* Add code to CvPcb to handle assigning component footprints from the
footprint library table instead of the search path method.
* Add code to CvPcb to allow editing of the footprint library table.
* CvPcb footprint and component panes display fully qualified FPID names.
* Make CvPcb library pane display footprint library table nicknames instead
of library file names.
* Add code to FP_LIB_TABLE object to test the paths in the table against the
list of libraries loaded from the project file.
* Add code to FP_LIB_TABLE to convert assigned footprints in a NETLIST from
legacy format to footprint library table format.
* Split out COMPONENT_NET, COMPONENT, and NETLIST objects from netlist_reader
files and create new pcb_netlist files.
* Fix minor wxListView scroll bar sizing issues.
* Add new token and code to save and load FPID nickname in board file.
* Add new token and code to save and load FPID nickname in s-expression net
list file.
* Add WX_STRING_REPORT object to dump strings to a wxString object.
* Remove defined CMAKE_INSTALL_PREFIX for Windows from main CMakeList.txt.
* Move footprint library path detection code from pcbnew.cpp to EDA_APP
object.
* Add CMAKE_INSTALL_PREFIX to config.h.cmake.
* Simplify and fix search path list code.
* Add CMAKE_INSTALL_PREFIX to the list of search paths in case KiCad was
installed using `make install`.
* Add default global footprint library table to CMake install.
* Add method to set footprint library table to PCB_BASE_FRAME object.
* Remove unused function EDA_APP::GetLibraryFile().
* Minor FP_LIB_TABLE object improvements.
* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
move loading locally as required.
* Add missing source file license comments and coding policy fixes.
* Add code for loading, modifying, and saving the global and project
footprint library tables.
* Add code to load MODULE objects using the footprint library table to
the footprint viewer.
* Add static methods to FP_LIB_TABLE to support loading footprint library
tables.