70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
|
|
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
/**
|
|
* @file triangle_2d.h
|
|
*/
|
|
|
|
#ifndef _TRIANGLE_2D_H_
|
|
#define _TRIANGLE_2D_H_
|
|
|
|
#include "object_2d.h"
|
|
#include "../accelerators/container_2d.h"
|
|
#include <geometry/shape_line_chain.h>
|
|
#include <geometry/shape_poly_set.h>
|
|
#include <clipper.hpp>
|
|
|
|
class TRIANGLE_2D : public OBJECT_2D
|
|
{
|
|
public:
|
|
TRIANGLE_2D( const SFVEC2F& aV1, const SFVEC2F& aV2, const SFVEC2F& aV3,
|
|
const BOARD_ITEM& aBoardItem );
|
|
|
|
const SFVEC2F& GetP1() const { return p1; }
|
|
const SFVEC2F& GetP2() const { return p2; }
|
|
const SFVEC2F& GetP3() const { return p3; }
|
|
|
|
bool Overlaps( const BBOX_2D& aBBox ) const override;
|
|
bool Intersects( const BBOX_2D& aBBox ) const override;
|
|
bool Intersect( const RAYSEG2D& aSegRay, float* aOutT, SFVEC2F* aNormalOut ) const override;
|
|
INTERSECTION_RESULT IsBBoxInside( const BBOX_2D& aBBox ) const override;
|
|
bool IsPointInside( const SFVEC2F& aPoint ) const override;
|
|
|
|
private:
|
|
SFVEC2F p1;
|
|
SFVEC2F p2;
|
|
SFVEC2F p3;
|
|
|
|
float m_inv_denominator;
|
|
float m_p2y_minus_p3y;
|
|
float m_p3x_minus_p2x;
|
|
float m_p3y_minus_p1y;
|
|
float m_p1x_minus_p3x;
|
|
};
|
|
|
|
|
|
void ConvertPolygonToTriangles( const SHAPE_POLY_SET& aPolyList, CONTAINER_2D_BASE& aDstContainer,
|
|
float aBiuTo3dUnitsScale, const BOARD_ITEM& aBoardItem );
|
|
#endif // _TRIANGLE_2D_H_
|