371 lines
12 KiB
C++
371 lines
12 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FOOTPRINT_EDIT_FRAME_H
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#define FOOTPRINT_EDIT_FRAME_H
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#include <pcb_base_frame.h>
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#include <pcb_base_edit_frame.h>
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#include <io_mgr.h>
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#include <config_params.h>
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#include <fp_tree_synchronizing_adapter.h>
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class PCB_LAYER_BOX_SELECTOR;
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class FP_LIB_TABLE;
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class FOOTPRINT_TREE_PANE;
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class SYMBOL_LIBRARY_MANAGER;
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class FOOTPRINT_EDITOR_SETTINGS;
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class EDA_LIST_DIALOG;
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namespace PCB { struct IFACE; } // A KIFACE coded in pcbnew.cpp
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class FOOTPRINT_EDIT_FRAME : public PCB_BASE_EDIT_FRAME
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{
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public:
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~FOOTPRINT_EDIT_FRAME();
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/**
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* @return the frame name used when creating the frame used to get a reference to this
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* frame, if exists
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*/
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static const wxChar* GetFootprintEditorFrameName();
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///< @copydoc PCB_BASE_FRAME::GetModel()
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BOARD_ITEM_CONTAINER* GetModel() const override;
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SELECTION& GetCurrentSelection() override;
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/**
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* Get if any footprints or libraries have been modified but not saved.
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*
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* @return true if the any changes have not been saved
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*/
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bool IsContentModified() const override;
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bool IsCurrentFPFromBoard() const;
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bool CanCloseFPFromBoard( bool doClose );
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FOOTPRINT_EDITOR_SETTINGS* GetSettings();
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/**
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* Return the angle used for rotate operations.
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*/
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EDA_ANGLE GetRotationAngle() const override;
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APP_SETTINGS_BASE* config() const override;
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BOARD_DESIGN_SETTINGS& GetDesignSettings() const override;
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const PCB_PLOT_PARAMS& GetPlotSettings() const override;
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void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings ) override;
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MAGNETIC_SETTINGS* GetMagneticItemsSettings() override;
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void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
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void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
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COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override;
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const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override;
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bool canCloseWindow( wxCloseEvent& Event ) override;
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void doCloseWindow() override;
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void CloseFootprintEditor( wxCommandEvent& Event );
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void OnExitKiCad( wxCommandEvent& aEvent );
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/**
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* Switch the currently used canvas (Cairo / OpenGL).
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*
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* It also reinitializes the layer manager that slightly changes with canvases.
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*/
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void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
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/**
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* Update the layer manager and other widgets from the board setup (layer and items
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* visibility, colors ...).
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*/
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void UpdateUserInterface();
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/**
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* Refresh the library tree and redraw the window
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*/
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void HardRedraw() override;
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/**
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* Create the main horizontal toolbar for the footprint editor.
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*/
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void ReCreateHToolbar() override;
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void ReCreateVToolbar() override;
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void ReCreateOptToolbar() override;
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void UpdateToolbarControlSizes() override;
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/**
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* Re create the layer Box by clearing the old list, and building a new one from the new
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* layers names and layer colors..
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*
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* @param aForceResizeToolbar true to resize the parent toolbar or false if not needed
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* (mainly in parent toolbar creation or when the layers names
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* are not modified).
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*/
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void ReCreateLayerBox( bool aForceResizeToolbar = true );
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void OnUpdateLayerSelectBox( wxUpdateUIEvent& aEvent );
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void SelectLayer( wxCommandEvent& event );
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// The Tool Framework initialization, for GAL mode
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void setupTools();
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void OnSaveFootprintAsPng( wxCommandEvent& event );
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bool IsSearchTreeShown() const;
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void ToggleSearchTree();
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void ToggleLayersManager();
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/**
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* Save a library to a new name and/or library type.
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*
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* @see #PLUGIN::FootprintSave and #PLUGIN::FootprintLibCreate
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*
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* @note Saving as a new library type requires the plug-in to support saving libraries
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*/
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bool SaveLibraryAs( const wxString& aLibraryPath );
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void OnUpdateLoadFootprintFromBoard( wxUpdateUIEvent& aEvent );
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void OnUpdateSaveFootprintToBoard( wxUpdateUIEvent& aEvent );
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///< @copydoc PCB_BASE_EDIT_FRAME::OnEditItemRequest()
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void OnEditItemRequest( BOARD_ITEM* aItem ) override;
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/**
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* Called from the main toolbar to load a footprint from board mainly to edit it.
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*/
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void OnLoadFootprintFromBoard( wxCommandEvent& event );
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void OnSaveFootprintToBoard( wxCommandEvent& event );
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void LoadFootprintFromLibrary( LIB_ID aFPID );
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/**
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* Return the adapter object that provides the stored data.
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*/
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wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER>& GetLibTreeAdapter() { return m_adapter; }
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/**
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* Save in an existing library a given footprint.
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*
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* @param aFootprint = the given footprint
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* @return : true if OK, false if abort
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*/
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bool SaveFootprint( FOOTPRINT* aFootprint );
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bool DuplicateFootprint( FOOTPRINT* aFootprint );
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bool SaveFootprintAs( FOOTPRINT* aFootprint );
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bool SaveFootprintToBoard( bool aAddNew );
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bool SaveFootprintInLibrary( FOOTPRINT* aFootprint, const wxString& aLibraryName );
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bool RevertFootprint();
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/**
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* Must be called after a footprint change in order to set the "modify" flag of the
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* current screen and prepare, if needed the refresh of the 3D frame showing the footprint.
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*
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* Do not forget to call the basic OnModify function to update auxiliary info.
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*/
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void OnModify() override;
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/**
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* Delete all and reinitialize the current board.
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*
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* @param aQuery = true to prompt user for confirmation, false to initialize silently
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*/
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bool Clear_Pcb( bool aQuery );
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/// Return the LIB_ID of the part or library selected in the footprint tree.
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LIB_ID GetTreeFPID() const;
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LIB_TREE_NODE* GetCurrentTreeNode() const;
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/// Return the LIB_ID of the part being edited.
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LIB_ID GetLoadedFPID() const;
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/// Return the LIB_ID of the part selected in the footprint tree, or the loaded part if
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/// there is no selection in the tree.
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LIB_ID GetTargetFPID() const;
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void ClearModify();
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/**
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* Create a file containing only one footprint.
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*/
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void ExportFootprint( FOOTPRINT* aFootprint );
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/**
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* Read a file containing only one footprint.
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*
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* The import function can also read gpcb footprint file, in Newlib format.
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* (One footprint per file, Newlib files have no special ext.)
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*/
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FOOTPRINT* ImportFootprint( const wxString& aName = wxT( "" ) );
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/**
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* Load a footprint from the main board into the Footprint Editor.
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*
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* @param aFootprint = the footprint to load. If NULL, the user will be asked for a
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* footprint reference.
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* @return true if a footprint is loaded.
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*/
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bool LoadFootprintFromBoard( FOOTPRINT* aFootprint );
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/**
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* Display the list of footprints currently existing on the BOARD.
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*
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* @return the selected footprint or nullptr
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*/
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FOOTPRINT* SelectFootprintFromBoard( BOARD* aPcb );
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/**
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* Delete the given footprint from its library.
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*/
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bool DeleteFootprintFromLibrary( const LIB_ID& aFPID, bool aConfirm );
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/**
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* @return the color of the grid
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*/
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COLOR4D GetGridColor() override;
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///< @copydoc PCB_BASE_FRAME::SetActiveLayer()
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void SetActiveLayer( PCB_LAYER_ID aLayer ) override;
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void OnDisplayOptionsChanged() override;
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///< @copydoc EDA_DRAW_FRAME::UseGalCanvas()
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void ActivateGalCanvas() override;
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/**
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* Load a KiCad board (.kicad_pcb) from \a aFileName.
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*
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* @param aFileSet is the BOARD file to load, a vector of one element.
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* @param aCtl is the KICTL_ bits, one to indicate that an append of the board file
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* \a aFileName to the currently loaded file is desired. @see #KIWAY_PLAYER
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* for bit defines.
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* @return false if file load fails, otherwise true.
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*/
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bool OpenProjectFiles( const std::vector<wxString>& aFileSet, int aCtl = 0 ) override;
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/**
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* Override from PCB_BASE_EDIT_FRAME which adds a footprint to the editor's dummy board,
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* NOT to the user's PCB.
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*/
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void AddFootprintToBoard( FOOTPRINT* aFootprint ) override;
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/**
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* Update visible items after a language change.
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*/
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void ShowChangedLanguage() override;
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/**
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* Called after the preferences dialog is run.
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*/
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void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
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/**
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* Synchronize the footprint library tree to the current state of the footprint library
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* table.
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*/
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void SyncLibraryTree( bool aProgress );
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/**
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* Filter, sort, and redisplay the library tree. Does NOT synchronize it with libraries
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* in disk.
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*/
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void RegenerateLibraryTree();
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/**
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* Redisplay the library tree. Used after changing modified states, descriptions, etc.
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*/
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void RefreshLibraryTree();
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/**
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* Update a single node in the library tree.
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*/
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void UpdateLibraryTree( const wxDataViewItem& treeItem, FOOTPRINT* aFootprint );
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///< Reload displayed items and sets view.
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void UpdateView();
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void UpdateTitle();
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void FocusOnLibID( const LIB_ID& aLibID );
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void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
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DECLARE_EVENT_TABLE()
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protected:
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/// protected so only friend PCB::IFACE::CreateWindow() can act as sole factory.
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FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
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EDA_LIST_DIALOG* buildSaveAsDialog( const wxString& aFootprintName,
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const wxString& aLibraryPreselect );
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/**
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* Make sure the footprint info list is loaded (with a progress dialog) and then initialize
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* the footprint library tree.
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*/
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void initLibraryTree();
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void restoreLastFootprint();
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void retainLastFootprint();
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/**
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* @brief (Re)Create the menubar for the Footprint Editor frame
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*/
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void doReCreateMenuBar() override;
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/**
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* Run the Footprint Properties dialog and handle changes made in it.
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*/
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void editFootprintProperties( FOOTPRINT* aFootprint );
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void setupUIConditions() override;
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void centerItemIdleHandler( wxIdleEvent& aEvent );
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protected:
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PCB_LAYER_BOX_SELECTOR* m_selLayerBox; // a combo box to display and select active layer
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FOOTPRINT_EDITOR_SETTINGS* m_editorSettings;
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private:
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friend struct PCB::IFACE;
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FOOTPRINT_TREE_PANE* m_treePane;
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LIB_ID m_centerItemOnIdle;
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wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER> m_adapter;
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bool m_show_layer_manager_tools;
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std::unique_ptr<FOOTPRINT> m_originalFootprintCopy;
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wxString m_footprintNameWhenLoaded;
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std::map<KIID, KIID> m_boardFootprintUuids;
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};
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#endif // FOOTPRINT_EDIT_FRAME_H
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