Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436
Drop all uses of wxRAISED_BORDER and wxSUNKEN_BORDER from dialogs and
panels used in main frame windows.
Drop use of wxSP_3DSASH options on all wxSplitterWindow definitions.
Minor dialog alignment and spacing fixes.
This also fixes a bunch of bugs where an error during save would
still close the window (rather than cancelling the close action).
Fixes: lp:1785034
* https://bugs.launchpad.net/kicad/+bug/1785034
This removes the existing constructors so that all parsing must
be explicit and callers are made aware that they need to think
about illegal characters, malformed ids, etc.
Fixes: lp:1783474
* https://bugs.launchpad.net/kicad/+bug/1783474
It's a pretty good clue that the user wants to filter the footprints
by library (as it has no other purpose).
Fixes: lp:1780487
* https://bugs.launchpad.net/kicad/+bug/1780487
(cherry picked from commit b9a56f1)
Don't be pedantic about it having to come from the footprint
list, the component list also has footprints assigned.
(cherry picked from commit 759fba1)
This allows it to participate in Kiway things such as updating
language or common settings.
Fixes: lp:1779558
* https://bugs.launchpad.net/kicad/+bug/1779558
(cherry picked from commit b3f8478)