Also improves some terminology for english-speakers.
Also substitues [] vector access (which creates empty elements) over
at() (which throws if the item is not found).
I believe I have managed to keep the slightly distinct functionality of
both implementations: the action will now use the selected sheet or find
one under the cursor if it's there.
It will also keep placing pins while they exist, which was inconsistent
in the behavior of the single click version before (other single click
commands keep placing until you cancel, e.g. no-connects )
Also, it will automatically end the tool when it runs out of sheet pins.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/13296
The whole edit dialog is blocked while dragging if anything else is drag
selected, and if nothing is drag selected the rotations/mirroring will
be fine. Also, we already allow mirror and rotate while dragging, using
the keyboard shortcuts and menu items, and it works fine.
Two issues here:
Selected labels would half of the time add junctions splitting lines
when the lines would have been selected-by-drag (removing the need for a
junction).
Split lines aren't selected by drag by default, and we need to test
labels against lines that are selected by drag.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/13224
It has all manner of issues with wxWidgets event processing. The
primary one that Kicad stumbles over is that there is no kill-focus
when the mouse leaves the thumb if the sim is running, so subsequent
mouse-up events (even if in another window) generate thumb scrolls.
Another one that gets us is scroll events being generated when the
window is fronted, but this may be debugger-specific.
Fixes https://gitlab.com/kicad/code/kicad/issues/11366
This is mainly for simulation testing where the dialog has to be
grown every time you restart the app, but it might as well be applied
to the similar dialogs.
Fixes https://gitlab.com/kicad/code/kicad/issues/12887
1) Reduce API surface.
2) Prefer for(int) loops when what we're looking for is the index of
the item to be found
3) Move "_" escape processing to SIM_MODEL_NGSPICE (which is the only
model which uses the escape mechanism)
1) Use C-locale when converting output of parsers to strings.
2) InferSimModel() must run on local copy of fields, not the fields in
the symbol (which might be different if they've already been edited in
the Symbol Properties Dialog, for instance).
3) InferSimModel() should accept a deviceType already set to RLC.
4) Don't output trailing decimal separators if there's no fraction.
(It creates a fully-unconnected map on the premise that it's easier
to add a pinMap than to edit one. This is probably no longer true
now that you don't have to un-assign a pin before re-assigning it.)
It appears the dialog had already been updated to remove it from the
formbuilder project and the cpp file, but the header wasn't checked in
at the same time.
onParamGridChanged was firing before CommitPendingChanges which meant
the edited value didn't get saved if the editor was still open when
OK was clicked.
1) Finish removing pin-count based APIs. We need to know the pin names
as well, not just the count.
2) Fix a bug in the regexp for SPICE functions to allow both lowercase
and uppercase function names
3) Move CreatePins() overrides to the new API so that we get pins on
raw SPICE models.
Fixes https://gitlab.com/kicad/code/kicad/issues/13190
Also fixes various bugs if symbols contained non-indexed pin numbers.
We really need to know the actual pin names when creating models, rather
than just assuming 1, 2... etc.
Fixes https://gitlab.com/kicad/code/kicad/issues/13183
As of wxWidgets 3.2, the wxWidgets event handler runs code after the
the client event handler that depends on the menu still existing.
Because there are potentially many paths to call ReCreateMenuBar from
within a menu event handler, let's just wrap this action in a CallAfter
to make sure it happens after the wx handler call completes.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13149
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....
Fixes https://gitlab.com/kicad/code/kicad/issues/13179
The paged book initialization (and others) can generate events,
re-laying out the whole dialog multiple times during initialization.
This halts events during the layout period
Fixes https://gitlab.com/kicad/code/kicad/issues/13158
Relative include commands resolve in the following order:
1. local to the file from which they are included
2. local to the project
3. local to the SPICE_LIB_DIR directory
Fixes https://gitlab.com/kicad/code/kicad/issues/13083
Check for already loaded schematics in the current sheet path as well
as the current project root sheet path to prevent multiple loads of
shared schematic. This bug was causing shared sheets to be loaded more
than once which caused instance data to get separated by each copy rather
than saved in one copy of the schematic which would result in all instance
data being lost except the last saved copy of the schematic. This bug has
been around forever and may be the cause of some unexplained schematic
instance data corruption issues. This bug does not apply when opening
the full project.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11076
1) if a legacy model references a library then we need to see if said
libraray exists and read model from it if so
2) legacy node ordering is by index, not pin name
3) we can't auto-generate a pin map when we don't know the pin names,
so don't try
The pins can exist on a different sheet from the no-connect. In this
case, we do not set the ERC for the current sheet to the remote pins,
instead only link the NC