kicad/include/tool/tool_event.h

567 lines
15 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __TOOL_EVENT_H
#define __TOOL_EVENT_H
#include <cstdio>
#include <deque>
#include <math/vector2d.h>
#include <cassert>
#include <boost/optional.hpp>
class TOOL_ACTION;
class TOOL_MANAGER;
/**
* Internal (GUI-independent) event definitions.
* Enums are mostly self-explanatory.
*/
enum TOOL_EVENT_CATEGORY
{
TC_NONE = 0x00,
TC_MOUSE = 0x01,
TC_KEYBOARD = 0x02,
TC_COMMAND = 0x04,
TC_MESSAGE = 0x08,
TC_VIEW = 0x10,
TC_ANY = 0xffffffff
};
enum TOOL_ACTIONS
{
// UI input events
TA_NONE = 0x0000,
TA_MOUSE_CLICK = 0x0001,
TA_MOUSE_DBLCLICK = 0x0002,
TA_MOUSE_UP = 0x0004,
TA_MOUSE_DOWN = 0x0008,
TA_MOUSE_DRAG = 0x0010,
TA_MOUSE_MOTION = 0x0020,
TA_MOUSE_WHEEL = 0x0040,
TA_MOUSE = 0x007f,
TA_KEY_PRESSED = 0x0080,
TA_KEYBOARD = TA_KEY_PRESSED,
// View related events
TA_VIEW_REFRESH = 0x0100,
TA_VIEW_ZOOM = 0x0200,
TA_VIEW_PAN = 0x0400,
TA_VIEW_DIRTY = 0x0800,
TA_VIEW = 0x0f00,
TA_CHANGE_LAYER = 0x1000,
// Tool cancel event. Issued automagically when the user hits escape or selects End Tool from
// the context menu.
TA_CANCEL_TOOL = 0x2000,
// Context menu update. Issued whenever context menu is open and the user hovers the mouse
// over one of choices. Used in dynamic highligting in disambiguation menu
TA_CONTEXT_MENU_UPDATE = 0x4000,
// Context menu choice. Sent if the user picked something from the context menu or
// closed it without selecting anything.
TA_CONTEXT_MENU_CHOICE = 0x8000,
// Context menu is closed, no matter whether anything has been chosen or not.
TA_CONTEXT_MENU_CLOSED = 0x10000,
TA_CONTEXT_MENU = TA_CONTEXT_MENU_UPDATE | TA_CONTEXT_MENU_CHOICE | TA_CONTEXT_MENU_CLOSED,
// This event is sent *before* undo/redo command is performed.
TA_UNDO_REDO = 0x20000,
// Tool action (allows to control tools).
TA_ACTION = 0x40000,
// Tool activation event.
TA_ACTIVATE = 0x80000,
TA_ANY = 0xffffffff
};
enum TOOL_MOUSE_BUTTONS
{
BUT_NONE = 0x0,
BUT_LEFT = 0x1,
BUT_RIGHT = 0x2,
BUT_MIDDLE = 0x4,
BUT_BUTTON_MASK = BUT_LEFT | BUT_RIGHT | BUT_MIDDLE,
BUT_ANY = 0xffffffff
};
enum TOOL_MODIFIERS
{
MD_SHIFT = 0x1000,
MD_CTRL = 0x2000,
MD_ALT = 0x4000,
MD_MODIFIER_MASK = MD_SHIFT | MD_CTRL | MD_ALT,
};
/// Scope of tool actions
enum TOOL_ACTION_SCOPE
{
AS_CONTEXT = 1, ///> Action belongs to a particular tool (i.e. a part of a pop-up menu)
AS_ACTIVE, ///> All active tools
AS_GLOBAL ///> Global action (toolbar/main menu event, global shortcut)
};
/// Flags for tool actions
enum TOOL_ACTION_FLAGS
{
AF_NONE = 0,
AF_ACTIVATE = 1, ///> Action activates a tool
AF_NOTIFY = 2 ///> Action is a notification (it is by default passed to all tools)
};
/// Defines when a context menu is opened.
enum CONTEXT_MENU_TRIGGER
{
CMENU_BUTTON = 0, // On the right button
CMENU_NOW, // Right now (after TOOL_INTERACTIVE::SetContextMenu)
CMENU_OFF // Never
};
/**
* Class TOOL_EVENT
*
* Generic, UI-independent tool event.
*/
class TOOL_EVENT
{
public:
/**
* Function Format()
* Returns information about event in form of a human-readable string.
*
* @return Event information.
*/
const std::string Format() const;
TOOL_EVENT( TOOL_EVENT_CATEGORY aCategory = TC_NONE, TOOL_ACTIONS aAction = TA_NONE,
TOOL_ACTION_SCOPE aScope = AS_GLOBAL, void* aParameter = NULL ) :
m_category( aCategory ),
m_actions( aAction ),
m_scope( aScope ),
m_mouseButtons( 0 ),
m_keyCode( 0 ),
m_modifiers( 0 ),
m_param( aParameter ) {}
TOOL_EVENT( TOOL_EVENT_CATEGORY aCategory, TOOL_ACTIONS aAction, int aExtraParam,
TOOL_ACTION_SCOPE aScope = AS_GLOBAL, void* aParameter = NULL ) :
m_category( aCategory ),
m_actions( aAction ),
m_scope( aScope ),
m_mouseButtons( 0 ),
m_keyCode( 0 ),
m_modifiers( 0 ),
m_param( aParameter )
{
if( aCategory == TC_MOUSE )
{
m_mouseButtons = aExtraParam & BUT_BUTTON_MASK;
}
else if( aCategory == TC_KEYBOARD )
{
m_keyCode = aExtraParam & ~MD_MODIFIER_MASK; // Filter out modifiers
}
else if( aCategory == TC_COMMAND )
{
m_commandId = aExtraParam;
}
if( aCategory & ( TC_MOUSE | TC_KEYBOARD ) )
{
m_modifiers = aExtraParam & MD_MODIFIER_MASK;
}
}
TOOL_EVENT( TOOL_EVENT_CATEGORY aCategory, TOOL_ACTIONS aAction,
const std::string& aExtraParam, TOOL_ACTION_SCOPE aScope = AS_GLOBAL,
void* aParameter = NULL ) :
m_category( aCategory ),
m_actions( aAction ),
m_scope( aScope ),
m_mouseButtons( 0 ),
m_keyCode( 0 ),
m_modifiers( 0 ),
m_param( aParameter )
{
if( aCategory == TC_COMMAND || aCategory == TC_MESSAGE )
m_commandStr = aExtraParam;
}
///> Returns the category (eg. mouse/keyboard/action) of an event..
TOOL_EVENT_CATEGORY Category() const
{
return m_category;
}
///> Returns more specific information about the type of an event.
TOOL_ACTIONS Action() const
{
return m_actions;
}
///> Returns information about difference between current mouse cursor position and the place
///> where dragging has started.
const VECTOR2D& Delta() const
{
assert( m_category == TC_MOUSE ); // this should be used only with mouse events
return m_mouseDelta;
}
///> Returns mouse cursor position in world coordinates.
const VECTOR2D& Position() const
{
assert( m_category == TC_MOUSE ); // this should be used only with mouse events
return m_mousePos;
}
///> Returns the point where dragging has started.
const VECTOR2D& DragOrigin() const
{
assert( m_category == TC_MOUSE ); // this should be used only with mouse events
return m_mouseDragOrigin;
}
///> Returns information about mouse buttons state.
int Buttons() const
{
assert( m_category == TC_MOUSE ); // this should be used only with mouse events
return m_mouseButtons;
}
bool IsClick( int aButtonMask = BUT_ANY ) const
{
return ( m_actions == TA_MOUSE_CLICK )
&& ( ( m_mouseButtons & aButtonMask ) == aButtonMask );
}
bool IsDblClick( int aButtonMask = BUT_ANY ) const
{
return ( m_actions == TA_MOUSE_DBLCLICK )
&& ( ( m_mouseButtons & aButtonMask ) == aButtonMask );
}
bool IsDrag( int aButtonMask = BUT_ANY ) const
{
return ( m_actions == TA_MOUSE_DRAG ) && ( ( m_mouseButtons & aButtonMask ) == aButtonMask );
}
bool IsMouseUp( int aButtonMask = BUT_ANY ) const
{
return ( m_actions == TA_MOUSE_UP ) && ( ( m_mouseButtons & aButtonMask ) == aButtonMask );
}
bool IsMotion() const
{
return m_actions == TA_MOUSE_MOTION;
}
bool IsCancel() const
{
return m_actions == TA_CANCEL_TOOL;
}
bool IsActivate() const
{
return m_actions == TA_ACTIVATE;
}
///> Returns information about key modifiers state (Ctrl, Alt, etc.)
int Modifier( int aMask = MD_MODIFIER_MASK ) const
{
return m_modifiers & aMask;
}
int KeyCode() const
{
return m_keyCode;
}
bool IsKeyPressed() const
{
return m_actions == TA_KEY_PRESSED;
}
void SetMouseDragOrigin( const VECTOR2D& aP )
{
m_mouseDragOrigin = aP;
}
void SetMousePosition( const VECTOR2D& aP )
{
m_mousePos = aP;
}
void SetMouseDelta( const VECTOR2D& aP )
{
m_mouseDelta = aP;
}
/**
* Function Matches()
* Tests whether two events match in terms of category & action or command.
*
* @param aEvent is the event to test against.
* @return True if two events match, false otherwise.
*/
bool Matches( const TOOL_EVENT& aEvent ) const
{
if( !( m_category & aEvent.m_category ) )
return false;
if( !( m_actions & aEvent.m_actions ) )
return false;
if( m_category == TC_COMMAND || m_category == TC_MESSAGE )
{
if( (bool) m_commandStr && (bool) aEvent.m_commandStr )
return *m_commandStr == *aEvent.m_commandStr;
if( (bool) m_commandId && (bool) aEvent.m_commandId )
return *m_commandId == *aEvent.m_commandId;
}
return true;
}
/**
* Function IsAction()
* Tests if the event contains an action issued upon activation of the given TOOL_ACTION.
* @param aAction is the TOOL_ACTION to be checked against.
* @return True if it matches the given TOOL_ACTION.
*/
bool IsAction( const TOOL_ACTION* aAction ) const;
/**
* Function Parameter()
* Returns a non-standard parameter assigned to the event. Its meaning depends on the
* target tool.
*/
template<typename T>
inline T Parameter() const
{
return reinterpret_cast<T>( m_param );
}
/**
* Function SetParameter()
* Sets a non-standard parameter assigned to the event. Its meaning depends on the
* target tool.
* @param aParam is the new parameter.
*/
template<typename T>
void SetParameter(T aParam)
{
m_param = (void*) aParam;
}
boost::optional<int> GetCommandId() const
{
return m_commandId;
}
boost::optional<std::string> GetCommandStr() const
{
return m_commandStr;
}
private:
friend class TOOL_MANAGER;
TOOL_EVENT_CATEGORY m_category;
TOOL_ACTIONS m_actions;
TOOL_ACTION_SCOPE m_scope;
///> Difference between mouse cursor position and
///> the point where dragging event has started
VECTOR2D m_mouseDelta;
///> Current mouse cursor position
VECTOR2D m_mousePos;
///> Point where dragging has started
VECTOR2D m_mouseDragOrigin;
///> State of mouse buttons
int m_mouseButtons;
///> Stores code of pressed/released key
int m_keyCode;
///> State of key modifierts (Ctrl/Alt/etc.)
int m_modifiers;
///> Generic parameter used for passing non-standard data.
void* m_param;
boost::optional<int> m_commandId;
boost::optional<std::string> m_commandStr;
};
typedef boost::optional<TOOL_EVENT> OPT_TOOL_EVENT;
/**
* Class TOOL_EVENT_LIST
*
* A list of TOOL_EVENTs, with overloaded || operators allowing for
* concatenating TOOL_EVENTs with little code.
*/
class TOOL_EVENT_LIST
{
public:
typedef TOOL_EVENT value_type;
typedef std::deque<TOOL_EVENT>::iterator iterator;
typedef std::deque<TOOL_EVENT>::const_iterator const_iterator;
///> Default constructor. Creates an empty list.
TOOL_EVENT_LIST()
{}
///> Constructor for a list containing only one TOOL_EVENT.
TOOL_EVENT_LIST( const TOOL_EVENT& aSingleEvent )
{
m_events.push_back( aSingleEvent );
}
/**
* Function Format()
* Returns information about event in form of a human-readable string.
*
* @return Event information.
*/
const std::string Format() const;
boost::optional<const TOOL_EVENT&> Matches( const TOOL_EVENT& aEvent ) const
{
for( const_iterator i = m_events.begin(); i != m_events.end(); ++i )
if( i->Matches( aEvent ) )
return *i;
return boost::optional<const TOOL_EVENT&>();
}
/**
* Function Add()
* Adds a tool event to the list.
* @param aEvent is the tool event to be addded.
*/
void Add( const TOOL_EVENT& aEvent )
{
m_events.push_back( aEvent );
}
iterator begin()
{
return m_events.begin();
}
iterator end()
{
return m_events.end();
}
const_iterator cbegin() const
{
return m_events.begin();
}
const_iterator cend() const
{
return m_events.end();
}
int size() const
{
return m_events.size();
}
void clear()
{
m_events.clear();
}
TOOL_EVENT_LIST& operator=( const TOOL_EVENT_LIST& aEventList )
{
m_events.clear();
for( std::deque<TOOL_EVENT>::const_iterator i = aEventList.m_events.begin();
i != aEventList.m_events.end(); ++i )
{
m_events.push_back( *i );
}
return *this;
}
TOOL_EVENT_LIST& operator=( const TOOL_EVENT& aEvent )
{
m_events.clear();
m_events.push_back( aEvent );
return *this;
}
TOOL_EVENT_LIST& operator||( const TOOL_EVENT& aEvent )
{
Add( aEvent );
return *this;
}
TOOL_EVENT_LIST& operator||( const TOOL_EVENT_LIST& aEvent )
{
return *this;
}
private:
std::deque<TOOL_EVENT> m_events;
};
inline const TOOL_EVENT_LIST operator||( const TOOL_EVENT& aEventA, const TOOL_EVENT& aEventB )
{
TOOL_EVENT_LIST l;
l.Add( aEventA );
l.Add( aEventB );
return l;
}
inline const TOOL_EVENT_LIST operator||( const TOOL_EVENT& aEvent,
const TOOL_EVENT_LIST& aEventList )
{
TOOL_EVENT_LIST l( aEventList );
l.Add( aEvent );
return l;
}
#endif