kicad/include/class_draw_panel_gal.h

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10 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2018 CERN
* Copyright (C) 2013-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PANELGAL_WXSTRUCT_H
#define PANELGAL_WXSTRUCT_H
#include <wx/window.h>
#include <wx/timer.h>
#include <wx/grid.h> // needed for MSVC to see wxScrolledCanvas indirectly exported
#include <math/box2.h>
#include <math/vector2d.h>
#include <widgets/msgpanel.h>
#include <memory>
#include <mutex>
#include <gal/cursors.h>
class BOARD;
class EDA_DRAW_FRAME;
class TOOL_DISPATCHER;
class PROF_COUNTER;
namespace KIGFX
{
class GAL;
class VIEW;
class WX_VIEW_CONTROLS;
class VIEW_CONTROLS;
class PAINTER;
class GAL_DISPLAY_OPTIONS;
class VIEW_OVERLAY;
struct VC_SETTINGS;
}
class EDA_DRAW_PANEL_GAL : public wxScrolledCanvas
{
public:
enum GAL_TYPE {
GAL_TYPE_UNKNOWN = -1, ///< not specified: a GAL engine must be set by the client
GAL_TYPE_NONE = 0, ///< GAL not used (the legacy wxDC engine is used)
GAL_TYPE_OPENGL, ///< OpenGL implementation
GAL_TYPE_CAIRO, ///< Cairo implementation
GAL_TYPE_LAST ///< Sentinel, do not use as a parameter
};
#ifdef __WXMAC__
// Cairo doesn't work on OSX so we really have no fallback available.
static constexpr GAL_TYPE GAL_FALLBACK = GAL_TYPE_OPENGL;
#else
static constexpr GAL_TYPE GAL_FALLBACK = GAL_TYPE_CAIRO;
#endif
/**
* Create a drawing panel that is contained inside \p aParentWindow.
*
* If \p aParentWindow is not an EDA frame, a search through all the parents
* of the parent window will be done to find the frame.
*
* @param aParentWindow is the window immediately containing this panel
*/
EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId,
const wxPoint& aPosition, const wxSize& aSize,
KIGFX::GAL_DISPLAY_OPTIONS& aOptions,
GAL_TYPE aGalType = GAL_TYPE_OPENGL );
~EDA_DRAW_PANEL_GAL();
void SetFocus() override;
bool StatusPopupHasFocus()
{
return m_statusPopup && m_statusPopup->HasFocus();
}
void SetStatusPopup( wxWindow* aPopup )
{
m_statusPopup = aPopup;
}
/**
* Switch method of rendering graphics.
*
* @param aGalType is a type of rendering engine that you want to use.
*/
virtual bool SwitchBackend( GAL_TYPE aGalType );
/**
* Return the type of backend currently used by GAL canvas.
*/
inline GAL_TYPE GetBackend() const { return m_backend; }
/**
* Return a pointer to the GAL instance used in the panel.
*
* @return The instance of GAL.
*/
KIGFX::GAL* GetGAL() const { return m_gal; }
/**
* Return a pointer to the #VIEW instance used in the panel.
*
* @return The instance of #VIEW.
*/
virtual KIGFX::VIEW* GetView() const { return m_view; }
/**
* Return a pointer to the #VIEW_CONTROLS instance used in the panel.
*
* @return The instance of #VIEW_CONTROLS.
*/
KIGFX::VIEW_CONTROLS* GetViewControls() const
{
return (KIGFX::VIEW_CONTROLS*)( m_viewControls );
}
/// @copydoc wxWindow::Refresh()
virtual void Refresh( bool aEraseBackground = true, const wxRect* aRect = nullptr ) override;
/**
* Force a redraw.
*/
void ForceRefresh();
/**
* Set a dispatcher that processes events and forwards them to tools.
*
* #DRAW_PANEL_GAL does not take over the ownership. Passing NULL disconnects all event
* handlers from the #DRAW_PANEL_GAL and parent frame.
*
* @param aEventDispatcher is the object that will be used for dispatching events.
*/
void SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher );
/**
* Begin drawing if it was stopped previously.
*/
void StartDrawing();
/**
* Prevent the GAL canvas from further drawing until it is recreated or #StartDrawing()
* is called.
*/
void StopDrawing();
/**
* Take care of display settings for the given layer to be displayed in high contrast mode.
*/
virtual void SetHighContrastLayer( int aLayer );
/**
* Move the selected layer to the top, so it is displayed above all others.
*/
virtual void SetTopLayer( int aLayer );
virtual void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
wxASSERT( false );
}
/**
* Returns parent #EDA_DRAW_FRAME, if available or NULL otherwise.
*/
EDA_DRAW_FRAME* GetParentEDAFrame() const { return m_edaFrame; }
bool IsDialogPreview() const { return m_parent != (wxWindow*) m_edaFrame; }
/**
* Called when the window is shown for the first time.
*/
virtual void OnShow() {}
/**
* Set whether focus is taken on certain events (mouseover, keys, etc).
*
* This should be true (and is by default) for any primary canvas, but can be false to make
* well behaved preview panes and the like.
*/
void SetStealsFocus( bool aStealsFocus ) { m_stealsFocus = aStealsFocus; }
/**
* Set the current cursor shape for this panel.
*/
void SetCurrentCursor( KICURSOR aCursor );
/**
* Return the bounding box of the view that should be used if model is not valid.
* For example, the drawing sheet bounding box for an empty PCB
*
* @return the default bounding box for the panel.
*/
virtual BOX2I GetDefaultViewBBox() const { return BOX2I(); }
/**
* Used to forward events to the canvas from popups, etc.
*/
void OnEvent( wxEvent& aEvent );
/**
* Repaint the canvas, and fix scrollbar cursors
*
* Usually called by a OnPaint event.
*
* Because it does not use a wxPaintDC, it can be called outside a wxPaintEvent.
*
* @return true if the repaint attempt was successful.
*/
bool DoRePaint();
/**
* Create an overlay for rendering debug graphics.
*/
std::shared_ptr<KIGFX::VIEW_OVERLAY> DebugOverlay();
/**
* Clear the contents of the debug overlay and removes it from the VIEW.
*/
void ClearDebugOverlay();
/**
* Gets a populated View Controls settings object dervived from our program settings
*/
static KIGFX::VC_SETTINGS GetVcSettings();
/**
* used on wxMSW: true after a wxEVT_MOUSE_CAPTURE_LOST was received
* false after the mouse is recaptured.
* Used to avoid calling twice a CaptureMouse(), not accepted by wxMSW
*/
bool m_MouseCapturedLost;
std::unique_ptr<PROF_COUNTER> m_PaintEventCounter;
protected:
virtual void onPaint( wxPaintEvent& WXUNUSED( aEvent ) );
void onSize( wxSizeEvent& aEvent );
void onEnter( wxMouseEvent& aEvent );
void onLostFocus( wxFocusEvent& aEvent );
void onIdle( wxIdleEvent& aEvent );
void onRefreshTimer( wxTimerEvent& aEvent );
void onShowTimer( wxTimerEvent& aEvent );
wxWindow* m_parent; ///< Pointer to the parent window
EDA_DRAW_FRAME* m_edaFrame; ///< Parent EDA_DRAW_FRAME (if available)
wxLongLong m_lastRepaintStart; ///< Timestamp of the last repaint start
wxLongLong m_lastRepaintEnd; ///< Timestamp of the last repaint end
wxTimer m_refreshTimer; ///< Timer to prevent too-frequent refreshing
std::mutex m_refreshMutex; ///< Blocks multiple calls to the draw
/// True if GAL is currently redrawing the view
bool m_drawing;
/// Flag that determines if VIEW may use GAL for redrawing the screen.
bool m_drawingEnabled;
/// True when canvas needs to be refreshed from idle handler
bool m_needIdleRefresh;
/// Timer used to execute OnShow() when the window finally appears on the screen.
wxTimer m_onShowTimer;
/// Interface for drawing objects on a 2D-surface
KIGFX::GAL* m_gal;
/// Stores view settings (scale, center, etc.) and items to be drawn
KIGFX::VIEW* m_view;
/// Contains information about how to draw items using GAL
std::unique_ptr<KIGFX::PAINTER> m_painter;
/// Control for VIEW (moving, zooming, etc.)
KIGFX::WX_VIEW_CONTROLS* m_viewControls;
/// Currently used GAL
GAL_TYPE m_backend;
KIGFX::GAL_DISPLAY_OPTIONS& m_options;
/// Processes and forwards events to tools
TOOL_DISPATCHER* m_eventDispatcher;
/// Flag to indicate that focus should be regained on the next mouse event. It is a workaround
/// for cases when the panel loses keyboard focus, so it does not react to hotkeys anymore.
bool m_lostFocus;
/// Flag to indicate whether the panel should take focus at certain times (when moused over,
/// and on various mouse/key events)
bool m_stealsFocus;
wxWindow* m_statusPopup;
/// Optional overlay for drawing transient debug objects
std::shared_ptr<KIGFX::VIEW_OVERLAY> m_debugOverlay;
};
#endif