Also includes a bunch of changes to simplifiy the terminology
and unify the copper, non-copper and keepout versions.
Also removes some legacy features:
Removes contol for fill method. If the fill method is currently
segments the dialog will ask if you want to convert to polygons
on OK.
Removes control of boundary resolution. We've done this with trig
since 5.0.
(cherry picked from commit 487aaeb)
... and GetMsgPanelInfo.
Step 4 in the g_UserUnit eradication effort.
Also removes a couple of conversion routines that were close
enough to extinction.
(cherry picked from commit c75da51)
The local ratsnest needs to be able to hide as well as show visibility.
Clicking a module will toggle the visibility while clicking off all
modules clears the local ratsnest display.
Fixes: lp:1531332
* https://bugs.launchpad.net/kicad/+bug/1531332
Duplicate already works, so there's little reason to disallow
using the zone dialog to do it.
The legacy canvas can't be fixed because we'll immediately
union the two zones, resulting in a no-op.
Fixes: lp:1464677
* https://bugs.launchpad.net/kicad/+bug/1464677
Also adds Cancel context menu items for Place Footprint,
Place Target, Place Drill Origin and Place Grid Origin tools,
as well as the standard Zoom and Grid choices.
Removes the Paste context menu item from the Place Drill
and Place Grid Origin tools.
Fixes: lp:1568396
* https://bugs.launchpad.net/kicad/+bug/1568396
PICKED_ITEMS_LIST knows the architecture of the undo commands so
that it can delete those ITEMs which it owns. This represents poor
encapsulation so instead of adding yet another case, I added a
UR_TRANSIENT item flag which is set by callers whenever they create
new objects to “give to” the undo/redo stack. This allowed some
cleanup of other code, but cleaning up UR_DELETE and UR_WIRE_IMAGE
will be a bigger task and have to wait for another day.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
The undo/redo operations are essentially the same as for
UR_CHANGED: we store both the origin marker item and a copy
of it and flip back and forth between the two. This also
required the implementation of clone() for the markers.
The ORIGIN_VIEWMARKER is moved from being a subclass of
EDA_ITEM to BOARD_ITEM to facilitate the use of a UR_CHANGE-
like implementation without having to know the internals
of the ORIGIN_VIEWMARKER.
In the command processors, the setting of the origins is
broken into two parts: one for UI-level access which includes
setting up undo, and one for low-level access which does not.
The undo/redo code itself of course uses the lower level.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
Some actions, such as select trivial connection, don't need the
user to choose which trace at a corner to start from -- either
one will do. Same for moving a simple trace corner.
Likewise, Edit in Footprint Editor shouldn't ask if you mean the
footprint or the pad. Obviously it's the footprint.
This change adds a CLIENT_SELECTION_FILTER which allows clients
to do tool- or action-specific filtering of the selection before
the disambiguation menu is run.
It also removes some tool- and action-specific code which was
in the selection_tool and shouldn't have been.
Fixes: lp:1708869
* https://bugs.launchpad.net/kicad/+bug/1708869
Module placer did not mark the newly placed modules as selected,
but all edit functions (rotate/place/etc.) rely on getting a selected
item. When a rotation/flip command was issued, the newly placed module
was dropped and the one underneath the cursor has been rotated.
To fix this the newly placed modules are marked as selected.
It also simplifies the placer code a bit.
Fixes: lp:1738148
* https://bugs.launchpad.net/kicad/+bug/1738148
- renamed connectivity.[h|cpp] to connectivity_data [.h|.cpp] so that the file name matches the main class name.
- GetNetItems() now returns a vector instead of a list
- fixed netcode propagation bug
- factored out EDIT_TOOL::m_offset, now selection offset is stored in SELECTION class
- added VECTOR2I-based Move/Flip/Rotate methods in BOARD_ITEM
-Can paste items from board to module-editor (only module parts)
-Can paste entire modules just as copy
-Can copy items inside module-editor
Known limitations:
-Will crash if trying to paste a module containing module_text inside
the module editor ( dont know why, problem existed before )
-If copying things with strange layer names, the layer names will be
changed.
- added TOOL_INTERACTIVE::resetTransitions()
- made protected and moved TOOL_BASE::setTransitions() to TOOL_INTERACTIVE
- TOOL_MANAGER calls TOOL_INTERACTIVE::resetTransitions() instead of
setTransitions()
- ratsnest is updated now when undoing in legacy view
- select whole net regression
- local ratsnest in the GAL regression
- pick correct zone net for stitching vias
- mark nets as dirty on net propagation to force ratsnest update
Todo:
- cleanup board algorithm is still broken