Also removes auto-closing of blocking dialogs when inserting
symbols from the Symbol Editor or Chooser, preventing the bug
that QuasiModel was removed for earlier.
Also fixes a non-initialized parent pointer when the TextBox
Properties dialog was called from DrawShape().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14777
(cherry picked from commit 5a9ed66cfd)
dropping files to Kicad manager :
*.kicad_pro, *.pro -> open project;
gerber and job files -> open in Gerbview editor;
Eagle and Cadstar files -> open project.
dropping file to schematic editor -> append schematic;
dropping library file to Symbol editor -> add library;
dropping board file to PCB editor -> append board;
dropping library or footprint file to Footprint editor -> add library or import footprint;
dropping ZIP file or gerber files to Gerbview editor -> open files;
dropping sheet file to Drawing Sheet editor -> open sheet.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11638
Particularly important on Mac where the menubar is disabled when the
frame is used in modal mode.
Also adds a display control to override the symbol's show pin numbers
setting.
Fixes https://gitlab.com/kicad/code/kicad/issues/7789
Also find a few more places where we are reaching into a new frame to
perform actions that need to have dialogs closed.
Running actions should also wait for the next cycle rather than being
immediately executed when we are calling into a new frame. This allow
for the cleanup actions onClose() to happen prior to the next action
starting
Fixes https://gitlab.com/kicad/code/kicad/issues/11891
When double-clicking to open a symbol, it is no longer selected in the
tree. We need to use the `GetTargetLibId()` to pick the correct symbol
(first selected, then current) when using the duplicate command
Fixes https://gitlab.com/kicad/code/kicad/issues/11034
(cherry picked from commit 802d20c409)
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
Also allows some symbol lib operations when we know the context even
if the library itself isn't selected. (For instance, select a symbol,
copy, paste.)
Some differences are due to difference between libraries being files
in symbol editor and directories in footprint editor, but this unifies
most of the rest.
It also dispenses with the save-to-library vs save-to-document distinction
in the GUI because it makes for too much variability in the GUI, was
implemented differently between the two editors, and isn't needed as much
anymore now that we have the highly visible infobar.
There was also an issue that the save-to-board icon occupies the same
location and has the same size/shape/colours as the Board Setup icon in
PCBNew.
Fixes https://gitlab.com/kicad/code/kicad/issues/7215
Prior to this change the "Save As.." command would take a different action
based on the state of the editor which could be confusing. There are now
separate commands for saving the currently selected library or symbol.
CHANGED: The implicit save as menu entry which would save the currently
selected library if no symbol was selected or the current symbol to a
different library. There are now separate save as commands for libraries
and symbols to make it obvious what is being saved.