kicad/pcbnew/class_dimension.cpp

609 lines
17 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_dimension.cpp
*/
#include <fctsys.h>
#include <macros.h>
#include <gr_basic.h>
#include <pcbcommon.h>
#include <trigo.h>
#include <wxstruct.h>
#include <class_drawpanel.h>
#include <colors_selection.h>
#include <kicad_string.h>
#include <richio.h>
#include <class_board.h>
#include <class_pcb_text.h>
#include <class_dimension.h>
#include <base_units.h>
DIMENSION::DIMENSION( BOARD_ITEM* aParent ) :
BOARD_ITEM( aParent, PCB_DIMENSION_T ),
m_Text( this )
{
m_Layer = DRAW_LAYER;
m_Width = 50;
m_Value = 0;
m_Shape = 0;
m_Unit = INCHES;
}
DIMENSION::~DIMENSION()
{
}
void DIMENSION::SetPosition( const wxPoint& aPos )
{
m_Pos = aPos;
m_Text.SetPos( aPos );
}
void DIMENSION::SetText( const wxString& aNewText )
{
m_Text.SetText( aNewText );
}
const wxString DIMENSION::GetText() const
{
return m_Text.GetText();
}
void DIMENSION::SetLayer( int aLayer )
{
m_Layer = aLayer;
m_Text.SetLayer( aLayer);
}
void DIMENSION::Copy( DIMENSION* source )
{
m_Value = source->m_Value;
SetLayer( source->GetLayer() );
m_Width = source->m_Width;
m_Pos = source->m_Pos;
m_Shape = source->m_Shape;
m_Unit = source->m_Unit;
SetTimeStamp( GetNewTimeStamp() );
m_Text.Copy( &source->m_Text );
m_crossBarOx = source->m_crossBarOx;
m_crossBarOy = source->m_crossBarOy;
m_crossBarFx = source->m_crossBarFx;
m_crossBarFy = source->m_crossBarFy;
m_featureLineGOx = source->m_featureLineGOx;
m_featureLineGOy = source->m_featureLineGOy;
m_featureLineGFx = source->m_featureLineGFx;
m_featureLineGFy = source->m_featureLineGFy;
m_featureLineDOx = source->m_featureLineDOx;
m_featureLineDOy = source->m_featureLineDOy;
m_featureLineDFx = source->m_featureLineDFx;
m_featureLineDFy = source->m_featureLineDFy;
m_arrowD1Ox = source->m_arrowD1Ox;
m_arrowD1Oy = source->m_arrowD1Oy;
m_arrowD1Fx = source->m_arrowD1Fx;
m_arrowD1Fy = source->m_arrowD1Fy;
m_arrowD2Ox = source->m_arrowD2Ox;
m_arrowD2Oy = source->m_arrowD2Oy;
m_arrowD2Fx = source->m_arrowD2Fx;
m_arrowD2Fy = source->m_arrowD2Fy;
m_arrowG1Ox = source->m_arrowG1Ox;
m_arrowG1Oy = source->m_arrowG1Oy;
m_arrowG1Fx = source->m_arrowG1Fx;
m_arrowG1Fy = source->m_arrowG1Fy;
m_arrowG2Ox = source->m_arrowG2Ox;
m_arrowG2Oy = source->m_arrowG2Oy;
m_arrowG2Fx = source->m_arrowG2Fx;
m_arrowG2Fy = source->m_arrowG2Fy;
}
void DIMENSION::Move( const wxPoint& offset )
{
m_Pos += offset;
m_Text.m_Pos += offset;
m_crossBarOx += offset.x;
m_crossBarOy += offset.y;
m_crossBarFx += offset.x;
m_crossBarFy += offset.y;
m_featureLineGOx += offset.x;
m_featureLineGOy += offset.y;
m_featureLineGFx += offset.x;
m_featureLineGFy += offset.y;
m_featureLineDOx += offset.x;
m_featureLineDOy += offset.y;
m_featureLineDFx += offset.x;
m_featureLineDFy += offset.y;
m_arrowG1Ox += offset.x;
m_arrowG1Oy += offset.y;
m_arrowG1Fx += offset.x;
m_arrowG1Fy += offset.y;
m_arrowG2Ox += offset.x;
m_arrowG2Oy += offset.y;
m_arrowG2Fx += offset.x;
m_arrowG2Fy += offset.y;
m_arrowD1Ox += offset.x;
m_arrowD1Oy += offset.y;
m_arrowD1Fx += offset.x;
m_arrowD1Fy += offset.y;
m_arrowD2Ox += offset.x;
m_arrowD2Oy += offset.y;
m_arrowD2Fx += offset.x;
m_arrowD2Fy += offset.y;
}
void DIMENSION::Rotate( const wxPoint& aRotCentre, double aAngle )
{
RotatePoint( &m_Pos, aRotCentre, aAngle );
RotatePoint( &m_Text.m_Pos, aRotCentre, aAngle );
double newAngle = m_Text.GetOrientation() + aAngle;
if( newAngle >= 3600 )
newAngle -= 3600;
if( newAngle > 900 && newAngle < 2700 )
newAngle -= 1800;
m_Text.SetOrientation( newAngle );
RotatePoint( &m_crossBarOx, &m_crossBarOy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_crossBarFx, &m_crossBarFy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_featureLineGOx, &m_featureLineGOy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_featureLineGFx, &m_featureLineGFy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_featureLineDOx, &m_featureLineDOy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_featureLineDFx, &m_featureLineDFy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowG1Ox, &m_arrowG1Oy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowG1Fx, &m_arrowG1Fy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowG2Ox, &m_arrowG2Oy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowG2Fx, &m_arrowG2Fy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowD1Ox, &m_arrowD1Oy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowD1Fx, &m_arrowD1Fy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowD2Ox, &m_arrowD2Oy, aRotCentre.x, aRotCentre.y, aAngle );
RotatePoint( &m_arrowD2Fx, &m_arrowD2Fy, aRotCentre.x, aRotCentre.y, aAngle );
}
void DIMENSION::Flip( const wxPoint& aCentre )
{
Mirror( aCentre );
SetLayer( BOARD::ReturnFlippedLayerNumber( GetLayer() ) );
}
void DIMENSION::Mirror( const wxPoint& axis_pos )
{
#define INVERT( pos ) (pos) = axis_pos.y - ( (pos) - axis_pos.y )
INVERT( m_Pos.y );
INVERT( m_Text.m_Pos.y );
// invert angle
double newAngle = m_Text.GetOrientation();
if( newAngle >= 3600 )
newAngle -= 3600;
if( newAngle > 900 && newAngle < 2700 )
newAngle -= 1800;
m_Text.SetOrientation( newAngle );
INVERT( m_crossBarOy );
INVERT( m_crossBarFy );
INVERT( m_featureLineGOy );
INVERT( m_featureLineGFy );
INVERT( m_featureLineDOy );
INVERT( m_featureLineDFy );
INVERT( m_arrowG1Oy );
INVERT( m_arrowG1Fy );
INVERT( m_arrowG2Oy );
INVERT( m_arrowG2Fy );
INVERT( m_arrowD1Oy );
INVERT( m_arrowD1Fy );
INVERT( m_arrowD2Oy );
INVERT( m_arrowD2Fy );
}
void DIMENSION::AdjustDimensionDetails( bool aDoNotChangeText )
{
const int arrowz = DMils2iu( 500 ); // size of arrows
int ii;
int measure, deltax, deltay; // value of the measure on X and Y axes
int arrow_up_X = 0, arrow_up_Y = 0; // coordinates of arrow line /
int arrow_dw_X = 0, arrow_dw_Y = 0; // coordinates of arrow line '\'
int hx, hy; // dimension line interval
double angle, angle_f;
wxString msg;
// Init layer :
m_Text.SetLayer( GetLayer() );
// calculate the size of the dimension (text + line above the text)
ii = m_Text.m_Size.y +
m_Text.GetThickness() + (m_Width * 3);
deltax = m_featureLineDOx - m_featureLineGOx;
deltay = m_featureLineDOy - m_featureLineGOy;
// Calculate dimension value
measure = KiROUND( hypot( (double) deltax, (double) deltay ) );
if( deltax || deltay )
angle = atan2( (double) deltay, (double) deltax );
else
angle = 0.0;
// Calculation of parameters X and Y dimensions of the arrows and lines.
hx = hy = ii;
// Taking into account the slope of the side lines.
if( measure )
{
hx = (abs) ( (int) ( ( (double) deltay * hx ) / measure ) );
hy = (abs) ( (int) ( ( (double) deltax * hy ) / measure ) );
if( m_featureLineGOx > m_crossBarOx )
hx = -hx;
if( m_featureLineGOx == m_crossBarOx )
hx = 0;
if( m_featureLineGOy > m_crossBarOy )
hy = -hy;
if( m_featureLineGOy == m_crossBarOy )
hy = 0;
angle_f = angle + (M_PI * 27.5 / 180);
arrow_up_X = (int) ( arrowz * cos( angle_f ) );
arrow_up_Y = (int) ( arrowz * sin( angle_f ) );
angle_f = angle - (M_PI * 27.5 / 180);
arrow_dw_X = (int) ( arrowz * cos( angle_f ) );
arrow_dw_Y = (int) ( arrowz * sin( angle_f ) );
}
m_arrowG1Ox = m_crossBarOx;
m_arrowG1Oy = m_crossBarOy;
m_arrowG1Fx = m_crossBarOx + arrow_up_X;
m_arrowG1Fy = m_crossBarOy + arrow_up_Y;
m_arrowG2Ox = m_crossBarOx;
m_arrowG2Oy = m_crossBarOy;
m_arrowG2Fx = m_crossBarOx + arrow_dw_X;
m_arrowG2Fy = m_crossBarOy + arrow_dw_Y;
/* The right arrow is symmetrical to the left.
* / = -\ and \ = -/
*/
m_arrowD1Ox = m_crossBarFx;
m_arrowD1Oy = m_crossBarFy;
m_arrowD1Fx = m_crossBarFx - arrow_dw_X;
m_arrowD1Fy = m_crossBarFy - arrow_dw_Y;
m_arrowD2Ox = m_crossBarFx;
m_arrowD2Oy = m_crossBarFy;
m_arrowD2Fx = m_crossBarFx - arrow_up_X;
m_arrowD2Fy = m_crossBarFy - arrow_up_Y;
m_featureLineGFx = m_crossBarOx + hx;
m_featureLineGFy = m_crossBarOy + hy;
m_featureLineDFx = m_crossBarFx + hx;
m_featureLineDFy = m_crossBarFy + hy;
// Calculate the better text position and orientation:
m_Pos.x = m_Text.m_Pos.x = (m_crossBarFx + m_featureLineGFx) / 2;
m_Pos.y = m_Text.m_Pos.y = (m_crossBarFy + m_featureLineGFy) / 2;
double newAngle = -(angle * 1800 / M_PI);
if( newAngle < 0 )
newAngle += 3600;
if( newAngle >= 3600 )
newAngle -= 3600;
if( newAngle > 900 && newAngle < 2700 )
newAngle -= 1800;
m_Text.SetOrientation( newAngle );
if( !aDoNotChangeText )
{
m_Value = measure;
msg = ::CoordinateToString( m_Value );
SetText( msg );
}
}
void DIMENSION::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int mode_color, const wxPoint& offset )
{
int ox, oy, typeaff, width, gcolor;
ox = -offset.x;
oy = -offset.y;
m_Text.Draw( panel, DC, mode_color, offset );
BOARD * brd = GetBoard( );
if( brd->IsLayerVisible( m_Layer ) == false )
return;
gcolor = brd->GetLayerColor(m_Layer);
GRSetDrawMode( DC, mode_color );
typeaff = DisplayOpt.DisplayDrawItems;
width = m_Width;
if( DC->LogicalToDeviceXRel( width ) < 2 )
typeaff = LINE;
switch( typeaff )
{
case LINE:
width = 0;
case FILLED:
GRLine( panel->GetClipBox(), DC,
m_crossBarOx - ox, m_crossBarOy - oy,
m_crossBarFx - ox, m_crossBarFy - oy, width, gcolor );
GRLine( panel->GetClipBox(), DC,
m_featureLineGOx - ox, m_featureLineGOy - oy,
m_featureLineGFx - ox, m_featureLineGFy - oy, width, gcolor );
GRLine( panel->GetClipBox(), DC,
m_featureLineDOx - ox, m_featureLineDOy - oy,
m_featureLineDFx - ox, m_featureLineDFy - oy, width, gcolor );
GRLine( panel->GetClipBox(), DC,
m_arrowD1Ox - ox, m_arrowD1Oy - oy,
m_arrowD1Fx - ox, m_arrowD1Fy - oy, width, gcolor );
GRLine( panel->GetClipBox(), DC,
m_arrowD2Ox - ox, m_arrowD2Oy - oy,
m_arrowD2Fx - ox, m_arrowD2Fy - oy, width, gcolor );
GRLine( panel->GetClipBox(), DC,
m_arrowG1Ox - ox, m_arrowG1Oy - oy,
m_arrowG1Fx - ox, m_arrowG1Fy - oy, width, gcolor );
GRLine( panel->GetClipBox(), DC,
m_arrowG2Ox - ox, m_arrowG2Oy - oy,
m_arrowG2Fx - ox, m_arrowG2Fy - oy, width, gcolor );
break;
case SKETCH:
GRCSegm( panel->GetClipBox(), DC,
m_crossBarOx - ox, m_crossBarOy - oy,
m_crossBarFx - ox, m_crossBarFy - oy,
width, gcolor );
GRCSegm( panel->GetClipBox(), DC,
m_featureLineGOx - ox, m_featureLineGOy - oy,
m_featureLineGFx - ox, m_featureLineGFy - oy,
width, gcolor );
GRCSegm( panel->GetClipBox(), DC,
m_featureLineDOx - ox, m_featureLineDOy - oy,
m_featureLineDFx - ox, m_featureLineDFy - oy,
width, gcolor );
GRCSegm( panel->GetClipBox(), DC,
m_arrowD1Ox - ox, m_arrowD1Oy - oy,
m_arrowD1Fx - ox, m_arrowD1Fy - oy,
width, gcolor );
GRCSegm( panel->GetClipBox(), DC,
m_arrowD2Ox - ox, m_arrowD2Oy - oy,
m_arrowD2Fx - ox, m_arrowD2Fy - oy,
width, gcolor );
GRCSegm( panel->GetClipBox(), DC,
m_arrowG1Ox - ox, m_arrowG1Oy - oy,
m_arrowG1Fx - ox, m_arrowG1Fy - oy,
width, gcolor );
GRCSegm( panel->GetClipBox(), DC,
m_arrowG2Ox - ox, m_arrowG2Oy - oy,
m_arrowG2Fx - ox, m_arrowG2Fy - oy,
width, gcolor );
break;
}
}
// see class_cotation.h
void DIMENSION::DisplayInfo( EDA_DRAW_FRAME* frame )
{
// for now, display only the text within the DIMENSION using class TEXTE_PCB.
m_Text.DisplayInfo( frame );
}
bool DIMENSION::HitTest( const wxPoint& aPosition )
{
int ux0, uy0;
int dx, dy, spot_cX, spot_cY;
if( m_Text.TextHitTest( aPosition ) )
return true;
// Locate SEGMENTS?
ux0 = m_crossBarOx;
uy0 = m_crossBarOy;
// Recalculate coordinates with ux0, uy0 = origin.
dx = m_crossBarFx - ux0;
dy = m_crossBarFy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = m_featureLineGOx;
uy0 = m_featureLineGOy;
dx = m_featureLineGFx - ux0;
dy = m_featureLineGFy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = m_featureLineDOx;
uy0 = m_featureLineDOy;
dx = m_featureLineDFx - ux0;
dy = m_featureLineDFy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = m_arrowD1Ox;
uy0 = m_arrowD1Oy;
dx = m_arrowD1Fx - ux0;
dy = m_arrowD1Fy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = m_arrowD2Ox;
uy0 = m_arrowD2Oy;
dx = m_arrowD2Fx - ux0;
dy = m_arrowD2Fy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = m_arrowG1Ox;
uy0 = m_arrowG1Oy;
dx = m_arrowG1Fx - ux0;
dy = m_arrowG1Fy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = m_arrowG2Ox;
uy0 = m_arrowG2Oy;
dx = m_arrowG2Fx - ux0;
dy = m_arrowG2Fy - uy0;
spot_cX = aPosition.x - ux0;
spot_cY = aPosition.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
return false;
}
bool DIMENSION::HitTest( const EDA_RECT& aRect ) const
{
if( aRect.Contains( m_Pos ) )
return true;
return false;
}
EDA_RECT DIMENSION::GetBoundingBox() const
{
EDA_RECT bBox;
int xmin, xmax, ymin, ymax;
bBox = m_Text.GetTextBox( -1 );
xmin = bBox.GetX();
xmax = bBox.GetRight();
ymin = bBox.GetY();
ymax = bBox.GetBottom();
xmin = MIN( xmin, m_crossBarOx );
xmin = MIN( xmin, m_crossBarFx );
ymin = MIN( ymin, m_crossBarOy );
ymin = MIN( ymin, m_crossBarFy );
xmax = MAX( xmax, m_crossBarOx );
xmax = MAX( xmax, m_crossBarFx );
ymax = MAX( ymax, m_crossBarOy );
ymax = MAX( ymax, m_crossBarFy );
xmin = MIN( xmin, m_featureLineGOx );
xmin = MIN( xmin, m_featureLineGFx );
ymin = MIN( ymin, m_featureLineGOy );
ymin = MIN( ymin, m_featureLineGFy );
xmax = MAX( xmax, m_featureLineGOx );
xmax = MAX( xmax, m_featureLineGFx );
ymax = MAX( ymax, m_featureLineGOy );
ymax = MAX( ymax, m_featureLineGFy );
bBox.SetX( xmin );
bBox.SetY( ymin );
bBox.SetWidth( xmax - xmin + 1 );
bBox.SetHeight( ymax - ymin + 1 );
bBox.Normalize();
return bBox;
}
wxString DIMENSION::GetSelectMenuText() const
{
wxString text;
text << _( "Dimension" ) << wxT( " \"" ) << GetText() << wxT( "\"" );
return text;
}
EDA_ITEM* DIMENSION::Clone() const
{
return new DIMENSION( *this );
}