Commit Graph

1352 Commits

Author SHA1 Message Date
Maciej Suminski be415dab1d Moved STROKE_FONT from PAINTER to GAL. 2013-07-04 11:37:43 +02:00
Maciej Suminski d0278dad15 Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
unknown f1dbfffd82 Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski 5476a03799 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński fa083142a7 Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński a1f81bbe97 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński e9669c6594 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Suminski 95d5ab706a VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 009925724e Minor code cleaning. 2013-06-27 17:31:10 +02:00
Maciej Suminski 96116659be Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 1e7df3606a Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00
Maciej Suminski 603029b106 High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski 4ca54b2f1d Small speed up for the color change function (OpenGL_GAL). 2013-06-26 10:43:58 +02:00
Maciej Suminski 258b804941 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski cdab6cfdbe Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
Maciej Suminski 33b3d5edfb Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
Maciej Suminski e1aa6f7e84 Grid settings apply to GAL based rendering. 2013-06-24 14:33:02 +02:00
Maciej Suminski 9e937f8113 Added convertsion from wxColour to COLOR4D. 2013-06-24 10:32:08 +02:00
Maciej Suminski d114d9e386 Passing COLOR4D parameter using constant reference. 2013-06-24 10:21:34 +02:00
Maciej Suminski 4e8d1366b6 Added conversion from EDA_COLOR_T to COLOR4D. 2013-06-24 10:12:36 +02:00
Maciej Suminski 316f7309a1 Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski ff75a28080 Added a framerate limiter.
Now it does not use all the CPU power while panning even on simple boards.
2013-06-20 09:58:18 +02:00
Maciej Suminski 585aeb7f91 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski c4e42f46a9 Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski bff4d1239c Removed unnecessary casting from VIEW_ITEM to EDA_ITEM. Added Type() function to VIEW_ITEM. 2013-06-18 17:01:23 +02:00
Maciej Suminski 8a89e160ed Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 198052358e Added GAL_TYPE_NONE as an indicator of GAL uninitialized state. 2013-06-18 16:19:30 +02:00
Maciej Suminski 03b5d6125b Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski 7858e6aa7c Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
Maciej Suminski c909988aa5 Upstream merge. 2013-06-05 10:01:53 +02:00
Dick Hollenbeck 5deaba9669 Fix wierd ConfigBaseWriteDouble's Printf( wxT("%12f"), aValue ); format string
which was creating silly strings like 

  PcbTextThickness="    0.300000"

in kicad.pro files.
2013-06-04 09:44:21 -05:00
Maciej Suminski 2d5f342ee8 Switching to OpenGL using shaders backend on the fly (changed keyboard shortcuts: different backends are available using Alt+F9..F12). 2013-06-04 16:18:33 +02:00
Maciej Suminski 85a2aee79c Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski 2912138ef2 Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
Dick Hollenbeck 51ad0c18ff *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:36:40 -05:00
Dick Hollenbeck edfb5811cf *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:22:34 -05:00
Michal Jahelka c733b32672 Add filtering footprint list by library to CvPcb
* Add third list control with library names.
* Add button to toolbar to select filter by library name.
* Add bitmap for filter by library name toolbar button.
* Remove custom UI colors from list controls.
2013-05-31 13:33:46 -04:00
Dick Hollenbeck 03161c81df remove boost and make it an external project, so the procedure for upgrading is better documented 2013-05-30 23:46:02 -05:00
jean-pierre charras 4d0f664f50 Pcbnew: Fix Bug #1185556. fix issue about Solder Paste Ratio value which was accepting only one digit in mantissa in 3 dialogs (now 6 digits in all dialogs).
fix potential issue in .kicad_pcb file creation, in some places where a %g or %.16g format was used:
al least under Mingw/gcc4.7.2, the floating number was written using scientific notation, not accepted by the S-expr reader.
2013-05-30 21:32:00 +02:00
Wayne Stambaugh 08bdaf07be More Pcbnew footprint library table work in progress.
* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
  footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
  populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
  move loading locally as required.
* Add missing source file license comments and coding policy fixes.
2013-05-28 12:54:59 -04:00
Dick Hollenbeck e3351a9686 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
jean-pierre charras 5136fc535f 3D viewer: fix Bug #1183581 (pcbnew 3D viewer: recent UI inconsistency )
Pcbnew: fix bug in drag module: connected tracks were not dragged.
worksheet: code cleaning.
2013-05-25 11:01:44 +02:00
Dick Hollenbeck 16a21ade8f remove "~" from empty *.lib component fields, replace with "", doctor old *.lib fields to blank if that was the intention 2013-05-24 18:58:29 -05:00
jean-pierre charras 4bdd21b281 More about worksheet code. 2013-05-24 10:59:40 +02:00
Lorenzo Marcantonio 499d41206e Make title block date field modifiable by hand. 2013-05-23 14:45:23 -04:00
jean-pierre charras ece008e790 Worksheet code: more cleanup, and fix compil issue with wxWidgets 2.8 2013-05-23 18:38:17 +02:00
jean-pierre charras a4cec09781 Worksheet code: cleanup and remove useless parameters. 2013-05-22 10:45:25 +02:00
jean-pierre charras 39c3a38e2d Remove duplicate code to draw and to plot title blocks. 2013-05-21 09:18:25 +02:00
Wayne Stambaugh 699897ddf8 Pcbnew footprint library table work in progress.
* Add code for loading, modifying, and saving the global and project
  footprint library tables.
* Add code to load MODULE objects using the footprint library table to
  the footprint viewer.
* Add static methods to FP_LIB_TABLE to support loading footprint library
  tables.
2013-05-20 10:49:20 -04:00
jean-pierre charras 00d3af4816 Code cleaning and move worksheet code specific to title block and frame references shape in title_block_shapes.h and title_block_shapes_gost.h 2013-05-19 21:35:49 +02:00