jean-pierre charras
ad5a1fd963
SIM_PLOT_FRAME: cosmetic enhancement: add icons in main menu.
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Fix also Upeer/lower case issues in main menu strings.
2019-04-14 15:31:46 +02:00
jean-pierre charras
e7e972804a
Make show/hide icons in menus a run time option, instead of compil option.
2017-03-02 15:45:54 +01:00
jean-pierre charras
a28b1cefc3
CvPcb: serious code cleanup (work in progress): Remove dead or outdated code. Fix a lot of coding style issues. Use better code in many places. No new features.
2016-02-25 10:52:29 +01:00
Simon Wells
1c0a0c4bfe
Kicad: clean up include files.
2016-02-24 16:36:52 -05:00
Simon Wells
09ef795a02
Minor coding style fixes in headers
2016-01-12 11:33:33 -05:00
jean-pierre charras
d6f348f41e
Remove duplicate icon apply.svg (use ckecked_ok.svg instead which is the same icon).
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Add a workaround to fix a new bug in wxWidgets 3.0 ( Windows specific ) which shows icons only with a size = 16x16 in menus which have attribute wxITEM_CHECK
2014-02-07 20:32:08 +01:00
Dick Hollenbeck
8ccf0320b4
1) Add "rules" to base of tree for copying into BZR_HOME/rules.
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File "rules" has instructional text as comments near top.
2) Convert all text files in repo to LF line ending form.
Any checkout done with "rules" in play will convert the working
tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
jean-pierre charras
8f62c6aa05
Move AddMenuItem inline functions outside wxstruct.h in a new file (menu_helpers.h)
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Enhancements in AddMenuItem (that accepts now a menu type)
Partial use of the Edwin van den Oetelaar's patch (patch not fully working or correct)
2012-04-09 11:16:47 +02:00