Commit Graph

97 Commits

Author SHA1 Message Date
Maciej Suminski f88711ebf9 Merged Tom's branch 2013-09-18 16:59:08 +02:00
tomasz.wlostowski@cern.ch 1ea78293d0 gal: make the cursor a bit bigger and hidden by default 2013-09-18 13:13:03 +02:00
Maciej Suminski 6a9a25fc54 Fixed drawing outlined track segments. 2013-09-16 09:51:53 +02:00
Maciej Suminski 5a461f5bb3 Caps for lines are drawn only when segments are wider than 1.0 2013-09-13 15:30:45 +02:00
Maciej Suminski 944a61100b Fixed memory leaks in containers. 2013-09-12 09:44:57 +02:00
Maciej Suminski b319b710df Fixed color for drawing polygons on overlay. 2013-09-09 14:31:13 +02:00
Maciej Suminski 7e4eba9eed Some comments. 2013-09-04 16:25:57 +02:00
Maciej Suminski 00a2da7d18 Fixed cursor drawing for OpenGL. 2013-08-28 17:06:07 +02:00
Maciej Suminski 86c29e23df Added cursor snapping. 2013-08-28 16:25:42 +02:00
Maciej Suminski cebdb43234 Added mouse cursor drawing.
Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski b518569674 Added handling keyboard events for the Tool framework. 2013-08-21 17:37:27 +02:00
Maciej Suminski 57979f3c9b Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed). 2013-08-19 11:02:38 +02:00
Maciej Suminski 3096a26b59 Added GetTarget() for GALs. 2013-08-06 14:57:48 +02:00
Maciej Suminski d7857dd026 Fixed the tesselator, so now it works with Windows. 2013-08-02 10:55:40 +02:00
Maciej Suminski f44a64a705 Modified way of handling OpenGL framebuffer errors.
Now it is more verbose and the status is checked at the right moment (previously it was fine with Linux, but on Windows it showed errors).
2013-08-02 10:34:23 +02:00
Maciej Suminski 83ca78a5fb Fixed grid line drawing in OpenGL backend for some drivers. 2013-07-31 09:01:25 +02:00
Maciej Suminski 2f0ae47c8e Code refactoring. 2013-07-30 18:29:54 +02:00
Maciej Suminski 11a2d81738 Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend. 2013-07-30 17:09:06 +02:00
Maciej Suminski 2331742384 Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
Maciej Suminski 5a5616f258 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski 76660ff15b Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
Maciej Suminski 8c74dcde28 Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions. 2013-07-24 15:06:59 +02:00
Maciej Suminski e644f5be05 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski d6628419c9 Changed rendering order of cached & noncached layers. 2013-07-22 13:14:53 +02:00
Maciej Suminski 75eb5491d5 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
Maciej Sumiński 769bf51359 Headers containing shader program sources are generated using CMake. 2013-07-17 23:55:59 +02:00
Maciej Suminski c81c316a46 Refactorization of VBO_CONTAINER. 2013-07-17 18:49:38 +02:00
Maciej Suminski e5192ceddd Fixed wrong memory freeing. 2013-07-17 14:16:37 +02:00
Maciej Suminski a4a6064316 Fixed stroked circles width issue with OpenGL shaders. 2013-07-17 10:21:29 +02:00
Maciej Suminski 3cedadd738 Fixed OpenGL tracks transparency & netnames issue. 2013-07-16 15:44:08 +02:00
Maciej Suminski 6dd9cb6fb8 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
Maciej Suminski 145ea35ac3 Fixed segmentation fault when there was no board loaded. 2013-07-05 15:48:45 +02:00
Maciej Suminski 1399ed198c Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00
Maciej Suminski c2fb99ce49 Removed pointers where they were not necessary. 2013-07-05 09:31:04 +02:00
Maciej Suminski d8e45ef866 Fixed drawing circles and semicircles using display lists. 2013-07-04 16:27:27 +02:00
Maciej Suminski d0278dad15 Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
Maciej Suminski fc7b9029c9 Fixed stroked semicircles Z coordinate in shaderless OpenGL backend. 2013-07-02 18:11:57 +02:00
Maciej Suminski 2061947138 Fixed stroke semicircles drawing using shaderless OpenGL backend. 2013-07-02 09:27:12 +02:00
Maciej Suminski f38935459b Headers are regenerated only if shaders' source code was modified. 2013-07-01 15:47:44 +02:00
Maciej Suminski a6ce907a4f Faster polylines drawing using OpenGL backend.
Fixed drawing of lines' caps.
2013-07-01 15:23:43 +02:00
unknown f1dbfffd82 Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski 5476a03799 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński fa083142a7 Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński a1f81bbe97 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński e9669c6594 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Sumiński 690e7144c1 Made shaders compatible with Intel GPUs. 2013-06-30 15:37:35 +02:00
Maciej Suminski 95d5ab706a VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 009925724e Minor code cleaning. 2013-06-27 17:31:10 +02:00
Maciej Suminski 96116659be Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 1e7df3606a Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00