Commit Graph

96 Commits

Author SHA1 Message Date
Ian McInerney a530b600b8 Smoothen rotation in 3D viewer when crossing the 0-2pi line
Rotating to 0 when above pi would result in the board spinning back
through pi to get there. This led to jarring motion.

Also fix an issue added in b6f64815 where the board would rotate
2pi when crossing over the 0-2pi boundary.

(Cherry-pick of 4fc9b4e5ab)
2020-01-15 18:10:46 +00:00
jean-pierre charras d494a2bee2 3D viewer: normalize rotation angles between -2_PI and 2_PI.
Fixes #3761
https://gitlab.com/kicad/code/kicad/issues/3761

(Cherry-pick of b6f64815f4)
2020-01-15 16:30:41 +00:00
Mario Luzeiro 4205cb32c5 3d-viewer, make ortho projection zoom similar as prespective projection
Fixes #1843
Fixes reload of Raytracing when the projection button is pressed.

(cherry picked from commit 2c00540ad6)
2020-01-06 19:33:00 -08:00
Mario Luzeiro 6ab9bdb346 3d-viewer, ray-tracing, do not add coincident segments
Fixes #1946 (lp 1852970)

(cherry picked from commit 518c1df81b)
2020-01-06 13:56:25 -05:00
Mario Luzeiro a4aec1919c 3D-viewer: raytracing, implement multiple shape board.
Fixes #1879 (lp:1820099)
Fixes #2126 (lp:1764039)

(cherry picked from commit 37c3e34486)
2020-01-06 13:55:31 -05:00
Michal Jahelka 90fbf27114 c3d_render_ogl_legacy.cpp: initialize m_Emissive member of SMATERIAL to be sure it is set to 0, 0, 0 2019-09-10 17:46:35 +02:00
Seth Hillbrand 211d056728 3d-viewer: Remove dead code
The 2d-bbox of the 3d viewer was calculated and set but never used

(cherry picked from commit 59ed9f086f)
2019-08-16 11:01:01 -07:00
Simon Schubert 469c31da97 3d: min dot needs to be square
Given that we compare the dot product (square of length) to s_min_dot,
it means that s_min_dot also needs to be square, or we wind up
converting line segments into circles that are visually distinct from
circles, leading to gaps in polylines.

(cherry picked from commit 0823692dda)
2019-08-15 14:32:32 -07:00
Mario Luzeiro 1dab468e20 Add some epsilon value to ray dir on orthographic mode
so they will not be zero when viewing the board com the top/bot.
This was causing problems with BBox intersect function that was using
invDir values.

Fixes lp:1828747
https://bugs.launchpad.net/kicad/+bug/1828747
2019-05-14 16:10:54 +02:00
Henner Zeller c5cd0c73a3 Raytracing - a more pleasing way sequencing blocks to render.
(cherry picked from commit 2aea26de1e)
2019-05-14 09:28:55 -04:00
jean-pierre charras 098d9bf056 3D viewer: Fix: board outlines ignored in 3D for triangular board shapes
Fix also a few minor coding style issues.

Fixes: lp:1814324
https://bugs.launchpad.net/kicad/+bug/1814324
2019-02-02 17:59:53 +01:00
jean-pierre charras 3dd5a912b6 remove dead code. 2019-01-07 19:42:18 +01:00
Seth Hillbrand 0769b0409f 3d-viewer: Remove threading on middle layer
The middle layer of the 3d contours does not need threading as it does
not have substantial calculations.  It also contains has a few
wx*Asserts that may not be called from other than the main thread.
Rather than remove useful error checking, we remove excess threading.

Fixes: lp:1802940
* https://bugs.launchpad.net/kicad/+bug/1802940
2018-12-10 19:51:32 -08:00
jean-pierre charras 90139d540c 3D viewer: Fix hanging when a board is displayed in non realistic mode and the body is not shown. 2018-11-26 15:58:54 +01:00
Mario Luzeiro 350a6052c0 Fixes 3D Viewer: Raytracing line artifact, lp:1680530 2018-11-14 09:46:03 -05:00
John Beard e52688586a Don't use memset to initialise aggregate of floats.
In C3D_RENDER_OGL_LEGACY::setupMaterial(), the struct
m_materials (which is made up of floats and glm::vec3f's)
is initialised with a memset to 0. This is unsafe, as
floating point value representations in C++ are implementation-
defined (so 0 in memory is not 0-valued for sure).

Use empty-brace aggregate-initialisation, which does the right thing.
2018-11-13 13:37:59 -05:00
Seth Hillbrand ddea4e11d1 3d-viewer: Fix intersection bug
Bounding box check always returned false, leading to incorrect BBox
checks when one bbox is interior to the other
2018-10-11 14:47:06 -07:00
Seth Hillbrand f8784f30a8 Removing OpenMP
This commit finishes the removal of OpenMP from the KiCad codebase.
Removed in this commit are the OpenMP calls in 3d-viewer and
qa/polygon_triangulation as well as all references in CMakeLists.txt

std::thread is used instead for multithreaded computation
2018-09-21 12:44:20 -07:00
Maciej Suminski 18c38bd60e Fixed a shadowed variable warning 2018-09-10 10:06:17 +02:00
Seth Hillbrand a6325aab29 Replacing Tesselation
Replaces Poly2Tri with updated code to process polygons faster and more
robustly.  Notably, we can now handle overlapping holes in the polygons,
allowing us to cache the triangulation of complex boards
2018-09-01 19:30:50 -07:00
Seth Hillbrand f6bd6b1360 3d: Replace glFinish with glFlush
glFinish is meant to ensure every aspect of the screen is fully-drawn
before continuing.  This causes issues with certain chipsets (Intel
4-8k)

glFlush is more of a suggestion that CPU work is complete and the GPU
should complete its work in a "timely" fashion.

We add an additional glFinish call before getting a screenshot as this
will copy the actual data from the card buffer.

Fixes: lp:1775976
* https://bugs.launchpad.net/kicad/+bug/1775976
2018-06-13 15:32:18 -07:00
jean-pierre charras 6e5131be5a Minor fix in fp editor and fp viewer: display the fp info instead of the useless board info.
board info makes sense only in board editor, not in fp editor and fp viewer.
2018-05-12 10:44:31 +02:00
jean-pierre charras 4cc62ce038 3D viewer: minor enhancement: display the name of the 3D shape being loaded. 2018-05-08 16:07:09 +02:00
Seth Hillbrand 86f744a1fd Adding initialization to GLM vectors 2018-04-11 10:59:28 -07:00
Ievgenii Meshcheriakov 18b0b78397 Correctly initialize module matrices in raytracer
Initialize module matrices to identity matrices instead of default zero
matrices while creating scenes for raytracer. This fixes disappearing
modules in raytracer view.

Fixes: lp:1763026
* https://bugs.launchpad.net/kicad/+bug/1763026
2018-04-11 10:06:36 -07:00
Carsten Schoenert a11714b1a4 fix misspelled 'an other' -> 'another' 2018-04-08 13:24:37 -04:00
Jeff Young cd0cd242d1 Move 3D polygon approximation to absolute-error algorithm.
Also inflates via and pad hole polygons to bisect their circles.

Fixes: lp:1758137
* https://bugs.launchpad.net/kicad/+bug/1758137
2018-03-23 12:46:17 +00:00
Maciej Suminski 5bbb4489b3 Fixed out of bounds access to m_shaderBuffer array in 3D viewer raytracer 2018-03-05 17:49:34 +01:00
Bernhard Stegmaier a786078747 Fix clang-mp build error (don't declare const variables as being firstprivate) 2018-03-04 12:22:12 -05:00
Jean Philippe EIMER e0f7958dbd Compatibility fixes for GLM 0.9.9
Fixes: lp:1746546
* https://bugs.launchpad.net/kicad/+bug/1746546
2018-02-06 13:30:13 +01:00
jean-pierre charras 5d72aebd22 Fix code after renaming files 2018-01-29 16:40:22 +01:00
jean-pierre charras 5d08f1a0d9 Breaks the large create_layer_items.cpp file into 2 smaller specialized files, to make changes in 3D shapes calculations more easy. 2018-01-28 14:05:17 +01:00
Camille 5c4f8abd24 Fix type promotion in math function 2018-01-09 19:11:27 -05:00
Camille 9ff66a5274 Fix unnecessary value parameter detected by clang-tidy. - Replace value parameter by const reference parameter or move-assignement in some cases 2018-01-09 18:55:51 -05:00
Mark Roszko b98cc0b937 Some coverity fixes 2018-01-05 22:51:03 -07:00
jean-pierre charras 00c2257b26 3D viewer: Remove outdated option "show holes in zones" that was no longer used in opengl mode, and useless in ray tracing
(it was only used to reduce the calculation time)
Also add a wxBusyCursor when rebuilding the 3D scene.
2017-12-28 11:01:10 +01:00
jean-pierre charras 68268973b7 To avoid mistakes between graphic layers for pads, holes and not plated holes, rename 3 GAL_LAYER_ID names:
LAYER_NON_PLATED to LAYER_NON_PLATEDHOLES
LAYER_PADS_HOLES to LAYER_PADS_PLATEDHOLES
LAYER_PADS to LAYER_PADS_TH
and add comments and fix a render issue in gal mode for non plated holes.
2017-11-29 09:48:41 +01:00
Oliver b80449b069 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-20 17:46:03 -05:00
Wayne Stambaugh f3908bd87c Revert premature commit of 17ab319b, "Fixes for 3D model offset".
This reverts commit 17ab319b99.
2017-11-11 20:04:46 -05:00
Oliver 17ab319b99 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-11 15:08:08 -05:00
Tomasz Włostowski 90ab5860dc refactoring: removed dependency of libpcbcommon on 3d-viewer. 2017-11-03 20:01:42 +01:00
jean-pierre charras 43084daa40 Fix a few doxygen warnings 2017-07-03 10:45:56 +02:00
Maciej Suminski 1e87ae6c50 Fixed a memleak in raytracer 2017-06-27 10:58:43 +02:00
jean-pierre charras 6a3c1720b2 Fix a few doxygen warnings 2017-06-25 11:26:04 +02:00
Tomasz Włostowski 3b16d3cffe further DLIST/Iterators cleanup, some code formatting 2017-06-23 11:12:37 +02:00
Wayne Stambaugh 66e97fa905 Doxygen comment improvements.
Fix lots of Doxygen warnings.

Fix Doxygen comment for IO_MGR::FootprintEnumerate() which was recently
changed.
2017-06-13 19:47:46 -04:00
jean-pierre charras 6eb2000b69 fix Coverity warning (CID 151565) (CID 155147) 2017-04-01 20:05:33 +02:00
Jon Evans 3ec28e2acf Refactor layer enumerations to all live in the same place 2017-03-30 16:01:48 -04:00
jean-pierre charras bbedad3456 Fix a Coverity warning, which looks like a (minor) bug in ccontainer2d.cpp. 2017-03-13 12:53:01 +01:00
Maciej Suminski 14cbdcec1f Fixed mismatched new[]/delete in 3D viewer 2017-03-08 09:12:16 +01:00