Previously, we were checking if the selection tool was the top of the
stack but this ignored many other "secondary" tools that might be
running such as the point editor. These still allow the selection tool
to handle events such as clicks. This change allows the selection tool
to handle clicks when it is the primary tool on the stack rather than
the top
Fixes https://gitlab.com/kicad/code/kicad/issues/9110
This standardizes selection tools in SELECTION_TOOL class to be able to
handle a long-click as asking for a non-heuristic disambiguation menu.
Fixes https://gitlab.com/kicad/code/kicad/issues/8490
Creates a script that will fomat the MacOS icons at 80% of the total
size in line with Apple's guidelines.
Script requires Inkscape 1.0 and png2icns (available on Linux boxen)
Fixes https://gitlab.com/kicad/code/kicad/issues/7977
This allows us to avoid the monospaced font (along with the tab-stop
handling), and process a <return> as an OK rather than just <shift> +
<return>.
Fixes https://gitlab.com/kicad/code/kicad/issues/8425
Differentiates better between the EDA_ITEM IsModified(), referring to
items themselves changing and the EDA_SCREEN IsContentModified(),
referring to whether we have made any unsaved changes.
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming
After commit 9535153f9e there were no more IDs inside the legacy ID
system. Therefore the entire system for dispatching and looking up
the legacy ideas and handling those events can now be removed and
the tool dispatcher simplified (it no longer needs to know about
the ACTIONS class).
The ACTION_MENU constructor now takes the tool as an argument,
so the call to SetTool() immediately following it can be removed
and the tool just passed into the constructor.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.