Cirilo Bernardo
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0377be722f
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Added ShapeHints to VRML1 parser
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2016-01-07 18:03:07 +11:00 |
Cirilo Bernardo
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1b6480e858
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Added support for VRML1 transforms (except for MatrixTransform)
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2016-01-07 17:01:07 +11:00 |
Cirilo Bernardo
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0bb4beb5d7
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Fixed bug (missing #ifdef/#endif)
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2016-01-07 15:55:24 +11:00 |
Cirilo Bernardo
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7dd4bd9f09
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Improving VRML1/2 parsers
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2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
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8a9eb3bbe8
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Fixed various bugs in VRML2 and VRML1 code
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2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
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d6fbd7b4e5
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Finished initial implementation of VRML1 parser
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2016-01-06 19:45:49 +11:00 |
Cirilo Bernardo
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7e165ac866
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Work in progress: implementing VRML1 to SGNODE translation
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2016-01-06 18:02:21 +11:00 |
Cirilo Bernardo
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6b873ed46b
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
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38543ab94f
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |
Cirilo Bernardo
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b126c1b697
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Fixed mistaken cut/paste use of VRML2 where it should be VRML1
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2016-01-05 19:35:15 +11:00 |
Cirilo Bernardo
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42f83bdf8a
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VRML1 plugin: added Coordinate3 type node
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2016-01-05 19:29:28 +11:00 |
Cirilo Bernardo
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9f9f146cd9
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Work in progress: VRML1 plugin
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2016-01-05 18:55:54 +11:00 |
Cirilo Bernardo
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79e0564622
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Work in progress: VRML1 plugin
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2016-01-05 16:38:53 +11:00 |