This is meant as a stopgap for 5.0, with plans to add proper scaled
icons in the 6.0 cycle. A function KiScaledBitmap() is added, which
works like KiBitmap() except it scales the bitmap according to the
calling window's font size. Controls have been added to all the main
applications to let the user select scaling manually (these were omitted
from smaller apps that didn't already have a place to put them).
In addition, in eeschema only, the pixel height of the system font is
shown in the options dialog for diagnostics. This is only for collecting
feedback before 5.0 release from users with different displays and will
be removed.
* Make OK button the default action in the 3D viewer option dialog per UI
policy.
* Fix standard button sizer padding in 3D viewer options dialog.
* Let sizers do their job by using default size for 3D viewer options
dialog.
* Set 3D viewer hot key to Alt+3 in all parent windows where 3D viewer is
accessible.
* Minor code cleaning and coding policy fixes.
*) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
*) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
*) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
See top of dialog_shim.cpp about that for benefits and need.
*) You can now pick footprint from the schematic component field dialog, although
if you do this before you open the BOARD, you will only get the global footprint
libraries, not also the project specific ones. Opening the BOARD first avoids this
problem.
This is the first example of cross KIFACE invocation, it is also the first
instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
but it's missing support for opening the project specific table because
historically the FRAME_PCB did that. This is now starting to expose all the near
term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
sequence usage.
A fix for this will be coming in a few days.
However it mostly starts to show why the KIWAY is terribly useful and important.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
* Make the tool bar dockable.
* Enable the overflow control in the tool bar in case the it does not fit in
it's parent window.
* Fix some wxAuiPaneInfo usage issues.
* Remove unused wxAuiPaneInfo objects.
* Move perspective saving and loading into EDA_BASE_FRAME object in preparation
for extending this to all frame windows.