ADD: Allow drawing of current and phase traces with dotted style
for easier differentiation from voltage and magnitude. The option
is available in the View menu of the simulator.
The OnKillFocus handler of the UNIT_BINDER replaces the text in the
control with the evaluated string, which removes the selection. To
get the original text on the primary selection clipboard, we must
add it ourselves.
Fixes: lp:1794623
* https://bugs.launchpad.net/kicad/+bug/1794623
The INT_MAX limit for most elements makes sense only for single-segment,
straight line elements. For elements that accumulate lengths, we should
utilize the long long int (64 bits) to allow for greater lengths.
Fixes: lp:1842367
* https://bugs.launchpad.net/kicad/+bug/1842367
A few files snuck in with CRLF for the line endings. These make it hard
to look at diffs as every line appears to have changed. This commit
makes only line ending changes, so can be ignored
Delete the copy ctor and assignment operator to start with, but
even then the separate apps each have their own statically allocated
copy of the common actions. So we need to update all of them, which
also means having the kicad manager frame's set of actions on hand).
This changelist also adds a Clear Hotkey Assignment function since
the hotkeys set is now likely to be sparse with respect to the
actions.
Replace INCREMENTAL_TEXT_CTRL with wxSpinCtrlDouble because it looks
and works better.
Remove INCREMENTAL_TEXT_CTRL header and source files because the only
place they were used was in GAL_OPTIONS_PANEL.
Provide a toolkit-agnostic interface for "busy indicators", which
allows the 3D viewer to show a busy cursor, without the canvases
having to to know how a wxCursore works.
The motivation here is to decouple the 3D renderers from the WX
GUI system, as they can then be used when when there is not an
active window (e.g. for offscreen rendering).
Otherwise, attempting to use a wxBusyCursor without a GUI
available is an instant segfault.
Prevent user from pasting text with carriage return and/or line feed
characters in field value edit control in the schematic symbol and symbol
library properties dialogs.
Make all objects derived from GRID_CELL_TEXT_BUTTON use validators
correctly.
Add validators to FIELDS_GRID_TABLE object for field values other than
the mandatory fields.
Create a validator to check that a string is a valid LIB_ID.
Fixes lp:1828214
https://bugs.launchpad.net/kicad/+bug/1828214
The folder button handler works will for footprint libraries but we
needed a specific class for the schematic libraries as well.
Fixes: lp:1818346
* https://bugs.launchpad.net/kicad/+bug/1818346
Introduce a shortcut method to set tab ordering and use it in
the dialogs that override the tab traversal orders:
* Eeschema sheet properties
* Pcbnew Move exact
* Pcbnew Move relative
Also set some initial focus fields in the same dialogs.
Tidy a few includes.
Fixes: lp:1816009
* https://bugs.launchpad.net/kicad/+bug/1816009
The CONFIG_SAVE_RESTORE_WINDOW class does not need to be tied
to the array dialog, put it in common/widgets.
Also do a refactor and tidy-up of the the class, use a union for (slightly)
better type-safety and syntax (a variant would be better but that's C++17).
Also enable integral field save/restore from text boxes.
Split antialiasing options out from display options. Move
antialiasing to common. Duplicate the rest of display options
for Eeschema.
Implement OnSelectGrid and hookup GAL canvas refresh to
SetPresetGrid.
Add Grid Settings... to View menu and move Show Grid from
preferences to View Menu to match Pcbnew.
It would appear that some platforms process the KILL_FOCUS event
after running TransferDataFromWindow(). This change makes sure
that the evaluation is done no matter the order.
Fixes: lp:1793911
* https://bugs.launchpad.net/kicad/+bug/1793911
There are lot of places where constants are used in the KiCad UI
as "magic numbers". The most common one is "5", used in many
wxFormBuilder and manual UI constructions as the margin.
This commit provides a place for all UI to look up shared
constants and other functions, to help create a consistent UI using
functions that provide meaning and intent to these magic numbers.
This is in preparation for making this widget optionally read-only.
Major changes:
* Construct panel in code, not with wxFormBuilder. This make's it
easier to conditionally construct elements that won't be used
in a read-only mode (e.g. the buttons).
* Use a generic "button row panel" widget for the buttons, as the
sizing and layout logic is reusable in nearly all dialogs, and
it's simplifies layout in the higher-level dialog widget. This
widget is one example of many possible "reuable widgets".
This version makes use of lots of things learned going down the
other rat hole. Avoiding the wxComboFocusHandler is key, as well
as specifying using the AltPopupWindow.
The key handler is still tricky with respect to those platforms
that use native controls, but the starting-key strategy is similar
to the one used with wxGrid text editors.
This is caused by:
* Not checking the hotkey data is not null when performing a
hotkey action
* Allowing hotkey actions on non-hotkey rows.
This fixes both of these, and adds an assert to warn if someone
does manage to fire a hotkey action on a non-hotkey row (but it
won't crash).
Fixes: lp:1794756
* https://bugs.launchpad.net/kicad/+bug/1794756
It was possible to get conflicting hotkeys when undoing and resetting hotkeys
to defaults.
This uses the same logic as when setting hotkeys to avoid conflcits in these
other two cases.
Fixes: lp:1794730
* https://bugs.launchpad.net/kicad/+bug/1794730
This separates the "ground truth" store of hotkeys from what is shown
in the dialog. This will allow us to filter the displayed hotkeys
while keeping the same underlying data structures.
Now, the UI data items interact with an intermediate set of data, which
represents the "original" hotkey data, and the "changed" data. The
ultimate aim here is to allow UI elements to come and go, but the
hotkeys that are "in-edit" are preserved.
This also allows us to abstract some bookkeeping complexity
out of the WIDGET_HOTKEY_LIST class into a separate non-GUI
class.