The bitmap definitions (BITMAP_DEF and so on) do not
have any dependencies on other libs, including WX. This
means the bitmaps library can be isolated from the other
dependencies.
Common now depends on bitmaps, and libraries that depend
on common can pick it up from the common target_link_libraries,
as it is PUBLIC. This means a lot of targets no longer
need manual bitmap linkage.
This avoids a circular dependency that was previously reported
by static analysis.
Avoiding pulling in WX and other headers into the include
tree of each bitmap .cpp is a huge speed up (around 10x) in
compilation, and the generated static library is also 10x
smaller (20MB vs 200MB)
Add common as a link library to pnsrouter,connectivity.
THese library do still use common code (including bitmaps,
via base_screen.h) and this allows them to pick up the libcommon
includes correctly.
This issue created memory leak and not working wxComboboxes (for instance after modifying the language selection).
Now, these wxComboboxes are created only once, never recreated.
Also: minor cosmetic enhancement in footprint editor main toolbar
(the save footprint icon is modified if the footprint is saved to the board or to the library)
There's no point in having both Save Symbol and Save Library when
only one can be selected at a time.
Also cleans up a bunch of extraneous icons, and fixes a few
copy/paste errors in menus and toolbars.
Small icons for dialog browse, refresh, and row operations.
Icons in B&W so they don't over-emphasize with respect to other
controls in the dialog.
Layout cleanup for consistency. Removal of the blank space to
left of the fields list in the Global Fields Editor, and addition
of column-sizing-to-list-width.
More even spacing for buttons in html report panel.
Honor platform conventions for action button order and layout.
Move netlist importer to update-pcb-from-schematic algorithm
(display messages and then update instead of "dry run" checkbox)
(cherry picked from commit b21e19d)
NEW: add new align icons based on the existing align_items.svg icon, just flipped and rotated
CHANGED: change the context menu to use the new align icons
Major cleanup of many icons (started as a simple effort to tweak libedit and modedit icons)
Ref: https://lists.launchpad.net/kicad-developers/msg32860.html
* Each application icon has been updated
* Consolidated icon "modifiers" across many icons
* Replaced confusing arrows with "load" and "save" icons
* Slight code updates to reference correct icons
* Consolidate multiple representations of single icon type(s)
Remove developer email addresses as requested on the developers mailing
list.
Update source contributor list.
Add place holders for symbol and footprint library contributors.
Remove unnecessary wxT() macros.
- Allows grouping of matched components
- Bulk edit of components in a spreadsheet window
- User can choose to save / undo changes
- All changes are pushed to the undo stack in a single operation
- Export table to HTML / CSV output
This allows to measure between features on a PCB. It uses a preview
EDA_ITEM in common, but due to the use of the IDs, it's currently
Pcbnew/Modedit only.
This also adds several "utils" for graphical functons useful when
drawing preview items on GAL canvases.
Fixes: lp:1467313
* https://bugs.launchpad.net/kicad/+bug/1467313
* Remove support for building the Bitmap lib standalone,
which has been broken since the switch from svn.
Signed-off-by: Niki Guldbrand <niki.guldbrand@gmail.com>
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
Modedit, GAL mode: fix a crash when a duplicated area includes the ref or value fields.
Add missing bitmap for pad enumerate.
fix bad flag for Portuguese language.
Fix a few typo in messages.
Text arrays can now use "%s" as a placeholder to be substituted with the array index.
Also expand menu options for move exact, arrays and duplicate.
Minor fixes for arrays - use proper unit parsing, add numbering start for circular arrays
Add circle radius indicator to array dialogue
Add a workaround to fix a new bug in wxWidgets 3.0 ( Windows specific ) which shows icons only with a size = 16x16 in menus which have attribute wxITEM_CHECK
Add missing calls to Show( false ) to some main frames (Kicad, eeschema, gerbview), to force config saving when closing these windows.
Code cleanup and minor coding style fixes in footprint_wizard_frame
* Add third list control with library names.
* Add button to toolbar to select filter by library name.
* Add bitmap for filter by library name toolbar button.
* Remove custom UI colors from list controls.
Because now there are 2 formats, board backup files extensions are .brd-bak or .kicad_pcb-bak instead of the old .000 extension, depending on the initial file format.
Kicad manager: shows now svg files in tree files.
Pcbnew: fix incorrect printing (board out of page) when creating drill map in postscript format ( noticeable mainly for small boards)
* serious code cleanup (remove duplicate code)
* shows (option in 3D preference menu) the copper items (tracks, zones...) in 3D, using 35 microns copper thickness.
However, because there are a lot more3D data to show (roughly 4 times more), this is slower.
This is *a work in progress*, so some features are missing, and/or could be modified.
Mainly keepout zones are not yet exported to autorouters, and pads are not taken in account.
Some code cleanup in polygon.*
Should allow Pcbnew code easier to change and Gerbview code more understandable and easier to maintain.
Code cleaning (remove dead code, add comments).
Minor other enhancements.
Pcbnew:
* graphic_item_properties_base.fbp * dialog pad edit: make some strings more easier to translate.
* global pad edition: fix a bug that change pad position instead of pad size (round pas only).
Eeschema:
* fix a bug: new created wires were not alwaes shows until the screen was redrawn.
More about code refactoring in connect.cpp: RecalculateAllTracksNetcode() is 50 times faster with a board using 27000 tracks
Use right icon in pcbnew for load board and new board.
* Replace use of wxICON by new icons declaration.
* Remove unused files.
* Fix filenames inconsistencies between old and new icons.
* dialog_erc handle variable size icons in erc matrix.