*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Move SCH_ITEM::Place() code into SCH_EDIT_FRAME so schematic item
objects no longer have any knowledge of the schematic frame window
or undo/redo containers.
* Add get and set position methods to all schematic items.
* Encapsulate schematic item position members.
* Add swap data method to schematic items that lacked one.
* Remove global swap data function used by undo and redo functions.
* Unify as many schematic move methods as possible.
* Remove unnecessary place schematic item methods.
* All schematic items are now moved in the same event handler.
* Fixed bug in hierarchical sheet get menu item string method.
* Make no connect and junction items movable, fixes lp:804048
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Move undo item copy global variable into schematic editor frame object
member variable.
* Add helper methods for accessing the undo item copy member variable.
* Fix undetected bug when changing a text type.
* Added an exchange command to the undo/redo base class for handling undoing
a changed item type which cannot be undone by swapping out the variables.
* Revert change to common/hotkeys_basic.cpp that broke hot key behavior.
* Lots of coding policy changes while making the changes above.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Changed managed cursor callback definition to include the current
cursor drawing position.
* Modified all managed cursor callbacks to match new definition.
* Added snap to grid option to base drawing frame object.
* Changed add no connect managed cursor callback to use new position
parameter instead of the stored one.
* Lots of coding policy fixes.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* Rename sch_item files to sch_junction.
* Make global variable g_ItemToRepeat a private member of SCH_EDIT_FRAME
object.
* Encapsulate SCH_SCREEN reference count member.
* Move update block pick list code to SCH_SCREEN object.
* Remove redundant drawing function RedrawOneStruct().
* Change context menu text "Noconn" to "No Connect".
* Change context menu text "GLabel" to "Global Label".
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.