259 lines
8.4 KiB
C++
259 lines
8.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2004-2024 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef _SCH_BUS_ENTRY_H_
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#define _SCH_BUS_ENTRY_H_
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#include <gal/color4d.h>
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#include <sch_item.h>
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#define TARGET_BUSENTRY_RADIUS schIUScale.MilsToIU( 12 ) // Circle diameter drawn at the ends
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/**
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* Base class for a bus or wire entry.
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*/
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class SCH_BUS_ENTRY_BASE : public SCH_ITEM
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{
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public:
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SCH_BUS_ENTRY_BASE( KICAD_T aType, const VECTOR2I& pos = VECTOR2I( 0, 0 ),
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bool aFlipY = false );
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bool IsDanglingStart() const { return m_isDanglingStart; }
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bool IsDanglingEnd() const { return m_isDanglingEnd; }
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void SetEndDangling( bool aDanglingState ) { m_isDanglingEnd = aDanglingState; }
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// Do not create a copy constructor. The one generated by the compiler is adequate.
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~SCH_BUS_ENTRY_BASE() { }
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void SetLastResolvedState( const SCH_ITEM* aItem ) override
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{
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const SCH_BUS_ENTRY_BASE* aEntry = dynamic_cast<const SCH_BUS_ENTRY_BASE*>( aItem );
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if( aEntry )
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{
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m_lastResolvedWidth = aEntry->m_lastResolvedWidth;
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m_lastResolvedLineStyle = aEntry->m_lastResolvedLineStyle;
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m_lastResolvedColor = aEntry->m_lastResolvedColor;
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}
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}
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/**
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* Return true for items which are moved with the anchor point at mouse cursor
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* and false for items moved with no reference to anchor
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* @return false for a bus entry
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*/
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bool IsMovableFromAnchorPoint() const override { return false; }
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VECTOR2I GetEnd() const;
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VECTOR2I GetSize() const { return m_size; }
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void SetSize( const VECTOR2I& aSize ) { m_size = aSize; }
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// Base class getter unused; necessary for property to compile
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int GetPenWidth() const override;
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void SetPenWidth( int aWidth );
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virtual bool HasLineStroke() const override { return true; }
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virtual STROKE_PARAMS GetStroke() const override { return m_stroke; }
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virtual void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; }
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LINE_STYLE GetLineStyle() const;
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void SetLineStyle( LINE_STYLE aStyle );
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COLOR4D GetBusEntryColor() const;
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void SetBusEntryColor( const COLOR4D& aColor );
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void SwapData( SCH_ITEM* aItem ) override;
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void ViewGetLayers( int aLayers[], int& aCount ) const override;
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void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
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const BOX2I GetBoundingBox() const override;
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void Move( const VECTOR2I& aMoveVector ) override
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{
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m_pos += aMoveVector;
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}
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void MirrorHorizontally( int aCenter ) override;
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void MirrorVertically( int aCenter ) override;
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void Rotate( const VECTOR2I& aCenter ) override;
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bool IsDangling() const override;
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bool IsConnectable() const override { return true; }
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bool HasConnectivityChanges( const SCH_ITEM* aItem,
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const SCH_SHEET_PATH* aInstance = nullptr ) const override;
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std::vector<VECTOR2I> GetConnectionPoints() const override;
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VECTOR2I GetPosition() const override { return m_pos; }
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void SetPosition( const VECTOR2I& aPosition ) override { m_pos = aPosition; }
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bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
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bool IsPointClickableAnchor( const VECTOR2I& aPos ) const override
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{
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return ( GetPosition() == aPos && IsDanglingStart() )
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|| ( GetEnd() == aPos && IsDanglingEnd() );
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}
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bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
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void Plot( PLOTTER* aPlotter, bool aBackground,
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const SCH_PLOT_SETTINGS& aPlotSettings ) const override;
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void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
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bool operator <( const SCH_ITEM& aItem ) const override;
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double Similarity( const SCH_ITEM& aItem ) const override;
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bool operator==( const SCH_ITEM& aItem ) const override;
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
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#endif
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private:
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bool doIsConnected( const VECTOR2I& aPosition ) const override;
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protected:
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VECTOR2I m_pos;
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VECTOR2I m_size;
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bool m_isDanglingStart;
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bool m_isDanglingEnd;
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STROKE_PARAMS m_stroke;
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// If real-time connectivity gets disabled (due to being too slow on a particular
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// design), we can no longer rely on getting the NetClass to find netclass-specific
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// linestyles, linewidths and colors.
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mutable LINE_STYLE m_lastResolvedLineStyle;
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mutable int m_lastResolvedWidth;
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mutable COLOR4D m_lastResolvedColor;
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};
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/**
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* Class for a wire to bus entry.
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*/
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class SCH_BUS_WIRE_ENTRY : public SCH_BUS_ENTRY_BASE
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{
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public:
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SCH_BUS_WIRE_ENTRY( const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false );
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SCH_BUS_WIRE_ENTRY( const VECTOR2I& pos, int aQuadrant );
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~SCH_BUS_WIRE_ENTRY() { }
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && SCH_BUS_WIRE_ENTRY_T == aItem->Type();
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}
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wxString GetClass() const override
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{
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return wxT( "SCH_BUS_WIRE_ENTRY" );
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}
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int GetPenWidth() const override;
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void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override;
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bool CanConnect( const SCH_ITEM* aItem ) const override
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{
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return aItem->Type() == SCH_LINE_T &&
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( aItem->GetLayer() == LAYER_WIRE || aItem->GetLayer() == LAYER_BUS );
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}
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wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
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EDA_ITEM* Clone() const override;
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virtual bool ConnectionPropagatesTo( const EDA_ITEM* aItem ) const override;
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BITMAPS GetMenuImage() const override;
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bool UpdateDanglingState( std::vector<DANGLING_END_ITEM>& aItemListByType,
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std::vector<DANGLING_END_ITEM>& aItemListByPos,
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const SCH_SHEET_PATH* aPath = nullptr ) override;
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/**
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* Pointer to the bus item (usually a bus wire) connected to this bus-wire
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* entry, if it is connected to one.
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*/
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SCH_ITEM* m_connected_bus_item;
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};
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/**
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* Class for a bus to bus entry.
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*/
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class SCH_BUS_BUS_ENTRY : public SCH_BUS_ENTRY_BASE
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{
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public:
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SCH_BUS_BUS_ENTRY( const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false );
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~SCH_BUS_BUS_ENTRY() { }
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && SCH_BUS_BUS_ENTRY_T == aItem->Type();
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}
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wxString GetClass() const override
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{
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return wxT( "SCH_BUS_BUS_ENTRY" );
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}
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int GetPenWidth() const override;
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void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override;
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bool CanConnect( const SCH_ITEM* aItem ) const override
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{
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return aItem->Type() == SCH_LINE_T && aItem->GetLayer() == LAYER_BUS;
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}
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wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
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EDA_ITEM* Clone() const override;
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BITMAPS GetMenuImage() const override;
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bool UpdateDanglingState( std::vector<DANGLING_END_ITEM>& aItemListByType,
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std::vector<DANGLING_END_ITEM>& aItemListByPos,
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const SCH_SHEET_PATH* aPath = nullptr ) override;
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/**
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* Pointer to the bus items (usually bus wires) connected to this bus-bus
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* entry (either or both may be nullptr)
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*/
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SCH_ITEM* m_connected_bus_items[2];
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};
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#endif // _SCH_BUS_ENTRY_H_
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