kicad/pcbnew/class_pcb_text.h

175 lines
5.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_pcb_text.h
* @brief TEXTE_PCB class definition.
*/
#ifndef CLASS_PCB_TEXT_H
#define CLASS_PCB_TEXT_H
#include <class_board_item.h>
#include <PolyLine.h>
class LINE_READER;
class EDA_DRAW_PANEL;
class TEXTE_PCB : public BOARD_ITEM, public EDA_TEXT
{
public:
TEXTE_PCB( BOARD_ITEM* parent );
// Do not create a copy constructor. The one generated by the compiler is adequate.
~TEXTE_PCB();
const wxPoint& GetPosition() const // was overload
{
return m_Pos; // within EDA_TEXT
}
void SetPosition( const wxPoint& aPos ) // was overload
{
m_Pos = aPos; // within EDA_TEXT
}
/**
* Function Move
* move this object.
* @param aMoveVector - the move vector for this object.
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/**
* Function Rotate
* Rotate this object.
* @param aRotCentre - the rotation point.
* @param aAngle - the rotation angle in 0.1 degree.
*/
virtual void Rotate( const wxPoint& aRotCentre, double aAngle );
/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param aCentre - the rotation point.
*/
virtual void Flip( const wxPoint& aCentre );
/* duplicate structure */
void Copy( TEXTE_PCB* source );
void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int aDrawMode,
const wxPoint& offset = ZeroOffset );
// File Operations:
int ReadTextePcbDescr( LINE_READER* aReader );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Function DisplayInfo
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Is virtual from EDA_ITEM.
* @param frame A EDA_DRAW_FRAME in which to print status information.
*/
void DisplayInfo( EDA_DRAW_FRAME* frame );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos )
{
return TextHitTest( refPos );
}
/**
* Function HitTest (overloaded)
* tests if the given EDA_RECT intersect this object.
* @param refArea the given EDA_RECT to test
* @return bool - true if a hit, else false
*/
bool HitTest( EDA_RECT& refArea )
{
return TextHitTest( refArea );
}
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
virtual wxString GetClass() const
{
return wxT("PTEXT");
}
/**
* Function TransformShapeWithClearanceToPolygon
* Convert the track shape to a closed polygon
* Used in filling zones calculations
* Circles and arcs are approximated by segments
* @param aCornerBuffer = a buffer to store the polygon
* @param aClearanceValue = the clearance around the pad
* @param aCircleToSegmentsCount = the number of segments to approximate a circle
* @param aCorrectionFactor = the correction to apply to circles radius to keep
* clearance when the circle is approximated by segment bigger or equal
* to the real clearance value (usually near from 1.0)
*/
void TransformShapeWithClearanceToPolygon( std::vector <CPolyPt>& aCornerBuffer,
int aClearanceValue,
int aCircleToSegmentsCount,
double aCorrectionFactor );
virtual wxString GetSelectMenuText() const;
virtual BITMAP_DEF GetMenuImage() const { return add_text_xpm; }
virtual EDA_RECT GetBoundingBox() const { return GetTextBox(); };
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const;
#endif
private:
virtual EDA_ITEM* doClone() const;
};
#endif // #define CLASS_PCB_TEXT_H