* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Created separate SVN version header.
* Add true config.h for platform dependency checks.
* Add dependency check cmake module.
* Remove some leftover hand crafted make files.
* Remove non-cmake build instructions from COMPILING.txt.
* Fix split _() strings causing Visual C++ compiler error.
* Fix lots of compiler warnings.
* Change project file parameter container from wxArray to boost::vector_ptr.
* Removed lots of redundant header definitions.
* Fixed green_xpm redefinition in ercgreen.xpm.
* Remove some dead code and unnecessary class methods.
* made schematic loading of 'GLabels' dependent on the schematic file version (currently at 2).
If the version == 1, these are loaded as hierarchal labels
* made text labels global in the herarchy, consistent with their historical usage.
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+eeschema
* commiting my changes to allow multiple instances of a given schematic file within
a hierarchy:
** internally, m_currentScreen has been replaced with m_currentSheet,
which is a list or 'path' of screens. The path of screens is used to
generate
a series of timestamps, which is converted to flat component reference via
a look-up
table in the schematic files.
** this means that m_currentScreen is no longer used -- use GetScreen().
** GetScreen is virtual, as some of the dialogs keep around a WinEDA_BaseScreen
pointer.
** all sub-sheets in a given schematic must have different names to generate a
meaningful netlist.