kicad/pcbnew/tools/selection_tool.cpp

2670 lines
78 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
* Copyright (C) 2018-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <limits>
#include <functional>
using namespace std::placeholders;
#include <class_board.h>
#include <class_board_item.h>
#include <class_track.h>
#include <class_module.h>
#include <pcb_shape.h>
#include <class_zone.h>
#include <collectors.h>
#include <confirm.h>
#include <dialog_find.h>
#include <dialog_filter_selection.h>
#include <class_draw_panel_gal.h>
#include <view/view_controls.h>
#include <preview_items/selection_area.h>
#include <painter.h>
#include <bitmaps.h>
#include <pcbnew_settings.h>
#include <tool/tool_event.h>
#include <tool/tool_manager.h>
#include <router/router_tool.h>
#include <connectivity/connectivity_data.h>
#include <footprint_viewer_frame.h>
#include <id.h>
#include "tool_event_utils.h"
#include "selection_tool.h"
#include "pcb_bright_box.h"
#include "pcb_actions.h"
class SELECT_MENU : public ACTION_MENU
{
public:
SELECT_MENU() :
ACTION_MENU( true )
{
SetTitle( _( "Select" ) );
SetIcon( options_generic_xpm );
Add( PCB_ACTIONS::filterSelection );
AppendSeparator();
Add( PCB_ACTIONS::selectConnection );
Add( PCB_ACTIONS::selectNet );
// This could be enabled if we have better logic for picking the target net with the mouse
// Add( PCB_ACTIONS::deselectNet );
Add( PCB_ACTIONS::selectSameSheet );
}
private:
ACTION_MENU* create() const override
{
return new SELECT_MENU();
}
};
/**
* Private implementation of firewalled private data
*/
class SELECTION_TOOL::PRIV
{
public:
DIALOG_FILTER_SELECTION::OPTIONS m_filterOpts;
};
SELECTION_TOOL::SELECTION_TOOL() :
PCB_TOOL_BASE( "pcbnew.InteractiveSelection" ),
m_frame( NULL ),
m_additive( false ),
m_subtractive( false ),
m_exclusive_or( false ),
m_multiple( false ),
m_skip_heuristics( false ),
m_locked( true ),
m_enteredGroup( nullptr ),
m_priv( std::make_unique<PRIV>() )
{
m_filter.lockedItems = false;
m_filter.footprints = true;
m_filter.text = true;
m_filter.tracks = true;
m_filter.vias = true;
m_filter.pads = true;
m_filter.graphics = true;
m_filter.zones = true;
m_filter.keepouts = true;
m_filter.dimensions = true;
m_filter.otherItems = true;
}
SELECTION_TOOL::~SELECTION_TOOL()
{
getView()->Remove( &m_selection );
getView()->Remove( &m_enteredGroupOverlay );
}
bool SELECTION_TOOL::Init()
{
auto frame = getEditFrame<PCB_BASE_FRAME>();
if( frame && ( frame->IsType( FRAME_FOOTPRINT_VIEWER )
|| frame->IsType( FRAME_FOOTPRINT_VIEWER_MODAL ) ) )
{
frame->AddStandardSubMenus( m_menu );
return true;
}
auto selectMenu = std::make_shared<SELECT_MENU>();
selectMenu->SetTool( this );
m_menu.AddSubMenu( selectMenu );
auto& menu = m_menu.GetMenu();
auto activeToolCondition =
[ frame ] ( const SELECTION& aSel )
{
return !frame->ToolStackIsEmpty();
};
auto inGroupCondition =
[this] ( const SELECTION& )
{
return m_enteredGroup != nullptr;
};
menu.AddMenu( selectMenu.get(), SELECTION_CONDITIONS::NotEmpty );
menu.AddSeparator( 1000 );
// "Cancel" goes at the top of the context menu when a tool is active
menu.AddItem( ACTIONS::cancelInteractive, activeToolCondition, 1 );
menu.AddItem( PCB_ACTIONS::groupLeave, inGroupCondition, 1);
menu.AddSeparator( 1 );
if( frame )
frame->AddStandardSubMenus( m_menu );
return true;
}
void SELECTION_TOOL::Reset( RESET_REASON aReason )
{
m_frame = getEditFrame<PCB_BASE_FRAME>();
m_locked = true;
if( m_enteredGroup )
ExitGroup();
if( aReason == TOOL_BASE::MODEL_RELOAD )
{
// Deselect any item being currently in edit, to avoid unexpected behavior
// and remove pointers to the selected items from containers
// without changing their properties (as they are already deleted
// while a new board is loaded)
ClearSelection( true );
getView()->GetPainter()->GetSettings()->SetHighlight( false );
}
else
{
// Restore previous properties of selected items and remove them from containers
ClearSelection( true );
}
// Reinsert the VIEW_GROUP, in case it was removed from the VIEW
view()->Remove( &m_selection );
view()->Add( &m_selection );
view()->Remove( &m_enteredGroupOverlay );
view()->Add( &m_enteredGroupOverlay );
}
int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
{
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
bool dragAlwaysSelects = getEditFrame<PCB_BASE_FRAME>()->GetDragSelects();
TRACK_DRAG_ACTION dragAction = getEditFrame<PCB_BASE_FRAME>()->Settings().m_TrackDragAction;
m_additive = m_subtractive = m_exclusive_or = false;
// OSX uses CTRL for context menu, and SHIFT is exclusive-or
#ifdef __WXOSX_MAC__
if( evt->Modifier( MD_SHIFT ) )
m_exclusive_or = true;
#else
if( evt->Modifier( MD_SHIFT ) && evt->Modifier( MD_CTRL ) )
m_subtractive = true;
else if( evt->Modifier( MD_SHIFT ) )
m_additive = true;
else if( evt->Modifier( MD_CTRL ) )
m_exclusive_or = true;
#endif
bool modifier_enabled = m_subtractive || m_additive || m_exclusive_or;
// Is the user requesting that the selection list include all possible
// items without removing less likely selection candidates
m_skip_heuristics = !!evt->Modifier( MD_ALT );
// Single click? Select single object
if( evt->IsClick( BUT_LEFT ) )
{
m_frame->FocusOnItem( nullptr );
selectPoint( evt->Position() );
}
// Right click? if there is any object - show the context menu
else if( evt->IsClick( BUT_RIGHT ) )
{
bool selectionCancelled = false;
if( m_selection.Empty() )
{
selectPoint( evt->Position(), false, &selectionCancelled );
m_selection.SetIsHover( true );
}
if( !selectionCancelled )
m_menu.ShowContextMenu( m_selection );
}
// Double click? Display the properties window
else if( evt->IsDblClick( BUT_LEFT ) )
{
m_frame->FocusOnItem( nullptr );
if( m_selection.Empty() )
selectPoint( evt->Position() );
if( m_selection.GetSize() == 1 && m_selection[0]->Type() == PCB_GROUP_T )
{
EnterGroup();
}
else
{
m_toolMgr->RunAction( PCB_ACTIONS::properties, true );
}
}
// Middle double click? Do zoom to fit or zoom to objects
else if( evt->IsDblClick( BUT_MIDDLE ) )
{
if( m_exclusive_or ) // Is CTRL key down?
m_toolMgr->RunAction( ACTIONS::zoomFitObjects, true );
else
m_toolMgr->RunAction( ACTIONS::zoomFitScreen, true );
}
// Drag with LMB? Select multiple objects (or at least draw a selection box) or drag them
else if( evt->IsDrag( BUT_LEFT ) )
{
m_frame->FocusOnItem( nullptr );
if( modifier_enabled || dragAlwaysSelects )
{
selectMultiple();
}
else
{
// Selection is empty? try to start dragging the item under the point where drag
// started
if( m_selection.Empty() && selectCursor() )
m_selection.SetIsHover( true );
// Check if dragging has started within any of selected items bounding box.
// We verify "HasPosition()" first to protect against edge case involving
// moving off menus that causes problems (issue #5250)
if( evt->HasPosition() && selectionContains( evt->Position() ) )
{
// Yes -> run the move tool and wait till it finishes
TRACK* track = dynamic_cast<TRACK*>( m_selection.GetItem( 0 ) );
if( track && dragAction == TRACK_DRAG_ACTION::DRAG )
m_toolMgr->RunAction( PCB_ACTIONS::drag45Degree, true );
else if( track && dragAction == TRACK_DRAG_ACTION::DRAG_FREE_ANGLE )
m_toolMgr->RunAction( PCB_ACTIONS::dragFreeAngle, true );
else
m_toolMgr->RunAction( PCB_ACTIONS::move, true );
}
else
{
// No -> drag a selection box
selectMultiple();
}
}
}
else if( evt->IsCancel() )
{
m_frame->FocusOnItem( nullptr );
if( m_enteredGroup )
ExitGroup();
ClearSelection();
if( evt->FirstResponder() == this )
m_toolMgr->RunAction( PCB_ACTIONS::clearHighlight );
}
else
evt->SetPassEvent();
if( m_frame->ToolStackIsEmpty() )
{
//move cursor prediction
if( !modifier_enabled && !dragAlwaysSelects && !m_selection.Empty()
&& evt->HasPosition() && selectionContains( evt->Position() ) )
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::MOVING );
else
{
if( m_additive )
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ADD );
else if( m_subtractive )
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::SUBTRACT );
else if( m_exclusive_or )
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::XOR );
else
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW );
}
}
}
return 0;
}
void SELECTION_TOOL::EnterGroup()
{
wxCHECK_RET( m_selection.GetSize() == 1 && m_selection[0]->Type() == PCB_GROUP_T,
"EnterGroup called when selection is not a single group" );
PCB_GROUP* aGroup = static_cast<PCB_GROUP*>( m_selection[0] );
if( m_enteredGroup != NULL )
ExitGroup();
ClearSelection();
m_enteredGroup = aGroup;
m_enteredGroup->RunOnChildren( [&]( BOARD_ITEM* titem )
{
select( titem );
} );
m_enteredGroupOverlay.Add( m_enteredGroup );
}
void SELECTION_TOOL::ExitGroup( bool aSelectGroup )
{
// Only continue if there is a group entered
if( m_enteredGroup == nullptr )
return;
ClearSelection();
if( aSelectGroup )
select( m_enteredGroup );
m_enteredGroupOverlay.Clear();
m_enteredGroup = nullptr;
}
PCBNEW_SELECTION& SELECTION_TOOL::GetSelection()
{
return m_selection;
}
PCBNEW_SELECTION& SELECTION_TOOL::RequestSelection( CLIENT_SELECTION_FILTER aClientFilter,
std::vector<BOARD_ITEM*>* aFiltered,
bool aConfirmLockedItems )
{
bool selectionEmpty = m_selection.Empty();
m_selection.SetIsHover( selectionEmpty );
if( selectionEmpty )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true, aClientFilter );
m_selection.ClearReferencePoint();
}
if ( aConfirmLockedItems && CheckLock() == SELECTION_LOCKED )
{
ClearSelection();
return m_selection;
}
if( aClientFilter )
{
enum DISPOSITION { BEFORE = 1, AFTER, BOTH };
std::map<EDA_ITEM*, DISPOSITION> itemDispositions;
GENERAL_COLLECTOR collector;
for( EDA_ITEM* item : m_selection )
{
collector.Append( item );
itemDispositions[ item ] = BEFORE;
}
aClientFilter( VECTOR2I(), collector, this );
for( EDA_ITEM* item : collector )
{
if( itemDispositions.count( item ) )
itemDispositions[ item ] = BOTH;
else
itemDispositions[ item ] = AFTER;
}
// Unhighlight the BEFORE items before highlighting the AFTER items.
// This is so that in the case of groups, if aClientFilter replaces a selection
// with the enclosing group, the unhighlight of the element doesn't undo the
// recursive highlighting of that elemetn by the group.
for( std::pair<EDA_ITEM* const, DISPOSITION> itemDisposition : itemDispositions )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( itemDisposition.first );
DISPOSITION disposition = itemDisposition.second;
if( disposition == BEFORE )
{
if( aFiltered )
aFiltered->push_back( item );
unhighlight( item, SELECTED, &m_selection );
}
}
for( std::pair<EDA_ITEM* const, DISPOSITION> itemDisposition : itemDispositions )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( itemDisposition.first );
DISPOSITION disposition = itemDisposition.second;
if( disposition == AFTER )
{
highlight( item, SELECTED, &m_selection );
}
else if( disposition == BOTH )
{
// nothing to do
}
}
m_frame->GetCanvas()->ForceRefresh();
}
return m_selection;
}
const GENERAL_COLLECTORS_GUIDE SELECTION_TOOL::getCollectorsGuide() const
{
GENERAL_COLLECTORS_GUIDE guide( board()->GetVisibleLayers(),
(PCB_LAYER_ID) view()->GetTopLayer(), view() );
bool padsDisabled = !board()->IsElementVisible( LAYER_PADS );
// account for the globals
guide.SetIgnoreMTextsMarkedNoShow( ! board()->IsElementVisible( LAYER_MOD_TEXT_INVISIBLE ) );
guide.SetIgnoreMTextsOnBack( ! board()->IsElementVisible( LAYER_MOD_TEXT_BK ) );
guide.SetIgnoreMTextsOnFront( ! board()->IsElementVisible( LAYER_MOD_TEXT_FR ) );
guide.SetIgnoreModulesOnBack( ! board()->IsElementVisible( LAYER_MOD_BK ) );
guide.SetIgnoreModulesOnFront( ! board()->IsElementVisible( LAYER_MOD_FR ) );
guide.SetIgnorePadsOnBack( padsDisabled || ! board()->IsElementVisible( LAYER_PAD_BK ) );
guide.SetIgnorePadsOnFront( padsDisabled || ! board()->IsElementVisible( LAYER_PAD_FR ) );
guide.SetIgnoreThroughHolePads( padsDisabled || ! board()->IsElementVisible( LAYER_PADS_TH ) );
guide.SetIgnoreModulesVals( ! board()->IsElementVisible( LAYER_MOD_VALUES ) );
guide.SetIgnoreModulesRefs( ! board()->IsElementVisible( LAYER_MOD_REFERENCES ) );
guide.SetIgnoreThroughVias( ! board()->IsElementVisible( LAYER_VIAS ) );
guide.SetIgnoreBlindBuriedVias( ! board()->IsElementVisible( LAYER_VIAS ) );
guide.SetIgnoreMicroVias( ! board()->IsElementVisible( LAYER_VIAS ) );
guide.SetIgnoreTracks( ! board()->IsElementVisible( LAYER_TRACKS ) );
return guide;
}
bool SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere, bool aOnDrag,
bool* aSelectionCancelledFlag,
CLIENT_SELECTION_FILTER aClientFilter )
{
GENERAL_COLLECTORS_GUIDE guide = getCollectorsGuide();
GENERAL_COLLECTOR collector;
const PCB_DISPLAY_OPTIONS& displayOpts = m_frame->GetDisplayOptions();
guide.SetIgnoreZoneFills( displayOpts.m_ZoneDisplayMode != ZONE_DISPLAY_MODE::SHOW_FILLED );
if( m_enteredGroup &&
!m_enteredGroup->GetBoundingBox().Contains( wxPoint( aWhere.x, aWhere.y ) ) )
{
ExitGroup();
}
collector.Collect( board(), m_editModules ? GENERAL_COLLECTOR::ModuleItems
: GENERAL_COLLECTOR::AllBoardItems,
(wxPoint) aWhere, guide );
// Remove unselectable items
for( int i = collector.GetCount() - 1; i >= 0; --i )
{
if( !Selectable( collector[ i ] ) || ( aOnDrag && collector[i]->IsLocked() ) )
collector.Remove( i );
}
m_selection.ClearReferencePoint();
// Allow the client to do tool- or action-specific filtering to see if we
// can get down to a single item
if( aClientFilter )
aClientFilter( aWhere, collector, this );
// Apply the stateful filter
FilterCollectedItems( collector );
FilterCollectorForGroups( collector );
// Apply some ugly heuristics to avoid disambiguation menus whenever possible
if( collector.GetCount() > 1 && !m_skip_heuristics )
{
GuessSelectionCandidates( collector, aWhere );
}
// If still more than one item we're going to have to ask the user.
if( collector.GetCount() > 1 )
{
if( aOnDrag )
Wait( TOOL_EVENT( TC_ANY, TA_MOUSE_UP, BUT_LEFT ) );
if( !doSelectionMenu( &collector, wxEmptyString ) )
{
if( aSelectionCancelledFlag )
*aSelectionCancelledFlag = true;
return false;
}
}
bool anyAdded = false;
bool anySubtracted = false;
if( !m_additive && !m_subtractive && !m_exclusive_or )
{
if( m_selection.GetSize() > 0 )
{
ClearSelection( true /*quiet mode*/ );
anySubtracted = true;
}
}
if( collector.GetCount() > 0 )
{
for( int i = 0; i < collector.GetCount(); ++i )
{
if( m_subtractive || ( m_exclusive_or && collector[i]->IsSelected() ) )
{
unselect( collector[i] );
anySubtracted = true;
}
else
{
select( collector[i] );
anyAdded = true;
}
}
}
if( anyAdded )
{
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return true;
}
else if( anySubtracted )
{
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
return true;
}
return false;
}
bool SELECTION_TOOL::selectCursor( bool aForceSelect, CLIENT_SELECTION_FILTER aClientFilter )
{
if( aForceSelect || m_selection.Empty() )
{
ClearSelection( true /*quiet mode*/ );
selectPoint( getViewControls()->GetCursorPosition( false ), false, NULL, aClientFilter );
}
return !m_selection.Empty();
}
bool SELECTION_TOOL::selectMultiple()
{
bool cancelled = false; // Was the tool cancelled while it was running?
m_multiple = true; // Multiple selection mode is active
KIGFX::VIEW* view = getView();
KIGFX::PREVIEW::SELECTION_AREA area;
view->Add( &area );
bool anyAdded = false;
bool anySubtracted = false;
while( TOOL_EVENT* evt = Wait() )
{
int width = area.GetEnd().x - area.GetOrigin().x;
/* Selection mode depends on direction of drag-selection:
* Left > Right : Select objects that are fully enclosed by selection
* Right > Left : Select objects that are crossed by selection
*/
bool windowSelection = width >= 0 ? true : false;
if( view->IsMirroredX() )
windowSelection = !windowSelection;
m_frame->GetCanvas()->SetCurrentCursor(
windowSelection ? KICURSOR::SELECT_WINDOW : KICURSOR::SELECT_LASSO );
if( evt->IsCancelInteractive() || evt->IsActivate() )
{
cancelled = true;
break;
}
if( evt->IsDrag( BUT_LEFT ) )
{
if( !m_additive && !m_subtractive && !m_exclusive_or )
{
if( m_selection.GetSize() > 0 )
{
anySubtracted = true;
ClearSelection( true /*quiet mode*/ );
}
}
// Start drawing a selection box
area.SetOrigin( evt->DragOrigin() );
area.SetEnd( evt->Position() );
area.SetAdditive( m_additive );
area.SetSubtractive( m_subtractive );
area.SetExclusiveOr( m_exclusive_or );
view->SetVisible( &area, true );
view->Update( &area );
getViewControls()->SetAutoPan( true );
}
if( evt->IsMouseUp( BUT_LEFT ) )
{
getViewControls()->SetAutoPan( false );
// End drawing the selection box
view->SetVisible( &area, false );
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> candidates;
BOX2I selectionBox = area.ViewBBox();
view->Query( selectionBox, candidates ); // Get the list of nearby items
int height = area.GetEnd().y - area.GetOrigin().y;
// Construct an EDA_RECT to determine BOARD_ITEM selection
EDA_RECT selectionRect( (wxPoint) area.GetOrigin(), wxSize( width, height ) );
selectionRect.Normalize();
GENERAL_COLLECTOR collector;
for( auto it = candidates.begin(), it_end = candidates.end(); it != it_end; ++it )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->first );
if( item && Selectable( item ) && item->HitTest( selectionRect, windowSelection ) )
collector.Append( item );
}
// Apply the stateful filter
FilterCollectedItems( collector );
FilterCollectorForGroups( collector );
for( EDA_ITEM* i : collector )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( i );
if( m_subtractive || ( m_exclusive_or && item->IsSelected() ) )
{
unselect( item );
anySubtracted = true;
}
else
{
select( item );
anyAdded = true;
}
}
m_selection.SetIsHover( false );
// Inform other potentially interested tools
if( anyAdded )
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
else if( anySubtracted )
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
break; // Stop waiting for events
}
}
getViewControls()->SetAutoPan( false );
// Stop drawing the selection box
view->Remove( &area );
m_multiple = false; // Multiple selection mode is inactive
if( !cancelled )
m_selection.ClearReferencePoint();
return cancelled;
}
SELECTION_LOCK_FLAGS SELECTION_TOOL::CheckLock()
{
if( !m_locked || m_editModules )
return SELECTION_UNLOCKED;
bool containsLocked = false;
// Check if the selection contains locked items
for( EDA_ITEM* item : m_selection )
{
switch( item->Type() )
{
case PCB_MODULE_T:
if( static_cast<MODULE*>( item )->IsLocked() )
containsLocked = true;
break;
case PCB_FP_SHAPE_T:
case PCB_FP_TEXT_T:
case PCB_FP_ZONE_AREA_T:
if( static_cast<MODULE*>( item->GetParent() )->IsLocked() )
containsLocked = true;
break;
default: // suppress warnings
break;
}
}
if( containsLocked )
{
if( IsOK( m_frame, _( "Selection contains locked items. Do you want to continue?" ) ) )
{
m_locked = false;
return SELECTION_LOCK_OVERRIDE;
}
else
return SELECTION_LOCKED;
}
return SELECTION_UNLOCKED;
}
int SELECTION_TOOL::CursorSelection( const TOOL_EVENT& aEvent )
{
CLIENT_SELECTION_FILTER aClientFilter = aEvent.Parameter<CLIENT_SELECTION_FILTER>();
selectCursor( false, aClientFilter );
return 0;
}
int SELECTION_TOOL::ClearSelection( const TOOL_EVENT& aEvent )
{
ClearSelection();
return 0;
}
int SELECTION_TOOL::SelectItems( const TOOL_EVENT& aEvent )
{
std::vector<BOARD_ITEM*>* items = aEvent.Parameter<std::vector<BOARD_ITEM*>*>();
if( items )
{
// Perform individual selection of each item before processing the event.
for( BOARD_ITEM* item : *items )
select( item );
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
}
return 0;
}
int SELECTION_TOOL::SelectItem( const TOOL_EVENT& aEvent )
{
AddItemToSel( aEvent.Parameter<BOARD_ITEM*>() );
return 0;
}
int SELECTION_TOOL::SelectAll( const TOOL_EVENT& aEvent )
{
KIGFX::VIEW* view = getView();
// hold all visible items
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> selectedItems;
// Filter the view items based on the selection box
BOX2I selectionBox;
selectionBox.SetMaximum();
view->Query( selectionBox, selectedItems ); // Get the list of selected items
for( const KIGFX::VIEW::LAYER_ITEM_PAIR& item_pair : selectedItems )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( item_pair.first );
if( !item || !Selectable( item ) || !itemPassesFilter( item ) )
continue;
select( item );
}
m_frame->GetCanvas()->ForceRefresh();
return 0;
}
void SELECTION_TOOL::AddItemToSel( BOARD_ITEM* aItem, bool aQuietMode )
{
if( aItem )
{
select( aItem );
// Inform other potentially interested tools
if( !aQuietMode )
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
}
}
int SELECTION_TOOL::UnselectItems( const TOOL_EVENT& aEvent )
{
std::vector<BOARD_ITEM*>* items = aEvent.Parameter<std::vector<BOARD_ITEM*>*>();
if( items )
{
// Perform individual unselection of each item before processing the event
for( auto item : *items )
unselect( item );
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
}
return 0;
}
int SELECTION_TOOL::UnselectItem( const TOOL_EVENT& aEvent )
{
RemoveItemFromSel( aEvent.Parameter<BOARD_ITEM*>() );
return 0;
}
void SELECTION_TOOL::RemoveItemFromSel( BOARD_ITEM* aItem, bool aQuietMode )
{
if( aItem )
{
unselect( aItem );
// Inform other potentially interested tools
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
}
}
void SELECTION_TOOL::BrightenItem( BOARD_ITEM* aItem )
{
highlight( aItem, BRIGHTENED );
}
void SELECTION_TOOL::UnbrightenItem( BOARD_ITEM* aItem )
{
unhighlight( aItem, BRIGHTENED );
}
void connectedItemFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, SELECTION_TOOL* sTool )
{
// Narrow the collection down to a single BOARD_CONNECTED_ITEM for each represented net.
// All other items types are removed.
std::set<int> representedNets;
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
{
BOARD_CONNECTED_ITEM* item = dynamic_cast<BOARD_CONNECTED_ITEM*>( aCollector[i] );
if( !item )
aCollector.Remove( i );
else if ( representedNets.count( item->GetNetCode() ) )
aCollector.Remove( i );
else
representedNets.insert( item->GetNetCode() );
}
}
int SELECTION_TOOL::expandConnection( const TOOL_EVENT& aEvent )
{
unsigned initialCount = 0;
for( auto item : m_selection.GetItems() )
{
if( dynamic_cast<BOARD_CONNECTED_ITEM*>( item ) )
initialCount++;
}
if( initialCount == 0 )
selectCursor( true, connectedItemFilter );
for( STOP_CONDITION stopCondition : { STOP_AT_JUNCTION, STOP_AT_PAD, STOP_NEVER } )
{
// copy the selection, since we're going to iterate and modify
std::deque<EDA_ITEM*> selectedItems = m_selection.GetItems();
for( EDA_ITEM* item : selectedItems )
item->ClearTempFlags();
for( EDA_ITEM* item : selectedItems )
{
TRACK* trackItem = dynamic_cast<TRACK*>( item );
// Track items marked SKIP_STRUCT have already been visited
if( trackItem && !( trackItem->GetFlags() & SKIP_STRUCT ) )
selectConnectedTracks( *trackItem, stopCondition );
}
if( m_selection.GetItems().size() > initialCount )
break;
}
// Inform other potentially interested tools
if( m_selection.Size() > 0 )
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return 0;
}
void SELECTION_TOOL::selectConnectedTracks( BOARD_CONNECTED_ITEM& aStartItem,
STOP_CONDITION aStopCondition )
{
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T, PCB_PAD_T, EOT };
auto connectivity = board()->GetConnectivity();
auto connectedItems = connectivity->GetConnectedItems( &aStartItem, types );
std::map<wxPoint, std::vector<TRACK*>> trackMap;
std::map<wxPoint, VIA*> viaMap;
std::map<wxPoint, D_PAD*> padMap;
// Build maps of connected items
for( BOARD_CONNECTED_ITEM* item : connectedItems )
{
switch( item->Type() )
{
case PCB_TRACE_T:
{
TRACK* track = static_cast<TRACK*>( item );
trackMap[ track->GetStart() ].push_back( track );
trackMap[ track->GetEnd() ].push_back( track );
}
break;
case PCB_VIA_T:
{
VIA* via = static_cast<VIA*>( item );
viaMap[ via->GetStart() ] = via;
}
break;
case PCB_PAD_T:
{
D_PAD* pad = static_cast<D_PAD*>( item );
padMap[ pad->GetPosition() ] = pad;
}
break;
default:
break;
}
item->SetState( SKIP_STRUCT, false );
}
std::vector<wxPoint> activePts;
// Set up the initial active points
switch( aStartItem.Type() )
{
case PCB_TRACE_T:
activePts.push_back( static_cast<TRACK*>( &aStartItem )->GetStart() );
activePts.push_back( static_cast<TRACK*>( &aStartItem )->GetEnd() );
break;
case PCB_VIA_T:
activePts.push_back( static_cast<TRACK*>( &aStartItem )->GetStart() );
break;
case PCB_PAD_T:
activePts.push_back( aStartItem.GetPosition() );
break;
default:
break;
}
bool expand = true;
// Iterative push from all active points
while( expand )
{
expand = false;
for( int i = activePts.size() - 1; i >= 0; --i )
{
wxPoint pt = activePts[i];
if( trackMap[ pt ].size() > 2 && aStopCondition == STOP_AT_JUNCTION )
{
activePts.erase( activePts.begin() + i );
continue;
}
if( padMap.count( pt ) && aStopCondition != STOP_NEVER )
{
activePts.erase( activePts.begin() + i );
continue;
}
for( TRACK* track : trackMap[ pt ] )
{
if( track->GetState( SKIP_STRUCT ) )
continue;
track->SetState( SKIP_STRUCT, true );
select( track );
if( track->GetStart() == pt )
activePts.push_back( track->GetEnd() );
else
activePts.push_back( track->GetStart() );
expand = true;
}
if( viaMap.count( pt ) && !viaMap[ pt ]->IsSelected() )
select( viaMap[ pt ] );
activePts.erase( activePts.begin() + i );
}
}
}
void SELECTION_TOOL::selectAllItemsOnNet( int aNetCode, bool aSelect )
{
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T, EOT };
auto connectivity = board()->GetConnectivity();
for( BOARD_CONNECTED_ITEM* item : connectivity->GetNetItems( aNetCode, types ) )
if( itemPassesFilter( item ) )
aSelect ? select( item ) : unselect( item );
}
int SELECTION_TOOL::selectNet( const TOOL_EVENT& aEvent )
{
bool select = aEvent.IsAction( &PCB_ACTIONS::selectNet );
// If we've been passed an argument, just select that netcode1
int netcode = aEvent.Parameter<intptr_t>();
if( netcode > 0 )
{
selectAllItemsOnNet( netcode, select );
return 0;
}
if( !selectCursor() )
return 0;
// copy the selection, since we're going to iterate and modify
auto selection = m_selection.GetItems();
for( EDA_ITEM* i : selection )
{
BOARD_CONNECTED_ITEM* connItem = dynamic_cast<BOARD_CONNECTED_ITEM*>( i );
if( connItem )
selectAllItemsOnNet( connItem->GetNetCode(), select );
}
// Inform other potentially interested tools
if( m_selection.Size() > 0 )
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return 0;
}
void SELECTION_TOOL::selectAllItemsOnSheet( wxString& aSheetPath )
{
std::list<MODULE*> modList;
// store all footprints that are on that sheet path
for( MODULE* module : board()->Modules() )
{
if( module == nullptr )
continue;
wxString footprint_path = module->GetPath().AsString().BeforeLast('/');
if( aSheetPath.IsEmpty() )
aSheetPath += '/';
if( footprint_path == aSheetPath )
modList.push_back( module );
}
//Generate a list of all pads, and of all nets they belong to.
std::list<int> netcodeList;
std::list<D_PAD*> padList;
for( MODULE* mmod : modList )
{
for( D_PAD* pad : mmod->Pads() )
{
if( pad->IsConnected() )
{
netcodeList.push_back( pad->GetNetCode() );
padList.push_back( pad );
}
}
}
// remove all duplicates
netcodeList.sort();
netcodeList.unique();
// auto select trivial connections segments which are launched from the pads
std::list<TRACK*> launchTracks;
for( D_PAD* pad : padList )
selectConnectedTracks( *pad, STOP_NEVER );
// now we need to find all footprints that are connected to each of these nets
// then we need to determine if these modules are in the list of footprints
// belonging to this sheet ( modList )
std::list<int> removeCodeList;
constexpr KICAD_T padType[] = { PCB_PAD_T, EOT };
for( int netCode : netcodeList )
{
for( BOARD_CONNECTED_ITEM* mitem : board()->GetConnectivity()->GetNetItems( netCode, padType ) )
{
if( mitem->Type() == PCB_PAD_T && !alg::contains( modList, mitem->GetParent() ) )
{
// if we cannot find the module of the pad in the modList
// then we can assume that that module is not located in the same
// schematic, therefore invalidate this netcode.
removeCodeList.push_back( netCode );
break;
}
}
}
// remove all duplicates
removeCodeList.sort();
removeCodeList.unique();
for( int removeCode : removeCodeList )
{
netcodeList.remove( removeCode );
}
std::list<BOARD_CONNECTED_ITEM*> localConnectionList;
constexpr KICAD_T trackViaType[] = { PCB_TRACE_T, PCB_VIA_T, EOT };
for( int netCode : netcodeList )
{
for( BOARD_CONNECTED_ITEM* item : board()->GetConnectivity()->GetNetItems( netCode, trackViaType ) )
localConnectionList.push_back( item );
}
for( BOARD_ITEM* i : modList )
{
if( i != NULL )
select( i );
}
for( BOARD_CONNECTED_ITEM* i : localConnectionList )
{
if( i != NULL )
select( i );
}
}
void SELECTION_TOOL::zoomFitSelection()
{
//Should recalculate the view to zoom in on the selection
auto selectionBox = m_selection.GetBoundingBox();
auto view = getView();
VECTOR2D screenSize = view->ToWorld( m_frame->GetCanvas()->GetClientSize(), false );
screenSize.x = std::max( 10.0, screenSize.x );
screenSize.y = std::max( 10.0, screenSize.y );
if( selectionBox.GetWidth() != 0 || selectionBox.GetHeight() != 0 )
{
VECTOR2D vsize = selectionBox.GetSize();
double scale = view->GetScale() / std::max( fabs( vsize.x / screenSize.x ),
fabs( vsize.y / screenSize.y ) );
view->SetScale( scale );
view->SetCenter( selectionBox.Centre() );
view->Add( &m_selection );
}
m_frame->GetCanvas()->ForceRefresh();
}
int SELECTION_TOOL::selectSheetContents( const TOOL_EVENT& aEvent )
{
ClearSelection( true /*quiet mode*/ );
wxString sheetPath = *aEvent.Parameter<wxString*>();
selectAllItemsOnSheet( sheetPath );
zoomFitSelection();
if( m_selection.Size() > 0 )
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return 0;
}
int SELECTION_TOOL::selectSameSheet( const TOOL_EVENT& aEvent )
{
if( !selectCursor( true ) )
return 0;
// this function currently only supports footprints since they are only
// on one sheet.
auto item = m_selection.Front();
if( !item )
return 0;
if( item->Type() != PCB_MODULE_T )
return 0;
auto mod = dynamic_cast<MODULE*>( item );
if( mod->GetPath().empty() )
return 0;
ClearSelection( true /*quiet mode*/ );
// get the sheet path only.
wxString sheetPath = mod->GetPath().AsString().BeforeLast( '/' );
if( sheetPath.IsEmpty() )
sheetPath += '/';
selectAllItemsOnSheet( sheetPath );
// Inform other potentially interested tools
if( m_selection.Size() > 0 )
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return 0;
}
void SELECTION_TOOL::findCallback( BOARD_ITEM* aItem )
{
bool cleared = false;
if( m_selection.GetSize() > 0 )
{
// Don't fire an event now; most of the time it will be redundant as we're about to
// fire a SelectedEvent.
cleared = true;
ClearSelection( true /*quiet mode*/ );
}
if( aItem )
{
select( aItem );
m_frame->FocusOnLocation( aItem->GetPosition() );
// Inform other potentially interested tools
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
}
else if( cleared )
{
m_toolMgr->ProcessEvent( EVENTS::ClearedEvent );
}
m_frame->GetCanvas()->ForceRefresh();
}
int SELECTION_TOOL::find( const TOOL_EVENT& aEvent )
{
DIALOG_FIND dlg( m_frame );
dlg.SetCallback( std::bind( &SELECTION_TOOL::findCallback, this, _1 ) );
dlg.ShowModal();
return 0;
}
/**
* Function itemIsIncludedByFilter()
*
* Determine if an item is included by the filter specified
*
* @return true if aItem should be selected by this filter (i..e not filtered out)
*/
static bool itemIsIncludedByFilter( const BOARD_ITEM& aItem, const BOARD& aBoard,
const DIALOG_FILTER_SELECTION::OPTIONS& aFilterOptions )
{
bool include = true;
const PCB_LAYER_ID layer = aItem.GetLayer();
// if the item needs to be checked against the options
if( include )
{
switch( aItem.Type() )
{
case PCB_MODULE_T:
{
const auto& module = static_cast<const MODULE&>( aItem );
include = aFilterOptions.includeModules;
if( include && !aFilterOptions.includeLockedModules )
{
include = !module.IsLocked();
}
break;
}
case PCB_TRACE_T:
case PCB_ARC_T:
{
include = aFilterOptions.includeTracks;
break;
}
case PCB_VIA_T:
{
include = aFilterOptions.includeVias;
break;
}
case PCB_ZONE_AREA_T:
{
include = aFilterOptions.includeZones;
break;
}
case PCB_SHAPE_T:
case PCB_TARGET_T:
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
{
if( layer == Edge_Cuts )
include = aFilterOptions.includeBoardOutlineLayer;
else
include = aFilterOptions.includeItemsOnTechLayers;
break;
}
case PCB_TEXT_T:
{
include = aFilterOptions.includePcbTexts;
break;
}
default:
{
// no filtering, just select it
break;
}
}
}
return include;
}
int SELECTION_TOOL::filterSelection( const TOOL_EVENT& aEvent )
{
const BOARD& board = *getModel<BOARD>();
DIALOG_FILTER_SELECTION::OPTIONS& opts = m_priv->m_filterOpts;
DIALOG_FILTER_SELECTION dlg( m_frame, opts );
const int cmd = dlg.ShowModal();
if( cmd != wxID_OK )
return 0;
// copy current selection
std::deque<EDA_ITEM*> selection = m_selection.GetItems();
ClearSelection( true /*quiet mode*/ );
// re-select items from the saved selection according to the dialog options
for( EDA_ITEM* i : selection )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( i );
bool include = itemIsIncludedByFilter( *item, board, opts );
if( include )
select( item );
}
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return 0;
}
void SELECTION_TOOL::FilterCollectedItems( GENERAL_COLLECTOR& aCollector )
{
if( aCollector.GetCount() == 0 )
return;
std::set<BOARD_ITEM*> rejected;
for( EDA_ITEM* i : aCollector )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( i );
if( !itemPassesFilter( item ) )
rejected.insert( item );
}
for( BOARD_ITEM* item : rejected )
aCollector.Remove( item );
}
bool SELECTION_TOOL::itemPassesFilter( BOARD_ITEM* aItem )
{
if( aItem->IsLocked() && !m_filter.lockedItems )
return false;
switch( aItem->Type() )
{
case PCB_MODULE_T:
if( !m_filter.footprints )
return false;
break;
case PCB_PAD_T:
{
if( !m_filter.pads )
return false;
break;
}
case PCB_TRACE_T:
case PCB_ARC_T:
if( !m_filter.tracks )
return false;
break;
case PCB_VIA_T:
if( !m_filter.vias )
return false;
break;
case PCB_ZONE_AREA_T:
{
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( aItem );
if( ( !m_filter.zones && !zone->GetIsRuleArea() )
|| ( !m_filter.keepouts && zone->GetIsRuleArea() ) )
{
return false;
}
break;
}
case PCB_SHAPE_T:
case PCB_TARGET_T:
if( !m_filter.graphics )
return false;
break;
case PCB_FP_TEXT_T:
case PCB_TEXT_T:
if( !m_filter.text )
return false;
break;
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
if( !m_filter.dimensions )
return false;
break;
default:
if( !m_filter.otherItems )
return false;
}
return true;
}
void SELECTION_TOOL::ClearSelection( bool aQuietMode )
{
if( m_selection.Empty() )
return;
while( m_selection.GetSize() )
unhighlight( static_cast<BOARD_ITEM*>( m_selection.Front() ), SELECTED, &m_selection );
view()->Update( &m_selection );
m_selection.SetIsHover( false );
m_selection.ClearReferencePoint();
m_locked = true;
// Inform other potentially interested tools
if( !aQuietMode )
{
m_toolMgr->ProcessEvent( EVENTS::ClearedEvent );
m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true );
}
}
void SELECTION_TOOL::RebuildSelection()
{
m_selection.Clear();
INSPECTOR_FUNC inspector = [&] ( EDA_ITEM* item, void* testData )
{
if( item->IsSelected() )
{
EDA_ITEM* parent = item->GetParent();
// Flags on module children might be set only because the parent is selected.
if( parent && parent->Type() == PCB_MODULE_T && parent->IsSelected() )
return SEARCH_RESULT::CONTINUE;
highlight( (BOARD_ITEM*) item, SELECTED, &m_selection );
}
return SEARCH_RESULT::CONTINUE;
};
board()->Visit( inspector, nullptr, m_editModules ? GENERAL_COLLECTOR::ModuleItems
: GENERAL_COLLECTOR::AllBoardItems );
}
int SELECTION_TOOL::SelectionMenu( const TOOL_EVENT& aEvent )
{
GENERAL_COLLECTOR* collector = aEvent.Parameter<GENERAL_COLLECTOR*>();
doSelectionMenu( collector, wxEmptyString );
return 0;
}
bool SELECTION_TOOL::doSelectionMenu( GENERAL_COLLECTOR* aCollector, const wxString& aTitle )
{
BOARD_ITEM* current = nullptr;
PCBNEW_SELECTION highlightGroup;
bool selectAll = false;
bool expandSelection = false;
highlightGroup.SetLayer( LAYER_SELECT_OVERLAY );
getView()->Add( &highlightGroup );
do
{
/// The user has requested the full, non-limited list of selection items
if( expandSelection )
aCollector->Combine();
expandSelection = false;
int limit = std::min( 9, aCollector->GetCount() );
ACTION_MENU menu( true );
for( int i = 0; i < limit; ++i )
{
wxString text;
BOARD_ITEM* item = ( *aCollector )[i];
text = item->GetSelectMenuText( m_frame->GetUserUnits() );
wxString menuText = wxString::Format( "&%d. %s\t%d", i + 1, text, i + 1 );
menu.Add( menuText, i + 1, item->GetMenuImage() );
}
menu.AppendSeparator();
menu.Add( _( "Select &All\tA" ), limit + 1, net_highlight_xpm );
if( !expandSelection && aCollector->HasAdditionalItems() )
menu.Add( _( "&Expand Selection\tE" ), limit + 2, nullptr );
if( aTitle.Length() )
{
menu.SetTitle( aTitle );
menu.SetIcon( info_xpm );
menu.DisplayTitle( true );
}
else
menu.DisplayTitle( false );
SetContextMenu( &menu, CMENU_NOW );
while( TOOL_EVENT* evt = Wait() )
{
if( evt->Action() == TA_CHOICE_MENU_UPDATE )
{
if( selectAll )
{
for( int i = 0; i < aCollector->GetCount(); ++i )
unhighlight( ( *aCollector )[i], BRIGHTENED, &highlightGroup );
}
else if( current )
unhighlight( current, BRIGHTENED, &highlightGroup );
int id = *evt->GetCommandId();
// User has pointed an item, so show it in a different way
if( id > 0 && id <= limit )
{
current = ( *aCollector )[id - 1];
highlight( current, BRIGHTENED, &highlightGroup );
}
else
current = nullptr;
// User has pointed on the "Select All" option
if( id == limit + 1 )
{
for( int i = 0; i < aCollector->GetCount(); ++i )
highlight( ( *aCollector )[i], BRIGHTENED, &highlightGroup );
selectAll = true;
}
else
selectAll = false;
}
else if( evt->Action() == TA_CHOICE_MENU_CHOICE )
{
if( selectAll )
{
for( int i = 0; i < aCollector->GetCount(); ++i )
unhighlight( ( *aCollector )[i], BRIGHTENED, &highlightGroup );
}
else if( current )
unhighlight( current, BRIGHTENED, &highlightGroup );
OPT<int> id = evt->GetCommandId();
// User has selected the "Select All" option
if( id == limit + 1 )
{
selectAll = true;
current = nullptr;
}
else if( id == limit + 2 )
{
expandSelection = true;
selectAll = false;
current = nullptr;
}
// User has selected an item, so this one will be returned
else if( id && ( *id > 0 ) && ( *id <= limit ) )
{
selectAll = false;
current = ( *aCollector )[*id - 1];
}
else
{
selectAll = false;
current = nullptr;
}
}
else if( evt->Action() == TA_CHOICE_MENU_CLOSED )
{
break;
}
}
} while( expandSelection );
getView()->Remove( &highlightGroup );
if( selectAll )
return true;
else if( current )
{
aCollector->Empty();
aCollector->Append( current );
return true;
}
return false;
}
BOARD_ITEM* SELECTION_TOOL::pickSmallestComponent( GENERAL_COLLECTOR* aCollector )
{
int count = aCollector->GetPrimaryCount(); // try to use preferred layer
if( 0 == count )
count = aCollector->GetCount();
for( int i = 0; i < count; ++i )
{
if( ( *aCollector )[i]->Type() != PCB_MODULE_T )
return NULL;
}
// All are footprints, now find smallest MODULE
int minDim = 0x7FFFFFFF;
int minNdx = 0;
for( int i = 0; i < count; ++i )
{
MODULE* module = (MODULE*) ( *aCollector )[i];
int lx = module->GetFootprintRect().GetWidth();
int ly = module->GetFootprintRect().GetHeight();
int lmin = std::min( lx, ly );
if( lmin < minDim )
{
minDim = lmin;
minNdx = i;
}
}
return (*aCollector)[minNdx];
}
bool SELECTION_TOOL::Selectable( const BOARD_ITEM* aItem, bool checkVisibilityOnly ) const
{
const RENDER_SETTINGS* settings = getView()->GetPainter()->GetSettings();
if( settings->GetHighContrast() )
{
std::set<unsigned int> activeLayers = settings->GetHighContrastLayers();
bool onActiveLayer = false;
for( unsigned int layer : activeLayers )
{
// NOTE: Only checking the regular layers (not GAL meta-layers)
if( layer < PCB_LAYER_ID_COUNT && aItem->IsOnLayer( ToLAYER_ID( layer ) ) )
{
onActiveLayer = true;
break;
}
}
if( !onActiveLayer ) // We do not want to select items that are in the background
return false;
}
switch( aItem->Type() )
{
case PCB_ZONE_AREA_T:
case PCB_FP_ZONE_AREA_T:
{
const ZONE_CONTAINER* zone = static_cast<const ZONE_CONTAINER*>( aItem );
// Check to see if this keepout is part of a footprint
// If it is, and we are not editing the footprint, it should not be selectable
bool zoneInFootprint = zone->GetParent() && zone->GetParent()->Type() == PCB_MODULE_T;
if( zoneInFootprint && !m_editModules && !checkVisibilityOnly )
return false;
// zones can exist on multiple layers!
return ( zone->GetLayerSet() & board()->GetVisibleLayers() ).any();
}
break;
case PCB_TRACE_T:
case PCB_ARC_T:
if( !board()->IsElementVisible( LAYER_TRACKS ) )
return false;
break;
case PCB_VIA_T:
{
if( !board()->IsElementVisible( LAYER_VIAS ) )
return false;
const VIA* via = static_cast<const VIA*>( aItem );
// For vias it is enough if only one of its layers is visible
return ( board()->GetVisibleLayers() & via->GetLayerSet() ).any();
}
case PCB_MODULE_T:
{
// In modedit, we do not want to select the module itself.
if( m_editModules )
return false;
// Allow selection of footprints if some part of the footprint is visible.
MODULE* module = const_cast<MODULE*>( static_cast<const MODULE*>( aItem ) );
for( BOARD_ITEM* item : module->GraphicalItems() )
{
if( Selectable( item, true ) )
return true;
}
for( D_PAD* pad : module->Pads() )
{
if( Selectable( pad, true ) )
return true;
}
for( ZONE_CONTAINER* zone : module->Zones() )
{
if( Selectable( zone, true ) )
return true;
}
return false;
}
case PCB_FP_TEXT_T:
// Multiple selection is only allowed in modedit mode. In pcbnew, you have to select
// module subparts one by one, rather than with a drag selection. This is so you can
// pick up items under an (unlocked) module without also moving the module's sub-parts.
if( !m_editModules && !checkVisibilityOnly )
{
if( m_multiple && !settings->GetHighContrast() )
return false;
}
if( !m_editModules && !view()->IsVisible( aItem ) )
return false;
break;
case PCB_FP_SHAPE_T:
// Module edge selections are only allowed in modedit mode.
if( !m_editModules && !checkVisibilityOnly )
return false;
break;
case PCB_PAD_T:
{
// Multiple selection is only allowed in modedit mode. In pcbnew, you have to select
// module subparts one by one, rather than with a drag selection. This is so you can
// pick up items under an (unlocked) module without also moving the module's sub-parts.
if( !m_editModules && !checkVisibilityOnly )
{
if( m_multiple )
return false;
}
if( aItem->Type() == PCB_PAD_T )
{
auto pad = static_cast<const D_PAD*>( aItem );
// Check render mode (from the Items tab) first
switch( pad->GetAttribute() )
{
case PAD_ATTRIB_PTH:
case PAD_ATTRIB_NPTH:
if( !board()->IsElementVisible( LAYER_PADS_TH ) )
return false;
break;
case PAD_ATTRIB_CONN:
case PAD_ATTRIB_SMD:
if( pad->IsOnLayer( F_Cu ) && !board()->IsElementVisible( LAYER_PAD_FR ) )
return false;
else if( pad->IsOnLayer( B_Cu ) && !board()->IsElementVisible( LAYER_PAD_BK ) )
return false;
break;
}
// Otherwise, pads are selectable if any draw layer is visible
return ( pad->GetLayerSet() & board()->GetVisibleLayers() ).any();
}
break;
}
case PCB_GROUP_T:
{
PCB_GROUP* group = const_cast<PCB_GROUP*>( static_cast<const PCB_GROUP*>( aItem ) );
// Similar to logic for module, a group is selectable if any of its
// members are. (This recurses.)
for( BOARD_ITEM* item : group->GetItems() )
{
if( Selectable( item, true ) )
return true;
}
return false;
}
case PCB_MARKER_T: // Always selectable
return true;
// These are not selectable
case PCB_NETINFO_T:
case NOT_USED:
case TYPE_NOT_INIT:
return false;
default: // Suppress warnings
break;
}
// All other items are selected only if the layer on which they exist is visible
return board()->IsLayerVisible( aItem->GetLayer() )
&& aItem->ViewGetLOD( aItem->GetLayer(), view() ) < view()->GetScale();
}
void SELECTION_TOOL::select( BOARD_ITEM* aItem )
{
if( aItem->IsSelected() )
{
return;
}
if( aItem->Type() == PCB_PAD_T )
{
MODULE* module = static_cast<MODULE*>( aItem->GetParent() );
if( m_selection.Contains( module ) )
return;
}
highlight( aItem, SELECTED, &m_selection );
}
void SELECTION_TOOL::unselect( BOARD_ITEM* aItem )
{
unhighlight( aItem, SELECTED, &m_selection );
if( m_selection.Empty() )
m_locked = true;
}
void SELECTION_TOOL::highlight( BOARD_ITEM* aItem, int aMode, PCBNEW_SELECTION* aGroup )
{
highlightInternal( aItem, aMode, aGroup, false );
view()->Update( aItem );
// Many selections are very temporal and updating the display each time just
// creates noise.
if( aMode == BRIGHTENED )
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
}
void SELECTION_TOOL::highlightInternal( BOARD_ITEM* aItem, int aMode,
PCBNEW_SELECTION* aSelectionViewGroup, bool isChild )
{
wxLogTrace( "GRP", wxString::Format( "highlight() %s",
aItem->GetSelectMenuText( EDA_UNITS::MILLIMETRES ) ) );
if( aMode == SELECTED )
aItem->SetSelected();
else if( aMode == BRIGHTENED )
aItem->SetBrightened();
if( aSelectionViewGroup )
{
// Hide the original item, so it is shown only on overlay
view()->Hide( aItem, true );
if( !isChild || aMode == BRIGHTENED )
aSelectionViewGroup->Add( aItem );
}
// footprints are treated in a special way - when they are highlighted, we have to highlight
// all the parts that make the module, not the module itself
if( aItem->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( aItem )->RunOnChildren(
[&]( BOARD_ITEM* aChild )
{
highlightInternal( aChild, aMode, aSelectionViewGroup, true );
} );
}
else if( aItem->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( aItem )->RunOnChildren(
[&]( BOARD_ITEM* aChild )
{
highlightInternal( aChild, aMode, aSelectionViewGroup, true );
} );
}
}
void SELECTION_TOOL::unhighlight( BOARD_ITEM* aItem, int aMode, PCBNEW_SELECTION* aGroup )
{
unhighlightInternal( aItem, aMode, aGroup, false );
view()->Update( aItem );
// Many selections are very temporal and updating the display each time just
// creates noise.
if( aMode == BRIGHTENED )
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
}
void SELECTION_TOOL::unhighlightInternal( BOARD_ITEM* aItem, int aMode,
PCBNEW_SELECTION* aSelectionViewGroup, bool isChild )
{
wxLogTrace( "GRP", wxString::Format( "unhighlight() %s",
aItem->GetSelectMenuText( EDA_UNITS::MILLIMETRES ) ) );
if( aMode == SELECTED )
aItem->ClearSelected();
else if( aMode == BRIGHTENED )
aItem->ClearBrightened();
if( aSelectionViewGroup )
{
aSelectionViewGroup->Remove( aItem );
// Restore original item visibility
view()->Hide( aItem, false );
// N.B. if we clear the selection flag for sub-elements, we need to also
// remove the element from the selection group (if it exists)
if( isChild )
view()->Update( aItem );
}
// footprints are treated in a special way - when they are highlighted, we have to
// highlight all the parts that make the module, not the module itself
if( aItem->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( aItem )->RunOnChildren(
[&]( BOARD_ITEM* aChild )
{
unhighlightInternal( aChild, aMode, aSelectionViewGroup, true );
} );
}
else if( aItem->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( aItem )->RunOnChildren(
[&]( BOARD_ITEM* aChild )
{
unhighlightInternal( aChild, aMode, aSelectionViewGroup, true );
} );
}
}
bool SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const
{
const unsigned GRIP_MARGIN = 20;
VECTOR2I margin = getView()->ToWorld( VECTOR2I( GRIP_MARGIN, GRIP_MARGIN ), false );
// Check if the point is located within any of the currently selected items bounding boxes
for( auto item : m_selection )
{
BOX2I itemBox = item->ViewBBox();
itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item
if( itemBox.Contains( aPoint ) )
return true;
}
return false;
}
static EDA_RECT getRect( const BOARD_ITEM* aItem )
{
if( aItem->Type() == PCB_MODULE_T )
return static_cast<const MODULE*>( aItem )->GetFootprintRect();
return aItem->GetBoundingBox();
}
static double calcArea( const BOARD_ITEM* aItem )
{
if( aItem->Type() == PCB_TRACE_T )
{
const TRACK* t = static_cast<const TRACK*>( aItem );
return ( t->GetWidth() + t->GetLength() ) * t->GetWidth();
}
return getRect( aItem ).GetArea();
}
/*static double calcMinArea( GENERAL_COLLECTOR& aCollector, KICAD_T aType )
{
double best = std::numeric_limits<double>::max();
if( !aCollector.GetCount() )
return 0.0;
for( int i = 0; i < aCollector.GetCount(); i++ )
{
BOARD_ITEM* item = aCollector[i];
if( item->Type() == aType )
best = std::min( best, calcArea( item ) );
}
return best;
}*/
static double calcMaxArea( GENERAL_COLLECTOR& aCollector, KICAD_T aType )
{
double best = 0.0;
for( int i = 0; i < aCollector.GetCount(); i++ )
{
BOARD_ITEM* item = aCollector[i];
if( item->Type() == aType )
best = std::max( best, calcArea( item ) );
}
return best;
}
static inline double calcCommonArea( const BOARD_ITEM* aItem, const BOARD_ITEM* aOther )
{
if( !aItem || !aOther )
return 0;
return getRect( aItem ).Common( getRect( aOther ) ).GetArea();
}
double calcRatio( double a, double b )
{
if( a == 0.0 && b == 0.0 )
return 1.0;
if( b == 0.0 )
return std::numeric_limits<double>::max();
return a / b;
}
// The general idea here is that if the user clicks directly on a small item inside a larger
// one, then they want the small item. The quintessential case of this is clicking on a pad
// within a footprint, but we also apply it for text within a footprint, footprints within
// larger footprints, and vias within either larger pads or longer tracks.
//
// These "guesses" presume there is area within the larger item to click in to select it. If
// an item is mostly covered by smaller items within it, then the guesses are inappropriate as
// there might not be any area left to click to select the larger item. In this case we must
// leave the items in the collector and bring up a Selection Clarification menu.
//
// We currently check for pads and text mostly covering a footprint, but we dont check for
// smaller footprints mostly covering a larger footprint.
//
void SELECTION_TOOL::GuessSelectionCandidates( GENERAL_COLLECTOR& aCollector,
const VECTOR2I& aWhere ) const
{
std::set<BOARD_ITEM*> preferred;
std::set<BOARD_ITEM*> rejected;
std::set<BOARD_ITEM*> forced;
wxPoint where( aWhere.x, aWhere.y );
// footprints which are below this percentage of the largest footprint will be considered
// for selection; all others will not
constexpr double footprintToFootprintMinRatio = 0.20;
// pads which are below this percentage of their parent's area will exclude their parent
constexpr double padToFootprintMinRatio = 0.45;
// footprints containing items with items-to-footprint area ratio higher than this will be
// forced to stay on the list
constexpr double footprintMaxCoverRatio = 0.90;
constexpr double viaToPadMinRatio = 0.50;
constexpr double trackViaLengthRatio = 2.0;
constexpr double trackTrackLengthRatio = 0.3;
constexpr double textToFeatureMinRatio = 0.2;
constexpr double textToFootprintMinRatio = 0.4;
// If the common area of two compared items is above the following threshold, they cannot
// be rejected (it means they overlap and it might be hard to pick one by selecting
// its unique area).
constexpr double commonAreaRatio = 0.6;
PCB_LAYER_ID activeLayer = (PCB_LAYER_ID) view()->GetTopLayer();
LSET silkLayers( 2, B_SilkS, F_SilkS );
if( silkLayers[activeLayer] )
{
for( int i = 0; i < aCollector.GetCount(); ++i )
{
BOARD_ITEM* item = aCollector[i];
KICAD_T type = item->Type();
if( ( type == PCB_FP_TEXT_T || type == PCB_TEXT_T || type == PCB_SHAPE_T )
&& silkLayers[item->GetLayer()] )
{
preferred.insert( item );
}
}
if( preferred.size() > 0 )
{
aCollector.Empty();
for( BOARD_ITEM* item : preferred )
aCollector.Append( item );
return;
}
}
// Zone edges are very specific; zone fills much less so.
if( aCollector.CountType( PCB_ZONE_AREA_T ) > 0 )
{
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
{
if( aCollector[i]->Type() == PCB_ZONE_AREA_T )
{
auto zone = static_cast<ZONE_CONTAINER*>( aCollector[i] );
if( zone->HitTestForEdge( where, 5 * aCollector.GetGuide()->OnePixelInIU() ) )
preferred.insert( zone );
else
rejected.insert( zone );
}
}
if( preferred.size() > 0 )
{
aCollector.Empty();
for( BOARD_ITEM* item : preferred )
aCollector.Append( item );
return;
}
}
if( aCollector.CountType( PCB_FP_TEXT_T ) > 0 )
{
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( FP_TEXT* txt = dyn_cast<FP_TEXT*>( aCollector[i] ) )
{
double textArea = calcArea( txt );
for( int j = 0; j < aCollector.GetCount(); ++j )
{
if( i == j )
continue;
BOARD_ITEM* item = aCollector[j];
double itemArea = calcArea( item );
double areaRatio = calcRatio( textArea, itemArea );
double commonArea = calcCommonArea( txt, item );
double itemCommonRatio = calcRatio( commonArea, itemArea );
double txtCommonRatio = calcRatio( commonArea, textArea );
if( item->Type() == PCB_MODULE_T )
{
// when text area is small compared to an overlapping footprint,
// then it's a clear sign the text is the selection target
if( areaRatio < textToFootprintMinRatio && itemCommonRatio < commonAreaRatio )
rejected.insert( item );
}
switch( item->Type() )
{
case PCB_TRACE_T:
case PCB_ARC_T:
case PCB_PAD_T:
case PCB_SHAPE_T:
case PCB_VIA_T:
case PCB_MODULE_T:
if( areaRatio > textToFeatureMinRatio && txtCommonRatio < commonAreaRatio )
rejected.insert( txt );
break;
default:
break;
}
}
}
}
}
if( aCollector.CountType( PCB_FP_SHAPE_T ) + aCollector.CountType( PCB_SHAPE_T ) > 1 )
{
// Prefer exact hits to sloppy ones
int accuracy = KiROUND( 5 * aCollector.GetGuide()->OnePixelInIU() );
bool found = false;
for( int dist = 0; dist < accuracy; ++dist )
{
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( PCB_SHAPE* shape = dynamic_cast<PCB_SHAPE*>( aCollector[i] ) )
{
if( shape->HitTest( where, dist ) )
{
found = true;
break;
}
}
}
if( found )
{
// throw out everything that is more sloppy than what we found
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( PCB_SHAPE* shape = dynamic_cast<PCB_SHAPE*>( aCollector[i] ) )
{
if( !shape->HitTest( where, dist ) )
rejected.insert( shape );
}
}
// we're done now
break;
}
}
}
if( aCollector.CountType( PCB_PAD_T ) > 0 )
{
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( D_PAD* pad = dyn_cast<D_PAD*>( aCollector[i] ) )
{
MODULE* parent = pad->GetParent();
double ratio = calcRatio( calcArea( pad ), calcArea( parent ) );
// when pad area is small compared to the parent footprint,
// then it is a clear sign the pad is the selection target
if( ratio < padToFootprintMinRatio )
rejected.insert( pad->GetParent() );
}
}
}
bool hasNonModules = false;
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( aCollector[i]->Type() != PCB_MODULE_T )
{
hasNonModules = true;
break;
}
}
if( aCollector.CountType( PCB_MODULE_T ) > 0 )
{
double maxArea = calcMaxArea( aCollector, PCB_MODULE_T );
BOX2D viewportD = getView()->GetViewport();
BOX2I viewport( VECTOR2I( viewportD.GetPosition() ), VECTOR2I( viewportD.GetSize() ) );
double maxCoverRatio = footprintMaxCoverRatio;
// MODULE::CoverageRatio() doesn't take zone handles & borders into account so just
// use a more aggressive cutoff point if zones are involved.
if( aCollector.CountType( PCB_ZONE_AREA_T ) )
maxCoverRatio /= 2;
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( MODULE* mod = dyn_cast<MODULE*>( aCollector[i] ) )
{
// filter out components larger than the viewport
if( mod->ViewBBox().GetHeight() > viewport.GetHeight() ||
mod->ViewBBox().GetWidth() > viewport.GetWidth() )
rejected.insert( mod );
// footprints completely covered with other features have no other
// means of selection, so must be kept
else if( mod->CoverageRatio( aCollector ) > maxCoverRatio )
rejected.erase( mod );
// if a footprint is much smaller than the largest overlapping
// footprint then it should be considered for selection
else if( calcRatio( calcArea( mod ), maxArea ) <= footprintToFootprintMinRatio )
continue;
// reject ALL OTHER footprints if there's still something else left
// to select
else if( hasNonModules )
rejected.insert( mod );
}
}
}
if( aCollector.CountType( PCB_VIA_T ) > 0 )
{
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( VIA* via = dyn_cast<VIA*>( aCollector[i] ) )
{
double viaArea = calcArea( via );
for( int j = 0; j < aCollector.GetCount(); ++j )
{
if( i == j )
continue;
BOARD_ITEM* item = aCollector[j];
double areaRatio = calcRatio( viaArea, calcArea( item ) );
if( item->Type() == PCB_MODULE_T && areaRatio < padToFootprintMinRatio )
rejected.insert( item );
if( item->Type() == PCB_PAD_T && areaRatio < viaToPadMinRatio )
rejected.insert( item );
if( TRACK* track = dyn_cast<TRACK*>( item ) )
{
if( track->GetNetCode() != via->GetNetCode() )
continue;
double lenRatio = (double) ( track->GetLength() + track->GetWidth() ) /
(double) via->GetWidth();
if( lenRatio > trackViaLengthRatio )
rejected.insert( track );
}
}
}
}
}
int nTracks = aCollector.CountType( PCB_TRACE_T );
if( nTracks > 0 )
{
double maxLength = 0.0;
double minLength = std::numeric_limits<double>::max();
double maxArea = 0.0;
const TRACK* maxTrack = nullptr;
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( TRACK* track = dyn_cast<TRACK*>( aCollector[i] ) )
{
maxLength = std::max( track->GetLength(), maxLength );
maxLength = std::max( (double) track->GetWidth(), maxLength );
minLength = std::min( std::max( track->GetLength(), (double) track->GetWidth() ), minLength );
double area = track->GetLength() * track->GetWidth();
if( area > maxArea )
{
maxArea = area;
maxTrack = track;
}
}
}
if( maxLength > 0.0 && minLength / maxLength < trackTrackLengthRatio && nTracks > 1 )
{
for( int i = 0; i < aCollector.GetCount(); ++i )
{
if( TRACK* track = dyn_cast<TRACK*>( aCollector[i] ) )
{
double ratio = std::max( (double) track->GetWidth(), track->GetLength() ) / maxLength;
if( ratio > trackTrackLengthRatio )
rejected.insert( track );
}
}
}
for( int j = 0; j < aCollector.GetCount(); ++j )
{
if( MODULE* mod = dyn_cast<MODULE*>( aCollector[j] ) )
{
double ratio = calcRatio( maxArea, mod->GetFootprintRect().GetArea() );
if( ratio < padToFootprintMinRatio && calcCommonArea( maxTrack, mod ) < commonAreaRatio )
rejected.insert( mod );
}
}
}
if( (unsigned) aCollector.GetCount() > rejected.size() ) // do not remove everything
{
for( BOARD_ITEM* item : rejected )
{
aCollector.Transfer( item );
}
}
}
void SELECTION_TOOL::FilterCollectorForGroups( GENERAL_COLLECTOR& aCollector ) const
{
std::unordered_set<BOARD_ITEM*> toAdd;
// If any element is a member of a group, replace those elements with the top containing group.
for( int j = 0; j < aCollector.GetCount(); )
{
BOARD_ITEM* item = aCollector[j];
PCB_GROUP* aTop = PCB_GROUP::TopLevelGroup( item, m_enteredGroup );
if( aTop != NULL )
{
if( aTop != item )
{
toAdd.insert( aTop );
aCollector.Remove( item );
continue;
}
}
else if( m_enteredGroup && !PCB_GROUP::WithinScope( item, m_enteredGroup ) )
{
// If a group is entered, disallow selections of objects outside the group.
aCollector.Remove( item );
continue;
}
++j;
}
for( BOARD_ITEM* item : toAdd )
{
if( !aCollector.HasItem( item ) )
{
aCollector.Append( item );
}
}
}
int SELECTION_TOOL::updateSelection( const TOOL_EVENT& aEvent )
{
getView()->Update( &m_selection );
getView()->Update( &m_enteredGroupOverlay );
return 0;
}
int SELECTION_TOOL::UpdateMenu( const TOOL_EVENT& aEvent )
{
ACTION_MENU* actionMenu = aEvent.Parameter<ACTION_MENU*>();
CONDITIONAL_MENU* conditionalMenu = dynamic_cast<CONDITIONAL_MENU*>( actionMenu );
if( conditionalMenu )
conditionalMenu->Evaluate( m_selection );
if( actionMenu )
actionMenu->UpdateAll();
return 0;
}
void SELECTION_TOOL::setTransitions()
{
Go( &SELECTION_TOOL::UpdateMenu, ACTIONS::updateMenu.MakeEvent() );
Go( &SELECTION_TOOL::Main, PCB_ACTIONS::selectionActivate.MakeEvent() );
Go( &SELECTION_TOOL::CursorSelection, PCB_ACTIONS::selectionCursor.MakeEvent() );
Go( &SELECTION_TOOL::ClearSelection, PCB_ACTIONS::selectionClear.MakeEvent() );
Go( &SELECTION_TOOL::SelectItem, PCB_ACTIONS::selectItem.MakeEvent() );
Go( &SELECTION_TOOL::SelectItems, PCB_ACTIONS::selectItems.MakeEvent() );
Go( &SELECTION_TOOL::UnselectItem, PCB_ACTIONS::unselectItem.MakeEvent() );
Go( &SELECTION_TOOL::UnselectItems, PCB_ACTIONS::unselectItems.MakeEvent() );
Go( &SELECTION_TOOL::SelectionMenu, PCB_ACTIONS::selectionMenu.MakeEvent() );
Go( &SELECTION_TOOL::find, ACTIONS::find.MakeEvent() );
Go( &SELECTION_TOOL::filterSelection, PCB_ACTIONS::filterSelection.MakeEvent() );
Go( &SELECTION_TOOL::expandConnection, PCB_ACTIONS::selectConnection.MakeEvent() );
Go( &SELECTION_TOOL::selectNet, PCB_ACTIONS::selectNet.MakeEvent() );
Go( &SELECTION_TOOL::selectNet, PCB_ACTIONS::deselectNet.MakeEvent() );
Go( &SELECTION_TOOL::selectSameSheet, PCB_ACTIONS::selectSameSheet.MakeEvent() );
Go( &SELECTION_TOOL::selectSheetContents, PCB_ACTIONS::selectOnSheetFromEeschema.MakeEvent() );
Go( &SELECTION_TOOL::updateSelection, EVENTS::SelectedItemsModified );
Go( &SELECTION_TOOL::updateSelection, EVENTS::SelectedItemsMoved );
Go( &SELECTION_TOOL::SelectAll, ACTIONS::selectAll.MakeEvent() );
}