839 lines
24 KiB
C++
839 lines
24 KiB
C++
/**
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* @file graphpcb.cpp
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* @brief PCB editor autorouting and "graphics" routines.
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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*
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* Copyright (C) 1992-2012 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <common.h>
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#include <macros.h>
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#include <trigo.h>
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#include <pcbcommon.h>
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#include <class_board.h>
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#include <class_track.h>
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#include <pcbnew.h>
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#include <autorout.h>
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#include <cell.h>
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void TracePcbLine( int x0, int y0, int x1, int y1, int layer, int color );
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void TraceArc( int ux0, int uy0,
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int ux1, int uy1,
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int ArcAngle,
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int lg, int layer, int color,
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int op_logic );
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static void DrawSegmentQcq( int ux0, int uy0,
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int ux1, int uy1,
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int lg, int layer, int color,
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int op_logic );
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static void TraceFilledCircle( int cx, int cy, int radius,
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int aLayerMask,
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int color,
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int op_logic );
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static void TraceCircle( int ux0, int uy0, int ux1, int uy1, int lg, int layer,
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int color, int op_logic );
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// Macro call to update cell.
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#define OP_CELL( layer, dy, dx ) \
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{ \
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if( layer < 0 ) \
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{ \
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RoutingMatrix.WriteCell( dy, dx, BOTTOM, color ); \
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if( RoutingMatrix.m_RoutingLayersCount > 1 ) \
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RoutingMatrix.WriteCell( dy, dx, TOP, color ); \
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} \
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else \
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{ \
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if( layer == Route_Layer_BOTTOM ) \
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RoutingMatrix.WriteCell( dy, dx, BOTTOM, color ); \
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if( RoutingMatrix.m_RoutingLayersCount > 1 ) \
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if( layer == Route_Layer_TOP ) \
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RoutingMatrix.WriteCell( dy, dx, TOP, color ); \
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} \
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}
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void PlacePad( D_PAD* aPad, int color, int marge, int op_logic )
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{
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int dx, dy;
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wxPoint shape_pos = aPad->ReturnShapePos();
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dx = aPad->GetSize().x / 2;
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dx += marge;
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if( aPad->GetShape() == PAD_CIRCLE )
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{
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TraceFilledCircle( shape_pos.x, shape_pos.y, dx,
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aPad->GetLayerMask(), color, op_logic );
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return;
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}
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dy = aPad->GetSize().y / 2;
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dy += marge;
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if( aPad->GetShape() == PAD_TRAPEZOID )
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{
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dx += abs( aPad->GetDelta().y ) / 2;
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dy += abs( aPad->GetDelta().x ) / 2;
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}
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// The pad is a rectangle ( horizontal or vertical )
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if( int( aPad->GetOrientation() ) % 900 == 0 )
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{
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// Orientation turned 90 deg.
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if( aPad->GetOrientation() == 900 || aPad->GetOrientation() == 2700 )
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{
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EXCHG( dx, dy );
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}
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TraceFilledRectangle( shape_pos.x - dx, shape_pos.y - dy,
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shape_pos.x + dx, shape_pos.y + dy,
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aPad->GetLayerMask(), color, op_logic );
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}
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else
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{
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TraceFilledRectangle( shape_pos.x - dx, shape_pos.y - dy,
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shape_pos.x + dx, shape_pos.y + dy,
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(int) aPad->GetOrientation(),
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aPad->GetLayerMask(), color, op_logic );
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}
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}
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/* Set to color the cells included in the circle
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* Parameters:
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* center: cx, cy.
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* radius: a value add to the radius or half the score pad
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* aLayerMask: layer occupied
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* color: mask write in cells
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* op_logic: type of writing in the cell (WRITE, OR)
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*/
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void TraceFilledCircle( int cx, int cy, int radius,
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int aLayerMask,
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int color,
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int op_logic )
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{
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int row, col;
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int ux0, uy0, ux1, uy1;
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int row_max, col_max, row_min, col_min;
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int trace = 0;
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double fdistmin, fdistx, fdisty;
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int tstwrite = 0;
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int distmin;
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if( aLayerMask & GetLayerMask( Route_Layer_BOTTOM ) )
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trace = 1; // Trace on BOTTOM
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if( aLayerMask & GetLayerMask( Route_Layer_TOP ) )
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if( RoutingMatrix.m_RoutingLayersCount > 1 )
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trace |= 2; // Trace on TOP
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if( trace == 0 )
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return;
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RoutingMatrix.SetCellOperation( op_logic );
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cx -= RoutingMatrix.GetBrdCoordOrigin().x;
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cy -= RoutingMatrix.GetBrdCoordOrigin().y;
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distmin = radius;
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// Calculate the bounding rectangle of the circle.
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ux0 = cx - radius;
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uy0 = cy - radius;
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ux1 = cx + radius;
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uy1 = cy + radius;
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// Calculate limit coordinates of cells belonging to the rectangle.
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row_max = uy1 / RoutingMatrix.m_GridRouting;
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col_max = ux1 / RoutingMatrix.m_GridRouting;
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row_min = uy0 / RoutingMatrix.m_GridRouting; // if (uy0 > row_min*Board.m_GridRouting) row_min++;
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col_min = ux0 / RoutingMatrix.m_GridRouting; // if (ux0 > col_min*Board.m_GridRouting) col_min++;
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if( row_min < 0 )
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row_min = 0;
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if( row_max >= (RoutingMatrix.m_Nrows - 1) )
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row_max = RoutingMatrix.m_Nrows - 1;
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if( col_min < 0 )
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col_min = 0;
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if( col_max >= (RoutingMatrix.m_Ncols - 1) )
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col_max = RoutingMatrix.m_Ncols - 1;
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// Calculate coordinate limits of cell belonging to the rectangle.
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if( row_min > row_max )
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row_max = row_min;
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if( col_min > col_max )
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col_max = col_min;
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fdistmin = (double) distmin * distmin;
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for( row = row_min; row <= row_max; row++ )
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{
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fdisty = (double) ( cy - ( row * RoutingMatrix.m_GridRouting ) );
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fdisty *= fdisty;
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for( col = col_min; col <= col_max; col++ )
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{
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fdistx = (double) ( cx - ( col * RoutingMatrix.m_GridRouting ) );
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fdistx *= fdistx;
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if( fdistmin <= ( fdistx + fdisty ) )
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continue;
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if( trace & 1 )
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RoutingMatrix.WriteCell( row, col, BOTTOM, color );
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if( trace & 2 )
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RoutingMatrix.WriteCell( row, col, TOP, color );
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tstwrite = 1;
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}
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}
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if( tstwrite )
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return;
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/* If no cell has been written, it affects the 4 neighboring diagonal
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* (Adverse event: pad off grid in the center of the 4 neighboring
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* diagonal) */
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distmin = RoutingMatrix.m_GridRouting / 2 + 1;
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fdistmin = ( (double) distmin * distmin ) * 2; // Distance to center point diagonally
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for( row = row_min; row <= row_max; row++ )
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{
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fdisty = (double) ( cy - ( row * RoutingMatrix.m_GridRouting ) );
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fdisty *= fdisty;
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for( col = col_min; col <= col_max; col++ )
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{
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fdistx = (double) ( cx - ( col * RoutingMatrix.m_GridRouting ) );
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fdistx *= fdistx;
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if( fdistmin <= ( fdistx + fdisty ) )
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continue;
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if( trace & 1 )
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RoutingMatrix.WriteCell( row, col, BOTTOM, color );
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if( trace & 2 )
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RoutingMatrix.WriteCell( row, col, TOP, color );
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}
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}
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}
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void TraceSegmentPcb( TRACK* pt_segm, int color, int marge, int op_logic )
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{
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int half_width;
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int ux0, uy0, ux1, uy1;
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half_width = ( pt_segm->m_Width / 2 ) + marge;
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// Calculate the bounding rectangle of the segment (if H, V or Via)
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ux0 = pt_segm->m_Start.x - RoutingMatrix.GetBrdCoordOrigin().x;
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uy0 = pt_segm->m_Start.y - RoutingMatrix.GetBrdCoordOrigin().y;
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ux1 = pt_segm->m_End.x - RoutingMatrix.GetBrdCoordOrigin().x;
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uy1 = pt_segm->m_End.y - RoutingMatrix.GetBrdCoordOrigin().y;
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// Test if VIA (filled circle was drawn)
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if( pt_segm->Type() == PCB_VIA_T )
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{
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int mask_layer = 0;
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if( pt_segm->IsOnLayer( Route_Layer_BOTTOM ) )
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mask_layer = 1 << Route_Layer_BOTTOM;
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if( pt_segm->IsOnLayer( Route_Layer_TOP ) )
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{
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if( mask_layer == 0 )
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mask_layer = 1 << Route_Layer_TOP;
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else
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mask_layer = -1;
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}
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if( color == VIA_IMPOSSIBLE )
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mask_layer = -1;
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if( mask_layer )
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TraceFilledCircle( pt_segm->m_Start.x, pt_segm->m_Start.y,
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half_width, mask_layer, color, op_logic );
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return;
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}
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int layer = pt_segm->GetLayer();
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if( color == VIA_IMPOSSIBLE )
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layer = -1;
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// The segment is here a straight line or a circle or an arc.:
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if( pt_segm->m_Shape == S_CIRCLE )
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{
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TraceCircle( ux0, uy0, ux1, uy1, half_width, layer, color, op_logic );
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return;
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}
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if( pt_segm->m_Shape == S_ARC )
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{
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TraceArc( ux0, uy0, ux1, uy1, pt_segm->m_Param, half_width, layer, color, op_logic );
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return;
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}
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// The segment is here a line segment.
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if( ( ux0 != ux1 ) && ( uy0 != uy1 ) ) // Segment tilts.
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{
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DrawSegmentQcq( ux0, uy0, ux1, uy1, half_width, layer, color, op_logic );
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return;
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}
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// The segment is horizontal or vertical.
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// F4EXB 051018-01
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DrawSegmentQcq( ux0, uy0, ux1, uy1, half_width, layer, color, op_logic );
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}
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/* Draws a line, if layer = -1 on all layers
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*/
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void TracePcbLine( int x0, int y0, int x1, int y1, int layer, int color, int op_logic )
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{
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int dx, dy, lim;
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int cumul, inc, il, delta;
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RoutingMatrix.SetCellOperation( op_logic );
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if( x0 == x1 ) // Vertical.
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{
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if( y1 < y0 )
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EXCHG( y0, y1 );
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dy = y0 / RoutingMatrix.m_GridRouting;
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lim = y1 / RoutingMatrix.m_GridRouting;
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dx = x0 / RoutingMatrix.m_GridRouting;
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// Clipping limits of board.
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if( ( dx < 0 ) || ( dx >= RoutingMatrix.m_Ncols ) )
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return;
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if( dy < 0 )
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dy = 0;
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if( lim >= RoutingMatrix.m_Nrows )
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lim = RoutingMatrix.m_Nrows - 1;
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for( ; dy <= lim; dy++ )
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{
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OP_CELL( layer, dy, dx );
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}
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return;
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}
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if( y0 == y1 ) // Horizontal
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{
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if( x1 < x0 )
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EXCHG( x0, x1 );
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dx = x0 / RoutingMatrix.m_GridRouting;
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lim = x1 / RoutingMatrix.m_GridRouting;
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dy = y0 / RoutingMatrix.m_GridRouting;
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// Clipping limits of board.
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if( ( dy < 0 ) || ( dy >= RoutingMatrix.m_Nrows ) )
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return;
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if( dx < 0 )
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dx = 0;
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if( lim >= RoutingMatrix.m_Ncols )
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lim = RoutingMatrix.m_Ncols - 1;
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for( ; dx <= lim; dx++ )
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{
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OP_CELL( layer, dy, dx );
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}
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return;
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}
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// Here is some perspective: using the algorithm LUCAS.
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if( abs( x1 - x0 ) >= abs( y1 - y0 ) ) // segment slightly inclined/
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{
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if( x1 < x0 )
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{
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EXCHG( x1, x0 ); EXCHG( y1, y0 );
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}
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dx = x0 / RoutingMatrix.m_GridRouting;
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lim = x1 / RoutingMatrix.m_GridRouting;
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dy = y0 / RoutingMatrix.m_GridRouting;
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inc = 1;
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if( y1 < y0 )
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inc = -1;
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il = lim - dx; cumul = il / 2;
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delta = abs( y1 - y0 ) / RoutingMatrix.m_GridRouting;
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for( ; dx <= lim; )
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{
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if( ( dx >= 0 ) && ( dy >= 0 ) && ( dx < RoutingMatrix.m_Ncols ) && ( dy < RoutingMatrix.m_Nrows ) )
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{
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OP_CELL( layer, dy, dx );
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}
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dx++;
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cumul += delta;
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if( cumul > il )
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{
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cumul -= il;
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dy += inc;
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}
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}
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}
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else
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{
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if( y1 < y0 )
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{
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EXCHG( x1, x0 );
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EXCHG( y1, y0 );
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}
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dy = y0 / RoutingMatrix.m_GridRouting;
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lim = y1 / RoutingMatrix.m_GridRouting;
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dx = x0 / RoutingMatrix.m_GridRouting;
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inc = 1;
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if( x1 < x0 )
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inc = -1;
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il = lim - dy;
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cumul = il / 2;
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delta = abs( x1 - x0 ) / RoutingMatrix.m_GridRouting;
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for( ; dy <= lim; )
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{
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if( ( dx >= 0 ) && ( dy >= 0 ) && ( dx < RoutingMatrix.m_Ncols ) && ( dy < RoutingMatrix.m_Nrows ) )
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{
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OP_CELL( layer, dy, dx );
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}
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dy++;
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cumul += delta;
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if( cumul > il )
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{
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cumul -= il;
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dx += inc;
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}
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}
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}
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}
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void TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1,
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int aLayerMask, int color, int op_logic )
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{
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int row, col;
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int row_min, row_max, col_min, col_max;
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int trace = 0;
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if( ( aLayerMask & GetLayerMask( Route_Layer_BOTTOM ) ) )
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trace = 1; // Trace on BOTTOM
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if( ( aLayerMask & GetLayerMask( Route_Layer_TOP ) ) && RoutingMatrix.m_RoutingLayersCount > 1 )
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trace |= 2; // Trace on TOP
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if( trace == 0 )
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return;
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RoutingMatrix.SetCellOperation( op_logic );
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ux0 -= RoutingMatrix.GetBrdCoordOrigin().x;
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uy0 -= RoutingMatrix.GetBrdCoordOrigin().y;
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ux1 -= RoutingMatrix.GetBrdCoordOrigin().x;
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uy1 -= RoutingMatrix.GetBrdCoordOrigin().y;
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// Calculating limits coord cells belonging to the rectangle.
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row_max = uy1 / RoutingMatrix.m_GridRouting;
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col_max = ux1 / RoutingMatrix.m_GridRouting;
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row_min = uy0 / RoutingMatrix.m_GridRouting;
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if( uy0 > row_min * RoutingMatrix.m_GridRouting )
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row_min++;
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col_min = ux0 / RoutingMatrix.m_GridRouting;
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if( ux0 > col_min * RoutingMatrix.m_GridRouting )
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col_min++;
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if( row_min < 0 )
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row_min = 0;
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if( row_max >= ( RoutingMatrix.m_Nrows - 1 ) )
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row_max = RoutingMatrix.m_Nrows - 1;
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if( col_min < 0 )
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col_min = 0;
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if( col_max >= ( RoutingMatrix.m_Ncols - 1 ) )
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col_max = RoutingMatrix.m_Ncols - 1;
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for( row = row_min; row <= row_max; row++ )
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{
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for( col = col_min; col <= col_max; col++ )
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{
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if( trace & 1 )
|
|
RoutingMatrix.WriteCell( row, col, BOTTOM, color );
|
|
|
|
if( trace & 2 )
|
|
RoutingMatrix.WriteCell( row, col, TOP, color );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1,
|
|
int angle, int aLayerMask, int color, int op_logic )
|
|
{
|
|
int row, col;
|
|
int cx, cy; // Center of rectangle
|
|
int radius; // Radius of the circle
|
|
int row_min, row_max, col_min, col_max;
|
|
int rotrow, rotcol;
|
|
int trace = 0;
|
|
|
|
if( aLayerMask & GetLayerMask( Route_Layer_BOTTOM ) )
|
|
trace = 1; // Trace on BOTTOM
|
|
|
|
if( aLayerMask & GetLayerMask( Route_Layer_TOP ) )
|
|
{
|
|
if( RoutingMatrix.m_RoutingLayersCount > 1 )
|
|
trace |= 2; // Trace on TOP
|
|
}
|
|
|
|
if( trace == 0 )
|
|
return;
|
|
|
|
RoutingMatrix.SetCellOperation( op_logic );
|
|
|
|
ux0 -= RoutingMatrix.GetBrdCoordOrigin().x;
|
|
uy0 -= RoutingMatrix.GetBrdCoordOrigin().y;
|
|
ux1 -= RoutingMatrix.GetBrdCoordOrigin().x;
|
|
uy1 -= RoutingMatrix.GetBrdCoordOrigin().y;
|
|
|
|
cx = (ux0 + ux1) / 2;
|
|
cy = (uy0 + uy1) / 2;
|
|
radius = (int) sqrt( (double) ( cx - ux0 ) * ( cx - ux0 )
|
|
+ (double) ( cy - uy0 ) * ( cy - uy0 ) );
|
|
|
|
// Calculating coordinate limits belonging to the rectangle.
|
|
row_max = ( cy + radius ) / RoutingMatrix.m_GridRouting;
|
|
col_max = ( cx + radius ) / RoutingMatrix.m_GridRouting;
|
|
row_min = ( cy - radius ) / RoutingMatrix.m_GridRouting;
|
|
|
|
if( uy0 > row_min * RoutingMatrix.m_GridRouting )
|
|
row_min++;
|
|
|
|
col_min = ( cx - radius ) / RoutingMatrix.m_GridRouting;
|
|
|
|
if( ux0 > col_min * RoutingMatrix.m_GridRouting )
|
|
col_min++;
|
|
|
|
if( row_min < 0 )
|
|
row_min = 0;
|
|
|
|
if( row_max >= ( RoutingMatrix.m_Nrows - 1 ) )
|
|
row_max = RoutingMatrix.m_Nrows - 1;
|
|
|
|
if( col_min < 0 )
|
|
col_min = 0;
|
|
|
|
if( col_max >= ( RoutingMatrix.m_Ncols - 1 ) )
|
|
col_max = RoutingMatrix.m_Ncols - 1;
|
|
|
|
for( row = row_min; row <= row_max; row++ )
|
|
{
|
|
for( col = col_min; col <= col_max; col++ )
|
|
{
|
|
rotrow = row * RoutingMatrix.m_GridRouting;
|
|
rotcol = col * RoutingMatrix.m_GridRouting;
|
|
RotatePoint( &rotcol, &rotrow, cx, cy, -angle );
|
|
|
|
if( rotrow <= uy0 )
|
|
continue;
|
|
|
|
if( rotrow >= uy1 )
|
|
continue;
|
|
|
|
if( rotcol <= ux0 )
|
|
continue;
|
|
|
|
if( rotcol >= ux1 )
|
|
continue;
|
|
|
|
if( trace & 1 )
|
|
RoutingMatrix.WriteCell( row, col, BOTTOM, color );
|
|
|
|
if( trace & 2 )
|
|
RoutingMatrix.WriteCell( row, col, TOP, color );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Fills all cells inside a segment
|
|
* half-width = lg, org = ux0,uy0 end = ux1,uy1
|
|
* coordinates are in PCB units
|
|
*/
|
|
void DrawSegmentQcq( int ux0, int uy0, int ux1, int uy1, int lg, int layer,
|
|
int color, int op_logic )
|
|
{
|
|
int row, col;
|
|
int inc;
|
|
int row_max, col_max, row_min, col_min;
|
|
int demi_pas;
|
|
|
|
int angle;
|
|
int cx, cy, dx, dy;
|
|
|
|
RoutingMatrix.SetCellOperation( op_logic );
|
|
|
|
// Make coordinate ux1 tj > ux0 to simplify calculations
|
|
if( ux1 < ux0 )
|
|
{
|
|
EXCHG( ux1, ux0 );
|
|
EXCHG( uy1, uy0 );
|
|
}
|
|
|
|
// Calculating the incrementing the Y axis
|
|
inc = 1;
|
|
|
|
if( uy1 < uy0 )
|
|
inc = -1;
|
|
|
|
demi_pas = RoutingMatrix.m_GridRouting / 2;
|
|
|
|
col_min = ( ux0 - lg ) / RoutingMatrix.m_GridRouting;
|
|
|
|
if( col_min < 0 )
|
|
col_min = 0;
|
|
|
|
col_max = ( ux1 + lg + demi_pas ) / RoutingMatrix.m_GridRouting;
|
|
|
|
if( col_max > ( RoutingMatrix.m_Ncols - 1 ) )
|
|
col_max = RoutingMatrix.m_Ncols - 1;
|
|
|
|
if( inc > 0 )
|
|
{
|
|
row_min = ( uy0 - lg ) / RoutingMatrix.m_GridRouting;
|
|
row_max = ( uy1 + lg + demi_pas ) / RoutingMatrix.m_GridRouting;
|
|
}
|
|
else
|
|
{
|
|
row_min = ( uy1 - lg ) / RoutingMatrix.m_GridRouting;
|
|
row_max = ( uy0 + lg + demi_pas ) / RoutingMatrix.m_GridRouting;
|
|
}
|
|
|
|
if( row_min < 0 )
|
|
row_min = 0;
|
|
|
|
if( row_min > ( RoutingMatrix.m_Nrows - 1 ) )
|
|
row_min = RoutingMatrix.m_Nrows - 1;
|
|
|
|
if( row_max < 0 )
|
|
row_max = 0;
|
|
|
|
if( row_max > ( RoutingMatrix.m_Nrows - 1 ) )
|
|
row_max = RoutingMatrix.m_Nrows - 1;
|
|
|
|
dx = ux1 - ux0;
|
|
dy = uy1 - uy0;
|
|
|
|
if( dx )
|
|
{
|
|
angle = (int) ( atan2( (double) dy, (double) dx ) * 1800 / M_PI );
|
|
}
|
|
else
|
|
{
|
|
angle = 900;
|
|
|
|
if( dy < 0 )
|
|
angle = -900;
|
|
}
|
|
|
|
RotatePoint( &dx, &dy, angle ); // dx = length, dy = 0
|
|
|
|
for( col = col_min; col <= col_max; col++ )
|
|
{
|
|
int cxr;
|
|
cxr = ( col * RoutingMatrix.m_GridRouting ) - ux0;
|
|
|
|
for( row = row_min; row <= row_max; row++ )
|
|
{
|
|
cy = (row * RoutingMatrix.m_GridRouting) - uy0;
|
|
cx = cxr;
|
|
RotatePoint( &cx, &cy, angle );
|
|
|
|
if( abs( cy ) > lg )
|
|
continue; // The point is too far on the Y axis.
|
|
|
|
/* This point a test is close to the segment: the position
|
|
* along the X axis must be tested.
|
|
*/
|
|
if( ( cx >= 0 ) && ( cx <= dx ) )
|
|
{
|
|
OP_CELL( layer, row, col );
|
|
continue;
|
|
}
|
|
|
|
// Examination of extremities are rounded.
|
|
if( ( cx < 0 ) && ( cx >= -lg ) )
|
|
{
|
|
if( ( ( cx * cx ) + ( cy * cy ) ) <= ( lg * lg ) )
|
|
OP_CELL( layer, row, col );
|
|
|
|
continue;
|
|
}
|
|
|
|
if( ( cx > dx ) && ( cx <= ( dx + lg ) ) )
|
|
{
|
|
if( ( ( ( cx - dx ) * ( cx - dx ) ) + ( cy * cy ) ) <= ( lg * lg ) )
|
|
OP_CELL( layer, row, col );
|
|
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Fills all cells of the routing matrix contained in the circle
|
|
* half-width = lg, center = ux0, uy0, ux1,uy1 is a point on the circle.
|
|
* coord are in PCB units.
|
|
*/
|
|
void TraceCircle( int ux0, int uy0, int ux1, int uy1, int lg, int layer,
|
|
int color, int op_logic )
|
|
{
|
|
int radius, nb_segm;
|
|
int x0, y0, // Starting point of the current segment trace.
|
|
x1, y1; // End point.
|
|
int ii;
|
|
int angle;
|
|
|
|
radius = (int) hypot( (double) (ux1 - ux0), (double) (uy1 - uy0) );
|
|
|
|
x0 = x1 = radius;
|
|
y0 = y1 = 0;
|
|
|
|
if( lg < 1 )
|
|
lg = 1;
|
|
|
|
nb_segm = ( 2 * radius ) / lg;
|
|
|
|
if( nb_segm < 5 )
|
|
nb_segm = 5;
|
|
|
|
if( nb_segm > 100 )
|
|
nb_segm = 100;
|
|
|
|
for( ii = 1; ii < nb_segm; ii++ )
|
|
{
|
|
angle = (3600 * ii) / nb_segm;
|
|
x1 = (int) ( radius * cos( DEG2RAD( (double)angle / 10.0 ) ) );
|
|
y1 = (int) ( radius * sin( DEG2RAD( (double)angle / 10.0 ) ) );
|
|
DrawSegmentQcq( x0 + ux0, y0 + uy0, x1 + ux0, y1 + uy0, lg, layer, color, op_logic );
|
|
x0 = x1;
|
|
y0 = y1;
|
|
}
|
|
|
|
DrawSegmentQcq( x1 + ux0, y1 + uy0, ux0 + radius, uy0, lg, layer, color, op_logic );
|
|
}
|
|
|
|
|
|
/* Fills all routing matrix cells contained in the arc
|
|
* angle = ArcAngle, half-width lg
|
|
* center = ux0,uy0, starting at ux1, uy1. Coordinates are in
|
|
* PCB units.
|
|
*/
|
|
void TraceArc( int ux0, int uy0, int ux1, int uy1, int ArcAngle, int lg,
|
|
int layer, int color, int op_logic )
|
|
{
|
|
int radius, nb_segm;
|
|
int x0, y0, // Starting point of the current segment trace
|
|
x1, y1; // End point
|
|
int ii;
|
|
int angle, StAngle;
|
|
|
|
|
|
radius = (int) hypot( (double) (ux1 - ux0), (double) (uy1 - uy0) );
|
|
|
|
x0 = ux1 - ux0;
|
|
y0 = uy1 - uy0;
|
|
StAngle = ArcTangente( uy1 - uy0, ux1 - ux0 );
|
|
|
|
if( lg < 1 )
|
|
lg = 1;
|
|
|
|
nb_segm = ( 2 * radius ) / lg;
|
|
nb_segm = ( nb_segm * abs( ArcAngle ) ) / 3600;
|
|
|
|
if( nb_segm < 5 )
|
|
nb_segm = 5;
|
|
|
|
if( nb_segm > 100 )
|
|
nb_segm = 100;
|
|
|
|
for( ii = 1; ii <= nb_segm; ii++ )
|
|
{
|
|
angle = ( ArcAngle * ii ) / nb_segm;
|
|
angle += StAngle;
|
|
|
|
while( angle >= 3600 )
|
|
angle -= 3600;
|
|
|
|
while( angle < 0 )
|
|
angle += 3600;
|
|
|
|
x1 = (int) ( radius * cos( DEG2RAD( (double)angle / 10.0 ) ) );
|
|
y1 = (int) ( radius * sin( DEG2RAD( (double)angle / 10.0 ) ) );
|
|
DrawSegmentQcq( x0 + ux0, y0 + uy0, x1 + ux0, y1 + uy0, lg, layer, color, op_logic );
|
|
x0 = x1;
|
|
y0 = y1;
|
|
}
|
|
}
|