* Raise 3D frame in PCB editor and module editor instead of displaying a message
dialog indicating that the 3D viewer is already open.
* Raise 3D viewer and module viewer in CVPCB to mimic the behavior changed in
PCBNew.
* Set focus to OpenGL canvas when creating 3D viewer so mouse wheel events
are handled on Windows without having to click on the canvas.
* Rename 3D viewer frame class from WinEDA3D_DrawFrame to EDA_3D_FRAME.
* The usual smattering of coding policy fixes.
* Fix grid select box update bug on context menu.
* Fix via size and track width select box update bugs.
* Fix layer pair indicator button update bug.
* Fix auto track width tool bar control enable bug.
* Fix via size and track width select status bug in context menu.
* Fix layer select box and layer control widget select bug when current
layer is removed.
* Add virtual function to notify objects derived from EDA_DRAW_FRAME that
the units setting has changed.
* Coding policy class naming fixes.
* Make EDA_DRAW_FRAME current tool ID member variable private.
* Added global no tool selected ID to replace application specific no
tool selected IDs.
* Change SetToolID to prevent setting the tool ID to anything less than
the new global no tool selected ID and assert on debug builds.
* Change command and update user interface command event handlers to use
new global no tool selected ID.
* Fixed schematic library editor add pin hot key handler.
* CVPcb now uses wxUpdateUIEvent instead of set toolbars.
* Removed duplicate event handlers in CVPcb that were factored into
EDA_DRAW_FRAME.
* Fix definition of GeneralControle() in CVPcb that prevented it from being
called.
* Remove rarely used and scary refresh code GeneralControle() method in all
main frame windows.
* Factor zoom menu and tool bar command IDs down to EDA_DRAW_FRAME.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Fix rendering bug in GerbView caused by wxDC scaling change caused by
setting the wxDC clipping region.
* Eliminate the need to have optional background erasing as the change
above fixed that problem as well.
* Default cursor handling improvements.
* Changed managed cursor callback definition to include the current
cursor drawing position.
* Modified all managed cursor callbacks to match new definition.
* Added snap to grid option to base drawing frame object.
* Changed add no connect managed cursor callback to use new position
parameter instead of the stored one.
* Lots of coding policy fixes.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
* in variable names, change non existent word Hight to High
* Remove redundant tool in left toolbar (option toolbar)
(this option is now in layers manager)
* Show layers in horizontal combo box in same order as in layer manager.
++all:
minor code cleaning.
* Moved ReturnLayerName() to static BOARD::GetDefaultLayerName() and migrated
to a Specctra DSN compatible default layer naming scheme:
Component becomes Front, Copper becomes Back.
* set_color.h: Cmp becomes Front, Cu becomes Back.
* D_PAD::DisplayInfo() changed to use actual copper layer names.
* more layer setup dialog work, moved all programmatic wxControl instantiation
into the wxFormbuilder environment, but this is fraught with danger:
wxFlexGridSizer used the tallest control to establish the row heights, so
be careful about changing control borders in the scroll panel. The vertical
size can explode since just a couple of pixels times the number of rows
is substantial. Currently I am setting a 5 pixel border only left, top, and right
but not bottom.
* Set copper layer count is back in place as a hack until I can get the enabled
layer bit map fully operational.