kicad/eeschema/sch_shape.cpp

701 lines
20 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2004-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sch_draw_panel.h>
#include <macros.h>
#include <plotters/plotter.h>
#include <base_units.h>
#include <widgets/msgpanel.h>
#include <bitmaps.h>
#include <eda_draw_frame.h>
#include <gr_basic.h>
#include <schematic.h>
#include <sch_shape.h>
SCH_SHAPE::SCH_SHAPE( SHAPE_T aShape, SCH_LAYER_ID aLayer, int aLineWidth, FILL_T aFillType,
KICAD_T aType ) :
SCH_ITEM( nullptr, aType ),
EDA_SHAPE( aShape, aLineWidth, aFillType )
{
SetLayer( aLayer );
}
EDA_ITEM* SCH_SHAPE::Clone() const
{
return new SCH_SHAPE( *this );
}
void SCH_SHAPE::SwapData( SCH_ITEM* aItem )
{
SCH_ITEM::SwapFlags( aItem );
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( aItem );
EDA_SHAPE::SwapShape( shape );
std::swap( m_layer, shape->m_layer );
}
void SCH_SHAPE::SetStroke( const STROKE_PARAMS& aStroke )
{
m_stroke = aStroke;
}
void SCH_SHAPE::Move( const VECTOR2I& aOffset )
{
move( aOffset );
}
void SCH_SHAPE::Normalize()
{
if( GetShape() == SHAPE_T::RECTANGLE )
{
VECTOR2I size = GetEnd() - GetPosition();
if( size.y < 0 )
{
SetStartY( GetStartY() + size.y );
SetEndY( GetStartY() - size.y );
}
if( size.x < 0 )
{
SetStartX( GetStartX() + size.x );
SetEndX( GetStartX() - size.x );
}
}
}
void SCH_SHAPE::MirrorHorizontally( int aCenter )
{
flip( VECTOR2I( aCenter, 0 ), true );
}
void SCH_SHAPE::MirrorVertically( int aCenter )
{
flip( VECTOR2I( 0, aCenter ), false );
}
void SCH_SHAPE::Rotate( const VECTOR2I& aCenter, bool aRotateCCW )
{
rotate( aCenter, aRotateCCW ? ANGLE_90 : ANGLE_270 );
}
bool SCH_SHAPE::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
{
return hitTest( aPosition, aAccuracy );
}
bool SCH_SHAPE::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
{
if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
return false;
return hitTest( aRect, aContained, aAccuracy );
}
void SCH_SHAPE::Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed )
{
if( IsPrivate() )
return;
SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter );
int pen_size = GetEffectivePenWidth( renderSettings );
static std::vector<VECTOR2I> ptList;
if( GetShape() == SHAPE_T::POLY )
{
ptList.clear();
for( const VECTOR2I& pt : m_poly.Outline( 0 ).CPoints() )
ptList.push_back( renderSettings->TransformCoordinate( pt ) + aOffset );
}
else if( GetShape() == SHAPE_T::BEZIER )
{
ptList.clear();
for( const VECTOR2I& pt : m_bezierPoints )
ptList.push_back( renderSettings->TransformCoordinate( pt ) + aOffset );
}
COLOR4D color = GetStroke().GetColor();
COLOR4D bg = renderSettings->GetBackgroundColor();
LINE_STYLE lineStyle = GetStroke().GetLineStyle();
FILL_T fill = m_fill;
if( aBackground )
{
if( !aPlotter->GetColorMode() )
return;
switch( m_fill )
{
case FILL_T::FILLED_SHAPE:
return;
case FILL_T::FILLED_WITH_COLOR:
color = GetFillColor();
break;
case FILL_T::FILLED_WITH_BG_BODYCOLOR:
color = renderSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND );
break;
default:
return;
}
pen_size = 0;
lineStyle = LINE_STYLE::SOLID;
}
else /* if( aForeground ) */
{
if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED )
color = renderSettings->GetLayerColor( m_layer );
if( lineStyle == LINE_STYLE::DEFAULT )
lineStyle = LINE_STYLE::SOLID;
if( m_fill == FILL_T::FILLED_SHAPE )
fill = m_fill;
else
fill = FILL_T::NO_FILL;
pen_size = GetEffectivePenWidth( renderSettings );
}
if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
aPlotter->SetColor( color );
aPlotter->SetCurrentLineWidth( pen_size );
aPlotter->SetDash( pen_size, lineStyle );
VECTOR2I start = renderSettings->TransformCoordinate( m_start ) + aOffset;
VECTOR2I end = renderSettings->TransformCoordinate( m_end ) + aOffset;
VECTOR2I mid, center;
switch( GetShape() )
{
case SHAPE_T::ARC:
mid = renderSettings->TransformCoordinate( GetArcMid() ) + aOffset;
aPlotter->Arc( start, mid, end, fill, pen_size );
break;
case SHAPE_T::CIRCLE:
center = renderSettings->TransformCoordinate( getCenter() ) + aOffset;
aPlotter->Circle( center, GetRadius() * 2, fill, pen_size );
break;
case SHAPE_T::RECTANGLE:
aPlotter->Rect( start, end, fill, pen_size );
break;
case SHAPE_T::POLY:
case SHAPE_T::BEZIER:
aPlotter->PlotPoly( ptList, fill, pen_size );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
aPlotter->SetDash( pen_size, LINE_STYLE::SOLID );
}
int SCH_SHAPE::GetEffectiveWidth() const
{
if( GetPenWidth() > 0 )
return GetPenWidth();
// Historically 0 meant "default width" and negative numbers meant "don't stroke".
if( GetPenWidth() < 0 )
return 0;
SCHEMATIC* schematic = Schematic();
if( schematic )
return schematic->Settings().m_DefaultLineWidth;
return schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS );
}
const BOX2I SCH_SHAPE::GetBoundingBox() const
{
return getBoundingBox();
}
void SCH_SHAPE::PrintBackground( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aDimmed )
{
if( IsPrivate() )
return;
wxDC* DC = aSettings->GetPrintDC();
COLOR4D color;
static std::vector<VECTOR2I> ptList;
if( GetShape() == SHAPE_T::POLY )
{
ptList.clear();
for( const VECTOR2I& pt : m_poly.Outline( 0 ).CPoints() )
ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset );
}
else if( GetShape() == SHAPE_T::BEZIER )
{
ptList.clear();
for( const VECTOR2I& pt : m_bezierPoints )
ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset );
}
if( GetFillMode() == FILL_T::FILLED_WITH_COLOR )
{
if( GetFillColor() == COLOR4D::UNSPECIFIED )
color = aSettings->GetLayerColor( LAYER_NOTES );
else
color = GetFillColor();
switch( GetShape() )
{
case SHAPE_T::ARC:
GRFilledArc( DC, GetEnd(), GetStart(), getCenter(), 0, color, color );
break;
case SHAPE_T::CIRCLE:
GRFilledCircle( DC, GetStart(), GetRadius(), 0, color, color );
break;
case SHAPE_T::RECTANGLE:
GRFilledRect( DC, GetStart(), GetEnd(), 0, color, color );
break;
case SHAPE_T::POLY:
GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, color, color );
break;
case SHAPE_T::BEZIER:
GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, color, color );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
}
void SCH_SHAPE::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed )
{
if( IsPrivate() )
return;
int penWidth = GetEffectivePenWidth( aSettings );
wxDC* DC = aSettings->GetPrintDC();
COLOR4D color = GetStroke().GetColor();
COLOR4D bg = aSettings->GetBackgroundColor();
if( color == COLOR4D::UNSPECIFIED )
color = aSettings->GetLayerColor( LAYER_NOTES );
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
static std::vector<VECTOR2I> ptList;
if( GetShape() == SHAPE_T::POLY )
{
ptList.clear();
for( const VECTOR2I& pt : m_poly.Outline( 0 ).CPoints() )
ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset );
}
else if( GetShape() == SHAPE_T::BEZIER )
{
ptList.clear();
for( const VECTOR2I& pt : m_bezierPoints )
ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset );
}
VECTOR2I start = GetStart();
VECTOR2I end = GetEnd();
VECTOR2I center = ( GetShape() == SHAPE_T::ARC ) ? getCenter() : VECTOR2I( 0, 0 );
if( aSettings->m_Transform != TRANSFORM() || aOffset != VECTOR2I() )
{
start = aSettings->TransformCoordinate( start ) + aOffset;
end = aSettings->TransformCoordinate( end ) + aOffset;
if( GetShape() == SHAPE_T::ARC )
{
center = aSettings->TransformCoordinate( center ) + aOffset;
EDA_ANGLE t1, t2;
CalcArcAngles( t1, t2 );
// N.B. The order of evaluation is critical here as MapAngles will modify t1, t2
// and the Normalize routine depends on these modifications for the correct output
bool transformed = aSettings->m_Transform.MapAngles( &t1, &t2 );
EDA_ANGLE arc_angle = ( t1 - t2 ).Normalize180();
bool transformed2 = ( arc_angle > ANGLE_0 ) && ( arc_angle < ANGLE_180 );
if( transformed == transformed2 )
std::swap( start, end );
}
}
COLOR4D fillColor = COLOR4D::UNSPECIFIED;
if( GetFillMode() == FILL_T::FILLED_SHAPE )
fillColor = color;
else if( GetFillMode() == FILL_T::FILLED_WITH_COLOR )
fillColor = GetFillColor();
else if( GetFillMode() == FILL_T::FILLED_WITH_BG_BODYCOLOR )
fillColor = aSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND );
if( fillColor != COLOR4D::UNSPECIFIED && !aForceNoFill )
{
if( aDimmed )
{
fillColor.Desaturate( );
fillColor = fillColor.Mix( bg, 0.5f );
}
switch( GetShape() )
{
case SHAPE_T::ARC:
GRFilledArc( DC, end, start, center, 0, fillColor, fillColor );
break;
case SHAPE_T::CIRCLE:
GRFilledCircle( DC, start, GetRadius(), 0, fillColor, fillColor );
break;
case SHAPE_T::RECTANGLE:
GRFilledRect( DC, start, end, 0, fillColor, fillColor );
break;
case SHAPE_T::POLY:
GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, fillColor, fillColor );
break;
case SHAPE_T::BEZIER:
GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, fillColor, fillColor );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
penWidth = std::max( penWidth, aSettings->GetMinPenWidth() );
if( penWidth > 0 )
{
if( GetEffectiveLineStyle() == LINE_STYLE::SOLID )
{
switch( GetShape() )
{
case SHAPE_T::ARC:
GRArc( DC, end, start, center, penWidth, color );
break;
case SHAPE_T::CIRCLE:
GRCircle( DC, start, GetRadius(), penWidth, color );
break;
case SHAPE_T::RECTANGLE:
GRRect( DC, start, end, penWidth, color );
break;
case SHAPE_T::POLY:
GRPoly( DC, (int) ptList.size(), ptList.data(), false, penWidth, color, color );
break;
case SHAPE_T::BEZIER:
GRPoly( DC, (int) ptList.size(), ptList.data(), false, penWidth, color, color );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
else
{
std::vector<SHAPE*> shapes = MakeEffectiveShapes( true );
for( SHAPE* shape : shapes )
{
STROKE_PARAMS::Stroke( shape, GetEffectiveLineStyle(), penWidth, aSettings,
[&]( const VECTOR2I& a, const VECTOR2I& b )
{
VECTOR2I ptA = aSettings->TransformCoordinate( a ) + aOffset;
VECTOR2I ptB = aSettings->TransformCoordinate( b ) + aOffset;
GRLine( DC, ptA.x, ptA.y, ptB.x, ptB.y, penWidth, color );
} );
}
for( SHAPE* shape : shapes )
delete shape;
}
}
}
void SCH_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
if( m_layer == LAYER_DEVICE )
getSymbolEditorMsgPanelInfo( aFrame, aList );
else
SCH_ITEM::GetMsgPanelInfo( aFrame, aList );
ShapeGetMsgPanelInfo( aFrame, aList );
}
wxString SCH_SHAPE::GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const
{
switch( GetShape() )
{
case SHAPE_T::ARC:
return wxString::Format( _( "Arc, radius %s" ),
aUnitsProvider->MessageTextFromValue( GetRadius() ) );
case SHAPE_T::CIRCLE:
return wxString::Format( _( "Circle, radius %s" ),
aUnitsProvider->MessageTextFromValue( GetRadius() ) );
case SHAPE_T::RECTANGLE:
return wxString::Format( _( "Rectangle, width %s height %s" ),
aUnitsProvider->MessageTextFromValue( std::abs( m_start.x - m_end.x ) ),
aUnitsProvider->MessageTextFromValue( std::abs( m_start.y - m_end.y ) ) );
case SHAPE_T::POLY:
return wxString::Format( _( "Polyline, %d points" ),
int( m_poly.Outline( 0 ).GetPointCount() ) );
case SHAPE_T::BEZIER:
return wxString::Format( _( "Bezier Curve, %d points" ),
int( m_bezierPoints.size() ) );
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
return wxEmptyString;
}
}
BITMAPS SCH_SHAPE::GetMenuImage() const
{
switch( GetShape() )
{
case SHAPE_T::SEGMENT: return BITMAPS::add_line;
case SHAPE_T::ARC: return BITMAPS::add_arc;
case SHAPE_T::CIRCLE: return BITMAPS::add_circle;
case SHAPE_T::RECTANGLE: return BITMAPS::add_rectangle;
case SHAPE_T::POLY: return BITMAPS::add_graphical_segments;
case SHAPE_T::BEZIER: return BITMAPS::add_bezier;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
return BITMAPS::question_mark;
}
}
void SCH_SHAPE::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 3;
aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : m_layer;
if( m_layer == LAYER_PRIVATE_NOTES )
aLayers[1] = LAYER_NOTES_BACKGROUND;
else if( m_layer == LAYER_DEVICE )
aLayers[1] = LAYER_DEVICE_BACKGROUND;
else
aLayers[1] = LAYER_NOTES_BACKGROUND;
aLayers[2] = LAYER_SELECTION_SHADOWS;
}
void SCH_SHAPE::AddPoint( const VECTOR2I& aPosition )
{
if( GetShape() == SHAPE_T::POLY )
{
if( m_poly.IsEmpty() )
m_poly.NewOutline();
m_poly.Outline( 0 ).Append( aPosition, true );
}
else
{
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
bool SCH_SHAPE::operator==( const SCH_ITEM& aOther ) const
{
if( aOther.Type() != Type() )
return false;
const SCH_SHAPE& other = static_cast<const SCH_SHAPE&>( aOther );
return SCH_ITEM::operator==( aOther ) && EDA_SHAPE::operator==( other );
}
double SCH_SHAPE::Similarity( const SCH_ITEM& aOther ) const
{
if( m_Uuid == aOther.m_Uuid )
return 1.0;
if( aOther.Type() != Type() )
return 0.0;
const SCH_SHAPE& other = static_cast<const SCH_SHAPE&>( aOther );
double similarity = SimilarityBase( other );
similarity *= EDA_SHAPE::Similarity( other );
return similarity;
}
int SCH_SHAPE::compare( const SCH_ITEM& aOther, int aCompareFlags ) const
{
int retv = SCH_ITEM::compare( aOther, aCompareFlags );
if( retv )
return retv;
return EDA_SHAPE::Compare( &static_cast<const SCH_SHAPE&>( aOther ) );
}
static struct SCH_SHAPE_DESC
{
SCH_SHAPE_DESC()
{
ENUM_MAP<FILL_T>& fillEnum = ENUM_MAP<FILL_T>::Instance();
if( fillEnum.Choices().GetCount() == 0 )
{
fillEnum.Map( FILL_T::NO_FILL, _HKI( "None" ) )
.Map( FILL_T::FILLED_SHAPE, _HKI( "Body outline color" ) )
.Map( FILL_T::FILLED_WITH_BG_BODYCOLOR, _HKI( "Body background color" ) )
.Map( FILL_T::FILLED_WITH_COLOR, _HKI( "Fill color" ) );
}
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
REGISTER_TYPE( SCH_SHAPE );
propMgr.AddTypeCast( new TYPE_CAST<SCH_SHAPE, SCH_ITEM> );
propMgr.AddTypeCast( new TYPE_CAST<SCH_SHAPE, EDA_SHAPE> );
propMgr.InheritsAfter( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( SCH_ITEM ) );
propMgr.InheritsAfter( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( EDA_SHAPE ) );
// Only polygons have meaningful Position properties.
// On other shapes, these are duplicates of the Start properties.
auto isPolygon =
[]( INSPECTABLE* aItem ) -> bool
{
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( aItem ) )
return shape->GetShape() == SHAPE_T::POLY;
return false;
};
auto isSymbolItem =
[]( INSPECTABLE* aItem ) -> bool
{
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( aItem ) )
return shape->GetLayer() == LAYER_DEVICE;
return false;
};
auto isSchematicItem =
[]( INSPECTABLE* aItem ) -> bool
{
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( aItem ) )
return shape->GetLayer() != LAYER_DEVICE;
return false;
};
propMgr.OverrideAvailability( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( SCH_ITEM ),
_HKI( "Position X" ), isPolygon );
propMgr.OverrideAvailability( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( SCH_ITEM ),
_HKI( "Position Y" ), isPolygon );
propMgr.OverrideAvailability( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( EDA_SHAPE ),
_HKI( "Filled" ), isSchematicItem );
void ( SCH_SHAPE::*fillModeSetter )( FILL_T ) = &SCH_SHAPE::SetFillMode;
FILL_T ( SCH_SHAPE::*fillModeGetter )() const = &SCH_SHAPE::GetFillMode;
propMgr.AddProperty( new PROPERTY_ENUM<SCH_SHAPE, FILL_T>( _HKI( "Fill" ),
fillModeSetter, fillModeGetter ),
_HKI( "Shape Properties" ) )
.SetAvailableFunc( isSymbolItem );
}
} _SCH_SHAPE_DESC;
ENUM_TO_WXANY( FILL_T );