In particular the new mechanism for handling extended color palettes is in place,
included renaming the ini keys and saving the color name instead of its index; this means better forward compatibility with palette changes.
Since ini keys are changed, colors will be reset
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
* All objects derived from EDA_ITEM now have consistent hit test method
definitions.
* Remove double function calls from all classes derived from SCH_ITEM.
* Lots of Doxygen comment fixes.
* Convert Eeschema from manually linked list to DLIST for storing
SCH_ITEM objects.
* Add helper functions to SCH_SCREEN for appending list of SCH_ITEM
objects.
* Fix bug in wire editing code for accurate undo/redo behavior.
* Add member to DLIST to append another DLIST.
* Other minor code cleaning.
* Remove unnecessary copy constructors from schematic and component
library objects.
* Add comment to class definitions where the default copy constructor
generated by the compiler was adequate.
* Add assignment operator to EDA_ITEM, SCH_ITEM, and all schematic
objects where the default assignment operator generated by the
compiler would not be adequate.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* Add get and set position methods to all schematic items.
* Encapsulate schematic item position members.
* Add swap data method to schematic items that lacked one.
* Remove global swap data function used by undo and redo functions.
* Unify as many schematic move methods as possible.
* Remove unnecessary place schematic item methods.
* All schematic items are now moved in the same event handler.
* Fixed bug in hierarchical sheet get menu item string method.
* Make no connect and junction items movable, fixes lp:804048
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* Change the minimum required CMake version to 2.6.4 for all build platforms
except Windows and OSX.
* Move all schematic plot code from plot.cpp into the appropriate schematic
objects.
* Create SCH_SCREEN plot method to plot all objects in the schematic
screen.
* Delete plot.cpp and remove it from the CMakeList file.
* Add item clarification context menu to EESchema when multiple unresolved
items are found at the current cross hair position.
* Add collector class SCH_COLLECTOR for supporting multiple item hit testing.
* Removed bit wise masked filtering from schematic item hit testing.
* Removed all old hit testing functions and methods scattered about the
EESchema source code.
* Move terminal point test function into SCH_SCREEN object.
* Fixed bug in terminal point test when terminating a bus to a label.
* Define the < operator for sorting schematic items.
* Add area calculation method to EDA_Rect item.
* Add method for returning an item's bitmap for menu display purposes.
* Add method for returning an item's menu text for menu display purposes.
* Changed EDA_ITEMS container from boost::ptr_vector to std::vector.
* Factor coordinate string conversion code from EDA_DRAW_FRAME to function
CoordinateToString().
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.