* Rename Eda_FileSelector to EDA_FILE_SELECTOR.
* Add optional pointer to wxString to save the most recently used path to EDA_FILE_SELECTOR.
* Rename Eda_DirectorySelector to EDA_PATH_SELECTOR.
* Replace wxGetCwd() with wxStandardPaths::GetDocumentsDir(). This fixes the windows issue
where wxGetCwd() returns the path where the executable files are located.
* Add code to handle most recently used path to EDA_BASE_FRAME.
* Fix string formatting error in kicad/files-io.cpp.
* Remove setting and restoring current working directory when launching GerbView. Setting the CWD
has no effect on the launched executable which starts with it's own CWD.
* Allow project path to be passed to GerbView when launched from KiCad.
* Note: this is a work in progress. Do not expect every path and/or file selection dialog to properly
update the most recently used path. The correct solution to this problem requires a much more
well though out solution which will not happen until after the next stable release.
* auto-save was broken for all sub sheets with are in a sub-directory of the project directory. (reason wxFileName::Normalize(), used to create the absolute path has issues with filenames starting by '$', perhaps due to env var which also start by $). the auto-save prefix is modified ( now AUTOSAVE_PREFIX_FILENAME which defines "_save_" ) and defined only once.
* auto-save files from sub-sheets were not found due to the fact the path was not set (fixed by Blair Bonnet's patch)
Previously, only the lib named "power" was used (and therefore power parts defined in other libs not shown).
Now, all power parts can be loaded from any library.
Also, when loading power parts from the chose component dialog or the lib viewer, libs and parts are filtered: only power parts and libs containing power parts are listed.
Hotkeys: move a few global strings in the files where ther are actually used (and make them local.) and code cleaning.
Fix a few other minor issues.
*) Eeschema can now show the footprint editor.
*) Eeschema can now invoke the footprint picker from the library part field editor.
*) KIWAY_PLAYER::ShowModal() takes aResultantFocusWindow that tells what window
to give the focus to. Required since frames are often near the top of the
hierarchy and they are invoked by a peer, not a parent.
*) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
*) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
*) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
See top of dialog_shim.cpp about that for benefits and need.
*) You can now pick footprint from the schematic component field dialog, although
if you do this before you open the BOARD, you will only get the global footprint
libraries, not also the project specific ones. Opening the BOARD first avoids this
problem.
This is the first example of cross KIFACE invocation, it is also the first
instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
but it's missing support for opening the project specific table because
historically the FRAME_PCB did that. This is now starting to expose all the near
term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
sequence usage.
A fix for this will be coming in a few days.
However it mostly starts to show why the KIWAY is terribly useful and important.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
* Make the tool bar dockable.
* Enable the overflow control in the tool bar in case the it does not fit in
it's parent window.
* Fix some wxAuiPaneInfo usage issues.
* Remove unused wxAuiPaneInfo objects.
* Move perspective saving and loading into EDA_BASE_FRAME object in preparation
for extending this to all frame windows.
* Add build type (debug/release) for wxWidgets library versions greater
than 2.8.
* Add build type (debug/release) for KiCad.
* Add missing build options.
Pcbnew, layer manager: add option (popup menu) to always keep copper layers not visible but the active layer, even when the active layer is changed.
Usefull for multilayer ( more than 4 layers) PCBs.
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
their type, by using the more abstract PLUGIN::Footprint*() functions.
This is an intermediate phase only, other changes will be necessary as library table support comes in.
Encapsulate usage of library path searching, since that will go away as library table support comes in.
Add FOOTPRINT_EDIT_FRAME::{get,set}LibPath() and FOOTPRINT_EDIT_FRAME::{get,set}LibNickName() functions
to provide this encapsulation.
* Add footprint methods to PCB_IO.
* Add FP_CACHE and FP_CACHE_ITEM for handling new footprint library design.
* Add code to save legacy libraries in new format.
* Change behavior of BOARD_ITEM::GetLayerName() to return the default layer
name when the item does not have a BOARD as a parent.
* Minor changes to the module output formatter when writing to module library
files (no BOARD as parent).
* Add new (and some that I forgot along the way) CMake flags to
EDA_BASE_FRAME::CopyVersionInfoToClipboard().
* Add -Wno-narrowing to GCC flags to stop GCC 4.7 from complaining about
a conversion from int to unsigned in the Boost polygon library.
* Add INPUT_STREAM_READER to richio.cpp to allow using any object derived
from wxInputStream as a LINE_READER (needs to be validated).