* move not shared files (sch_item_struct.*, sch_base_frame.h) to eeschema;
* move wxEeschemaStruct.h to eeschema and rename it schframe.h to be consistent with the other corresponding file name schframe.cpp;
* remove few not needed #include
Enhancement in Excellon file reader: accept Feed Rate and Spindle Speed definitions in Tool information line (but does not use them)
Eeschema: better name for m_SheetList (changed to m_SheetPath) member of class NETLIST_OBJECT.
Fix an annoying issue about not named nets:
now, these nets are named from the component references and pin names which are connected.
therefore, unless the net or the footprint references are modified, the net name is not modified between 2 netlist calculations.
* Convert Eeschema from manually linked list to DLIST for storing
SCH_ITEM objects.
* Add helper functions to SCH_SCREEN for appending list of SCH_ITEM
objects.
* Fix bug in wire editing code for accurate undo/redo behavior.
* Add member to DLIST to append another DLIST.
* Other minor code cleaning.
In common.cpp GetTimeStamp is renamed GetNewTimeStamp (a better name).
Pcbnew: prepare work to calculate connections between pads that inteserct and therefore can be connected without any track (composite pads).
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* Fix bug that prevented component from being replaced in library when
the component root name was changed.
* Fix drawing bug when changing text or field item string while move in
progress.
* Fix drawing bug when rotating text item while move in progress.
* Prevent undo or redo when editing a component draw item.
* Fix assert bug when replacing component in library when the component
root name was changed.
* Fix bug in field editor caused by new root alias implementation that
prevented any field from being changed.
* Fix minor spacing issues with EESchema find dialog.
* Deprecate remaining internal linked list code from component library
objects.
* Rename pin object files to match new library object file naming
scheme.
* Move LIB_TEXT object definition into it's own header file.
* Continue component library class clean up and encapsulation work.
* Change hierarchical sheet label container to boost::vector_ptr.
* Encapsulate hierarchical label handling in hierarchical sheet class.
* Convert some missed occurrences of wxString::GetData() to GetChars( wxString ).
* Fix some minor code formatting issues.
* Complete comment translation for all EESchema source files.
* Complete comment translation for all 3D viewer source files.
* Rename class class_hierarchical_PIN_sheet to SCH_SHEET_PIN.
* Rename class DrawSheetStruct to SCH_SHEET.
* Tool tip capitalization fixes.
* Uncrustify and spell check comments and strings in all modified source
files.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.