Commit Graph

4 Commits

Author SHA1 Message Date
jean-pierre charras b2a76062c7 All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
2013-05-03 19:51:10 +02:00
jean-pierre charras 4ac7dd5845 3D viewer: Modify yhe way board items shapes are built:
* All items shapes  are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
2013-05-01 21:01:14 +02:00
Lorenzo Marcantonio 0e903dba5b Angle and distances cleanup (preparing for angles in doubles)
- Removed spurious int casts (these are truncated anyway and will break
  doubles)

- Applied the Distance, GetLineLength, EuclideanNorm, DEG2RAD, RAD2DEG
  ArcTangente and NORMALIZE* functions where possible

- ArcTangente now returns double and handles the 0,0 case like atan2, so
  it's no longer necessary to check for it before calling

- Small functions in trigo moved as inline
2013-05-01 19:32:36 +02:00
jean-pierre charras b19cc14ef2 3d-viewer and polygon functions: remove duplicate code about conversion from basic shapes to polygons. 2012-08-23 21:15:58 +02:00