Adds QA checks to copper sliver tests. Adds the following checks:
- Dot product between two arms (quickly avoids checks for >90°)
- Checks the sliver is convex (area test)
- Eliminates minor slivers with angles that are approximately 0 and ones
with the opposite side width beneath a configurable level
- Updates Clipper2 to fix a couple of jagged edges on inflate
- Adds simplify during zone fill inflation to limit jaggies
Fixes https://gitlab.com/kicad/code/kicad/issues/14549
After last changes in PCB_SHAPES, there were issues when comparing coordinates
of shapes.
Use now a footprint not flipped, not rotated and at position 0,0 for comparisons.
Fixes#14496https://gitlab.com/kicad/code/kicad/issues/14496
This allows custom rules to be authored without firing the auto-generated
rule from Board Setup > Silk Item Clearance (which should be only for silk-
to-silk clearances).
Fixes https://gitlab.com/kicad/code/kicad/issues/14417
Substantial elements following a divot should be at least as far in each
cardinal direction from the origin point in order to be considered
substantial. This catches cases where the "substantial" element is
actually a straight segment away from the divot
Fixes https://gitlab.com/kicad/code/kicad/issues/14130
Also removes a bunch of "wxEmptyString" where it was degrading readability.
Also fixes a bug where footprint zones were getting sorted incorrectly
due to rotation of coordinates.
Fixes https://gitlab.com/kicad/code/kicad/issues/14322
Vias should only be placed on the layers through which they pass. if
they pass through front or back copper, then they also pass through the
tech layers on that side
This is an update to 9d3f4bef6a
Fractured polygons are always fractured along the x-axis, so when
checking to see if a segment is a fracture point, we check if the y
coordinate is equal. This avoids situations where there are multiple
fracture points between two inflection points
Additionally, we add a second check to ensure we don't hit spurious
blobs (all kinks should be symmetric and therefore be substantial in
each direction)
Fixes https://gitlab.com/kicad/code/kicad/issues/14130
hole_to_hole clearance should account for all holes in the board.
Previously, we had excluded non through holes from this test but that
omits via holes that can still foul a future drill hit.
Designers wanting the old behavior can explicitly set the hole_to_hole
clearance to 0mm for specific ViaType pairs
Footprints now modify their parent container when destroyed due to
26542796, and a temporary footprint is created during DRC
in some situations. This can lead to board caches being messed
with during DRC which can cause unpredictable bad effects due to
multithreading.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13844
When checking the physical clearance on a layer, it is critical to check
that the via hole exists on that layer. Blind/buried and micro vias may
not overlap, so should be excluded from this check when they don't exist
on a particular layer
Similarly, we should only be reporting a single physical clearance error
for each item pair even though they may have multiple errors across
multiple layers in the case of via-via clearance
Nominally, the zcode of a vertex is unique. This is not 100% true,
however, as we must interlace two 32-bit numbers into a single 32-bit
number. Sorting needs to account for the possibility that the zcode
will be the same while other elements of the vertex are different. This
commit fixes the broken boolean logic to more clearly handle these cases
Fixes https://gitlab.com/kicad/code/kicad/issues/13867
1) Special case doesn't work for polygons with holes
2) Fix special case to handle intersecting lines where neither end is
in the polygon.
Note that only (1) is required for the bug below. (2) was just
discovered while implementing (1).
Fixes https://gitlab.com/kicad/code/kicad/issues/13779