574 lines
22 KiB
C++
574 lines
22 KiB
C++
/**
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* @file zones_convert_brd_items_to_polygons_with_Boost.cpp
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* Functions to convert some board items to polygons
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* (pads, tracks ..)
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* This is used to calculate filled areas in copper zones.
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* Filled areas are areas remainder of the full zone area after removed all polygons
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* calculated from these items shapes and the clearance area
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*
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* Important note:
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* Because filled areas must have a minimum thickness to match with Design rule, they are
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* draw in 2 step:
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* 1 - filled polygons are drawn
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* 2 - polygon outlines are drawn with a "minimum thickness width" ( or with a minimum
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* thickness pen )
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* So outlines of filled polygons are calculated with the constraint they match with clearance,
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* taking in account outlines have thickness
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* This ensures:
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* - areas meet the minimum thickness requirement.
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* - shapes are smoothed.
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*/
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#include <math.h>
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#include <fctsys.h>
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#include <polygons_defs.h>
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#include <wxPcbStruct.h>
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#include <trigo.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_track.h>
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#include <class_edge_mod.h>
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#include <class_drawsegment.h>
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#include <class_pcb_text.h>
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#include <class_zone.h>
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#include <pcbnew.h>
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#include <zones.h>
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extern void BuildUnconnectedThermalStubsPolygonList( std::vector<CPolyPt>& aCornerBuffer,
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BOARD* aPcb, ZONE_CONTAINER* aZone,
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double aArcCorrection,
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int aRoundPadThermalRotation);
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extern void Test_For_Copper_Island_And_Remove( BOARD* aPcb,
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ZONE_CONTAINER* aZone_container );
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extern void CreateThermalReliefPadPolygon( std::vector<CPolyPt>& aCornerBuffer,
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D_PAD& aPad,
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int aThermalGap,
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int aCopperThickness,
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int aMinThicknessValue,
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int aCircleToSegmentsCount,
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double aCorrectionFactor,
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int aThermalRot );
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// Local Functions: helper function to calculate solid areas
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static void AddPolygonCornersToKPolygonList( std::vector <CPolyPt>& aCornersBuffer,
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KPolygonSet& aKPolyList );
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static int CopyPolygonsFromKPolygonListToFilledPolysList( ZONE_CONTAINER* aZone,
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KPolygonSet& aKPolyList );
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static int CopyPolygonsFromFilledPolysListTotKPolygonList( ZONE_CONTAINER* aZone,
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KPolygonSet& aKPolyList );
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// Local Variables:
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static int s_thermalRot = 450; // angle of stubs in thermal reliefs for round pads
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// how many segments are used to create a polygon from a circle:
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static int s_CircleToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF; /* default value. the real value will be changed to
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* ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF
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* if m_ArcToSegmentsCount == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF
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*/
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double s_Correction; /* mult coeff used to enlarge rounded and oval pads (and vias)
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* because the segment approximation for arcs and circles
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* create a smaller gap than a true circle
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*/
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/**
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* Function AddClearanceAreasPolygonsToPolysList
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* Supports a min thickness area constraint.
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* Add non copper areas polygons (pads and tracks with clearence)
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* to the filled copper area found
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* in BuildFilledPolysListData after calculating filled areas in a zone
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* Non filled copper areas are pads and track and their clearance areas
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* The filled copper area must be computed just before.
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* BuildFilledPolysListData() call this function just after creating the
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* filled copper area polygon (without clearence areas
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* to do that this function:
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* 1 - Creates the main outline (zone outline) using a correction to shrink the resulting area
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* with m_ZoneMinThickness/2 value.
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* The result is areas with a margin of m_ZoneMinThickness/2
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* When drawing outline with segments having a thickness of m_ZoneMinThickness, the
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* outlines will match exactly the initial outlines
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* 3 - Add all non filled areas (pads, tracks) in group B with a clearance of m_Clearance +
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* m_ZoneMinThickness/2
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* in a buffer
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* - If Thermal shapes are wanted, add non filled area, in order to create these thermal shapes
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* 4 - calculates the polygon A - B
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* 5 - put resulting list of polygons (filled areas) in m_FilledPolysList
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* This zone contains pads with the same net.
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* 6 - Remove insulated copper islands
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* 7 - If Thermal shapes are wanted, remove unconnected stubs in thermal shapes:
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* creates a buffer of polygons corresponding to stubs to remove
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* sub them to the filled areas.
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* Remove new insulated copper islands
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*/
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void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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{
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// Set the number of segments in arc approximations
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if( m_ArcToSegmentsCount == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF )
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s_CircleToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF;
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else
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s_CircleToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF;
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/* calculates the coeff to compensate radius reduction of holes clearance
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* due to the segment approx.
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* For a circle the min radius is radius * cos( 2PI / s_CircleToSegmentsCount / 2)
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* s_Correction is 1 /cos( PI/s_CircleToSegmentsCount )
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*/
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s_Correction = 1.0 / cos( 3.14159265 / s_CircleToSegmentsCount );
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// This KPolygonSet is the area(s) to fill, with m_ZoneMinThickness/2
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KPolygonSet polyset_zone_solid_areas;
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int margin = m_ZoneMinThickness / 2;
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/* First, creates the main polygon (i.e. the filled area using only one outline)
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* to reserve a m_ZoneMinThickness/2 margin around the outlines and holes
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* this margin is the room to redraw outlines with segments having a width set to
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* m_ZoneMinThickness
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* so m_ZoneMinThickness is the min thickness of the filled zones areas
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* the main polygon is stored in polyset_zone_solid_areas
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*/
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CopyPolygonsFromFilledPolysListTotKPolygonList( this, polyset_zone_solid_areas );
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polyset_zone_solid_areas -= margin;
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if( polyset_zone_solid_areas.size() == 0 )
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return;
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/* Calculates the clearance value that meet DRC requirements
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* from m_ZoneClearance and clearance from the corresponding netclass
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* We have a "local" clearance in zones because most of time
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* clearance between a zone and others items is bigger than the netclass clearance
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* this is more true for small clearance values
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* Note also the "local" clearance is used for clearance between non copper items
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* or items like texts on copper layers
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*/
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int zone_clearance = max( m_ZoneClearance, GetClearance() );
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zone_clearance += margin;
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/* store holes (i.e. tracks and pads areas as polygons outlines)
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* in a polygon list
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*/
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/* items ouside the zone bounding box are skipped
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* the bounding box is the zone bounding box + the biggest clearance found in Netclass list
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*/
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EDA_RECT item_boundingbox;
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EDA_RECT zone_boundingbox = GetBoundingBox();
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int biggest_clearance = aPcb->GetBiggestClearanceValue();
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biggest_clearance = max( biggest_clearance, zone_clearance );
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zone_boundingbox.Inflate( biggest_clearance );
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/*
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* First : Add pads. Note: pads having the same net as zone are left in zone.
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* Thermal shapes will be created later if necessary
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*/
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int item_clearance;
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// static to avoid unnecessary memory allocation when filling many zones.
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static std::vector <CPolyPt> cornerBufferPolysToSubstract;
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cornerBufferPolysToSubstract.clear();
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/* Use a dummy pad to calculate hole clerance when a pad is not on all copper layers
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* and this pad has a hole
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* This dummy pad has the size and shape of the hole
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* Therefore, this dummy pad is a circle or an oval.
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* A pad must have a parent because some functions expect a non null parent
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* to find the parent board, and some other data
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*/
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MODULE dummymodule( aPcb ); // Creates a dummy parent
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D_PAD dummypad( &dummymodule );
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D_PAD* nextpad;
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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{
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for( D_PAD* pad = module->m_Pads; pad != NULL; pad = nextpad )
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{
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nextpad = pad->Next(); // pad pointer can be modified by next code, so
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// calculate the next pad here
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if( !pad->IsOnLayer( GetLayer() ) )
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{
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/* Test for pads that are on top or bottom only and have a hole.
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* There are curious pads but they can be used for some components that are
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* inside the board (in fact inside the hole. Some photo diodes and Leds are
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* like this)
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*/
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if( pad->GetDrillSize().x == 0 && pad->GetDrillSize().y == 0 )
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continue;
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// Use a dummy pad to calculate a hole shape that have the same dimension as
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// the pad hole
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dummypad.SetSize( pad->GetDrillSize() );
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dummypad.SetOrientation( pad->GetOrientation() );
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dummypad.SetShape( pad->GetDrillShape() );
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dummypad.SetPosition( pad->GetPosition() );
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pad = &dummypad;
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}
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if( pad->GetNet() != GetNet() )
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{
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item_clearance = pad->GetClearance() + margin;
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item_boundingbox = pad->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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int clearance = max( zone_clearance, item_clearance );
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pad->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
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clearance,
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s_CircleToSegmentsCount,
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s_Correction );
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}
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continue;
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}
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int gap = zone_clearance;
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if( ( GetPadConnection( pad ) == PAD_NOT_IN_ZONE )
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|| ( GetNet() == 0 ) || ( pad->GetShape() == PAD_TRAPEZOID ) )
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// PAD_TRAPEZOID shapes are not in zones because they are used in microwave apps
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// and i think it is good that shapes are not changed by thermal pads or others
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{
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item_boundingbox = pad->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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pad->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
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gap,
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s_CircleToSegmentsCount,
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s_Correction );
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}
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}
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}
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}
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/* Add holes (i.e. tracks and vias areas as polygons outlines)
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* in cornerBufferPolysToSubstract
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*/
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for( TRACK* track = aPcb->m_Track; track; track = track->Next() )
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{
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if( !track->IsOnLayer( GetLayer() ) )
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continue;
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if( track->GetNet() == GetNet() && (GetNet() != 0) )
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continue;
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item_clearance = track->GetClearance() + margin;
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item_boundingbox = track->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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int clearance = max( zone_clearance, item_clearance );
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track->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
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clearance,
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s_CircleToSegmentsCount,
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s_Correction );
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}
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}
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/* Add module edge items that are on copper layers
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* Pcbnew allows these items to be on copper layers in microwave applictions
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* This is a bad thing, but must be handle here, until a better way is found
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*/
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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{
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for( BOARD_ITEM* item = module->m_Drawings; item; item = item->Next() )
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{
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if( !item->IsOnLayer( GetLayer() ) )
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continue;
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if( item->Type() != PCB_MODULE_EDGE_T )
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continue;
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item_boundingbox = item->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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( (EDGE_MODULE*) item )->TransformShapeWithClearanceToPolygon(
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cornerBufferPolysToSubstract, zone_clearance,
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s_CircleToSegmentsCount, s_Correction );
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}
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}
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}
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// Add graphic items (copper texts) and board edges
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for( BOARD_ITEM* item = aPcb->m_Drawings; item; item = item->Next() )
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{
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if( item->GetLayer() != GetLayer() && item->GetLayer() != EDGE_N )
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continue;
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switch( item->Type() )
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{
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case PCB_LINE_T:
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( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon(
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cornerBufferPolysToSubstract,
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zone_clearance,
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s_CircleToSegmentsCount,
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s_Correction );
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break;
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case PCB_TEXT_T:
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( (TEXTE_PCB*) item )->TransformShapeWithClearanceToPolygon(
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cornerBufferPolysToSubstract,
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zone_clearance,
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s_CircleToSegmentsCount,
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s_Correction );
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break;
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default:
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break;
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}
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}
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// Add zones outlines having an higher priority
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for( int ii = 0; ii < GetBoard()->GetAreaCount(); ii++ )
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{
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ZONE_CONTAINER* zone = GetBoard()->GetArea( ii );
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if( zone->GetLayer() != GetLayer() )
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continue;
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if( zone->GetPriority() <= GetPriority() )
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continue;
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// A highter priority zone is found: remove its area
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item_boundingbox = zone->GetBoundingBox();
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if( !item_boundingbox.Intersects( zone_boundingbox ) )
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continue;
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// Add the zone outline area.
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// However if the zone has the same net as the current zone,
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// do not add clearance.
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// the zone will be connected to the current zone, but filled areas
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// will use different parameters (clearnce, thermal shapes )
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bool addclearance = GetNet() != zone->GetNet();
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zone->TransformShapeWithClearanceToPolygon(
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cornerBufferPolysToSubstract,
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zone_clearance, s_CircleToSegmentsCount,
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s_Correction, addclearance );
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}
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// Remove thermal symbols
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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{
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for( D_PAD* pad = module->m_Pads; pad != NULL; pad = pad->Next() )
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{
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if( GetPadConnection( pad ) != THERMAL_PAD )
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continue;
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if( !pad->IsOnLayer( GetLayer() ) )
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continue;
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if( pad->GetNet() != GetNet() )
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continue;
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item_boundingbox = pad->GetBoundingBox();
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int thermalGap = GetThermalReliefGap( pad );
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item_boundingbox.Inflate( thermalGap, thermalGap );
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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CreateThermalReliefPadPolygon( cornerBufferPolysToSubstract,
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*pad, thermalGap,
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GetThermalReliefCopperBridge( pad ),
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m_ZoneMinThickness,
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s_CircleToSegmentsCount,
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s_Correction, s_thermalRot );
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}
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}
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}
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// cornerBufferPolysToSubstract contains polygons to substract.
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// polyset_zone_solid_areas contains the main filled area
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// Calculate now actual solid areas
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if( cornerBufferPolysToSubstract.size() > 0 )
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{
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KPolygonSet polyset_holes;
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AddPolygonCornersToKPolygonList( cornerBufferPolysToSubstract, polyset_holes );
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// Remove holes from initial area.:
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polyset_zone_solid_areas -= polyset_holes;
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}
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// put solid areas in m_FilledPolysList:
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m_FilledPolysList.clear();
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CopyPolygonsFromKPolygonListToFilledPolysList( this, polyset_zone_solid_areas );
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// Remove insulated islands:
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if( GetNet() > 0 )
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Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
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// Now we remove all unused thermal stubs.
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cornerBufferPolysToSubstract.clear();
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// Test thermal stubs connections and add polygons to remove unconnected stubs.
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BuildUnconnectedThermalStubsPolygonList( cornerBufferPolysToSubstract, aPcb, this,
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s_Correction, s_thermalRot );
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// remove copper areas
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if( cornerBufferPolysToSubstract.size() )
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{
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KPolygonSet polyset_holes;
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AddPolygonCornersToKPolygonList( cornerBufferPolysToSubstract, polyset_holes );
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polyset_zone_solid_areas -= polyset_holes;
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// put these areas in m_FilledPolysList
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m_FilledPolysList.clear();
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CopyPolygonsFromKPolygonListToFilledPolysList( this, polyset_zone_solid_areas );
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if( GetNet() > 0 )
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Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
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}
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cornerBufferPolysToSubstract.clear();
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}
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void AddPolygonCornersToKPolygonList( std::vector <CPolyPt>& aCornersBuffer,
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KPolygonSet& aKPolyList )
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{
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unsigned ii;
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std::vector<KPolyPoint> cornerslist;
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int polycount = 0;
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for( unsigned ii = 0; ii < aCornersBuffer.size(); ii++ )
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{
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if( aCornersBuffer[ii].end_contour )
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polycount++;
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}
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aKPolyList.reserve( polycount );
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for( unsigned icnt = 0; icnt < aCornersBuffer.size(); )
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{
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KPolygon poly;
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cornerslist.clear();
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for( ii = icnt; ii < aCornersBuffer.size(); ii++ )
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{
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cornerslist.push_back( KPolyPoint( aCornersBuffer[ii].x, aCornersBuffer[ii].y ) );
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if( aCornersBuffer[ii].end_contour )
|
|
break;
|
|
}
|
|
|
|
bpl::set_points( poly, cornerslist.begin(), cornerslist.end() );
|
|
aKPolyList.push_back( poly );
|
|
icnt = ii + 1;
|
|
}
|
|
}
|
|
|
|
|
|
int CopyPolygonsFromKPolygonListToFilledPolysList( ZONE_CONTAINER* aZone,
|
|
KPolygonSet& aKPolyList )
|
|
{
|
|
int count = 0;
|
|
std::vector<CPolyPt> polysList;
|
|
|
|
for( unsigned ii = 0; ii < aKPolyList.size(); ii++ )
|
|
{
|
|
KPolygon& poly = aKPolyList[ii];
|
|
CPolyPt corner( 0, 0, false );
|
|
|
|
for( unsigned jj = 0; jj < poly.size(); jj++ )
|
|
{
|
|
KPolyPoint point = *(poly.begin() + jj);
|
|
corner.x = point.x();
|
|
corner.y = point.y();
|
|
corner.end_contour = false;
|
|
|
|
// Flag this corner if starting a hole connection segment:
|
|
// This is used by draw functions to draw only useful segments (and not extra segments)
|
|
// corner.utility = (aBoolengine->GetPolygonPointEdgeType() == KB_FALSE_EDGE) ? 1 : 0;
|
|
polysList.push_back( corner );
|
|
count++;
|
|
}
|
|
|
|
corner.end_contour = true;
|
|
polysList.pop_back();
|
|
polysList.push_back( corner );
|
|
}
|
|
aZone->AddFilledPolysList( polysList );
|
|
|
|
return count;
|
|
}
|
|
|
|
|
|
int CopyPolygonsFromFilledPolysListTotKPolygonList( ZONE_CONTAINER* aZone,
|
|
KPolygonSet& aKPolyList )
|
|
{
|
|
std::vector<CPolyPt> polysList = aZone->GetFilledPolysList();
|
|
unsigned corners_count = polysList.size();
|
|
int count = 0;
|
|
unsigned ic = 0;
|
|
|
|
int polycount = 0;
|
|
|
|
for( unsigned ii = 0; ii < corners_count; ii++ )
|
|
{
|
|
CPolyPt* corner = &polysList[ic];
|
|
|
|
if( corner->end_contour )
|
|
polycount++;
|
|
}
|
|
|
|
aKPolyList.reserve( polycount );
|
|
std::vector<KPolyPoint> cornerslist;
|
|
|
|
while( ic < corners_count )
|
|
{
|
|
cornerslist.clear();
|
|
KPolygon poly;
|
|
{
|
|
for( ; ic < corners_count; ic++ )
|
|
{
|
|
CPolyPt* corner = &polysList[ic];
|
|
cornerslist.push_back( KPolyPoint( corner->x, corner->y ) );
|
|
count++;
|
|
|
|
if( corner->end_contour )
|
|
{
|
|
ic++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
bpl::set_points( poly, cornerslist.begin(), cornerslist.end() );
|
|
aKPolyList.push_back( poly );
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|