Due do latest changes, a local copy of m_DisplayOptions was used instead of m_DisplayOptions itself.
But saving config use references to save params, so a non existing reference was used.
The pointer passing for display options is deprecated. This removes the
excess casting as the EDA_FRAME didn't need the base call with no value.
All requests for display options are now returned const and are updated
with a Set() routine after modification.
In Gerbview, this resolves an issue where the display options were not
stored because it was receiving the NULL from EDA_FRAME.
3 layers shown (but not selectable) in layer manager are removed from layer box
(inner_layers is a pseudo layer, Edge_Cuts and Margin are not yet managed in Fp)
Also use "AssemblyDrawing" attribute for fabrication layers in Pcbnew (actually assembly layers)
This is due some changes in recent Gerber file format.
We want to avoid selecting items that are disabled in the item list.
Our standard method is in the GetViewLOD() that performs both size and
visibility. This extends the check to module text and via.
Fixes: lp:1851133
* https://bugs.launchpad.net/kicad/+bug/1851133
Default out-of-the-box is no hotkey. Removed all the preference stuff.
Note that the new implementation is a little different: the old one only
operated on a selection with a single item where the new one operates on
all selected items. So if you want the whole track do a 'U' before the 'W'
(or whatever you have Change Track Width assigned to).
Fixes: lp:1844023
* https://bugs.launchpad.net/kicad/+bug/1844023
Note that since the markup might exist for other reasons, it has
to be turned on with a preference setting. (It goes through a set
of bitflags so the same architecture can be used for other markup
structures that we might want to support in the future.)
Note also that this is more about engineering nomenclature than
visual formatting. In that respect it's more similar to overbar
than italic or bold.
The python footprint wizard can modify other parameters than the one that was changed by user.
So the parameter grid list must be updated after every parameter change.
Fixes: lp:1846404
https://bugs.launchpad.net/kicad/+bug/1846404
In Python3, all division operators promote integers to floats. We need
to downcast back to integer for the polygon vertices.
There was also an unhandled overflow in the QR generation that allowed
more than 512 bits to be loaded. This overflows the type of QR we
generate, so this truncates the input string to 62 bytes ( leaving 12
bits for the checksum )
Fixes: lp:1850223
* https://bugs.launchpad.net/kicad/+bug/1850223
This adjusts the fix for 1813038 to focus on the duplicate ghost,
preventing the need to unselect/reselect in every cycle. This improves
large move speeds substantially
RS274X Gerber files using only regions (polygons) can be valid, and are not old RS274D files
Now a warning is raised only if there are some missing D codes definitions
(RS274D file or broken RS274X file)
Remove unused var and add comments
Fixes: lp:1850821
https://bugs.launchpad.net/kicad/+bug/1850821
This adds the pad to die parameter from each pad to the total line
length of the tuned line for comparison with desired.
Fixes: lp:1711541
* https://bugs.launchpad.net/kicad/+bug/1711541
When more than one item has the duplicated timestamp, the update code
doesn't accurately change the duplicates as it only checks that a single
sort has not adjacent duplicates.
This adds all items to a set, ensuring that updated timestamps are
unique to the schematic, which prevents reseting or mangling the units
for duplicated components.
Right click is a pointing operation combined with a request for the
context menu. We need to highlight the user's intended object when they
have moved their mouse to a new element instead of showing the context
menu for the selected object.
However, in cases where the selection is difficult to make, it is
sometimes helpful to select the item first, then right-click. In these
cases, we keep the selection where the mouse remains inside the selected
object's bounding box.
We have forbidden lists maintained in 3 separate locations. This causes
a bit of confusion as to which is correct.
This makes the list uniform but remains to place the character set in a
single location.