Commit Graph

50 Commits

Author SHA1 Message Date
Maciej Suminski 84af2eb8e1 Fixed SetCurrentContext() assert, that was firing on closure of pcbnew, when the OpenGL backend was active. 2013-12-05 14:54:30 +01:00
Maciej Suminski ee289e4a30 Modified error handling for OpenGL backend, now error messages should be visible. 2013-11-11 10:48:49 +01:00
Maciej Suminski e66a4ce337 Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski 8253899a70 Converted tabs to spaces. Removed trailing whitespaces. 2013-10-14 13:43:57 +02:00
Maciej Suminski 276d867ab2 Some more comments and code formatting. 2013-09-27 16:23:43 +02:00
Maciej Suminski 8ea74c38c3 Fixed cvpcb build. 2013-09-24 16:12:02 +02:00
Maciej Suminski 5789f20794 Added protection from redrawing while GAL backend is being switched. 2013-09-24 16:00:21 +02:00
Maciej Suminski 404bfdcf30 Changed VIEW::PrepareTargets() to more appropriate name VIEW::ClearTargets(). Added SELECTION layer to always-on-top list. 2013-09-13 11:28:47 +02:00
Maciej Suminski 87d81a6d92 Mouse movement events are sent during autopanning, as the cursor position changes in the world coordinates (even if it stays still in the screen coordinates). It allows tools to update their state, as if the mouse was moved. 2013-09-13 10:26:08 +02:00
Maciej Suminski c1e1502d35 Merged Tom's branch 2013-09-12 17:42:28 +02:00
tomasz.wlostowski@cern.ch 61778974a4 EDA_DRAW_PANEL_GAL: redraw stuff in a single place, with "coalescing"
Redraws can be requested way too often than it is required. This commit adds redraw timeout:
- if the view became dirty and there has been no redraw for longer than certain time, it is redrawed immediately
- otherwise, we wait for the next frame

This in general improves smoothness of rendering.
2013-09-12 11:40:16 +02:00
tomasz.wlostowski@cern.ch a384290356 EDA_DRAWPANEL_GAL: set focus on mouse enter to catch all key events 2013-09-09 17:07:03 +02:00
Maciej Suminski 02f7e9c800 Changed focus owner of LayerWidget to EDA_DRAW_PANEL_GAL to make keyboard events work (apparently everything works fine, to be tested more extensively).
Removed unnecessary event hook from EDA_DRAW_PANEL_GAL.
2013-09-06 17:53:01 +02:00
Maciej Suminski 3b046c409b Changed way of naming VIEW_ITEM update flags to be more explicit.
VIEW_ITEMs save the layer numbers they use, it allowed to speed up removal of items.
2013-09-02 11:49:46 +02:00
Maciej Suminski d62e474850 Reduced displayed events information. 2013-08-29 12:03:57 +02:00
Maciej Suminski 86c29e23df Added cursor snapping. 2013-08-28 16:25:42 +02:00
Maciej Suminski cebdb43234 Added mouse cursor drawing.
Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski eca53baf6f Fixed linking errors for apps other than pcbnew. 2013-08-26 10:43:22 +02:00
Maciej Suminski b518569674 Added handling keyboard events for the Tool framework. 2013-08-21 17:37:27 +02:00
Maciej Suminski 339cf51c0c Added VIEW_GROUP for grouping items to be displayed on a single layer. 2013-08-20 15:07:38 +02:00
Maciej Suminski 57979f3c9b Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed). 2013-08-19 11:02:38 +02:00
Maciej Suminski eb290bf362 Added some comments. 2013-08-09 15:21:31 +02:00
Maciej Suminski 5920137968 Removed frame limiter. 2013-08-07 09:37:28 +02:00
unknown 0c6e180937 Merged Orson's changes 2013-08-02 17:28:09 +02:00
unknown 1a19c761ae pcbnew: hooked Tool Framework into the edit panel. Added a sample selection tool (not fully functional). 2013-08-02 16:53:50 +02:00
Maciej Suminski 2331742384 Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
Maciej Suminski 75eb5491d5 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
Maciej Suminski e77690c268 Added the 'cached' parameter for VIEW_LAYER. The parameter decides if items drawn on the layer should be cached or drawn in immediate mode.
Removed m_useGroups from VIEW, as now groups are enabled per layer.
2013-07-04 17:02:20 +02:00
Maciej Suminski b79c17b43c Reduced frame limit. 2013-07-04 14:21:40 +02:00
Maciej Sumiński a1f81bbe97 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Suminski e1aa6f7e84 Grid settings apply to GAL based rendering. 2013-06-24 14:33:02 +02:00
Maciej Suminski 316f7309a1 Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski ff75a28080 Added a framerate limiter.
Now it does not use all the CPU power while panning even on simple boards.
2013-06-20 09:58:18 +02:00
Maciej Suminski 198052358e Added GAL_TYPE_NONE as an indicator of GAL uninitialized state. 2013-06-18 16:19:30 +02:00
Maciej Suminski 2d5f342ee8 Switching to OpenGL using shaders backend on the fly (changed keyboard shortcuts: different backends are available using Alt+F9..F12). 2013-06-04 16:18:33 +02:00
Maciej Suminski 85a2aee79c Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski 1d0ca22572 Different way of measuring render time. 2013-05-16 17:17:35 +02:00
Maciej Suminski d76671a601 Items are not recached until GAL is changed (earlier it was done on every rendering backend switch). 2013-05-15 09:17:42 +02:00
Maciej Suminski 817cf192c8 Fixed build for eeschema. 2013-05-14 10:46:43 +02:00
Maciej Suminski 7b426e8103 Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching 2013-05-10 16:05:40 +02:00
Maciej Suminski 56aabe20bc Introduction of VBO. Now only tracks are rendered in a very simple way. 2013-04-30 15:59:32 +02:00
Maciej Suminski 85a3b72c71 wxWidgets 2.8 compatibility fix. 2013-04-23 18:20:45 +02:00
Maciej Suminski 3289c6c305 Modified shaders' source path. 2013-04-23 09:52:51 +02:00
Maciej Suminski 98addf78b4 Some cleanup. 2013-04-19 18:19:20 +02:00
Maciej Suminski ec9e283d34 Fixed resize issue (moved GAL panel into pane).
Tidied up event handlers.
2013-04-18 11:20:19 +02:00
Maciej Suminski b8d88f0dc5 Removed flickering in Cairo-based rendering backend. 2013-04-16 11:43:13 +02:00
Maciej Suminski 698bc0cdac Cleanup 2013-04-16 11:16:27 +02:00
Maciej Suminski f2c4fa2b46 Introduced Cairo-based rendering backend using GAL.
Moved switching canvas routines to pcbnew, as they are used only there right now (otherwise libgal would have to be linked to every Kicad application).
2013-04-15 17:57:03 +02:00
Maciej Suminski 3a4ad03492 Fix for compatibility with wxWidgets 2.8 & 2.9 at the same time. 2013-04-10 10:09:23 +02:00
Maciej Suminski c20de314cc Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 08:54:03 +02:00