Fix incorrect frame deletion, only noticeable when eeschema is run in stand alone mode.
After selecting a footprint using the footprint viewer, the application cannot be closed.
Reason:
the footprint viewer ctor creates an instance (not shown) of a FRAME_PCB.
Unfortunately, this pcb frame was not deleted by Eeschema, in stand alone mode,
preventing the application to be closed because a frame was still active after closing the schematic editor frame.
Now the footprint viewer ctor delete this instance after use, if it was not previously existing.
- DIALOG_CHOOSE_COMPONENT has footprint select widget
- FOOTPRINT_SELECT_WIDGET
- FOOTPRINT_CHOICE widget (customized wxComboCtrl)
- FOOTPRINT_FILTER class
- FOOTPRINT_INFO rework:
- FOOTPRINT_ASYNC_LOADER to load without freezing UI
- Rewrite loader threads as queue-driven thread pool
- Make FOOTPRINT_INFO available via kiway
- FP_LIB_TABLE::PrefetchLib
- Access to global fp-lib-table via kiway
- SYNC_QUEUE threadsafe queue template
- Remove KICAD_FOOTPRINT_SELECTOR build option
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
Some grid/zoom tools are left in PCBNEW_CONTROL because they currently
depend on Pcbnew-specific class members. Once refactoring is done to
make it possible to use all zoom and grid controls outside of pcbnew,
these last tools can be moved to common to match their ACTIONs.
New virtual class ACTIONS is added as a member to EDA_DRAW_FRAME so
that the TOOL_DISPATCHER can have access to the appropriate derived
version of TranslateLegacyId()
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
Add a hack so that the pad properties base dialog constructor can pass in the dependency. Since the derived dialog's constructor takes the parent by this exact type, the static cast is safe.
Rename FPID to LIB_ID as is now used as a generic library identifier and
is no longer specific to footprints.
Remove all mention of footprint from the new LIB_ID doxygen comments and
code.
Rename files fpid.h and fpid.cpp to lib_id.h and lib_id.cpp.
Rename fp_lib_table.keywords file to lib_table.keywords and adjust CMake
build dependencies accordingly.
Update all source files effected by the code and file name changes.
Update .gitignore for file name changes.
Derive LIB_TABLE_ROW from boost::noncopyable for use in boost pointer
containers.
Use std::unique_ptr to manage PROPERTIES pointer.
Add clone support for boost pointer containers.
Split common library table code out from FP_LIB_TABLE into base LIB_TABLE
object. The FP_LIB_TABLE object only contains the code specific to
footprint library tables.
Use boost::vector_ptr for storing library table row objects.
Fix move up and down bugs in footprint library table edit dialog.
Factor out ROW object from FP_LIB_TABLE so it can be reused to create a
symbol library table row object.
Create base LIB_TABLE_ROW object from ROW object common code.
Derived FP_LIB_TABLE_ROW object from LIB_TABLE_ROW to provide support for
footprint library table rows.
Update all instances of FP_LIB_TABLE::ROW with FP_LIB_TABLE_ROW.
Purge wxT() macros from modified files where possible.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
- When the Kicad manager is iconized, all other child frames are iconized (normal wxWidgets behavior)
- For viewer frames in modal mode, there is a more annoying issue: they have the wxFLOAT_ON_PARENT frame style on unix, and wxSTAY_ON_TOP on Windows.
wxFLOAT_ON_PARENT frame style is incorrect (although on most WM it works) because the parent frame (Kicad manager Frame) is not the caller. It is usually a main editor frame.
It does not work on Windows (wx STAY_ON_TOP is used).
* Now each editor frame has a null parent.
Therefore iconizing the Kicad manager frame does not iconize other frames.
* Viewer frames have null parent in normal mode and the caller parent in modal mode (therefore wxFLOAT_ON_PARENT frame style is always and correctly used)
* References to opened/closed main frames are no more managed by the (complicated) kicad code. Instead of, a non critical and more easy to understand code just uses FindWindowByName to know if a main window exists or not.
These changes do not fix all issues about Kicad frames brought to the foreground or the background, but it fixes a few issues, and AFAIK do not add other issues.
* fix minor coding style issues.
* remove unused member in modview_frame.
* use different frame names in ctor of modview_frame and viewlib_frame depending on the fact they are built modal or not modal (allowing identifications when calling wxFindWindowByName)
* change questionnable code in class_libentry.cpp.
* remove unused code in class_treeproject_item.cpp
Including the inline of the Output directory and its text field/browse button.
Moving the plot format to the left of the plot options as the plot options depend on the plot format.
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
Fix also an issue on Windows, when using the footprint viewer or the component viewer in modal mode:
Reason: these frames (when run under the Kicad manager) have the Kicad manager as parent, and were built with wxFRAME_FLOAT_ON_PARENT style.
On windows, when the frame with style wxFRAME_FLOAT_ON_PARENT is displayed its parent frame is brought to the foreground, on the top of the calling frame.
and stays displayed when closing the frame in modal mode.
This issue does not happen on unix so we use now wxSTAY_ON_TOP on Windows, and wxFRAME_FLOAT_ON_PARENT on unix to simulate a dialog called by ShowModal.
This is not perfect, but at least it works.
* Make OK button the default action in the 3D viewer option dialog per UI
policy.
* Fix standard button sizer padding in 3D viewer options dialog.
* Let sizers do their job by using default size for 3D viewer options
dialog.
* Set 3D viewer hot key to Alt+3 in all parent windows where 3D viewer is
accessible.
* Minor code cleaning and coding policy fixes.
this option was possible only by modifying the way display options are managed.
before these changes, display options were a global DISPLAY_OPTIONS class instance.
Now each EDA_DRAW_FRAME(and derivated classes) includes its own DISPLAY_OPTIONS class instance.
As a consequence, some duplicate display option variables in these classes have been removed, because there were just duplicate variables of the DISPLAY_OPTIONS class instance.
* Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
* Add code to all GeneralControl() and OnHotKey() functions to return true if
hot key was handled.
* Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
allow default menu event handler to function properly.
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.