Commit Graph

8 Commits

Author SHA1 Message Date
Jeff Young da1405ec6a Draw off-board pads when drawing off-board silk. 2023-09-22 20:57:31 +01:00
Jeff Young 4bfebb4744 Use standard names. 2023-09-22 18:48:29 +01:00
Jeff Young 8d06a794f4 Simplify code.
DrawAllCameraCulled() can handle up to 4 knockout lists, and any
of them can be null, so don't dance around how we call it.
2023-09-21 14:02:23 +01:00
Jeff Young 0c37e3c443 Remove realistic-mode (and duplicated settings from preferences).
Most of these settings are now available in the appearances panel.
It was concluded in a Zulip discussion that any missing items can
be added back in time if people find they need them (ie: complain).

Also hooks up 3DViewer to the common language framework.
2023-08-23 14:07:58 +01:00
Mario Luzeiro 7bc976f3f4 3D-Viewer: sort models and material models when rendering in transparent
Also enables transparency on model preview and small optimizations fixes

Fixes https://gitlab.com/kicad/code/kicad/-/issues/14005
2023-03-02 22:29:08 +00:00
Jeff Young 0dc857b5ab Clean up pad handling in 3D viewer.
Most importantly, create F_Cu/B_Cu layers if they're otherwise empty
but we have plated pads to render on them.

Fixes https://gitlab.com/kicad/code/kicad/issues/10207
2022-03-06 13:57:12 +00:00
Jeff Young dabc75bee8 Source 3D dimensions from board stackup.
Also includes a performance improvemnt by caching the 3D model matrices.
2021-12-24 21:10:28 +00:00
Jeff Young 6c0110ecd3 Naming conventions.
There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00
Renamed from 3d-viewer/3d_rendering/legacy/render_3d_legacy.h (Browse further)