* Use C++ map in component library instead of boost::ptr_vector.
* Drop Boost pointer containers for standard C++ containers.
* Moved duplicate name user interface elements from library object to
library editor.
* Added code to support direct addition and replacement of component
alias objects into libraries.
* Removed temporary strings used to add and remove alias objects.
* Libraries only store alias objects, components now accessed thru alias.
* Simplify library API for adding, removing, and replacing components.
* Updated edit component in library dialog and library editor to reflect
component library object changes.
* Fixed bug in library viewer when displaying alias name.
* Made a few header files compile stand alone per the new coding policy.
* Remove some dead code and the usual code formatting fixes.
* Continue component library class clean up and encapsulation work.
* Change hierarchical sheet label container to boost::vector_ptr.
* Encapsulate hierarchical label handling in hierarchical sheet class.
* Convert some missed occurrences of wxString::GetData() to GetChars( wxString ).
* Fix some minor code formatting issues.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.
* Add offset and block hit testing to library component objects.
* Improved search for library entries.
* Fixed library component editor component removal and addition.
* Library editor now uses wxUpdateUIEvents for updating all UI objects.
* Added version check to cmake find boost macro.
* Removed unused code in file libalias.cpp.
* Added method to WinEDA_DrawPanel to take mouse out of managed mode.
* All - add wxList implementation for dynamic declaration of application settings.
* EESchema: remove non-standard fonts and dialog button text colors from all UI controls.
* EESchema: update project file and application settings from static to dynamic method.
* EESchema: save and restore show hidden pins state between sessions.
* EESchema: global variable reductions.
* EESchema: use EVT_UPDATE_UI instead of SetToolbars() to set control states.
* EESchema: remove unused DialogBlocks BOM dialog project file.
* GerbView: remove non-standard fonts and dialog button text colors from all UI controls.
* GerbView: fix infinite loop when parsing RS274X aperture definitions with whitespace.
* GerbView: add file name to export to PCBNew select layer dialog.