Prevent the hierarchy navigator from being rebuilt unless there are actual
sheet changes that would cause a change to the tree.
Save the tree expansion state before rebuilding the tree and then restore
the expansion state to the previous state sans edits.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16635
The IO_RELEASER is a thin-wrapper around a std::unique_ptr, but done
this way to allow easier addition of a custom deleter in the future if
something needs to call back into the IO_MGR.
- Move PLUGIN_FILE_DESC to common.
- SCH_PLUGIN: rename Load -> LoadSchematicFile, Save -> SaveSchematicFile.
- Use PLUGIN_FILE_DESC and CanRead* in schematic plugins.
- Return none/unknown types from Find/GuessPluginType functions.
- Iterate over file types for file wildcards.
- Clean-up header checking in IO plugins.
- Use PCB plugin list in IO_MGR::GuessPluginTypeFromLibPath.
Also moves passive RLC inference out from migration to just-in-time
creation for the simulator or netlisting.
Also fixes a version guard mismatch because the spice migration was
done inside UpdateSymbolInstances (which has its own version guard).
Also changed UpdateSymbolInstances to UpdateSymbolInstanceData so
someone else in the future doesn't think it's a general-purpose symbol
instance updater.
This change reverts the storage of all symbol instance data in the root
schematic. This was done because it's not possible to reuse instance
data when importing from sub-sheets.
There has been a fundamental change in how sheet paths are store in the
instance data. The root schematic UUID is always used when saving the
instance data. To prevent file churn, the virtual root sheet UUID is set
to the root schematic UUID when loading the project. This provides a way
to determine the project that stored the instance data. All uses of paths
without root sheet have been expunged from the code.
The sheet instance data is still saved only in the root sheet for the
time being. New sheet instances will be automatically assigned an page
number based on the incremental virtual sheet page number. Sheet page
numbers will not be imported.
Added project name to instance data to improve the readability of the
schematic file format. It also creates an opportunity to remove orphaned
instance data by project name rather than cryptic UUIDs.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/12472
This improves the readability of the schematic file format and creates
an opportunity to remove orphaned instance data by project name rather
than cryptic UUIDs.
This change reverts the storage of all symbol instance data in the root
schematic. This was done because it's not possible to reuse instance
data when importing from sub-sheets.
There has been a fundamental change in how sheet paths are store in the
instance data. The root schematic UUID is always used when saving the
instance data. To prevent file churn, the virtual root sheet UUID is set
to the root schematic UUID when loading the project. This provides a way
to determine the project that stored the instance data. All uses of paths
without root sheet have been expunged from the code.
The sheet instance data is still saved only in the root sheet for the
time being. New sheet instances will be automatically assigned an page
number based on the incremental virtual sheet page number. Sheet page
numbers will not be imported.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/12472
There was also a logic bug when the selected schematic was in a different
path than the current project and was already part of the current project.
The symbol library table reconciliation code was still run which was wrong.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11075
Found via `codespell -q 3 -S *.po,./thirdparty -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,dout,einstance,modul,ot,overide,serie,te,,tesselate,tesselator,tht`
Differentiates better between the EDA_ITEM IsModified(), referring to
items themselves changing and the EDA_SCREEN IsContentModified(),
referring to whether we have made any unsaved changes.
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming