172 lines
5.6 KiB
C++
172 lines
5.6 KiB
C++
/**
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* @file dist.cpp
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* @brief Routines to calculate PCB editor auto routing distances.
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* First copyright (C) Randy Nevin, 1989 (see PCBCA package)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <autorout.h>
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#include <cell.h>
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/* The tables of distances and keep out areas are established on the basis of a
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* 50 units grid size (the pitch between the cells is 50 units).
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* The actual distance could be computed by a scaling factor, but this is
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* not needed, we can use only reduced values
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*/
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/* calculate approximate distance (manhattan distance)
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*/
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int GetApxDist( int r1, int c1, int r2, int c2 )
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{
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int d1, d2; /* row and column deltas */
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if( ( d1 = r1 - r2 ) < 0 ) /* get absolute row delta */
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d1 = -d1;
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if( ( d2 = c1 - c2 ) < 0 ) /* get absolute column delta */
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d2 = -d2;
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return ( d1+d2 ) * 50;
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}
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/* distance to go thru a cell (en mils) */
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static const int dist[10][10] =
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{ /* OT=Otherside, OR=Origin (source) cell */
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/*..........N, NE, E, SE, S, SW, W, NW, OT, OR */
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/* N */ { 50, 60, 35, 60, 99, 60, 35, 60, 12, 12 },
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/* NE */ { 60, 71, 60, 71, 60, 99, 60, 71, 23, 23 },
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/* E */ { 35, 60, 50, 60, 35, 60, 99, 60, 12, 12 },
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/* SE */ { 60, 71, 60, 71, 60, 71, 60, 99, 23, 23 },
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/* S */ { 99, 60, 35, 60, 50, 60, 35, 60, 12, 12 },
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/* SW */ { 60, 99, 60, 71, 60, 71, 60, 71, 23, 23 },
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/* W */ { 35, 60, 99, 60, 35, 60, 50, 60, 12, 12 },
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/* NW */ { 60, 71, 60, 99, 60, 71, 60, 71, 23, 23 },
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/* OT */ { 12, 23, 12, 23, 12, 23, 12, 23, 99, 99 },
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/* OR */ { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99 }
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};
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/* penalty for extraneous holes and corners, scaled by sharpness of turn */
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static const int penalty[10][10] =
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{ /* OT=Otherside, OR=Origin (source) cell */
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/*......... N, NE, E, SE, S, SW, W, NW, OT, OR */
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/* N */ { 0, 5, 10, 15, 20, 15, 10, 5, 50, 0 },
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/* NE */ { 5, 0, 5, 10, 15, 20, 15, 10, 50, 0 },
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/* E */ { 10, 5, 0, 5, 10, 15, 20, 15, 50, 0 },
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/* SE */ { 15, 10, 5, 0, 5, 10, 15, 20, 50, 0 },
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/* S */ { 20, 15, 10, 5, 0, 5, 10, 15, 50, 0 },
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/* SW */ { 15, 20, 15, 10, 5, 0, 5, 10, 50, 0 },
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/* W */ { 10, 15, 20, 15, 10, 5, 0, 5, 50, 0 },
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/* NW */ { 5, 10, 15, 20, 15, 10, 5, 0, 50, 0 },
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/* OT */ { 50, 50, 50, 50, 50, 50, 50, 50, 100, 0 },
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/* OR */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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/* penalty pour directions preferencielles */
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#define PN 20
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static const int dir_penalty_TOP[10][10] =
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{
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/* OT=Otherside, OR=Origin (source) cell */
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/*......... N, NE, E, SE, S, SW, W, NW, OT, OR */
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/* N */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* NE */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* E */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* SE */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* S */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* SW */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* W */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* NW */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* OT */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 },
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/* OR */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }
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};
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static int dir_penalty_BOTTOM[10][10] =
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{
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/* OT=Otherside, OR=Origin (source) cell */
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/*......... N, NE, E, SE, S, SW, W, NW, OT, OR */
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/* N */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* NE */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* E */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* SE */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* S */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* SW */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* W */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* NW */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* OT */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 },
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/* OR */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }
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};
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/*
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** x is the direction to enter the cell of interest.
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** y is the direction to exit the cell of interest.
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** z is the direction to really exit the cell, if y=FROM_OTHERSIDE.
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**
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** return the distance of the trace through the cell of interest.
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** the calculation is driven by the tables above.
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*/
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/* calculate distance (with penalty) of a trace through a cell
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*/
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int CalcDist(int x,int y,int z ,int side )
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{
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int adjust, ldist;
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adjust = 0; /* set if hole is encountered */
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if( x == EMPTY )
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x = 10;
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if( y == EMPTY )
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{
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y = 10;
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}
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else if( y == FROM_OTHERSIDE )
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{
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if( z == EMPTY )
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z = 10;
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adjust = penalty[x-1][z-1];
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}
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ldist = dist[x-1][y-1] + penalty[x-1][y-1] + adjust;
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if( Nb_Sides )
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{
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if( side == BOTTOM )
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ldist += dir_penalty_TOP[x-1][y-1];
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if( side == TOP )
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ldist += dir_penalty_BOTTOM[x-1][y-1];
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}
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return ldist * 10;
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}
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