All elements get effective shapes, many of which get triangulated. This
memory needs to be freed when destroying the tree
(cherry picked from commit c2707f3cc0)
We were checking for duplicate tracks by looking to see if the two
tracks had two shared points. A null track always matched this case,
which removed the valid track. We solve this by avoiding null tracks in
the duplicate checker. They are removed separately in the null track
stage.
This also fixes a GTK-specific tree issue where we require the
BeforeReset()/AfterReset() calls instead of Cleared() to prevent GTK
from dereferencing a parent after freeing
Fixes https://gitlab.com/kicad/code/kicad/issues/10624
(cherry picked from commit 8753051db6)
ADDED: with cmake KICAD_MACOSX_APP_BUNDLE option the user can disable
the macOS app bundle creation when compiling on macOS. This permit to
use/install KiCad like any other *nix platform (/usr/bin, /usr/share,
ecc.). By default, cmake build the app bundle.
Use 4 digits in mantissa as default and when exporting SVG.
Allow 0 as line width: this is the right value to draw filled shapes with no outline thickness.
Although pcb_base_frame.cpp is in the pcbnew source tree, it is compiled
and included in pcbcommon.lib. Because pcb_base_frame has a dependency
on pcbnew_navlib, the latter also needs to be included in pcbcommon to
avoid linkage issues.
The superfluous references to pcbnew_navlib in the qa projects have been
removed.
The 3D mouse support is moved from PCB_EDIT_FRAME to PCB_BASE_FRAME.
This allows all PCB_BASE_FRAME derived windows to have 3D mouse enabled
2D navigation support.
The base class of PCB_BASE_EDIT_FRAME is PCB_BASE_FRAME. Invoking
EDA_DRAW_FRAME::handleActivateEvent in the PCB_BASE_EDIT_FRAME override
will skip the definition in PCB_BASE_FRAME.
Fix violations of 4.2.2 Function Definitions and 4.2.3 Control
Statements.
Set the minimum CMake version required to build to 3.1.
Removed the Visual Studio solution and project files.
Added full support for using a 3Dconnexion device in PCB_EDIT_FRAME. Commands are exported and can be assigned to 3D mouse buttons. Any limitations to the functionality are limitations of the installed 3Dconnexion driver for the device and OS.
Use build option KICAD_USE_3DCONNEXION (default = ON) to control whether the SpaceMouse support is compiled into the solution.
It would be nice to not use the workaround with PCB_SHAPE, but better than creating wrong geometries in the first place. This should be improved when I'm more in the mood to think about geometric.
Also fixes a bug where zones meeting at a point would get merged
resulting in a self-intersecting zone.
Also fixes a bug where undo would not be handled correctly when zones
could not be merged.
Fixes https://gitlab.com/kicad/code/kicad/issues/10466