408 lines
16 KiB
C++
408 lines
16 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Jon Evans <jon@craftyjon.com>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <layer_ids.h>
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#include <pgm_base.h>
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#include <settings/color_settings.h>
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#include <settings/json_settings_internals.h>
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#include <settings/parameters.h>
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#include <settings/settings_manager.h>
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#include <wx/log.h>
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#include "builtin_color_themes.h"
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///! Update the schema version whenever a migration is required
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const int colorsSchemaVersion = 3;
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COLOR_SETTINGS::COLOR_SETTINGS( const wxString& aFilename ) :
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JSON_SETTINGS( std::move( aFilename ), SETTINGS_LOC::COLORS, colorsSchemaVersion ),
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m_overrideSchItemColors( false ),
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m_useBoardStackupColors( true )
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{
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m_params.emplace_back( new PARAM<wxString>( "meta.name", &m_displayName, "KiCad Default" ) );
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std::vector<COLOR4D> default_palette = {
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CSS_COLOR( 200, 52, 52, 1 ),
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CSS_COLOR( 127, 200, 127, 1 ),
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CSS_COLOR( 206, 125, 44, 1 ),
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CSS_COLOR( 79, 203, 203, 1 ),
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CSS_COLOR( 219, 98, 139, 1 ),
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CSS_COLOR( 167, 165, 198, 1 ),
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CSS_COLOR( 40, 204, 217, 1 ),
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CSS_COLOR( 232, 178, 167, 1 ),
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CSS_COLOR( 242, 237, 161, 1 ),
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CSS_COLOR( 141, 203, 129, 1 ),
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CSS_COLOR( 237, 124, 51, 1 ),
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CSS_COLOR( 91, 195, 235, 1 ),
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CSS_COLOR( 247, 111, 142, 1 ),
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CSS_COLOR( 77, 127, 196, 1 )
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};
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// TODO(JE) in actual usage, how long does the default palette need to be?
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m_params.emplace_back( new PARAM_LIST<COLOR4D>( "palette", &m_Palette, default_palette ) );
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m_params.emplace_back( new PARAM<bool>( "schematic.override_item_colors",
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&m_overrideSchItemColors, false ) );
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m_params.emplace_back( new PARAM<bool>( "3d_viewer.use_board_stackup_colors",
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&m_useBoardStackupColors, true ) );
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#define CLR( x, y ) \
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wxASSERT( s_defaultTheme.count( y ) ); \
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m_params.emplace_back( new COLOR_MAP_PARAM( x, y, s_defaultTheme.at( y ), &m_colors ) );
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CLR( "schematic.anchor", LAYER_SCHEMATIC_ANCHOR );
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CLR( "schematic.aux_items", LAYER_SCHEMATIC_AUX_ITEMS );
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CLR( "schematic.background", LAYER_SCHEMATIC_BACKGROUND );
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CLR( "schematic.brightened", LAYER_BRIGHTENED );
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CLR( "schematic.bus", LAYER_BUS );
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CLR( "schematic.bus_junction", LAYER_BUS_JUNCTION );
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CLR( "schematic.component_body", LAYER_DEVICE_BACKGROUND );
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CLR( "schematic.component_outline", LAYER_DEVICE );
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CLR( "schematic.cursor", LAYER_SCHEMATIC_CURSOR );
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CLR( "schematic.erc_error", LAYER_ERC_ERR );
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CLR( "schematic.erc_warning", LAYER_ERC_WARN );
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CLR( "schematic.fields", LAYER_FIELDS );
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CLR( "schematic.grid", LAYER_SCHEMATIC_GRID );
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CLR( "schematic.grid_axes", LAYER_SCHEMATIC_GRID_AXES );
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CLR( "schematic.hidden", LAYER_HIDDEN );
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CLR( "schematic.junction", LAYER_JUNCTION );
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CLR( "schematic.label_global", LAYER_GLOBLABEL );
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CLR( "schematic.label_hier", LAYER_HIERLABEL );
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CLR( "schematic.label_local", LAYER_LOCLABEL );
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CLR( "schematic.no_connect", LAYER_NOCONNECT );
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CLR( "schematic.note", LAYER_NOTES );
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CLR( "schematic.pin", LAYER_PIN );
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CLR( "schematic.pin_name", LAYER_PINNAM );
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CLR( "schematic.pin_number", LAYER_PINNUM );
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CLR( "schematic.reference", LAYER_REFERENCEPART );
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// Macs look better with a lighter shadow
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#ifdef __WXMAC__
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CLR( "schematic.shadow", LAYER_SELECTION_SHADOWS );
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#else
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CLR( "schematic.shadow", LAYER_SELECTION_SHADOWS );
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#endif
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CLR( "schematic.sheet", LAYER_SHEET );
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CLR( "schematic.sheet_background", LAYER_SHEET_BACKGROUND );
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CLR( "schematic.sheet_filename", LAYER_SHEETFILENAME );
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CLR( "schematic.sheet_fields", LAYER_SHEETFIELDS );
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CLR( "schematic.sheet_label", LAYER_SHEETLABEL );
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CLR( "schematic.sheet_name", LAYER_SHEETNAME );
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CLR( "schematic.value", LAYER_VALUEPART );
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CLR( "schematic.wire", LAYER_WIRE );
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CLR( "schematic.worksheet", LAYER_SCHEMATIC_DRAWINGSHEET );
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CLR( "gerbview.axes", LAYER_GERBVIEW_AXES );
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CLR( "gerbview.background", LAYER_GERBVIEW_BACKGROUND );
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CLR( "gerbview.dcodes", LAYER_DCODES );
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CLR( "gerbview.grid", LAYER_GERBVIEW_GRID );
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CLR( "gerbview.negative_objects", LAYER_NEGATIVE_OBJECTS );
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CLR( "gerbview.worksheet", LAYER_GERBVIEW_DRAWINGSHEET );
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for( int i = 0, id = GERBVIEW_LAYER_ID_START;
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id < GERBER_DRAWLAYERS_COUNT + GERBVIEW_LAYER_ID_START; ++i, ++id )
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{
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m_params.emplace_back( new COLOR_MAP_PARAM( "gerbview.layers." + std::to_string( i ), id,
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default_palette[ i % default_palette.size() ],
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&m_colors ) );
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}
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CLR( "board.anchor", LAYER_ANCHOR );
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CLR( "board.aux_items", LAYER_AUX_ITEMS );
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CLR( "board.background", LAYER_PCB_BACKGROUND );
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CLR( "board.cursor", LAYER_CURSOR );
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CLR( "board.drc_error", LAYER_DRC_ERROR );
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CLR( "board.drc_warning", LAYER_DRC_WARNING );
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CLR( "board.drc_exclusion", LAYER_DRC_EXCLUSION );
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CLR( "board.footprint_text_invisible", LAYER_MOD_TEXT_INVISIBLE );
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CLR( "board.grid", LAYER_GRID );
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CLR( "board.grid_axes", LAYER_GRID_AXES );
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CLR( "board.no_connect", LAYER_NO_CONNECTS );
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CLR( "board.pad_plated_hole", LAYER_PAD_PLATEDHOLES );
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CLR( "board.pad_through_hole", LAYER_PADS_TH );
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CLR( "board.plated_hole", LAYER_NON_PLATEDHOLES );
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CLR( "board.ratsnest", LAYER_RATSNEST );
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CLR( "board.via_blind_buried", LAYER_VIA_BBLIND );
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CLR( "board.via_hole", LAYER_VIA_HOLES );
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CLR( "board.via_micro", LAYER_VIA_MICROVIA );
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CLR( "board.via_through", LAYER_VIA_THROUGH );
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CLR( "board.worksheet", LAYER_DRAWINGSHEET );
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CLR( "board.copper.f", F_Cu );
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CLR( "board.copper.in1", In1_Cu );
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CLR( "board.copper.in2", In2_Cu );
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CLR( "board.copper.in3", In3_Cu );
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CLR( "board.copper.in4", In4_Cu );
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CLR( "board.copper.in5", In5_Cu );
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CLR( "board.copper.in6", In6_Cu );
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CLR( "board.copper.in7", In7_Cu );
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CLR( "board.copper.in8", In8_Cu );
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CLR( "board.copper.in9", In9_Cu );
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CLR( "board.copper.in10", In10_Cu );
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CLR( "board.copper.in11", In11_Cu );
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CLR( "board.copper.in12", In12_Cu );
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CLR( "board.copper.in13", In13_Cu );
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CLR( "board.copper.in14", In14_Cu );
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CLR( "board.copper.in15", In15_Cu );
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CLR( "board.copper.in16", In16_Cu );
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CLR( "board.copper.in17", In17_Cu );
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CLR( "board.copper.in18", In18_Cu );
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CLR( "board.copper.in19", In19_Cu );
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CLR( "board.copper.in20", In20_Cu );
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CLR( "board.copper.in21", In21_Cu );
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CLR( "board.copper.in22", In22_Cu );
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CLR( "board.copper.in23", In23_Cu );
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CLR( "board.copper.in24", In24_Cu );
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CLR( "board.copper.in25", In25_Cu );
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CLR( "board.copper.in26", In26_Cu );
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CLR( "board.copper.in27", In27_Cu );
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CLR( "board.copper.in28", In28_Cu );
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CLR( "board.copper.in29", In29_Cu );
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CLR( "board.copper.in30", In30_Cu );
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CLR( "board.copper.b", B_Cu );
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CLR( "board.b_adhes", B_Adhes );
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CLR( "board.f_adhes", F_Adhes );
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CLR( "board.b_paste", B_Paste );
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CLR( "board.f_paste", F_Paste );
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CLR( "board.b_silks", B_SilkS );
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CLR( "board.f_silks", F_SilkS );
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CLR( "board.b_mask", B_Mask );
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CLR( "board.f_mask", F_Mask );
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CLR( "board.dwgs_user", Dwgs_User );
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CLR( "board.cmts_user", Cmts_User );
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CLR( "board.eco1_user", Eco1_User );
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CLR( "board.eco2_user", Eco2_User );
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CLR( "board.edge_cuts", Edge_Cuts );
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CLR( "board.margin", Margin );
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CLR( "board.b_crtyd", B_CrtYd );
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CLR( "board.f_crtyd", F_CrtYd );
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CLR( "board.b_fab", B_Fab );
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CLR( "board.f_fab", F_Fab );
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CLR( "board.user_1", User_1 );
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CLR( "board.user_2", User_2 );
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CLR( "board.user_3", User_3 );
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CLR( "board.user_4", User_4 );
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CLR( "board.user_5", User_5 );
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CLR( "board.user_6", User_6 );
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CLR( "board.user_7", User_7 );
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CLR( "board.user_8", User_8 );
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CLR( "board.user_9", User_9 );
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// Colors for 3D viewer, which are used as defaults unless overridden by the board
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CLR( "3d_viewer.background_bottom", LAYER_3D_BACKGROUND_BOTTOM );
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CLR( "3d_viewer.background_top", LAYER_3D_BACKGROUND_TOP );
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CLR( "3d_viewer.board", LAYER_3D_BOARD );
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CLR( "3d_viewer.copper", LAYER_3D_COPPER );
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CLR( "3d_viewer.silkscreen_bottom", LAYER_3D_SILKSCREEN_BOTTOM );
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CLR( "3d_viewer.silkscreen_top", LAYER_3D_SILKSCREEN_TOP );
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CLR( "3d_viewer.soldermask_bottom", LAYER_3D_SOLDERMASK_BOTTOM );
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CLR( "3d_viewer.soldermask_top", LAYER_3D_SOLDERMASK_TOP );
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CLR( "3d_viewer.solderpaste", LAYER_3D_SOLDERPASTE );
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registerMigration( 0, 1, std::bind( &COLOR_SETTINGS::migrateSchema0to1, this ) );
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registerMigration( 1, 2,
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[&]()
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{
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// Fix LAYER_VIA_HOLES color - before version 2, this setting had no effect
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nlohmann::json::json_pointer ptr( "/board/via_hole");
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( *m_internals )[ptr] = COLOR4D( 0.5, 0.4, 0, 0.8 ).ToWxString( wxC2S_CSS_SYNTAX );
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return true;
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} );
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registerMigration( 2, 3,
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[&]()
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{
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// We don't support opacity in some 3D colors but some versions of 5.99 let
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// you set it.
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for( std::string path : { "3d_viewer.background_top",
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"3d_viewer.background_bottom",
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"3d_viewer.copper",
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"3d_viewer.silkscreen_top",
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"3d_viewer.silkscreen_bottom",
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"3d_viewer.solderpaste" } )
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{
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if( OPT<COLOR4D> optval = Get<COLOR4D>( path ) )
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Set( path, optval->WithAlpha( 1.0 ) );
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}
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return true;
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} );
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}
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COLOR_SETTINGS::COLOR_SETTINGS( const COLOR_SETTINGS& aOther ) :
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JSON_SETTINGS( aOther.m_filename, SETTINGS_LOC::COLORS, colorsSchemaVersion )
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{
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initFromOther( aOther );
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}
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COLOR_SETTINGS& COLOR_SETTINGS::operator=( const COLOR_SETTINGS &aOther )
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{
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m_filename = aOther.m_filename;
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initFromOther( aOther );
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return *this;
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}
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void COLOR_SETTINGS::initFromOther( const COLOR_SETTINGS& aOther )
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{
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m_displayName = aOther.m_displayName;
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m_overrideSchItemColors = aOther.m_overrideSchItemColors;
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m_useBoardStackupColors = aOther.m_useBoardStackupColors;
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m_colors = aOther.m_colors;
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m_defaultColors = aOther.m_defaultColors;
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m_writeFile = aOther.m_writeFile;
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// Ensure default colors are present
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for( PARAM_BASE* param : aOther.m_params )
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{
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if( COLOR_MAP_PARAM* cmp = dynamic_cast<COLOR_MAP_PARAM*>( param ) )
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m_defaultColors[cmp->GetKey()] = cmp->GetDefault();
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}
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}
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bool COLOR_SETTINGS::MigrateFromLegacy( wxConfigBase* aCfg )
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{
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return false;
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}
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bool COLOR_SETTINGS::migrateSchema0to1()
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{
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/**
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* Schema version 0 to 1:
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*
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* - Footprint editor settings are split out into a new file called "ThemeName (Footprints)"
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* - fpedit namespace is removed from the schema
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*/
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if( !m_manager )
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{
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wxLogTrace( traceSettings, "Error: COLOR_SETTINGS migration cannot run unmanaged!" );
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return false;
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}
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if( !Contains( "fpedit" ) )
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{
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wxLogTrace( traceSettings, "migrateSchema0to1: %s doesn't have fpedit settings; skipping.",
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m_filename );
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return true;
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}
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wxString filename = m_filename + wxT( "_footprints" );
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COLOR_SETTINGS* fpsettings = m_manager->AddNewColorSettings( filename );
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// Start out with a clone
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fpsettings->m_internals->CloneFrom( *m_internals );
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// Footprint editor now just looks at the "board" namespace
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fpsettings->Set( "board", fpsettings->At( "fpedit" ) );
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fpsettings->Internals()->erase( "fpedit" );
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fpsettings->Load();
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fpsettings->SetName( fpsettings->GetName() + wxS( " " ) + _( "(Footprints)" ) );
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m_manager->Save( fpsettings );
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// Now we can get rid of our own copy
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m_internals->erase( "fpedit" );
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return true;
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}
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COLOR4D COLOR_SETTINGS::GetColor( int aLayer ) const
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{
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if( m_colors.count( aLayer ) )
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return m_colors.at( aLayer );
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return COLOR4D::UNSPECIFIED;
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}
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COLOR4D COLOR_SETTINGS::GetDefaultColor( int aLayer )
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{
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if( !m_defaultColors.count( aLayer ) )
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{
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COLOR_MAP_PARAM* p = nullptr;
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for( PARAM_BASE* param : m_params )
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{
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COLOR_MAP_PARAM* cmp = dynamic_cast<COLOR_MAP_PARAM*>( param );
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if( cmp && cmp->GetKey() == aLayer )
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p = cmp;
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}
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if( p )
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m_defaultColors[aLayer] = p->GetDefault();
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else
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m_defaultColors[aLayer] = COLOR4D::UNSPECIFIED;
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}
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return m_defaultColors.at( aLayer );
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}
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void COLOR_SETTINGS::SetColor( int aLayer, const COLOR4D& aColor )
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{
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m_colors[ aLayer ] = aColor;
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}
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std::vector<COLOR_SETTINGS*> COLOR_SETTINGS::CreateBuiltinColorSettings()
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{
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COLOR_SETTINGS* defaultTheme = new COLOR_SETTINGS( wxT( "_builtin_default" ) );
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defaultTheme->SetName( _( "KiCad Default" ) );
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defaultTheme->m_writeFile = false;
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defaultTheme->Load(); // We can just get the colors out of the param defaults for this one
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COLOR_SETTINGS* classicTheme = new COLOR_SETTINGS( wxT( "_builtin_classic" ) );
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classicTheme->SetName( _( "KiCad Classic" ) );
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classicTheme->m_writeFile = false;
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for( PARAM_BASE* param : classicTheme->m_params )
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delete param;
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classicTheme->m_params.clear(); // Disable load/store
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for( const std::pair<int, COLOR4D> entry : s_classicTheme )
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classicTheme->m_colors[entry.first] = entry.second;
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std::vector<COLOR_SETTINGS*> ret;
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ret.push_back( defaultTheme );
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ret.push_back( classicTheme );
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return ret;
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}
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