This code was shared between the footprint frame and
pcb edit frame, so push it into the base edit frame.
Also remove the dummy wxUpdateUIEvents that weren't
actually being used.
After commit 9535153f9e there were no more IDs inside the legacy ID
system. Therefore the entire system for dispatching and looking up
the legacy ideas and handling those events can now be removed and
the tool dispatcher simplified (it no longer needs to know about
the ACTIONS class).
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
We don't actually allow the user to change this at present, so one
could argue that we should remove it from what is saved out of the
config. But this is a smaller, safer change.
Fixes https://gitlab.com/kicad/code/kicad/issues/7666
Some differences are due to difference between libraries being files
in symbol editor and directories in footprint editor, but this unifies
most of the rest.
It also dispenses with the save-to-library vs save-to-document distinction
in the GUI because it makes for too much variability in the GUI, was
implemented differently between the two editors, and isn't needed as much
anymore now that we have the highly visible infobar.
There was also an issue that the save-to-board icon occupies the same
location and has the same size/shape/colours as the Board Setup icon in
PCBNew.
Fixes https://gitlab.com/kicad/code/kicad/issues/7215
One way to do this would have been to keep the Uuids in the editor
copy. However, this opens us up to errors if we forget a Save As or
export path and end up writing the Uuids out somewhere else.
In the end, it felt safer to store a map of the original Uuids and
restore them if we happen to save the editor footprint back to the
board.
Fixes https://gitlab.com/kicad/code/kicad/issues/7312
In theory, the WM should now choose the closest size icon for its
purpose, making it easier to distinguish in space-constrained settings
Fixes https://gitlab.com/kicad/code/kicad/issues/6798
The performance of live resizing isn't great. Windows can send mouse moves at 1000 Hz which is faster than the complex appearance panel + canvas can paint properly.