Jeff Young
da1405ec6a
Draw off-board pads when drawing off-board silk.
2023-09-22 20:57:31 +01:00
Jeff Young
4bfebb4744
Use standard names.
2023-09-22 18:48:29 +01:00
Jeff Young
8d06a794f4
Simplify code.
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DrawAllCameraCulled() can handle up to 4 knockout lists, and any
of them can be null, so don't dance around how we call it.
2023-09-21 14:02:23 +01:00
Jeff Young
0c37e3c443
Remove realistic-mode (and duplicated settings from preferences).
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Most of these settings are now available in the appearances panel.
It was concluded in a Zulip discussion that any missing items can
be added back in time if people find they need them (ie: complain).
Also hooks up 3DViewer to the common language framework.
2023-08-23 14:07:58 +01:00
Mario Luzeiro
7bc976f3f4
3D-Viewer: sort models and material models when rendering in transparent
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Also enables transparency on model preview and small optimizations fixes
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14005
2023-03-02 22:29:08 +00:00
Jeff Young
0dc857b5ab
Clean up pad handling in 3D viewer.
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Most importantly, create F_Cu/B_Cu layers if they're otherwise empty
but we have plated pads to render on them.
Fixes https://gitlab.com/kicad/code/kicad/issues/10207
2022-03-06 13:57:12 +00:00
Jeff Young
dabc75bee8
Source 3D dimensions from board stackup.
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Also includes a performance improvemnt by caching the 3D model matrices.
2021-12-24 21:10:28 +00:00
Jeff Young
6c0110ecd3
Naming conventions.
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There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00