In .gbrjob file, one can specify the thickness and color of some layers.
Currently, there is no way to enter these parameters.
This commit prepare a better support of .gbrjob files.
Instead of linking the same target name and re-building, we can install
the file to a new name. This speeds the build process and keeps linking
routines from stepping on each other. Available now that we are at
CMake 3.0.2
Fixes: lp:1789468
* https://bugs.launchpad.net/kicad/+bug/1789468
Return the EDA_DRAW_FRAME class back to common, whence it came (before it was
duplicated into legacy_wx and legacy_gal). Now there is only one
implementation (the GAL one), it doesn't need to be in a separate library.
This simplifies the dependencies for common lib users.
Building custom targets that depend on custom commands such as our
keyword lexer requires two layers of indirection to pick up changes
properly and not overwrite the same file in parallel builds.
Fixes: lp:1831643
* https://bugs.launchpad.net/kicad/+bug/1831643
Libpolygon can provide its own includes via target_include_dirs PUBLIC.
This means any linking targets do not need to specifiy them manually.
As common requires polygon, the polygon dep is also now no longer
required downstream of libcommon, as it's transisitvely implied
by libcommon's target_link_libraries.
This resolves a circular dependency previously detected and also
simplifies CMakeLists.
The bitmap definitions (BITMAP_DEF and so on) do not
have any dependencies on other libs, including WX. This
means the bitmaps library can be isolated from the other
dependencies.
Common now depends on bitmaps, and libraries that depend
on common can pick it up from the common target_link_libraries,
as it is PUBLIC. This means a lot of targets no longer
need manual bitmap linkage.
This avoids a circular dependency that was previously reported
by static analysis.
Avoiding pulling in WX and other headers into the include
tree of each bitmap .cpp is a huge speed up (around 10x) in
compilation, and the generated static library is also 10x
smaller (20MB vs 200MB)
Add common as a link library to pnsrouter,connectivity.
THese library do still use common code (including bitmaps,
via base_screen.h) and this allows them to pick up the libcommon
includes correctly.
The current module cannot be queried for existing pads as we
add them (because we never commit, until we finish the whole array).
Instead, pre-gather the names and check as we add, skipping any existing
names.
Note: this will not prevent arrays becoming "mis-ordered", but there
is not a lot we can do to prevent all possible errors.
Fixes: 1808706
* https://bugs.launchpad.net/kicad/+bug/1808706
The same principle could be used to skip existing ref-des'es on PCBs.
Introduce the concept of a DRC_PROVIDER which allows
to separate the various DRC functions to their own
areas. This allows, amongst other things, a slimmer core
DRC class, and allows DRC functions to be separately testable.
The courtyard DRCs (overlap, missing and malformed)
are the first victims, so instrumentation can be added to this function.
Add some unit tests on this DRC function, as well a few re-usable PCB-based
utility functions in a library (qa_pcbnew_utils) that could be shared between
unit tests and other utilities.
This separates the "newMarker" functions from the DRC class. These
are moved to a new class, DRC_MARKER_FACTORY, which is now responsible for
constructing suitable markers from BOARD_ITEMS.
The reasons for this are:
1) Allow DRC related functions to access theese functions without having
to bake these functions into the main DRC class.
2) Thereby simplify the DRC class interface
3) As DRC_MARKER is now a small class with public interfaces, it's
possible to put unit tests on these functions.
The motivation here is to allow to start to split out pieces of DRC
into separate classes.
Devolve the logic as to whether a pad should be numbered or not
to a pad utility function. Add a very simplistic test for this
function (demonstrating how to test BOARD_ITEMs in general).
Fixes: lp:1804787
* https://bugs.launchpad.net/kicad/+bug/1804787
This allows too turn it on for work without an additional patch.
Also fix a bug in the disable code - when the SVG is enabled,
allow to select SVG files.
* Do not compile dxf old files.
* import gfx, gal mode: make absolute placement working.
* Import gfx in legacy canvas: use it and make interactive placement working
* Take imported line width in account. Ensure DXF line thickness is OK.
* handling empty files in legacy mode.