777 lines
28 KiB
C++
777 lines
28 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2004-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
|
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
|
|
* Copyright (C) 2022 CERN
|
|
* Copyright (C) 2004-2023 KiCad Developers, see change_log.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef CLASS_LIBENTRY_H
|
|
#define CLASS_LIBENTRY_H
|
|
|
|
#include <general.h>
|
|
#include <lib_tree_item.h>
|
|
#include <lib_field.h>
|
|
#include <vector>
|
|
#include <core/multivector.h>
|
|
|
|
class LINE_READER;
|
|
class OUTPUTFORMATTER;
|
|
class REPORTER;
|
|
class SYMBOL_LIB;
|
|
class LIB_SYMBOL;
|
|
class LIB_FIELD;
|
|
class TEST_LIB_SYMBOL_FIXTURE;
|
|
|
|
|
|
typedef std::shared_ptr<LIB_SYMBOL> LIB_SYMBOL_SPTR; ///< shared pointer to LIB_SYMBOL
|
|
typedef std::weak_ptr<LIB_SYMBOL> LIB_SYMBOL_REF; ///< weak pointer to LIB_SYMBOL
|
|
typedef MULTIVECTOR<LIB_ITEM, LIB_SHAPE_T, LIB_FIELD_T> LIB_ITEMS_CONTAINER;
|
|
typedef LIB_ITEMS_CONTAINER::ITEM_PTR_VECTOR LIB_ITEMS;
|
|
|
|
|
|
/* values for member .m_options */
|
|
enum LIBRENTRYOPTIONS
|
|
{
|
|
ENTRY_NORMAL, // Libentry is a standard symbol (real or alias)
|
|
ENTRY_POWER // Libentry is a power symbol
|
|
};
|
|
|
|
|
|
extern bool operator<( const LIB_SYMBOL& aItem1, const LIB_SYMBOL& aItem2 );
|
|
|
|
|
|
struct LIB_SYMBOL_OPTIONS
|
|
{
|
|
TRANSFORM transform; // Coordinate adjustment settings
|
|
bool force_draw_pin_text; // Whether or not to force the drawing of pin names and numbers
|
|
bool draw_visible_fields; // Whether to draw "visible" fields
|
|
bool draw_hidden_fields; // Whether to draw "hidden" fields
|
|
bool show_elec_type; // Whether to show the pin electrical type
|
|
bool show_connect_point; // Whether to show the pin connect point marker (small circle)
|
|
// useful in dialog pin properties
|
|
|
|
LIB_SYMBOL_OPTIONS()
|
|
{
|
|
transform = DefaultTransform;
|
|
force_draw_pin_text = false;
|
|
draw_visible_fields = true;
|
|
draw_hidden_fields = true;
|
|
show_elec_type = false;
|
|
show_connect_point = false;
|
|
}
|
|
};
|
|
|
|
|
|
struct LIB_SYMBOL_UNIT
|
|
{
|
|
int m_unit; ///< The unit number.
|
|
int m_bodyStyle; ///< The alternate body style of the unit.
|
|
std::vector<LIB_ITEM*> m_items; ///< The items unique to this unit and alternate body style.
|
|
};
|
|
|
|
|
|
/**
|
|
* Define a library symbol object.
|
|
*
|
|
* A library symbol object is typically saved and loaded in a symbol library file (.lib).
|
|
* Library symbols are different from schematic symbols.
|
|
*/
|
|
class LIB_SYMBOL : public EDA_ITEM, public LIB_TREE_ITEM
|
|
{
|
|
public:
|
|
LIB_SYMBOL( const wxString& aName, LIB_SYMBOL* aParent = nullptr,
|
|
SYMBOL_LIB* aLibrary = nullptr );
|
|
|
|
LIB_SYMBOL( const LIB_SYMBOL& aSymbol, SYMBOL_LIB* aLibrary = nullptr );
|
|
|
|
virtual ~LIB_SYMBOL()
|
|
{}
|
|
|
|
///< http://www.boost.org/doc/libs/1_55_0/libs/smart_ptr/sp_techniques.html#weak_without_shared
|
|
LIB_SYMBOL_SPTR SharedPtr() const { return m_me; }
|
|
|
|
/**
|
|
* Create a copy of a LIB_SYMBOL and assigns unique KIIDs to the copy and its children.
|
|
*/
|
|
virtual LIB_SYMBOL* Duplicate() const
|
|
{
|
|
LIB_SYMBOL* dupe = new LIB_SYMBOL( *this, m_library );
|
|
const_cast<KIID&>( dupe->m_Uuid ) = KIID();
|
|
|
|
for( LIB_ITEM& item : dupe->m_drawings )
|
|
const_cast<KIID&>( item.m_Uuid ) = KIID();
|
|
|
|
return dupe;
|
|
}
|
|
|
|
void SetParent( LIB_SYMBOL* aParent = nullptr );
|
|
LIB_SYMBOL_REF& GetParent() { return m_parent; }
|
|
const LIB_SYMBOL_REF& GetParent() const { return m_parent; }
|
|
|
|
/**
|
|
* Get the number of parents for this symbol.
|
|
*
|
|
* @return the inhertance depth for this symbol.
|
|
*/
|
|
unsigned GetInheritanceDepth() const;
|
|
|
|
/**
|
|
* Get the parent symbol that does not have another parent.
|
|
*
|
|
* Now that derived symbols can be derived from other derived symbols, this method provides
|
|
* way to get to the base symbol in the derivation change.
|
|
*
|
|
* @return the weak_ptr to the root symbol of this symbol.
|
|
*/
|
|
LIB_SYMBOL_SPTR GetRootSymbol() const;
|
|
|
|
void ClearCaches();
|
|
|
|
virtual wxString GetClass() const override
|
|
{
|
|
return wxT( "LIB_SYMBOL" );
|
|
}
|
|
|
|
static inline bool ClassOf( const EDA_ITEM* aItem )
|
|
{
|
|
return aItem && aItem->Type() == LIB_SYMBOL_T;
|
|
}
|
|
|
|
virtual void SetName( const wxString& aName );
|
|
wxString GetName() const override { return m_name; }
|
|
|
|
LIB_ID& LibId() { return m_libId; }
|
|
LIB_ID GetLibId() const override { return m_libId; }
|
|
void SetLibId( const LIB_ID& aLibId ) { m_libId = aLibId; }
|
|
|
|
LIB_ID GetSourceLibId() const { return m_sourceLibId; }
|
|
void SetSourceLibId( const LIB_ID& aLibId ) { m_sourceLibId = aLibId; }
|
|
|
|
wxString GetLibNickname() const override { return GetLibraryName(); }
|
|
|
|
///< Sets the Description field text value
|
|
void SetDescription( const wxString& aDescription )
|
|
{
|
|
GetDescriptionField().SetText( aDescription );
|
|
}
|
|
|
|
///< Gets the Description field text value */
|
|
wxString GetDescription() override
|
|
{
|
|
if( GetDescriptionField().GetText().IsEmpty() && IsAlias() )
|
|
{
|
|
if( LIB_SYMBOL_SPTR parent = m_parent.lock() )
|
|
return parent->GetDescription();
|
|
}
|
|
|
|
return GetDescriptionField().GetText();
|
|
}
|
|
|
|
void SetKeyWords( const wxString& aKeyWords ) { m_keyWords = aKeyWords; }
|
|
|
|
wxString GetKeyWords() const
|
|
{
|
|
if( m_keyWords.IsEmpty() && IsAlias() )
|
|
{
|
|
if( LIB_SYMBOL_SPTR parent = m_parent.lock() )
|
|
return parent->GetKeyWords();
|
|
}
|
|
|
|
return m_keyWords;
|
|
}
|
|
|
|
std::vector<SEARCH_TERM> GetSearchTerms() override;
|
|
|
|
wxString GetFootprint() override
|
|
{
|
|
return GetFootprintField().GetText();
|
|
}
|
|
|
|
void GetChooserFields( std::map<wxString , wxString>& aColumnMap ) override;
|
|
|
|
/**
|
|
* For symbols derived from other symbols, IsRoot() indicates no derivation.
|
|
*/
|
|
bool IsRoot() const override { return m_parent.use_count() == 0; }
|
|
bool IsAlias() const { return !m_parent.expired() && m_parent.use_count() > 0; }
|
|
|
|
const wxString GetLibraryName() const;
|
|
|
|
SYMBOL_LIB* GetLib() const { return m_library; }
|
|
void SetLib( SYMBOL_LIB* aLibrary ) { m_library = aLibrary; }
|
|
|
|
timestamp_t GetLastModDate() const { return m_lastModDate; }
|
|
|
|
void SetFPFilters( const wxArrayString& aFilters ) { m_fpFilters = aFilters; }
|
|
|
|
wxArrayString GetFPFilters() const
|
|
{
|
|
if( m_fpFilters.IsEmpty() && IsAlias() )
|
|
{
|
|
if( LIB_SYMBOL_SPTR parent = m_parent.lock() )
|
|
return parent->GetFPFilters();
|
|
}
|
|
|
|
return m_fpFilters;
|
|
}
|
|
|
|
void ViewGetLayers( int aLayers[], int& aCount ) const override;
|
|
|
|
/**
|
|
* Get the bounding box for the symbol.
|
|
*
|
|
* @return the symbol bounding box ( in user coordinates )
|
|
* @param aUnit = unit selection = 0, or 1..n
|
|
* @param aBodyStyle = 0, 1 or 2
|
|
* If aUnit == 0, unit is not used
|
|
* if aBodyStyle == 0 Convert is non used
|
|
* @param aIgnoreHiddenFields default true, ignores any hidden fields
|
|
**/
|
|
const BOX2I GetUnitBoundingBox( int aUnit, int aBodyStyle,
|
|
bool aIgnoreHiddenFields = true ) const;
|
|
|
|
/**
|
|
* Get the symbol bounding box excluding fields.
|
|
*
|
|
* @return the symbol bounding box ( in user coordinates ) without fields
|
|
* @param aUnit = unit selection = 0, or 1..n
|
|
* @param aBodyStyle = 0, 1 or 2
|
|
* If aUnit == 0, unit is not used
|
|
* if aBodyStyle == 0 Convert is non used
|
|
* Fields are not taken in account
|
|
**/
|
|
const BOX2I GetBodyBoundingBox( int aUnit, int aBodyStyle, bool aIncludePins,
|
|
bool aIncludePrivateItems ) const;
|
|
|
|
const BOX2I GetBoundingBox() const override
|
|
{
|
|
return GetUnitBoundingBox( 0, 0 );
|
|
}
|
|
|
|
bool IsPower() const;
|
|
bool IsNormal() const;
|
|
|
|
void SetPower();
|
|
void SetNormal();
|
|
|
|
/**
|
|
* Set interchangeable the property for symbol units.
|
|
* @param aLockUnits when true then units are set as not interchangeable.
|
|
*/
|
|
void LockUnits( bool aLockUnits ) { m_unitsLocked = aLockUnits; }
|
|
|
|
/**
|
|
* Check whether symbol units are interchangeable.
|
|
* @return False when interchangeable, true otherwise.
|
|
*/
|
|
bool UnitsLocked() const { return m_unitsLocked; }
|
|
|
|
/**
|
|
* Overwrite all the existing fields in this symbol with fields supplied in \a aFieldsList.
|
|
*
|
|
* @param aFieldsList is a set of fields to import, removing all previous fields.
|
|
*/
|
|
void SetFields( const std::vector<LIB_FIELD>& aFieldsList );
|
|
|
|
/**
|
|
* Return a list of fields within this symbol.
|
|
*
|
|
* @param aList - List to add fields to
|
|
*/
|
|
void GetFields( std::vector<LIB_FIELD*>& aList );
|
|
void GetFields( std::vector<LIB_FIELD>& aList );
|
|
|
|
/**
|
|
* Add a field. Takes ownership of the pointer.
|
|
*/
|
|
void AddField( LIB_FIELD* aField );
|
|
|
|
void AddField( LIB_FIELD& aField ) { AddField( new LIB_FIELD( aField ) ); }
|
|
|
|
/**
|
|
* Find a field within this symbol matching \a aFieldName and returns it
|
|
* or NULL if not found.
|
|
* @param aFieldName is the name of the field to find.
|
|
* @param aCaseInsensitive ignore the filed name case if true.
|
|
*
|
|
* @return the field if found or NULL if the field was not found.
|
|
*/
|
|
LIB_FIELD* FindField( const wxString& aFieldName, bool aCaseInsensitive = false );
|
|
|
|
const LIB_FIELD* FindField( const wxString& aFieldName,
|
|
const bool aCaseInsensitive = false ) const;
|
|
|
|
/**
|
|
* Return pointer to the requested field.
|
|
*
|
|
* @param aId - Id of field to return.
|
|
* @return The field if found, otherwise NULL.
|
|
*/
|
|
LIB_FIELD* GetFieldById( int aId ) const;
|
|
|
|
/** Return reference to the value field. */
|
|
LIB_FIELD& GetValueField();
|
|
|
|
/** Return reference to the reference designator field. */
|
|
LIB_FIELD& GetReferenceField();
|
|
|
|
/** Return reference to the footprint field */
|
|
LIB_FIELD& GetFootprintField();
|
|
|
|
/** Return reference to the datasheet field. */
|
|
LIB_FIELD& GetDatasheetField();
|
|
|
|
/** Return reference to the description field. */
|
|
LIB_FIELD& GetDescriptionField();
|
|
|
|
wxString GetPrefix();
|
|
|
|
void RunOnChildren( const std::function<void( LIB_ITEM* )>& aFunction );
|
|
|
|
/**
|
|
* Order optional field indices.
|
|
*
|
|
* It's possible when calling #LIB_SYMBOL::Flatten that there can be gaps and/or duplicate
|
|
* optional field indices. This method correctly orders the indices so there are no gaps
|
|
* and/or duplicate indices.
|
|
*/
|
|
int UpdateFieldOrdinals();
|
|
|
|
int GetNextAvailableFieldId() const;
|
|
|
|
/**
|
|
* Print symbol.
|
|
*
|
|
* @param aOffset - Position of symbol.
|
|
* @param aMulti - unit if multiple units per symbol.
|
|
* @param aBodyStyle - Symbol alternate body style (DeMorgan) if available.
|
|
* @param aOpts - Drawing options
|
|
* @param aDimmed - Reduce brightness of symbol
|
|
*/
|
|
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, int aMulti,
|
|
int aBodyStyle, const LIB_SYMBOL_OPTIONS& aOpts, bool aDimmed );
|
|
|
|
/**
|
|
* Print just the background fills of a symbol
|
|
*
|
|
* @param aOffset - Position of symbol.
|
|
* @param aMulti - unit if multiple units per symbol.
|
|
* @param aBodyStyle - Symbol alternate body style (DeMorgan) if available.
|
|
* @param aOpts - Drawing options
|
|
* @param aDimmed - Reduce brightness of symbol
|
|
*/
|
|
void PrintBackground( const RENDER_SETTINGS *aSettings, const VECTOR2I &aOffset, int aMulti,
|
|
int aBodyStyle, const LIB_SYMBOL_OPTIONS &aOpts, bool aDimmed );
|
|
|
|
/**
|
|
* Plot lib symbol to plotter.
|
|
* Lib Fields not are plotted here, because this plot function
|
|
* is used to plot schematic items, which have they own fields
|
|
*
|
|
* @param aPlotter - Plotter object to plot to.
|
|
* @param aUnit - Symbol symbol to plot.
|
|
* @param aBodyStyle - Symbol alternate body style to plot.
|
|
* @param aBackground - A poor-man's Z-order.
|
|
* @param aOffset - Distance to shift the plot coordinates.
|
|
* @param aTransform - Symbol plot transform matrix.
|
|
* @param aDimmed - Reduce brightness of symbol
|
|
*/
|
|
void Plot( PLOTTER* aPlotter, int aUnit, int aBodyStyle, bool aBackground,
|
|
const VECTOR2I& aOffset, const TRANSFORM& aTransform, bool aDimmed ) const;
|
|
|
|
/**
|
|
* Plot Lib Fields only of the symbol to plotter.
|
|
* is used to plot the full lib symbol, outside the schematic
|
|
*
|
|
* @param aPlotter - Plotter object to plot to.
|
|
* @param aUnit - Symbol to plot.
|
|
* @param aBodyStyle - Symbol alternate body style to plot.
|
|
* @param aBackground - A poor-man's Z-order.
|
|
* @param aOffset - Distance to shift the plot coordinates.
|
|
* @param aTransform - Symbol plot transform matrix.
|
|
* @param aDimmed - reduce brightness of fields
|
|
*/
|
|
void PlotLibFields( PLOTTER* aPlotter, int aUnit, int aBodyStyle, bool aBackground,
|
|
const VECTOR2I& aOffset, const TRANSFORM& aTransform, bool aDimmed,
|
|
bool aPlotHidden = true );
|
|
|
|
/**
|
|
* Add a new draw \a aItem to the draw object list and sort according to \a aSort.
|
|
*
|
|
* @param aItem is the new draw object to add to the symbol.
|
|
* @param aSort is the flag to determine if the newly added item should be sorted.
|
|
*/
|
|
void AddDrawItem( LIB_ITEM* aItem, bool aSort = true );
|
|
|
|
/**
|
|
* Remove draw \a aItem from list.
|
|
*
|
|
* @param aItem - Draw item to remove from list.
|
|
*/
|
|
void RemoveDrawItem( LIB_ITEM* aItem );
|
|
|
|
void RemoveField( LIB_FIELD* aField ) { RemoveDrawItem( aField ); }
|
|
|
|
size_t GetFieldCount() const { return m_drawings.size( LIB_FIELD_T ); }
|
|
|
|
/**
|
|
* Return a list of pin object pointers from the draw item list.
|
|
*
|
|
* Note pin objects are owned by the draw list of the symbol. Deleting any of the objects
|
|
* will leave list in a unstable state and will likely segfault when the list is destroyed.
|
|
*
|
|
* @param aList - Pin list to place pin object pointers into.
|
|
* @param aUnit - Unit number of pins to collect. Set to 0 to get pins from any symbol unit.
|
|
* @param aBodyStyle - Symbol alternate body style of pins to collect. Set to 0 to get pins
|
|
* from any DeMorgan variant of symbol.
|
|
*/
|
|
void GetPins( LIB_PINS& aList, int aUnit = 0, int aBodyStyle = 0 ) const;
|
|
|
|
/**
|
|
* Return a list of pin pointers for all units / converts. Used primarily for SPICE where
|
|
* we want to treat all unit as a single part.
|
|
*/
|
|
std::vector<LIB_PIN*> GetAllLibPins() const;
|
|
|
|
/**
|
|
* @return a count of pins for all units / converts.
|
|
*/
|
|
int GetPinCount() override;
|
|
|
|
/**
|
|
* Return pin object with the requested pin \a aNumber.
|
|
*
|
|
* @param aNumber - Number of the pin to find.
|
|
* @param aUnit - Unit filter. Set to 0 if a specific unit number is not required.
|
|
* @param aBodyStyle - DeMorgan variant filter. Set to 0 if no specific DeMorgan variant is
|
|
* required.
|
|
* @return The pin object if found. Otherwise NULL.
|
|
*/
|
|
LIB_PIN* GetPin( const wxString& aNumber, int aUnit = 0, int aBodyStyle = 0 ) const;
|
|
|
|
/**
|
|
* Return true if this symbol's pins do not match another symbol's pins. This is used to
|
|
* detect whether the project cache is out of sync with the system libs.
|
|
*
|
|
* @param aOtherSymbol - The other library symbol to test
|
|
* @param aTestNums - Whether two pins at the same point must have the same number.
|
|
* @param aTestNames - Whether two pins at the same point must have the same name.
|
|
* @param aTestType - Whether two pins at the same point must have the same electrical type.
|
|
* @param aTestOrientation - Whether two pins at the same point must have the same orientation.
|
|
* @param aTestLength - Whether two pins at the same point must have the same length.
|
|
*/
|
|
bool PinsConflictWith( const LIB_SYMBOL& aOtherSymbol, bool aTestNums, bool aTestNames,
|
|
bool aTestType, bool aTestOrientation, bool aTestLength ) const;
|
|
|
|
/**
|
|
* Move the symbol \a aOffset.
|
|
*
|
|
* @param aOffset - Offset displacement.
|
|
*/
|
|
void SetOffset( const VECTOR2I& aOffset );
|
|
|
|
/**
|
|
* Remove duplicate draw items from list.
|
|
*/
|
|
void RemoveDuplicateDrawItems();
|
|
|
|
/**
|
|
* Test if symbol has more than one body conversion type (DeMorgan).
|
|
*
|
|
* @return True if symbol has more than one conversion.
|
|
*/
|
|
bool HasAlternateBodyStyle() const;
|
|
|
|
/**
|
|
* @return the highest pin number of the symbol's pins.
|
|
* If none of the pins has pin number assigned it returns 0.
|
|
*/
|
|
int GetMaxPinNumber() const;
|
|
|
|
/**
|
|
* Clears the status flag all draw objects in this symbol.
|
|
*/
|
|
void ClearTempFlags();
|
|
void ClearEditFlags();
|
|
|
|
/**
|
|
* Locate a draw object.
|
|
*
|
|
* @param aUnit - Unit number of draw item.
|
|
* @param aBodyStyle - Body style of draw item.
|
|
* @param aType - Draw object type, set to 0 to search for any type.
|
|
* @param aPoint - Coordinate for hit testing.
|
|
* @return The draw object if found. Otherwise NULL.
|
|
*/
|
|
LIB_ITEM* LocateDrawItem( int aUnit, int aBodyStyle, KICAD_T aType, const VECTOR2I& aPoint );
|
|
|
|
/**
|
|
* Locate a draw object (overlaid)
|
|
*
|
|
* @param aUnit - Unit number of draw item.
|
|
* @param aBodyStyle - Body style of draw item.
|
|
* @param aType - Draw object type, set to 0 to search for any type.
|
|
* @param aPoint - Coordinate for hit testing.
|
|
* @param aTransform = the transform matrix
|
|
* @return The draw object if found. Otherwise NULL.
|
|
*/
|
|
LIB_ITEM* LocateDrawItem( int aUnit, int aBodyStyle, KICAD_T aType, const VECTOR2I& aPoint,
|
|
const TRANSFORM& aTransform );
|
|
|
|
/**
|
|
* Return a reference to the draw item list.
|
|
*
|
|
* @return LIB_ITEMS_CONTAINER& - Reference to the draw item object container.
|
|
*/
|
|
LIB_ITEMS_CONTAINER& GetDrawItems() { return m_drawings; }
|
|
const LIB_ITEMS_CONTAINER& GetDrawItems() const { return m_drawings; }
|
|
|
|
/**
|
|
* This function finds the filled draw items that are covering up smaller draw items
|
|
* and replaces their body fill color with the background fill color.
|
|
*/
|
|
void FixupDrawItems();
|
|
|
|
INSPECT_RESULT Visit( INSPECTOR inspector, void* testData,
|
|
const std::vector<KICAD_T>& aScanTypes ) override;
|
|
|
|
/**
|
|
* Set the units per symbol count.
|
|
*
|
|
* If the count is greater than the current count, then the all of the
|
|
* current draw items are duplicated for each additional symbol. If the
|
|
* count is less than the current count, all draw objects for units
|
|
* greater that count are removed from the symbol.
|
|
*
|
|
* @param aCount - Number of units per package.
|
|
* @param aDuplicateDrawItems Create duplicate draw items of unit 1 for each additionl unit.
|
|
*/
|
|
void SetUnitCount( int aCount, bool aDuplicateDrawItems = true );
|
|
int GetUnitCount() const override;
|
|
|
|
/**
|
|
* Return an identifier for \a aUnit for symbols with units.
|
|
*/
|
|
wxString GetUnitReference( int aUnit ) override;
|
|
|
|
/**
|
|
* Return true if the given unit \a aUnit has a display name defined
|
|
*/
|
|
bool HasUnitDisplayName( int aUnit ) override;
|
|
|
|
/**
|
|
* Return the user-defined display name for \a aUnit for symbols with units.
|
|
*/
|
|
wxString GetUnitDisplayName( int aUnit ) override;
|
|
|
|
/**
|
|
* Copy all unit display names into the given map \a aTarget
|
|
*/
|
|
void CopyUnitDisplayNames( std::map<int, wxString>& aTarget ) const;
|
|
|
|
/**
|
|
* Set the user-defined display name for \a aUnit to \a aName for symbols with units.
|
|
*/
|
|
void SetUnitDisplayName( int aUnit, const wxString& aName );
|
|
|
|
/**
|
|
* @return true if the symbol has multiple units per symbol.
|
|
* When true, the reference has a sub reference to identify symbol.
|
|
*/
|
|
bool IsMulti() const { return m_unitCount > 1; }
|
|
|
|
static wxString LetterSubReference( int aUnit, int aFirstId );
|
|
|
|
/**
|
|
* Set or clear the alternate body style (DeMorgan) for the symbol.
|
|
*
|
|
* If the symbol already has an alternate body style set and aHasAlternate is false, all
|
|
* of the existing draw items for the alternate body style are remove. If the alternate
|
|
* body style is not set and aHasAlternate is true, than the base draw items are duplicated
|
|
* and added to the symbol.
|
|
*
|
|
* @param aHasAlternate - Set or clear the symbol alternate body style.
|
|
* @param aDuplicatePins - Duplicate all pins from original body style if true.
|
|
*/
|
|
void SetHasAlternateBodyStyle( bool aHasAlternate, bool aDuplicatePins = true );
|
|
|
|
/**
|
|
* Set the offset in mils of the pin name text from the pin symbol.
|
|
*
|
|
* Set the offset to 0 to draw the pin name above the pin symbol.
|
|
*
|
|
* @param aOffset - The offset in mils.
|
|
*/
|
|
void SetPinNameOffset( int aOffset ) { m_pinNameOffset = aOffset; }
|
|
int GetPinNameOffset() const { return m_pinNameOffset; }
|
|
|
|
/**
|
|
* Set or clear the pin name visibility flag.
|
|
*
|
|
* @param aShow - True to make the symbol pin names visible.
|
|
*/
|
|
void SetShowPinNames( bool aShow ) { m_showPinNames = aShow; }
|
|
bool ShowPinNames() const { return m_showPinNames; }
|
|
|
|
/**
|
|
* Set or clear the pin number visibility flag.
|
|
*
|
|
* @param aShow - True to make the symbol pin numbers visible.
|
|
*/
|
|
void SetShowPinNumbers( bool aShow ) { m_showPinNumbers = aShow; }
|
|
bool ShowPinNumbers() const { return m_showPinNumbers; }
|
|
|
|
/**
|
|
* Set or clear the exclude from simulation flag.
|
|
*
|
|
* @param aExcludeFromSim true to exclude symbol from simulation
|
|
*/
|
|
void SetExcludedFromSim( bool aExcludeFromSim ) { m_excludedFromSim = aExcludeFromSim; }
|
|
bool GetExcludedFromSim() const { return m_excludedFromSim; }
|
|
|
|
/**
|
|
* Set or clear the exclude from schematic bill of materials flag.
|
|
*
|
|
* @param aExcludeFromBOM true to exclude symbol from schematic bill of materials
|
|
*/
|
|
void SetExcludedFromBOM( bool aExcludeFromBOM ) { m_excludedFromBOM = aExcludeFromBOM; }
|
|
bool GetExcludedFromBOM() const { return m_excludedFromBOM; }
|
|
|
|
/**
|
|
* Set or clear exclude from board netlist flag.
|
|
*
|
|
* @param aExcludeFromBoard true to exclude symbol from the board netlist
|
|
*/
|
|
void SetExcludedFromBoard( bool aExcludeFromBoard ) { m_excludedFromBoard = aExcludeFromBoard; }
|
|
bool GetExcludedFromBoard() const { return m_excludedFromBoard; }
|
|
|
|
/**
|
|
* Comparison test that can be used for operators.
|
|
*
|
|
* @param aRhs is the right hand side symbol used for comparison.
|
|
*
|
|
* @return -1 if this symbol is less than \a aRhs
|
|
* 1 if this symbol is greater than \a aRhs
|
|
* 0 if this symbol is the same as \a aRhs
|
|
*/
|
|
int Compare( const LIB_SYMBOL& aRhs, int aCompareFlags = 0,
|
|
REPORTER* aReporter = nullptr ) const;
|
|
|
|
bool operator==( const LIB_SYMBOL* aSymbol ) const { return this == aSymbol; }
|
|
bool operator==( const LIB_SYMBOL& aSymbol ) const;
|
|
bool operator!=( const LIB_SYMBOL& aSymbol ) const
|
|
{
|
|
return Compare( aSymbol, LIB_ITEM::COMPARE_FLAGS::EQUALITY ) != 0;
|
|
}
|
|
|
|
const LIB_SYMBOL& operator=( const LIB_SYMBOL& aSymbol );
|
|
|
|
/**
|
|
* Return a flattened symbol inheritance to the caller.
|
|
*
|
|
* If the symbol does not inherit from another symbol, a copy of the symbol is returned.
|
|
*
|
|
* @return a flattened symbol on the heap
|
|
*/
|
|
std::unique_ptr< LIB_SYMBOL > Flatten() const;
|
|
|
|
/**
|
|
* Return a list of LIB_ITEM objects separated by unit and convert number.
|
|
*
|
|
* @note This does not include LIB_FIELD objects since they are not associated with
|
|
* unit and/or convert numbers.
|
|
*/
|
|
std::vector<struct LIB_SYMBOL_UNIT> GetUnitDrawItems();
|
|
|
|
/**
|
|
* Return a list of unit numbers that are unique to this symbol.
|
|
*
|
|
* If the symbol is inherited (alias), the unique units of the parent symbol are returned.
|
|
* When comparing pins, the pin number is ignored.
|
|
*
|
|
* @return a list of unique unit numbers and their associated draw items.
|
|
*/
|
|
std::vector<struct LIB_SYMBOL_UNIT> GetUniqueUnits();
|
|
|
|
/**
|
|
* Return a list of item pointers for \a aUnit and \a aBodyStyle for this symbol.
|
|
*
|
|
* @note #LIB_FIELD objects are not included.
|
|
*
|
|
* @param aUnit is the unit number of the item, -1 includes all units.
|
|
* @param aBodyStyle is the alternate body styple of the item, -1 includes all body styles.
|
|
*
|
|
* @return a list of unit items.
|
|
*/
|
|
std::vector<LIB_ITEM*> GetUnitDrawItems( int aUnit, int aBodyStyle );
|
|
|
|
/**
|
|
* Return a measure of similarity between this symbol and \a aSymbol.
|
|
* @param aSymbol is the symbol to compare to.
|
|
*
|
|
* @return a measure of similarity from 1.0 (identical) to 0.0 (no similarity).
|
|
*/
|
|
double Similarity( const LIB_SYMBOL& aSymbol ) const;
|
|
#if defined(DEBUG)
|
|
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
|
#endif
|
|
|
|
private:
|
|
// We create a different set parent function for this class, so we hide the inherited one.
|
|
using EDA_ITEM::SetParent;
|
|
|
|
void deleteAllFields();
|
|
|
|
private:
|
|
LIB_SYMBOL_SPTR m_me;
|
|
LIB_SYMBOL_REF m_parent; ///< Use for inherited symbols.
|
|
LIB_ID m_libId;
|
|
LIB_ID m_sourceLibId; ///< For database library symbols; the original symbol
|
|
timestamp_t m_lastModDate;
|
|
|
|
int m_unitCount; ///< Number of units (parts) per package.
|
|
bool m_unitsLocked; ///< True if symbol has multiple units and changing one
|
|
///< unit does not automatically change another unit.
|
|
|
|
int m_pinNameOffset; ///< The offset in mils to draw the pin name. Set to
|
|
///< 0 to draw the pin name above the pin.
|
|
bool m_showPinNames;
|
|
bool m_showPinNumbers;
|
|
|
|
bool m_excludedFromSim;
|
|
bool m_excludedFromBOM;
|
|
bool m_excludedFromBoard;
|
|
LIBRENTRYOPTIONS m_options; ///< Special symbol features such as POWER or NORMAL.)
|
|
|
|
LIB_ITEMS_CONTAINER m_drawings;
|
|
|
|
SYMBOL_LIB* m_library;
|
|
wxString m_name;
|
|
wxString m_keyWords; ///< Search keywords
|
|
wxArrayString m_fpFilters; ///< List of suitable footprint names for the
|
|
///< symbol (wild card names accepted).
|
|
|
|
std::map<int, wxString> m_unitDisplayNames;
|
|
};
|
|
|
|
#endif // CLASS_LIBENTRY_H
|