* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines. To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
This changes make_lexer() so that it no longer generates a custom target
but instead attaches the generated files to an existing one (so the first
argument now is the name of an existing library or executable, and it needs
to come after the add_library/add_executable call).
The generated source is no longer listed in the project sources, as it is
added by the function. The files are generated in the build tree rather
than the source tree, and the directory is added to the include path for
the respective project as well as exported to projects linking against it.
Generated files in subdirectories are somewhat supported, but need to be
referenced with the same name as they were generated (i.e. including the
subdirectory name).
Fixes: lp:1831643
* https://bugs.launchpad.net/kicad/+bug/1831643
Fixes: lp:1832357
* https://bugs.launchpad.net/kicad/+bug/1832357
Fixes: lp:1833851
* https://bugs.launchpad.net/kicad/+bug/1833851
This places the arc approximation setting in the kicad_pcb file and uses
it for all parts of the board rendering where arcs are converted to
segments. This allows the user to customize their speed vs. accuracy
tradeoff. The default setting of maximum error of 0.005mm is acceptable
for small boards on moderate systems.
This corrects an issue with fill segments-per-circle and moves the error
to segmetns calculation down in a number of functions to expose the
single value for approximation
Allows 0 to 4 chamfered corners, not only one.
A custom shape allow this kind of shape. However because it is a primitive,
it is easier to edit and it support thermal reliefs.
* Specctra exported polygons are now closed (as required)
* export custom shape is provided in code, but not activated, because i have no way to text it
* fix Specctra export dialog (replace OK and Cancel buttons by only one Close button)