As of wxWidgets 3.2, the wxWidgets event handler runs code after the
the client event handler that depends on the menu still existing.
Because there are potentially many paths to call ReCreateMenuBar from
within a menu event handler, let's just wrap this action in a CallAfter
to make sure it happens after the wx handler call completes.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13149
No longer used by modern PCB processes.
Only the code to add the target to the board has been removed. Parsing
code for existing designs with targets is left in place.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/10006
Our menu bar code is interestingly complex. But we were throwing away newly made menu items to the void in the cases of constructed on the fly submenus
ADDED Paste Special... action in pcbnew
CHANGED Additional options for Paste Special... in eeschema, including
"Assign unique reference designators to pasted instance"
Loading this advanced configuration option statically will cause it to
show up in the hotkey list even when the option is disabled. Creating
the tool action at run time resolves this issue.
This is hidden behind an advanced configuration setting and is primarily
useful for developers trying to troubleshoot the netlist payload sent
from the board editor to the schematic editor.
Fixes https://gitlab.com/kicad/code/kicad/issues/8051
The ACTION_MENU constructor now takes the tool as an argument,
so the call to SetTool() immediately following it can be removed
and the tool just passed into the constructor.
Saying "Import/Export" on the labels when the submenu has "Import"
or "Export" in it is redundant.
Note that we can't just update the action text with the new name,
because that is used in the hotkey list and would become too confusing
without the "Import"/"Export" text.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.