Also simplifies groups so that other areas of code that have to know
about them at least don't have to know as much. One of the simplifications
is to not worry so much about empty groups until save time; others are in
the access logic to parent groups.
Also simplifies user model slightly by removing Merge and Flatten
(which are just ungroup/group and ungroup/ungroup/.../group).
Also allows multiple groups to have the same name. This is useful when
using groups for a classification system.
Fixes https://gitlab.com/kicad/code/kicad/issues/5788
ADDED memberOf() function for DRC rule expressions.
Also fixes a bug in several of the pickers where the event wasn't
being correctly passed.
Fixes https://gitlab.com/kicad/code/kicad/issues/5647
Also improves the SNR and consistency of the menu item text. For
instance, a position is rarely useful, while relative sizes can be.
Also removes some unnecessary repitition, such as "Graphic Rectangle"
when "Rectangle" communicates the necessary information.
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
- convert expression string tokens to single-quote-delimited
- fix bug where netclass assignments weren't getting updated after
board setup dialog
- move property manager rebuild to lazy evaluation
- improve performance with wider use of const&
- retire DRC_SELECTOR stuff
- use wxString for GUI stuff (particularly translated stuff)
- fix EqualTo() to return false instead of asserting when op types
don't match
- fix buffer overruns with fixed-size string buffers
- make expression function calls case-insensitive
- integrate expression errors into rule parser
- produce more and better error messages
- keep BOARD_ITEM ptrs const as long as possible
- fix a couple of uninitialized variables
It served us (mostly) well for more than a decade. It helped KiCad grow
before the std:: came into decent shape or speed. It was a good little
list.
RIP DLIST 2008-2020
This was re-introduced by 5d3e6e3d44
The crash happened b/c we have to manage list containers in each element
and minor adjustments cause the rest of the list to be lost. This
commit re-implements it using std::iterators and deque
Fixes#2623 | https://gitlab.com/kicad/code/kicad/issues/2623
Pads not on copper layers now do not have a netname, and are no longer taken in account in connectivity.
Especially it avoid creating useless rats-nests for these pads.
This removes the remaining hard-coded segments counts and replaces them
with the relative error calculation where the segments per arc is
determined by the maximum error we allow (smaller arcs = fewer segments)
This is not logic specific to MODULE. Breaking it out to
kicad_string.h acheives:
* Slimming of the MODULE interface
* Enables reuse of the function
* Enables testing of the function
Also add a test under qa_common for this function.
Rename GetPolyPoint() to BuildPolyPointsList(), because GetPolyPoint() looks like an accessor, but it is not an accessor.
(Using it as accessor can creates a *very long calculation time* for very basic access to polygon vertices)
Fixes: lp:1745050
https://bugs.launchpad.net/kicad/+bug/1745050
- fixed netcode propagation bug
- factored out EDIT_TOOL::m_offset, now selection offset is stored in SELECTION class
- added VECTOR2I-based Move/Flip/Rotate methods in BOARD_ITEM