2218 lines
71 KiB
C++
2218 lines
71 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2021 CERN
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <functional>
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#include <memory>
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using namespace std::placeholders;
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#include <advanced_config.h>
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#include <tool/tool_manager.h>
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#include <view/view_controls.h>
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#include <geometry/seg.h>
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#include <confirm.h>
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#include "pcb_actions.h"
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#include "pcb_selection_tool.h"
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#include "pcb_point_editor.h"
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#include "pcb_grid_helper.h"
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#include <board_commit.h>
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#include <bitmaps.h>
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#include <status_popup.h>
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#include <pcb_edit_frame.h>
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#include <fp_shape.h>
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#include <pcb_dimension.h>
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#include <pad.h>
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#include <zone.h>
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#include <connectivity/connectivity_data.h>
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#include <progress_reporter.h>
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// Few constants to avoid using bare numbers for point indices
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enum SEG_POINTS
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{
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SEG_START, SEG_END
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};
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enum RECT_POINTS
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{
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RECT_TOP_LEFT, RECT_TOP_RIGHT, RECT_BOT_RIGHT, RECT_BOT_LEFT
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};
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enum RECT_LINES
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{
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RECT_TOP, RECT_RIGHT, RECT_BOT, RECT_LEFT
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};
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enum ARC_POINTS
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{
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ARC_CENTER, ARC_START, ARC_MID, ARC_END
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};
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enum CIRCLE_POINTS
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{
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CIRC_CENTER, CIRC_END
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};
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enum BEZIER_CURVE_POINTS
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{
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BEZIER_CURVE_START,
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BEZIER_CURVE_CONTROL_POINT1,
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BEZIER_CURVE_CONTROL_POINT2,
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BEZIER_CURVE_END
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};
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enum DIMENSION_POINTS
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{
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DIM_START,
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DIM_END,
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DIM_TEXT,
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DIM_CROSSBARSTART,
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DIM_CROSSBAREND,
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};
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PCB_POINT_EDITOR::PCB_POINT_EDITOR() :
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PCB_TOOL_BASE( "pcbnew.PointEditor" ),
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m_selectionTool( nullptr ),
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m_editedPoint( nullptr ),
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m_hoveredPoint( nullptr ),
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m_original( VECTOR2I( 0, 0 ) ),
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m_refill( false ),
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m_altEditMethod( false ),
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m_altConstrainer( VECTOR2I( 0, 0 ) )
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{
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}
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void PCB_POINT_EDITOR::Reset( RESET_REASON aReason )
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{
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m_refill = false;
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m_editPoints.reset();
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m_altConstraint.reset();
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getViewControls()->SetAutoPan( false );
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m_statusPopup = std::make_unique<STATUS_TEXT_POPUP>( getEditFrame<PCB_BASE_EDIT_FRAME>() );
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m_statusPopup->SetTextColor( wxColour( 255, 0, 0 ) );
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m_statusPopup->SetText( _( "Self-intersecting polygons are not allowed." ) );
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}
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bool PCB_POINT_EDITOR::Init()
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{
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// Find the selection tool, so they can cooperate
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m_selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
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wxASSERT_MSG( m_selectionTool, "pcbnew.InteractiveSelection tool is not available" );
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auto& menu = m_selectionTool->GetToolMenu().GetMenu();
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menu.AddItem( PCB_ACTIONS::pointEditorAddCorner, PCB_POINT_EDITOR::addCornerCondition );
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menu.AddItem( PCB_ACTIONS::pointEditorRemoveCorner,
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std::bind( &PCB_POINT_EDITOR::removeCornerCondition, this, _1 ) );
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return true;
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}
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void PCB_POINT_EDITOR::buildForPolyOutline( std::shared_ptr<EDIT_POINTS> points,
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const SHAPE_POLY_SET* aOutline )
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{
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int cornersCount = aOutline->TotalVertices();
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for( auto iterator = aOutline->CIterateWithHoles(); iterator; iterator++ )
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{
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points->AddPoint( *iterator );
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if( iterator.IsEndContour() )
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points->AddBreak();
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}
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// Lines have to be added after creating edit points,
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// as they use EDIT_POINT references
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for( int i = 0; i < cornersCount - 1; ++i )
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{
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if( points->IsContourEnd( i ) )
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points->AddLine( points->Point( i ), points->Point( points->GetContourStartIdx( i ) ) );
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else
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points->AddLine( points->Point( i ), points->Point( i + 1 ) );
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points->Line( i ).SetConstraint( new EC_PERPLINE( points->Line( i ) ) );
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}
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// The last missing line, connecting the last and the first polygon point
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points->AddLine( points->Point( cornersCount - 1 ),
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points->Point( points->GetContourStartIdx( cornersCount - 1 ) ) );
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points->Line( points->LinesSize() - 1 )
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.SetConstraint( new EC_PERPLINE( points->Line( points->LinesSize() - 1 ) ) );
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}
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std::shared_ptr<EDIT_POINTS> PCB_POINT_EDITOR::makePoints( EDA_ITEM* aItem )
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{
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std::shared_ptr<EDIT_POINTS> points = std::make_shared<EDIT_POINTS>( aItem );
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if( !aItem )
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return points;
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// Generate list of edit points basing on the item type
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switch( aItem->Type() )
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{
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case PCB_SHAPE_T:
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case PCB_FP_SHAPE_T:
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{
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const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( aItem );
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switch( shape->GetShape() )
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{
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case SHAPE_T::SEGMENT:
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points->AddPoint( shape->GetStart() );
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points->AddPoint( shape->GetEnd() );
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break;
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case SHAPE_T::RECT:
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points->AddPoint( shape->GetStart() );
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points->AddPoint( wxPoint( shape->GetEnd().x, shape->GetStart().y ) );
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points->AddPoint( shape->GetEnd() );
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points->AddPoint( wxPoint( shape->GetStart().x, shape->GetEnd().y ) );
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points->AddLine( points->Point( RECT_TOP_LEFT ), points->Point( RECT_TOP_RIGHT ) );
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points->Line( RECT_TOP ).SetConstraint( new EC_PERPLINE( points->Line( RECT_TOP ) ) );
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points->AddLine( points->Point( RECT_TOP_RIGHT ), points->Point( RECT_BOT_RIGHT ) );
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points->Line( RECT_RIGHT ).SetConstraint( new EC_PERPLINE( points->Line( RECT_RIGHT ) ) );
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points->AddLine( points->Point( RECT_BOT_RIGHT ), points->Point( RECT_BOT_LEFT ) );
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points->Line( RECT_BOT ).SetConstraint( new EC_PERPLINE( points->Line( RECT_BOT ) ) );
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points->AddLine( points->Point( RECT_BOT_LEFT ), points->Point( RECT_TOP_LEFT ) );
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points->Line( RECT_LEFT ).SetConstraint( new EC_PERPLINE( points->Line( RECT_LEFT ) ) );
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break;
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case SHAPE_T::ARC:
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points->AddPoint( shape->GetCenter() );
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points->AddPoint( shape->GetArcStart() );
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points->AddPoint( shape->GetArcMid() );
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points->AddPoint( shape->GetArcEnd() );
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points->Point( ARC_MID ).SetGridConstraint( IGNORE_GRID );
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points->Point( ARC_START ).SetGridConstraint( SNAP_TO_GRID );
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points->Point( ARC_CENTER ).SetGridConstraint( SNAP_BY_GRID );
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points->Point( ARC_END ).SetGridConstraint( SNAP_TO_GRID );
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break;
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case SHAPE_T::CIRCLE:
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points->AddPoint( shape->GetCenter() );
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points->AddPoint( shape->GetEnd() );
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break;
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case SHAPE_T::POLY:
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buildForPolyOutline( points, &shape->GetPolyShape() );
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break;
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case SHAPE_T::BEZIER:
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points->AddPoint( shape->GetStart() );
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points->AddPoint( shape->GetBezierC1() );
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points->AddPoint( shape->GetBezierC2() );
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points->AddPoint( shape->GetEnd() );
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break;
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default: // suppress warnings
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break;
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}
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break;
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}
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case PCB_PAD_T:
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{
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const PAD* pad = static_cast<const PAD*>( aItem );
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wxPoint shapePos = pad->ShapePos();
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wxPoint halfSize( pad->GetSize().x / 2, pad->GetSize().y / 2 );
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if( !m_isFootprintEditor || pad->IsLocked() )
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break;
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switch( pad->GetShape() )
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{
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case PAD_SHAPE::CIRCLE:
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points->AddPoint( wxPoint( shapePos.x + halfSize.x, shapePos.y ) );
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break;
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case PAD_SHAPE::OVAL:
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case PAD_SHAPE::TRAPEZOID:
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case PAD_SHAPE::RECT:
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case PAD_SHAPE::ROUNDRECT:
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case PAD_SHAPE::CHAMFERED_RECT:
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{
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if( (int) pad->GetOrientation() % 900 != 0 )
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break;
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if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 )
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std::swap( halfSize.x, halfSize.y );
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points->AddPoint( shapePos - halfSize );
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points->AddPoint( wxPoint( shapePos.x + halfSize.x, shapePos.y - halfSize.y ) );
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points->AddPoint( shapePos + halfSize );
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points->AddPoint( wxPoint( shapePos.x - halfSize.x, shapePos.y + halfSize.y ) );
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}
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break;
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default: // suppress warnings
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break;
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}
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}
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break;
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case PCB_FP_ZONE_T:
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case PCB_ZONE_T:
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{
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const ZONE* zone = static_cast<const ZONE*>( aItem );
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buildForPolyOutline( points, zone->Outline() );
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}
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break;
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case PCB_DIM_ALIGNED_T:
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case PCB_DIM_ORTHOGONAL_T:
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{
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const PCB_DIM_ALIGNED* dimension = static_cast<const PCB_DIM_ALIGNED*>( aItem );
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points->AddPoint( dimension->GetStart() );
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points->AddPoint( dimension->GetEnd() );
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points->AddPoint( dimension->Text().GetPosition() );
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points->AddPoint( dimension->GetCrossbarStart() );
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points->AddPoint( dimension->GetCrossbarEnd() );
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if( aItem->Type() == PCB_DIM_ALIGNED_T )
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{
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// Dimension height setting - edit points should move only along the feature lines
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points->Point( DIM_CROSSBARSTART )
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.SetConstraint( new EC_LINE( points->Point( DIM_CROSSBARSTART ),
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points->Point( DIM_START ) ) );
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points->Point( DIM_CROSSBAREND )
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.SetConstraint( new EC_LINE( points->Point( DIM_CROSSBAREND ),
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points->Point( DIM_END ) ) );
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}
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break;
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}
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case PCB_DIM_CENTER_T:
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{
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const PCB_DIM_CENTER* dimension = static_cast<const PCB_DIM_CENTER*>( aItem );
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points->AddPoint( dimension->GetStart() );
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points->AddPoint( dimension->GetEnd() );
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points->Point( DIM_END ).SetConstraint( new EC_45DEGREE( points->Point( DIM_END ),
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points->Point( DIM_START ) ) );
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break;
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}
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case PCB_DIM_LEADER_T:
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{
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const PCB_DIM_LEADER* dimension = static_cast<const PCB_DIM_LEADER*>( aItem );
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points->AddPoint( dimension->GetStart() );
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points->AddPoint( dimension->GetEnd() );
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points->AddPoint( dimension->Text().GetPosition() );
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points->Point( DIM_TEXT ).SetConstraint( new EC_45DEGREE( points->Point( DIM_TEXT ),
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points->Point( DIM_END ) ) );
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break;
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}
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default:
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points.reset();
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break;
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}
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return points;
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}
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void PCB_POINT_EDITOR::updateEditedPoint( const TOOL_EVENT& aEvent )
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{
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EDIT_POINT* point;
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EDIT_POINT* hovered = nullptr;
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if( aEvent.IsMotion() )
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{
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point = m_editPoints->FindPoint( aEvent.Position(), getView() );
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hovered = point;
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}
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else if( aEvent.IsDrag( BUT_LEFT ) )
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{
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point = m_editPoints->FindPoint( aEvent.DragOrigin(), getView() );
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}
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else
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{
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point = m_editPoints->FindPoint( getViewControls()->GetCursorPosition(), getView() );
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}
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if( hovered )
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{
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if( m_hoveredPoint != hovered )
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{
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if( m_hoveredPoint )
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m_hoveredPoint->SetHover( false );
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m_hoveredPoint = hovered;
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m_hoveredPoint->SetHover();
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}
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}
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else if( m_hoveredPoint )
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{
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m_hoveredPoint->SetHover( false );
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m_hoveredPoint = nullptr;
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}
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if( m_editedPoint != point )
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setEditedPoint( point );
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}
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int PCB_POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
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{
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if( !m_selectionTool || aEvent.Matches( EVENTS::InhibitSelectionEditing ) )
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return 0;
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PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
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const PCB_SELECTION& selection = m_selectionTool->GetSelection();
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if( selection.Size() != 1 || selection.Front()->GetEditFlags() )
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return 0;
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BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.Front() );
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if( !item || item->IsLocked() )
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return 0;
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Activate();
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// Must be done after Activate() so that it gets set into the correct context
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getViewControls()->ShowCursor( true );
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PCB_GRID_HELPER grid( m_toolMgr, editFrame->GetMagneticItemsSettings() );
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m_editPoints = makePoints( item );
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if( !m_editPoints )
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return 0;
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getView()->Add( m_editPoints.get() );
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setEditedPoint( nullptr );
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updateEditedPoint( aEvent );
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m_refill = false;
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bool inDrag = false;
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BOARD_COMMIT commit( editFrame );
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LSET snapLayers = item->GetLayerSet();
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if( BaseType( item->Type() ) == PCB_DIMENSION_T )
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snapLayers = LSET::AllLayersMask();
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// Main loop: keep receiving events
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while( TOOL_EVENT* evt = Wait() )
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{
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->DisableGridSnapping() );
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if( !m_editPoints || evt->IsSelectionEvent() ||
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evt->Matches( EVENTS::InhibitSelectionEditing ) )
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{
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break;
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}
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EDIT_POINT* prevHover = m_hoveredPoint;
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if( !inDrag )
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updateEditedPoint( *evt );
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if( prevHover != m_hoveredPoint )
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getView()->Update( m_editPoints.get() );
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if( evt->IsDrag( BUT_LEFT ) && m_editedPoint )
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{
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if( !inDrag )
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{
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frame()->UndoRedoBlock( true );
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commit.StageItems( selection, CHT_MODIFY );
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getViewControls()->ForceCursorPosition( false );
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m_original = *m_editedPoint; // Save the original position
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getViewControls()->SetAutoPan( true );
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inDrag = true;
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if( m_editedPoint->GetGridConstraint() != SNAP_BY_GRID )
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grid.SetAuxAxes( true, m_original.GetPosition() );
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setAltConstraint( true );
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m_editedPoint->SetActive();
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}
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VECTOR2I pos = evt->Position();
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//TODO: unify the constraints to solve simultaneously instead of sequentially
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switch( m_editedPoint->GetGridConstraint() )
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{
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case IGNORE_GRID:
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m_editedPoint->SetPosition( pos );
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break;
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case SNAP_TO_GRID:
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m_editedPoint->SetPosition( grid.BestSnapAnchor( pos, snapLayers, { item } ) );
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break;
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case SNAP_BY_GRID:
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{
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if( grid.GetUseGrid() )
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{
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VECTOR2I gridPt = grid.BestSnapAnchor( pos, {}, { item } );
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VECTOR2I last = m_editedPoint->GetPosition();
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VECTOR2I delta = pos - last;
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VECTOR2I deltaGrid = gridPt - grid.BestSnapAnchor( last, {}, { item } );
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if( abs( delta.x ) > grid.GetGrid().x / 2 )
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pos.x = last.x + deltaGrid.x;
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else
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pos.x = last.x;
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if( abs( delta.y ) > grid.GetGrid().y / 2 )
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pos.y = last.y + deltaGrid.y;
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else
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pos.y = last.y;
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}
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m_editedPoint->SetPosition( pos );
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break;
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}
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}
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// The alternative constraint limits to 45 degrees
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if( Is45Limited() )
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m_altConstraint->Apply();
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else
|
|
m_editedPoint->ApplyConstraint();
|
|
|
|
if( m_editedPoint->GetGridConstraint() == SNAP_TO_GRID )
|
|
{
|
|
m_editedPoint->SetPosition( grid.BestSnapAnchor( m_editedPoint->GetPosition(),
|
|
snapLayers, { item } ) );
|
|
}
|
|
|
|
updateItem();
|
|
getViewControls()->ForceCursorPosition( true, m_editedPoint->GetPosition() );
|
|
updatePoints();
|
|
}
|
|
else if( m_editedPoint && evt->Action() == TA_MOUSE_DOWN && evt->Buttons() == BUT_LEFT )
|
|
{
|
|
m_editedPoint->SetActive();
|
|
getView()->Update( m_editPoints.get() );
|
|
}
|
|
else if( inDrag && evt->IsMouseUp( BUT_LEFT ) )
|
|
{
|
|
if( m_editedPoint )
|
|
{
|
|
m_editedPoint->SetActive( false );
|
|
getView()->Update( m_editPoints.get() );
|
|
}
|
|
|
|
getViewControls()->SetAutoPan( false );
|
|
setAltConstraint( false );
|
|
|
|
commit.Push( _( "Drag a corner" ) );
|
|
inDrag = false;
|
|
frame()->UndoRedoBlock( false );
|
|
|
|
m_refill = true;
|
|
}
|
|
else if( evt->IsCancelInteractive() || evt->IsActivate() )
|
|
{
|
|
if( inDrag ) // Restore the last change
|
|
{
|
|
commit.Revert();
|
|
inDrag = false;
|
|
frame()->UndoRedoBlock( false );
|
|
}
|
|
|
|
// Only cancel point editor when activating a new tool
|
|
// Otherwise, allow the points to persist when moving up the
|
|
// tool stack
|
|
if( evt->IsActivate() && !evt->IsMoveTool() )
|
|
break;
|
|
}
|
|
else if( evt->Action() == TA_UNDO_REDO_POST )
|
|
{
|
|
break;
|
|
}
|
|
|
|
else
|
|
{
|
|
evt->SetPassEvent();
|
|
}
|
|
}
|
|
|
|
if( m_editPoints )
|
|
{
|
|
getView()->Remove( m_editPoints.get() );
|
|
|
|
finishItem();
|
|
m_editPoints.reset();
|
|
}
|
|
|
|
frame()->UpdateMsgPanel();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
|
|
const VECTOR2I& aStart, const VECTOR2I& aMid,
|
|
const VECTOR2I& aEnd,
|
|
const VECTOR2I& aCursor ) const
|
|
{
|
|
VECTOR2I start = aStart;
|
|
VECTOR2I end = aEnd;
|
|
VECTOR2I center = aCenter;
|
|
VECTOR2D startLine = aStart - aCenter;
|
|
VECTOR2D endLine = aEnd - aCenter;
|
|
double newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() );
|
|
|
|
bool clockwise;
|
|
bool movingStart;
|
|
bool arcValid = true;
|
|
|
|
VECTOR2I p1, p2, p3;
|
|
// p1 does not move, p2 does.
|
|
|
|
if( aStart != aArc->GetArcStart() )
|
|
{
|
|
start = aCursor;
|
|
p1 = aEnd;
|
|
p2 = aStart;
|
|
p3 = aMid;
|
|
movingStart = true;
|
|
}
|
|
else if( aEnd != aArc->GetArcEnd() )
|
|
{
|
|
end = aCursor;
|
|
p1 = aStart;
|
|
p2 = aEnd;
|
|
p3 = aMid;
|
|
movingStart = false;
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
|
|
VECTOR2D v1, v2, v3, v4;
|
|
|
|
// Move the coordinate system
|
|
v1 = p1 - aCenter;
|
|
v2 = p2 - aCenter;
|
|
v3 = p3 - aCenter;
|
|
|
|
VECTOR2D u1, u2, u3;
|
|
|
|
// A point cannot be both the center and on the arc.
|
|
if( ( v1.EuclideanNorm() == 0 ) || ( v2.EuclideanNorm() == 0 ) )
|
|
return;
|
|
|
|
u1 = v1 / v1.EuclideanNorm();
|
|
u2 = v3 - ( u1.x * v3.x + u1.y * v3.y ) * u1;
|
|
u2 = u2 / u2.EuclideanNorm();
|
|
|
|
// [ u1, u3 ] is a base centered on the circle with:
|
|
// u1 : unit vector toward the point that does not move
|
|
// u2 : unit vector toward the mid point.
|
|
|
|
// Get vectors v1, and v2 in that coordinate system.
|
|
|
|
double det = u1.x * u2.y - u2.x * u1.y;
|
|
|
|
// u1 and u2 are unit vectors, and perpendicular.
|
|
// det should not be 0. In case it is, do not change the arc.
|
|
if( det == 0 )
|
|
return;
|
|
|
|
double tmpx = v1.x * u2.y - v1.y * u2.x;
|
|
double tmpy = -v1.x * u1.y + v1.y * u1.x;
|
|
v1.x = tmpx;
|
|
v1.y = tmpy;
|
|
v1 = v1 / det;
|
|
|
|
tmpx = v2.x * u2.y - v2.y * u2.x;
|
|
tmpy = -v2.x * u1.y + v2.y * u1.x;
|
|
v2.x = tmpx;
|
|
v2.y = tmpy;
|
|
v2 = v2 / det;
|
|
|
|
double R = v1.EuclideanNorm();
|
|
bool transformCircle = false;
|
|
|
|
/* p2
|
|
* X***
|
|
* ** <---- This is the arc
|
|
* y ^ **
|
|
* | R *
|
|
* | <-----------> *
|
|
* x------x------>--------x p1
|
|
* C' <----> C x
|
|
* delta
|
|
*
|
|
* p1 does not move, and the tangent at p1 remains the same.
|
|
* => The new center, C', will be on the C-p1 axis.
|
|
* p2 moves
|
|
*
|
|
* The radius of the new circle is delta + R
|
|
*
|
|
* || C' p2 || = || C' P1 ||
|
|
* is the same as :
|
|
* ( delta + p2.x ) ^ 2 + p2.y ^ 2 = ( R + delta ) ^ 2
|
|
*
|
|
* delta = ( R^2 - p2.x ^ 2 - p2.y ^2 ) / ( 2 * p2.x - 2 * R )
|
|
*
|
|
* We can use this equation for any point p2 with p2.x < R
|
|
*/
|
|
|
|
if( v2.x == R )
|
|
{
|
|
// Straight line, do nothing
|
|
}
|
|
else
|
|
{
|
|
if( v2.x > R )
|
|
{
|
|
// If we need to invert the curvature.
|
|
// We modify the input so we can use the same equation
|
|
transformCircle = true;
|
|
v2.x = 2 * R - v2.x;
|
|
}
|
|
|
|
// We can keep the tangent constraint.
|
|
double delta = ( R * R - v2.x * v2.x - v2.y * v2.y ) / ( 2 * v2.x - 2 * R );
|
|
|
|
// This is just to limit the radius, so nothing overflows later when drawing.
|
|
if( abs( v2.y / ( R - v2.x ) ) > ADVANCED_CFG::GetCfg().m_DrawArcCenterMaxAngle )
|
|
{
|
|
arcValid = false;
|
|
}
|
|
|
|
// Never recorded a problem, but still checking.
|
|
if( !std::isfinite( delta ) )
|
|
{
|
|
arcValid = false;
|
|
}
|
|
|
|
// v4 is the new center
|
|
v4 = ( !transformCircle ) ? VECTOR2D( -delta, 0 ) : VECTOR2D( 2 * R + delta, 0 );
|
|
|
|
clockwise = aArc->GetAngle() > 0;
|
|
|
|
if( transformCircle )
|
|
clockwise = !clockwise;
|
|
|
|
tmpx = v4.x * u1.x + v4.y * u2.x;
|
|
tmpy = v4.x * u1.y + v4.y * u2.y;
|
|
v4.x = tmpx;
|
|
v4.y = tmpy;
|
|
|
|
center = v4 + aCenter;
|
|
|
|
startLine = start - center;
|
|
endLine = end - center;
|
|
newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() );
|
|
|
|
if( clockwise && newAngle < 0.0 )
|
|
newAngle += 3600.0;
|
|
else if( !clockwise && newAngle > 0.0 )
|
|
newAngle -= 3600.0;
|
|
|
|
if( arcValid )
|
|
{
|
|
aArc->SetAngle( newAngle, false );
|
|
aArc->SetCenter( ( wxPoint ) center );
|
|
|
|
if( movingStart )
|
|
aArc->SetArcStart( ( wxPoint ) start );
|
|
else
|
|
aArc->SetArcEnd( ( wxPoint ) end );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Update the coordinates of 4 corners of a rectangle, according to pad constraints and the
|
|
* moved corner
|
|
* @param aEditedPointIndex is the corner id
|
|
* @param aMinWidth is the minimal width constraint
|
|
* @param aMinHeight is the minimal height constraint
|
|
* @param aTopLeft [in/out] is the RECT_TOPLEFT to constraint
|
|
* @param aTopRight [in/out] is the RECT_TOPRIGHT to constraint
|
|
* @param aBotLeft [in/out] is the RECT_BOTLEFT to constraint
|
|
* @param aBotRight [in/out] is the RECT_BOTRIGHT to constraint
|
|
* @param aHole the location of the pad's hole
|
|
* @param aHoleSize the pad's hole size (or {0,0} if it has no hole)
|
|
*/
|
|
static void pinEditedCorner( int aEditedPointIndex, int aMinWidth, int aMinHeight,
|
|
VECTOR2I& aTopLeft, VECTOR2I& aTopRight, VECTOR2I& aBotLeft,
|
|
VECTOR2I& aBotRight, VECTOR2I& aHole, VECTOR2I& aHoleSize )
|
|
{
|
|
switch( aEditedPointIndex )
|
|
{
|
|
case RECT_TOP_LEFT:
|
|
if( aHoleSize.x )
|
|
{
|
|
// pin edited point to the top/left of the hole
|
|
aTopLeft.x = std::min( aTopLeft.x, aHole.x - aHoleSize.x / 2 - aMinWidth );
|
|
aTopLeft.y = std::min( aTopLeft.y, aHole.y - aHoleSize.y / 2 - aMinHeight );
|
|
}
|
|
else
|
|
{
|
|
// pin edited point within opposite corner
|
|
aTopLeft.x = std::min( aTopLeft.x, aBotRight.x - aMinWidth );
|
|
aTopLeft.y = std::min( aTopLeft.y, aBotRight.y - aMinHeight );
|
|
}
|
|
|
|
// push edited point edges to adjacent corners
|
|
aTopRight.y = aTopLeft.y;
|
|
aBotLeft.x = aTopLeft.x;
|
|
|
|
break;
|
|
|
|
case RECT_TOP_RIGHT:
|
|
if( aHoleSize.x )
|
|
{
|
|
// pin edited point to the top/right of the hole
|
|
aTopRight.x = std::max( aTopRight.x, aHole.x + aHoleSize.x / 2 + aMinWidth );
|
|
aTopRight.y = std::min( aTopRight.y, aHole.y - aHoleSize.y / 2 - aMinHeight );
|
|
}
|
|
else
|
|
{
|
|
// pin edited point within opposite corner
|
|
aTopRight.x = std::max( aTopRight.x, aBotLeft.x + aMinWidth );
|
|
aTopRight.y = std::min( aTopRight.y, aBotLeft.y - aMinHeight );
|
|
}
|
|
|
|
// push edited point edges to adjacent corners
|
|
aTopLeft.y = aTopRight.y;
|
|
aBotRight.x = aTopRight.x;
|
|
|
|
break;
|
|
|
|
case RECT_BOT_LEFT:
|
|
if( aHoleSize.x )
|
|
{
|
|
// pin edited point to the bottom/left of the hole
|
|
aBotLeft.x = std::min( aBotLeft.x, aHole.x - aHoleSize.x / 2 - aMinWidth );
|
|
aBotLeft.y = std::max( aBotLeft.y, aHole.y + aHoleSize.y / 2 + aMinHeight );
|
|
}
|
|
else
|
|
{
|
|
// pin edited point within opposite corner
|
|
aBotLeft.x = std::min( aBotLeft.x, aTopRight.x - aMinWidth );
|
|
aBotLeft.y = std::max( aBotLeft.y, aTopRight.y + aMinHeight );
|
|
}
|
|
|
|
// push edited point edges to adjacent corners
|
|
aBotRight.y = aBotLeft.y;
|
|
aTopLeft.x = aBotLeft.x;
|
|
|
|
break;
|
|
|
|
case RECT_BOT_RIGHT:
|
|
if( aHoleSize.x )
|
|
{
|
|
// pin edited point to the bottom/right of the hole
|
|
aBotRight.x = std::max( aBotRight.x, aHole.x + aHoleSize.x / 2 + aMinWidth );
|
|
aBotRight.y = std::max( aBotRight.y, aHole.y + aHoleSize.y / 2 + aMinHeight );
|
|
}
|
|
else
|
|
{
|
|
// pin edited point within opposite corner
|
|
aBotRight.x = std::max( aBotRight.x, aTopLeft.x + aMinWidth );
|
|
aBotRight.y = std::max( aBotRight.y, aTopLeft.y + aMinHeight );
|
|
}
|
|
|
|
// push edited point edges to adjacent corners
|
|
aBotLeft.y = aBotRight.y;
|
|
aTopRight.x = aBotRight.x;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::editArcEndpointKeepCenter( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
|
|
const VECTOR2I& aStart, const VECTOR2I& aMid,
|
|
const VECTOR2I& aEnd,
|
|
const VECTOR2I& aCursor ) const
|
|
{
|
|
bool clockwise;
|
|
bool movingStart;
|
|
|
|
VECTOR2I p1, p2;
|
|
VECTOR2I target;
|
|
|
|
// p1 does not move, p2 does.
|
|
|
|
if( aStart != aArc->GetArcStart() )
|
|
{
|
|
p1 = aEnd;
|
|
p2 = aStart;
|
|
movingStart = true;
|
|
}
|
|
else
|
|
{
|
|
p1 = aStart;
|
|
p2 = aEnd;
|
|
movingStart = false;
|
|
}
|
|
|
|
target = p2 - aCenter;
|
|
|
|
double sqRadius = ( p1 - aCenter ).SquaredEuclideanNorm();
|
|
|
|
p1 = p1 - aCenter;
|
|
p2 = p2 - aCenter;
|
|
|
|
// Circle : x^2 + y^2 = R ^ 2
|
|
// In this coordinate system, the angular position of the cursor is (r, theta)
|
|
// The line coming from the center of the circle is y = start.y / start.x * x
|
|
// The intersection fulfills : x^2 = R^2 / ( 1 + ( start.y / start.x ) ^ 2 )
|
|
|
|
if( target.x == 0 )
|
|
{
|
|
p2.x = 0;
|
|
p2.y = ( target.y > 0 ) ? sqrt( sqRadius ) : -sqrt( sqRadius );
|
|
}
|
|
else
|
|
{
|
|
double tan = target.y / static_cast<double>( target.x );
|
|
|
|
// The divider is always greater than 1 ( cannot be 0 )
|
|
double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) );
|
|
|
|
// Move to the correct quadrant
|
|
tmp = target.x > 0 ? tmp : -tmp;
|
|
p2.y = target.y / static_cast<double>( target.x ) * tmp;
|
|
p2.x = tmp;
|
|
}
|
|
|
|
p1 = p1 + aCenter;
|
|
p2 = p2 + aCenter;
|
|
|
|
clockwise = aArc->GetAngle() > 0;
|
|
|
|
VECTOR2D startLine = aStart - aCenter;
|
|
VECTOR2D endLine = aEnd - aCenter;
|
|
double newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() );
|
|
|
|
if( clockwise && newAngle < 0.0 )
|
|
newAngle += 3600.0;
|
|
else if( !clockwise && newAngle > 0.0 )
|
|
newAngle -= 3600.0;
|
|
|
|
aArc->SetAngle( newAngle, false );
|
|
aArc->SetCenter( (wxPoint) aCenter );
|
|
|
|
if( movingStart )
|
|
aArc->SetArcStart( (wxPoint) aStart );
|
|
else
|
|
aArc->SetArcEnd( (wxPoint) aEnd );
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::editArcMidKeepCenter( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
|
|
const VECTOR2I& aStart, const VECTOR2I& aMid,
|
|
const VECTOR2I& aEnd, const VECTOR2I& aCursor ) const
|
|
{
|
|
// Now, update the edit point position
|
|
// Express the point in a circle-centered coordinate system.
|
|
VECTOR2I start = aStart - aCenter;
|
|
VECTOR2I end = aEnd - aCenter;
|
|
|
|
double sqRadius = ( aCursor - aCenter ).SquaredEuclideanNorm();
|
|
|
|
// Special case, because the tangent would lead to +/- infinity
|
|
if( start.x == 0 )
|
|
{
|
|
start.y = aCursor.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius );
|
|
}
|
|
else
|
|
{
|
|
// Circle : x^2 + y^2 = R ^ 2
|
|
// In this coordinate system, the angular position of the cursor is (r, theta)
|
|
// The line coming from the center of the circle is y = start.y / start.x * x
|
|
// The intersection fulfills : x^2 = R^2 / ( 1 + ( start.y / start.x ) ^ 2 )
|
|
|
|
double tan = aStart.y / static_cast<double>( start.x );
|
|
double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) );
|
|
|
|
// Move to the correct quadrant
|
|
tmp = start.x > 0 ? tmp : -tmp;
|
|
start.y = start.y / static_cast<double>( start.x ) * tmp;
|
|
start.x = tmp;
|
|
}
|
|
|
|
// Special case, because the tangent would lead to +/- infinity
|
|
if( end.x == 0 )
|
|
{
|
|
end.y = aMid.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius );
|
|
}
|
|
else
|
|
{
|
|
// Circle : x^2 + y^2 = R ^ 2
|
|
// In this coordinate system, the angular position of the cursor is (r, theta)
|
|
// The line coming from the center of the circle is y = start.y / start.x * x
|
|
// The intersection fulfills : x^2 = R^2 / ( 1 + ( start.y / start.x ) ^ 2 )
|
|
|
|
double tan = end.y / static_cast<double>( end.x );
|
|
double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) );
|
|
|
|
// Move to the correct quadrant
|
|
tmp = end.x > 0 ? tmp : -tmp;
|
|
end.y = end.y / static_cast<double>( end.x ) * tmp;
|
|
end.x = tmp;
|
|
}
|
|
|
|
start = start + aCenter;
|
|
end = end + aCenter;
|
|
|
|
aArc->SetArcStart( (wxPoint) start );
|
|
aArc->SetArcEnd( (wxPoint) end );
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::editArcMidKeepEndpoints( PCB_SHAPE* aArc, const VECTOR2I& aStart,
|
|
const VECTOR2I& aEnd,
|
|
const VECTOR2I& aCursor ) const
|
|
{
|
|
// Let 'm' be the middle point of the chord between the start and end points
|
|
VECTOR2I m = ( aStart + aEnd ) / 2;
|
|
|
|
// Legal midpoints lie on a vector starting just off the chord midpoint and extending out
|
|
// past the existing midpoint. We do not allow arc inflection while point editing.
|
|
const int JUST_OFF = ( aStart - aEnd ).EuclideanNorm() / 100;
|
|
VECTOR2I v = (VECTOR2I) aArc->GetArcMid() - m;
|
|
SEG legal( m + v.Resize( JUST_OFF ), m + v.Resize( INT_MAX / 2 ) );
|
|
VECTOR2I mid = legal.NearestPoint( aCursor );
|
|
|
|
aArc->SetArcGeometry( (wxPoint) aStart, (wxPoint) mid, (wxPoint) aEnd );
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::updateItem() const
|
|
{
|
|
EDA_ITEM* item = m_editPoints->GetParent();
|
|
|
|
if( !item )
|
|
return;
|
|
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
{
|
|
PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
|
|
|
|
switch( shape->GetShape() )
|
|
{
|
|
case SHAPE_T::SEGMENT:
|
|
if( isModified( m_editPoints->Point( SEG_START ) ) )
|
|
shape->SetStart( (wxPoint) m_editPoints->Point( SEG_START ).GetPosition() );
|
|
else if( isModified( m_editPoints->Point( SEG_END ) ) )
|
|
shape->SetEnd( (wxPoint) m_editPoints->Point( SEG_END ).GetPosition() );
|
|
|
|
break;
|
|
|
|
case SHAPE_T::RECT:
|
|
{
|
|
if( isModified( m_editPoints->Point( RECT_TOP_LEFT ) ) )
|
|
{
|
|
shape->SetStart( (wxPoint) m_editPoints->Point( RECT_TOP_LEFT ).GetPosition() );
|
|
}
|
|
else if( isModified( m_editPoints->Point( RECT_TOP_RIGHT ) ) )
|
|
{
|
|
shape->SetStartY( m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().y );
|
|
shape->SetEndX( m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().x );
|
|
}
|
|
else if( isModified( m_editPoints->Point( RECT_BOT_RIGHT ) ) )
|
|
{
|
|
shape->SetEnd( (wxPoint) m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition() );
|
|
}
|
|
else if( isModified( m_editPoints->Point( RECT_BOT_LEFT ) ) )
|
|
{
|
|
shape->SetStartX( m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().x );
|
|
shape->SetEndY( m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().y );
|
|
}
|
|
else if( isModified( m_editPoints->Line( RECT_TOP ) ) )
|
|
{
|
|
shape->SetStartY( m_editPoints->Point( RECT_TOP_LEFT ).GetPosition().y );
|
|
}
|
|
else if( isModified( m_editPoints->Line( RECT_LEFT ) ) )
|
|
{
|
|
shape->SetStartX( m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().x );
|
|
}
|
|
else if( isModified( m_editPoints->Line( RECT_BOT ) ) )
|
|
{
|
|
shape->SetEndY( m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition().y );
|
|
}
|
|
else if( isModified( m_editPoints->Line( RECT_RIGHT ) ) )
|
|
{
|
|
shape->SetEndX( m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().x );
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_editPoints->LinesSize(); ++i )
|
|
{
|
|
if( !isModified( m_editPoints->Line( i ) ) )
|
|
m_editPoints->Line( i ).SetConstraint(
|
|
new EC_PERPLINE( m_editPoints->Line( i ) ) );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SHAPE_T::ARC:
|
|
{
|
|
VECTOR2I center = m_editPoints->Point( ARC_CENTER ).GetPosition();
|
|
VECTOR2I mid = m_editPoints->Point( ARC_MID ).GetPosition();
|
|
VECTOR2I start = m_editPoints->Point( ARC_START ).GetPosition();
|
|
VECTOR2I end = m_editPoints->Point( ARC_END ).GetPosition();
|
|
|
|
if( isModified( m_editPoints->Point( ARC_CENTER ) ) )
|
|
{
|
|
wxPoint moveVector = wxPoint( center.x, center.y ) - shape->GetCenter();
|
|
shape->Move( moveVector );
|
|
}
|
|
else if( isModified( m_editPoints->Point( ARC_MID ) ) )
|
|
{
|
|
const VECTOR2I& cursorPos = getViewControls()->GetCursorPosition( false );
|
|
|
|
if( m_altEditMethod )
|
|
editArcMidKeepCenter( shape, center, start, mid, end, cursorPos );
|
|
else
|
|
editArcMidKeepEndpoints( shape, start, end, cursorPos );
|
|
}
|
|
else if( isModified( m_editPoints->Point( ARC_START ) )
|
|
|| isModified( m_editPoints->Point( ARC_END ) ) )
|
|
{
|
|
const VECTOR2I& cursorPos = getViewControls()->GetCursorPosition();
|
|
|
|
if( m_altEditMethod )
|
|
editArcEndpointKeepCenter( shape, center, start, mid, end, cursorPos );
|
|
else
|
|
editArcEndpointKeepTangent( shape, center, start, mid, end, cursorPos );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SHAPE_T::CIRCLE:
|
|
{
|
|
const VECTOR2I& center = m_editPoints->Point( CIRC_CENTER ).GetPosition();
|
|
const VECTOR2I& end = m_editPoints->Point( CIRC_END ).GetPosition();
|
|
|
|
if( isModified( m_editPoints->Point( CIRC_CENTER ) ) )
|
|
{
|
|
wxPoint moveVector = wxPoint( center.x, center.y ) - shape->GetCenter();
|
|
shape->Move( moveVector );
|
|
}
|
|
else
|
|
{
|
|
shape->SetEnd( wxPoint( end.x, end.y ) );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SHAPE_T::POLY:
|
|
{
|
|
SHAPE_POLY_SET& outline = shape->GetPolyShape();
|
|
|
|
for( int i = 0; i < outline.TotalVertices(); ++i )
|
|
outline.SetVertex( i, m_editPoints->Point( i ).GetPosition() );
|
|
|
|
for( unsigned i = 0; i < m_editPoints->LinesSize(); ++i )
|
|
{
|
|
if( !isModified( m_editPoints->Line( i ) ) )
|
|
m_editPoints->Line( i ).SetConstraint(
|
|
new EC_PERPLINE( m_editPoints->Line( i ) ) );
|
|
}
|
|
|
|
validatePolygon( outline );
|
|
}
|
|
break;
|
|
|
|
case SHAPE_T::BEZIER:
|
|
if( isModified( m_editPoints->Point( BEZIER_CURVE_START ) ) )
|
|
shape->SetStart( (wxPoint) m_editPoints->Point( BEZIER_CURVE_START ).
|
|
GetPosition() );
|
|
else if( isModified( m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ) ) )
|
|
shape->SetBezierC1( (wxPoint) m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ).
|
|
GetPosition() );
|
|
else if( isModified( m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ) ) )
|
|
shape->SetBezierC2( (wxPoint) m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ).
|
|
GetPosition() );
|
|
else if( isModified( m_editPoints->Point( BEZIER_CURVE_END ) ) )
|
|
shape->SetEnd( (wxPoint) m_editPoints->Point( BEZIER_CURVE_END ).GetPosition() );
|
|
|
|
shape->RebuildBezierToSegmentsPointsList( shape->GetWidth() );
|
|
break;
|
|
|
|
default: // suppress warnings
|
|
break;
|
|
}
|
|
|
|
// Update relative coordinates for footprint shapes
|
|
if( FP_SHAPE* fpShape = dyn_cast<FP_SHAPE*>( item ) )
|
|
fpShape->SetLocalCoord();
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_PAD_T:
|
|
{
|
|
PAD* pad = static_cast<PAD*>( item );
|
|
|
|
switch( pad->GetShape() )
|
|
{
|
|
case PAD_SHAPE::CIRCLE:
|
|
{
|
|
wxPoint end = (wxPoint) m_editPoints->Point( 0 ).GetPosition();
|
|
int diameter = (int) EuclideanNorm( end - pad->GetPosition() ) * 2;
|
|
|
|
pad->SetSize( wxSize( diameter, diameter ) );
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE::OVAL:
|
|
case PAD_SHAPE::TRAPEZOID:
|
|
case PAD_SHAPE::RECT:
|
|
case PAD_SHAPE::ROUNDRECT:
|
|
case PAD_SHAPE::CHAMFERED_RECT:
|
|
{
|
|
VECTOR2I topLeft = m_editPoints->Point( RECT_TOP_LEFT ).GetPosition();
|
|
VECTOR2I topRight = m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition();
|
|
VECTOR2I botLeft = m_editPoints->Point( RECT_BOT_LEFT ).GetPosition();
|
|
VECTOR2I botRight = m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition();
|
|
VECTOR2I holeCenter = pad->GetPosition();
|
|
VECTOR2I holeSize = pad->GetDrillSize();
|
|
|
|
pinEditedCorner( getEditedPointIndex(), Mils2iu( 1 ), Mils2iu( 1 ), topLeft, topRight,
|
|
botLeft, botRight, holeCenter, holeSize );
|
|
|
|
if( ( pad->GetOffset().x || pad->GetOffset().y )
|
|
|| ( pad->GetDrillSize().x && pad->GetDrillSize().y ) )
|
|
{
|
|
// Keep hole pinned at the current location; adjust the pad around the hole
|
|
|
|
wxPoint center = pad->GetPosition();
|
|
int dist[4];
|
|
|
|
if( isModified( m_editPoints->Point( RECT_TOP_LEFT ) )
|
|
|| isModified( m_editPoints->Point( RECT_BOT_RIGHT ) ) )
|
|
{
|
|
dist[0] = center.x - topLeft.x;
|
|
dist[1] = center.y - topLeft.y;
|
|
dist[2] = botRight.x - center.x;
|
|
dist[3] = botRight.y - center.y;
|
|
}
|
|
else
|
|
{
|
|
dist[0] = center.x - botLeft.x;
|
|
dist[1] = center.y - topRight.y;
|
|
dist[2] = topRight.x - center.x;
|
|
dist[3] = botLeft.y - center.y;
|
|
}
|
|
|
|
wxSize padSize( dist[0] + dist[2], dist[1] + dist[3] );
|
|
wxPoint deltaOffset( padSize.x / 2 - dist[2], padSize.y / 2 - dist[3] );
|
|
|
|
if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 )
|
|
std::swap( padSize.x, padSize.y );
|
|
|
|
RotatePoint( &deltaOffset, -pad->GetOrientation() );
|
|
|
|
pad->SetSize( padSize );
|
|
pad->SetOffset( -deltaOffset );
|
|
}
|
|
else
|
|
{
|
|
// Keep pad position at the center of the pad shape
|
|
|
|
int left, top, right, bottom;
|
|
|
|
if( isModified( m_editPoints->Point( RECT_TOP_LEFT ) )
|
|
|| isModified( m_editPoints->Point( RECT_BOT_RIGHT ) ) )
|
|
{
|
|
left = topLeft.x;
|
|
top = topLeft.y;
|
|
right = botRight.x;
|
|
bottom = botRight.y;
|
|
}
|
|
else
|
|
{
|
|
left = botLeft.x;
|
|
top = topRight.y;
|
|
right = topRight.x;
|
|
bottom = botLeft.y;
|
|
}
|
|
|
|
wxSize padSize( abs( right - left ), abs( bottom - top ) );
|
|
|
|
if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 )
|
|
std::swap( padSize.x, padSize.y );
|
|
|
|
pad->SetSize( padSize );
|
|
pad->SetPosition( wxPoint( ( left + right ) / 2, ( top + bottom ) / 2 ) );
|
|
}
|
|
}
|
|
break;
|
|
|
|
default: // suppress warnings
|
|
break;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_FP_ZONE_T:
|
|
case PCB_ZONE_T:
|
|
{
|
|
ZONE* zone = static_cast<ZONE*>( item );
|
|
zone->UnFill();
|
|
SHAPE_POLY_SET& outline = *zone->Outline();
|
|
|
|
for( int i = 0; i < outline.TotalVertices(); ++i )
|
|
{
|
|
if( outline.CVertex( i ) != m_editPoints->Point( i ).GetPosition() )
|
|
zone->SetNeedRefill( true );
|
|
|
|
outline.SetVertex( i, m_editPoints->Point( i ).GetPosition() );
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_editPoints->LinesSize(); ++i )
|
|
{
|
|
if( !isModified( m_editPoints->Line( i ) ) )
|
|
m_editPoints->Line( i ).SetConstraint( new EC_PERPLINE( m_editPoints->Line( i ) ) );
|
|
}
|
|
|
|
validatePolygon( outline );
|
|
zone->HatchBorder();
|
|
|
|
// TODO Refill zone when KiCad supports auto re-fill
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_ALIGNED_T:
|
|
{
|
|
PCB_DIM_ALIGNED* dimension = static_cast<PCB_DIM_ALIGNED*>( item );
|
|
|
|
// Check which point is currently modified and updated dimension's points respectively
|
|
if( isModified( m_editPoints->Point( DIM_CROSSBARSTART ) ) )
|
|
{
|
|
VECTOR2D featureLine( m_editedPoint->GetPosition() - dimension->GetStart() );
|
|
VECTOR2D crossBar( dimension->GetEnd() - dimension->GetStart() );
|
|
|
|
if( featureLine.Cross( crossBar ) > 0 )
|
|
dimension->SetHeight( -featureLine.EuclideanNorm() );
|
|
else
|
|
dimension->SetHeight( featureLine.EuclideanNorm() );
|
|
|
|
dimension->Update();
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_CROSSBAREND ) ) )
|
|
{
|
|
VECTOR2D featureLine( m_editedPoint->GetPosition() - dimension->GetEnd() );
|
|
VECTOR2D crossBar( dimension->GetEnd() - dimension->GetStart() );
|
|
|
|
if( featureLine.Cross( crossBar ) > 0 )
|
|
dimension->SetHeight( -featureLine.EuclideanNorm() );
|
|
else
|
|
dimension->SetHeight( featureLine.EuclideanNorm() );
|
|
|
|
dimension->Update();
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_START ) ) )
|
|
{
|
|
dimension->SetStart( (wxPoint) m_editedPoint->GetPosition() );
|
|
dimension->Update();
|
|
|
|
m_editPoints->Point( DIM_CROSSBARSTART ).
|
|
SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBARSTART ),
|
|
m_editPoints->Point( DIM_START ) ) );
|
|
m_editPoints->Point( DIM_CROSSBAREND ).
|
|
SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBAREND ),
|
|
m_editPoints->Point( DIM_END ) ) );
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_END ) ) )
|
|
{
|
|
dimension->SetEnd( (wxPoint) m_editedPoint->GetPosition() );
|
|
dimension->Update();
|
|
|
|
m_editPoints->Point( DIM_CROSSBARSTART ).
|
|
SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBARSTART ),
|
|
m_editPoints->Point( DIM_START ) ) );
|
|
m_editPoints->Point( DIM_CROSSBAREND ).
|
|
SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBAREND ),
|
|
m_editPoints->Point( DIM_END ) ) );
|
|
}
|
|
else if( isModified( m_editPoints->Point(DIM_TEXT ) ) )
|
|
{
|
|
// Force manual mode if we weren't already in it
|
|
dimension->SetTextPositionMode( DIM_TEXT_POSITION::MANUAL );
|
|
dimension->Text().SetPosition( wxPoint( m_editedPoint->GetPosition() ) );
|
|
dimension->Update();
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
{
|
|
PCB_DIM_ORTHOGONAL* dimension = static_cast<PCB_DIM_ORTHOGONAL*>( item );
|
|
|
|
if( isModified( m_editPoints->Point( DIM_CROSSBARSTART ) ) ||
|
|
isModified( m_editPoints->Point( DIM_CROSSBAREND ) ) )
|
|
{
|
|
BOX2I bounds( dimension->GetStart(), dimension->GetEnd() - dimension->GetStart() );
|
|
|
|
const VECTOR2I& cursorPos = m_editedPoint->GetPosition();
|
|
|
|
// Find vector from nearest dimension point to edit position
|
|
VECTOR2I directionA( cursorPos - dimension->GetStart() );
|
|
VECTOR2I directionB( cursorPos - dimension->GetEnd() );
|
|
VECTOR2I direction = ( directionA < directionB ) ? directionA : directionB;
|
|
|
|
bool vert;
|
|
VECTOR2D featureLine( cursorPos - dimension->GetStart() );
|
|
|
|
// Only change the orientation when we move outside the bounds
|
|
if( !bounds.Contains( cursorPos ) )
|
|
{
|
|
// If the dimension is horizontal or vertical, set correct orientation
|
|
// otherwise, test if we're left/right of the bounding box or above/below it
|
|
if( bounds.GetWidth() == 0 )
|
|
vert = true;
|
|
else if( bounds.GetHeight() == 0 )
|
|
vert = false;
|
|
else if( cursorPos.x > bounds.GetLeft() && cursorPos.x < bounds.GetRight() )
|
|
vert = false;
|
|
else if( cursorPos.y > bounds.GetTop() && cursorPos.y < bounds.GetBottom() )
|
|
vert = true;
|
|
else
|
|
vert = std::abs( direction.y ) < std::abs( direction.x );
|
|
|
|
dimension->SetOrientation( vert ? PCB_DIM_ORTHOGONAL::DIR::VERTICAL
|
|
: PCB_DIM_ORTHOGONAL::DIR::HORIZONTAL );
|
|
}
|
|
else
|
|
{
|
|
vert = dimension->GetOrientation() == PCB_DIM_ORTHOGONAL::DIR::VERTICAL;
|
|
}
|
|
|
|
dimension->SetHeight( vert ? featureLine.x : featureLine.y );
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_START ) ) )
|
|
{
|
|
dimension->SetStart( (wxPoint) m_editedPoint->GetPosition() );
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_END ) ) )
|
|
{
|
|
dimension->SetEnd( (wxPoint) m_editedPoint->GetPosition() );
|
|
}
|
|
else if( isModified( m_editPoints->Point(DIM_TEXT ) ) )
|
|
{
|
|
// Force manual mode if we weren't already in it
|
|
dimension->SetTextPositionMode( DIM_TEXT_POSITION::MANUAL );
|
|
dimension->Text().SetPosition( wxPoint( m_editedPoint->GetPosition() ) );
|
|
}
|
|
|
|
dimension->Update();
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_CENTER_T:
|
|
{
|
|
PCB_DIM_CENTER* dimension = static_cast<PCB_DIM_CENTER*>( item );
|
|
|
|
if( isModified( m_editPoints->Point( DIM_START ) ) )
|
|
dimension->SetStart( (wxPoint) m_editedPoint->GetPosition() );
|
|
else if( isModified( m_editPoints->Point( DIM_END ) ) )
|
|
dimension->SetEnd( (wxPoint) m_editedPoint->GetPosition() );
|
|
|
|
dimension->Update();
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_LEADER_T:
|
|
{
|
|
PCB_DIM_LEADER* dimension = static_cast<PCB_DIM_LEADER*>( item );
|
|
|
|
if( isModified( m_editPoints->Point( DIM_START ) ) )
|
|
{
|
|
dimension->SetStart( (wxPoint) m_editedPoint->GetPosition() );
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_END ) ) )
|
|
{
|
|
wxPoint newPoint( m_editedPoint->GetPosition() );
|
|
wxPoint delta = newPoint - dimension->GetEnd();
|
|
|
|
dimension->SetEnd( newPoint );
|
|
dimension->Text().SetPosition( dimension->Text().GetPosition() + delta );
|
|
}
|
|
else if( isModified( m_editPoints->Point( DIM_TEXT ) ) )
|
|
{
|
|
dimension->Text().SetPosition( (wxPoint) m_editedPoint->GetPosition() );
|
|
}
|
|
|
|
dimension->Update();
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
getView()->Update( item );
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::finishItem()
|
|
{
|
|
auto item = m_editPoints->GetParent();
|
|
|
|
if( !item )
|
|
return;
|
|
|
|
// TODO Refill edited zones when KiCad supports auto re-fill
|
|
}
|
|
|
|
|
|
bool PCB_POINT_EDITOR::validatePolygon( SHAPE_POLY_SET& aPoly ) const
|
|
{
|
|
bool valid = !aPoly.IsSelfIntersecting();
|
|
|
|
if( m_statusPopup )
|
|
{
|
|
if( valid )
|
|
{
|
|
m_statusPopup->Hide();
|
|
}
|
|
else
|
|
{
|
|
wxPoint p = wxGetMousePosition() + wxPoint( 20, 20 );
|
|
m_statusPopup->Move( p );
|
|
m_statusPopup->PopupFor( 1500 );
|
|
}
|
|
}
|
|
|
|
return valid;
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::updatePoints()
|
|
{
|
|
if( !m_editPoints )
|
|
return;
|
|
|
|
EDA_ITEM* item = m_editPoints->GetParent();
|
|
|
|
if( !item )
|
|
return;
|
|
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
{
|
|
const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( item );
|
|
|
|
switch( shape->GetShape() )
|
|
{
|
|
case SHAPE_T::SEGMENT:
|
|
m_editPoints->Point( SEG_START ).SetPosition( shape->GetStart() );
|
|
m_editPoints->Point( SEG_END ).SetPosition( shape->GetEnd() );
|
|
break;
|
|
|
|
case SHAPE_T::RECT:
|
|
m_editPoints->Point( RECT_TOP_LEFT ).SetPosition( shape->GetStart() );
|
|
m_editPoints->Point( RECT_TOP_RIGHT ).SetPosition( shape->GetEnd().x,
|
|
shape->GetStart().y );
|
|
m_editPoints->Point( RECT_BOT_RIGHT ).SetPosition( shape->GetEnd() );
|
|
m_editPoints->Point( RECT_BOT_LEFT ).SetPosition( shape->GetStart().x,
|
|
shape->GetEnd().y );
|
|
break;
|
|
|
|
case SHAPE_T::ARC:
|
|
m_editPoints->Point( ARC_CENTER ).SetPosition( shape->GetCenter() );
|
|
m_editPoints->Point( ARC_START ).SetPosition( shape->GetArcStart() );
|
|
m_editPoints->Point( ARC_MID ).SetPosition( shape->GetArcMid() );
|
|
m_editPoints->Point( ARC_END ).SetPosition( shape->GetArcEnd() );
|
|
break;
|
|
|
|
case SHAPE_T::CIRCLE:
|
|
m_editPoints->Point( CIRC_CENTER ).SetPosition( shape->GetCenter() );
|
|
m_editPoints->Point( CIRC_END ).SetPosition( shape->GetEnd() );
|
|
break;
|
|
|
|
case SHAPE_T::POLY:
|
|
{
|
|
std::vector<wxPoint> points;
|
|
shape->DupPolyPointsList( points );
|
|
|
|
if( m_editPoints->PointsSize() != (unsigned) points.size() )
|
|
{
|
|
getView()->Remove( m_editPoints.get() );
|
|
m_editedPoint = nullptr;
|
|
|
|
m_editPoints = makePoints( item );
|
|
|
|
if( m_editPoints )
|
|
getView()->Add( m_editPoints.get() );
|
|
}
|
|
else
|
|
{
|
|
for( unsigned i = 0; i < points.size(); i++ )
|
|
m_editPoints->Point( i ).SetPosition( points[i] );
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case SHAPE_T::BEZIER:
|
|
m_editPoints->Point( BEZIER_CURVE_START ).SetPosition( shape->GetStart() );
|
|
m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ).SetPosition( shape->GetBezierC1() );
|
|
m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ).SetPosition( shape->GetBezierC2() );
|
|
m_editPoints->Point( BEZIER_CURVE_END ).SetPosition( shape->GetEnd() );
|
|
break;
|
|
|
|
default: // suppress warnings
|
|
break;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_PAD_T:
|
|
{
|
|
const PAD* pad = static_cast<const PAD*>( item );
|
|
bool locked = pad->GetParent() && pad->IsLocked();
|
|
wxPoint shapePos = pad->ShapePos();
|
|
wxPoint halfSize( pad->GetSize().x / 2, pad->GetSize().y / 2 );
|
|
|
|
switch( pad->GetShape() )
|
|
{
|
|
case PAD_SHAPE::CIRCLE:
|
|
{
|
|
int target = locked ? 0 : 1;
|
|
|
|
// Careful; pad shape is mutable...
|
|
if( int( m_editPoints->PointsSize() ) != target )
|
|
{
|
|
getView()->Remove( m_editPoints.get() );
|
|
m_editedPoint = nullptr;
|
|
|
|
m_editPoints = makePoints( item );
|
|
|
|
if( m_editPoints )
|
|
getView()->Add( m_editPoints.get() );
|
|
}
|
|
else if( target == 1 )
|
|
{
|
|
VECTOR2I vec = m_editPoints->Point( 0 ).GetPosition() - shapePos;
|
|
vec.Resize( halfSize.x );
|
|
|
|
m_editPoints->Point( 0 ).SetPosition( vec + shapePos );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE::OVAL:
|
|
case PAD_SHAPE::TRAPEZOID:
|
|
case PAD_SHAPE::RECT:
|
|
case PAD_SHAPE::ROUNDRECT:
|
|
case PAD_SHAPE::CHAMFERED_RECT:
|
|
{
|
|
// Careful; pad shape and orientation are mutable...
|
|
int target = locked || (int) pad->GetOrientation() % 900 > 0 ? 0 : 4;
|
|
|
|
if( int( m_editPoints->PointsSize() ) != target )
|
|
{
|
|
getView()->Remove( m_editPoints.get() );
|
|
m_editedPoint = nullptr;
|
|
|
|
m_editPoints = makePoints( item );
|
|
|
|
if( m_editPoints )
|
|
getView()->Add( m_editPoints.get() );
|
|
}
|
|
else if( target == 4 )
|
|
{
|
|
if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 )
|
|
std::swap( halfSize.x, halfSize.y );
|
|
|
|
m_editPoints->Point( RECT_TOP_LEFT ).SetPosition( shapePos - halfSize );
|
|
m_editPoints->Point( RECT_TOP_RIGHT ).SetPosition( wxPoint( shapePos.x + halfSize.x,
|
|
shapePos.y - halfSize.y ) );
|
|
m_editPoints->Point( RECT_BOT_RIGHT ).SetPosition( shapePos + halfSize );
|
|
m_editPoints->Point( RECT_BOT_LEFT ).SetPosition( wxPoint( shapePos.x - halfSize.x,
|
|
shapePos.y + halfSize.y ) );
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default: // suppress warnings
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PCB_FP_ZONE_T:
|
|
case PCB_ZONE_T:
|
|
{
|
|
ZONE* zone = static_cast<ZONE*>( item );
|
|
const SHAPE_POLY_SET* outline = zone->Outline();
|
|
|
|
if( m_editPoints->PointsSize() != (unsigned) outline->TotalVertices() )
|
|
{
|
|
getView()->Remove( m_editPoints.get() );
|
|
m_editedPoint = nullptr;
|
|
|
|
m_editPoints = makePoints( item );
|
|
|
|
if( m_editPoints )
|
|
getView()->Add( m_editPoints.get() );
|
|
}
|
|
else
|
|
{
|
|
for( int i = 0; i < outline->TotalVertices(); ++i )
|
|
m_editPoints->Point( i ).SetPosition( outline->CVertex( i ) );
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
{
|
|
const PCB_DIM_ALIGNED* dimension = static_cast<const PCB_DIM_ALIGNED*>( item );
|
|
|
|
m_editPoints->Point( DIM_START ).SetPosition( dimension->GetStart() );
|
|
m_editPoints->Point( DIM_END ).SetPosition( dimension->GetEnd() );
|
|
m_editPoints->Point( DIM_TEXT ).SetPosition( dimension->Text().GetPosition() );
|
|
m_editPoints->Point( DIM_CROSSBARSTART ).SetPosition( dimension->GetCrossbarStart() );
|
|
m_editPoints->Point( DIM_CROSSBAREND ).SetPosition( dimension->GetCrossbarEnd() );
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_CENTER_T:
|
|
{
|
|
const PCB_DIM_CENTER* dimension = static_cast<const PCB_DIM_CENTER*>( item );
|
|
|
|
m_editPoints->Point( DIM_START ).SetPosition( dimension->GetStart() );
|
|
m_editPoints->Point( DIM_END ).SetPosition( dimension->GetEnd() );
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_LEADER_T:
|
|
{
|
|
const PCB_DIM_LEADER* dimension = static_cast<const PCB_DIM_LEADER*>( item );
|
|
|
|
m_editPoints->Point( DIM_START ).SetPosition( dimension->GetStart() );
|
|
m_editPoints->Point( DIM_END ).SetPosition( dimension->GetEnd() );
|
|
m_editPoints->Point( DIM_TEXT ).SetPosition( dimension->Text().GetPosition() );
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
getView()->Update( m_editPoints.get() );
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::setEditedPoint( EDIT_POINT* aPoint )
|
|
{
|
|
KIGFX::VIEW_CONTROLS* controls = getViewControls();
|
|
|
|
if( aPoint )
|
|
{
|
|
frame()->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW );
|
|
controls->ForceCursorPosition( true, aPoint->GetPosition() );
|
|
controls->ShowCursor( true );
|
|
}
|
|
else
|
|
{
|
|
if( frame()->ToolStackIsEmpty() )
|
|
controls->ShowCursor( false );
|
|
|
|
controls->ForceCursorPosition( false );
|
|
}
|
|
|
|
m_editedPoint = aPoint;
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::setAltConstraint( bool aEnabled )
|
|
{
|
|
if( aEnabled )
|
|
{
|
|
EDA_ITEM* parent = m_editPoints->GetParent();
|
|
EDIT_LINE* line = dynamic_cast<EDIT_LINE*>( m_editedPoint );
|
|
bool isPoly;
|
|
|
|
switch( parent->Type() )
|
|
{
|
|
case PCB_ZONE_T:
|
|
case PCB_FP_ZONE_T:
|
|
isPoly = true;
|
|
break;
|
|
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
isPoly = static_cast<PCB_SHAPE*>( parent )->GetShape() == SHAPE_T::POLY;
|
|
break;
|
|
|
|
default:
|
|
isPoly = false;
|
|
break;
|
|
}
|
|
|
|
if( line && isPoly )
|
|
{
|
|
EC_CONVERGING* altConstraint = new EC_CONVERGING( *line, *m_editPoints );
|
|
m_altConstraint.reset( (EDIT_CONSTRAINT<EDIT_POINT>*) altConstraint );
|
|
}
|
|
else
|
|
{
|
|
// Find a proper constraining point for 45 degrees mode
|
|
m_altConstrainer = get45DegConstrainer();
|
|
m_altConstraint.reset( new EC_45DEGREE( *m_editedPoint, m_altConstrainer ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_altConstraint.reset();
|
|
}
|
|
}
|
|
|
|
|
|
EDIT_POINT PCB_POINT_EDITOR::get45DegConstrainer() const
|
|
{
|
|
EDA_ITEM* item = m_editPoints->GetParent();
|
|
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
switch( static_cast<const PCB_SHAPE*>( item )->GetShape() )
|
|
{
|
|
case SHAPE_T::SEGMENT:
|
|
return *( m_editPoints->Next( *m_editedPoint ) ); // select the other end of line
|
|
|
|
case SHAPE_T::ARC:
|
|
case SHAPE_T::CIRCLE:
|
|
return m_editPoints->Point( CIRC_CENTER );
|
|
|
|
default: // suppress warnings
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_DIM_ALIGNED_T:
|
|
{
|
|
// Constraint for crossbar
|
|
if( isModified( m_editPoints->Point( DIM_START ) ) )
|
|
return m_editPoints->Point( DIM_END );
|
|
|
|
else if( isModified( m_editPoints->Point( DIM_END ) ) )
|
|
return m_editPoints->Point( DIM_START );
|
|
|
|
else
|
|
return EDIT_POINT( m_editedPoint->GetPosition() ); // no constraint
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_CENTER_T:
|
|
{
|
|
if( isModified( m_editPoints->Point( DIM_END ) ) )
|
|
return m_editPoints->Point( DIM_START );
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// In any other case we may align item to its original position
|
|
return m_original;
|
|
}
|
|
|
|
|
|
bool PCB_POINT_EDITOR::canAddCorner( const EDA_ITEM& aItem )
|
|
{
|
|
const auto type = aItem.Type();
|
|
|
|
// Works only for zones and line segments
|
|
if( type == PCB_ZONE_T || type == PCB_FP_ZONE_T )
|
|
return true;
|
|
|
|
if( type == PCB_SHAPE_T || type == PCB_FP_SHAPE_T )
|
|
{
|
|
const PCB_SHAPE& shape = static_cast<const PCB_SHAPE&>( aItem );
|
|
return shape.GetShape() == SHAPE_T::SEGMENT || shape.GetShape() == SHAPE_T::POLY;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool PCB_POINT_EDITOR::addCornerCondition( const SELECTION& aSelection )
|
|
{
|
|
if( aSelection.Size() != 1 )
|
|
return false;
|
|
|
|
const EDA_ITEM* item = aSelection.Front();
|
|
|
|
return ( item != nullptr ) && canAddCorner( *item );
|
|
}
|
|
|
|
|
|
// Finds a corresponding vertex in a polygon set
|
|
static std::pair<bool, SHAPE_POLY_SET::VERTEX_INDEX>
|
|
findVertex( SHAPE_POLY_SET& aPolySet, const EDIT_POINT& aPoint )
|
|
{
|
|
for( auto it = aPolySet.IterateWithHoles(); it; ++it )
|
|
{
|
|
auto vertexIdx = it.GetIndex();
|
|
|
|
if( aPolySet.CVertex( vertexIdx ) == aPoint.GetPosition() )
|
|
return std::make_pair( true, vertexIdx );
|
|
}
|
|
|
|
return std::make_pair( false, SHAPE_POLY_SET::VERTEX_INDEX() );
|
|
}
|
|
|
|
|
|
bool PCB_POINT_EDITOR::removeCornerCondition( const SELECTION& )
|
|
{
|
|
if( !m_editPoints || !m_editedPoint )
|
|
return false;
|
|
|
|
EDA_ITEM* item = m_editPoints->GetParent();
|
|
SHAPE_POLY_SET* polyset = nullptr;
|
|
|
|
if( !item )
|
|
return false;
|
|
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_ZONE_T:
|
|
case PCB_FP_ZONE_T:
|
|
polyset = static_cast<ZONE*>( item )->Outline();
|
|
break;
|
|
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
if( static_cast<PCB_SHAPE*>( item )->GetShape() == SHAPE_T::POLY )
|
|
polyset = &static_cast<PCB_SHAPE*>( item )->GetPolyShape();
|
|
else
|
|
return false;
|
|
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
auto vertex = findVertex( *polyset, *m_editedPoint );
|
|
|
|
if( !vertex.first )
|
|
return false;
|
|
|
|
const auto& vertexIdx = vertex.second;
|
|
|
|
// Check if there are enough vertices so one can be removed without
|
|
// degenerating the polygon.
|
|
// The first condition allows one to remove all corners from holes (when
|
|
// there are only 2 vertices left, a hole is removed).
|
|
if( vertexIdx.m_contour == 0 &&
|
|
polyset->Polygon( vertexIdx.m_polygon )[vertexIdx.m_contour].PointCount() <= 3 )
|
|
return false;
|
|
|
|
// Remove corner does not work with lines
|
|
if( dynamic_cast<EDIT_LINE*>( m_editedPoint ) )
|
|
return false;
|
|
|
|
return m_editedPoint != nullptr;
|
|
}
|
|
|
|
|
|
int PCB_POINT_EDITOR::addCorner( const TOOL_EVENT& aEvent )
|
|
{
|
|
if( !m_editPoints )
|
|
return 0;
|
|
|
|
EDA_ITEM* item = m_editPoints->GetParent();
|
|
PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>();
|
|
const VECTOR2I& cursorPos = getViewControls()->GetCursorPosition();
|
|
|
|
// called without an active edited polygon
|
|
if( !item || !canAddCorner( *item ) )
|
|
return 0;
|
|
|
|
PCB_SHAPE* graphicItem = dynamic_cast<PCB_SHAPE*>( item );
|
|
BOARD_COMMIT commit( frame );
|
|
|
|
if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T
|
|
|| ( graphicItem && graphicItem->GetShape() == SHAPE_T::POLY ) )
|
|
{
|
|
unsigned int nearestIdx = 0;
|
|
unsigned int nextNearestIdx = 0;
|
|
unsigned int nearestDist = INT_MAX;
|
|
unsigned int firstPointInContour = 0;
|
|
SHAPE_POLY_SET* zoneOutline;
|
|
|
|
if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
|
|
{
|
|
ZONE* zone = static_cast<ZONE*>( item );
|
|
zoneOutline = zone->Outline();
|
|
zone->SetNeedRefill( true );
|
|
}
|
|
else
|
|
zoneOutline = &( graphicItem->GetPolyShape() );
|
|
|
|
commit.Modify( item );
|
|
|
|
// Search the best outline segment to add a new corner
|
|
// and therefore break this segment into two segments
|
|
|
|
// Object to iterate through the corners of the outlines (main contour and its holes)
|
|
SHAPE_POLY_SET::ITERATOR iterator = zoneOutline->Iterate( 0, zoneOutline->OutlineCount()-1,
|
|
/* IterateHoles */ true );
|
|
int curr_idx = 0;
|
|
|
|
// Iterate through all the corners of the outlines and search the best segment
|
|
for( ; iterator; iterator++, curr_idx++ )
|
|
{
|
|
int jj = curr_idx+1;
|
|
|
|
if( iterator.IsEndContour() )
|
|
{ // We reach the last point of the current contour (main or hole)
|
|
jj = firstPointInContour;
|
|
firstPointInContour = curr_idx+1; // Prepare next contour analysis
|
|
}
|
|
|
|
SEG curr_segment( zoneOutline->CVertex( curr_idx ), zoneOutline->CVertex( jj ) );
|
|
|
|
unsigned int distance = curr_segment.Distance( cursorPos );
|
|
|
|
if( distance < nearestDist )
|
|
{
|
|
nearestDist = distance;
|
|
nearestIdx = curr_idx;
|
|
nextNearestIdx = jj;
|
|
}
|
|
}
|
|
|
|
// Find the point on the closest segment
|
|
auto& sideOrigin = zoneOutline->CVertex( nearestIdx );
|
|
auto& sideEnd = zoneOutline->CVertex( nextNearestIdx );
|
|
SEG nearestSide( sideOrigin, sideEnd );
|
|
VECTOR2I nearestPoint = nearestSide.NearestPoint( cursorPos );
|
|
|
|
// Do not add points that have the same coordinates as ones that already belong to polygon
|
|
// instead, add a point in the middle of the side
|
|
if( nearestPoint == sideOrigin || nearestPoint == sideEnd )
|
|
nearestPoint = ( sideOrigin + sideEnd ) / 2;
|
|
|
|
zoneOutline->InsertVertex( nextNearestIdx, nearestPoint );
|
|
|
|
// We re-hatch the filled zones but not polygons
|
|
if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
|
|
static_cast<ZONE*>( item )->HatchBorder();
|
|
|
|
|
|
commit.Push( _( "Add a zone corner" ) );
|
|
}
|
|
else if( graphicItem && graphicItem->GetShape() == SHAPE_T::SEGMENT )
|
|
{
|
|
commit.Modify( graphicItem );
|
|
|
|
SEG seg( graphicItem->GetStart(), graphicItem->GetEnd() );
|
|
VECTOR2I nearestPoint = seg.NearestPoint( cursorPos );
|
|
|
|
// Move the end of the line to the break point..
|
|
graphicItem->SetEnd( wxPoint( nearestPoint.x, nearestPoint.y ) );
|
|
|
|
if( graphicItem->Type() == PCB_FP_SHAPE_T )
|
|
static_cast<FP_SHAPE*>( graphicItem )->SetLocalCoord();
|
|
|
|
// and add another one starting from the break point
|
|
PCB_SHAPE* newSegment;
|
|
|
|
if( item->Type() == PCB_FP_SHAPE_T )
|
|
{
|
|
FP_SHAPE* edge = static_cast<FP_SHAPE*>( graphicItem );
|
|
assert( edge->GetParent()->Type() == PCB_FOOTPRINT_T );
|
|
newSegment = new FP_SHAPE( *edge );
|
|
}
|
|
else
|
|
{
|
|
newSegment = new PCB_SHAPE( *graphicItem );
|
|
}
|
|
|
|
newSegment->ClearSelected();
|
|
newSegment->SetStart( wxPoint( nearestPoint.x, nearestPoint.y ) );
|
|
newSegment->SetEnd( wxPoint( seg.B.x, seg.B.y ) );
|
|
|
|
if( newSegment->Type() == PCB_FP_SHAPE_T )
|
|
static_cast<FP_SHAPE*>( newSegment )->SetLocalCoord();
|
|
|
|
commit.Add( newSegment );
|
|
commit.Push( _( "Split segment" ) );
|
|
}
|
|
|
|
updatePoints();
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_POINT_EDITOR::removeCorner( const TOOL_EVENT& aEvent )
|
|
{
|
|
if( !m_editPoints || !m_editedPoint )
|
|
return 0;
|
|
|
|
EDA_ITEM* item = m_editPoints->GetParent();
|
|
|
|
if( !item )
|
|
return 0;
|
|
|
|
SHAPE_POLY_SET* polygon = nullptr;
|
|
|
|
if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
|
|
{
|
|
ZONE* zone = static_cast<ZONE*>( item );
|
|
polygon = zone->Outline();
|
|
zone->SetNeedRefill( true );
|
|
}
|
|
else if( item->Type() == PCB_FP_SHAPE_T || item->Type() == PCB_SHAPE_T )
|
|
{
|
|
PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
|
|
|
|
if( shape->GetShape() == SHAPE_T::POLY )
|
|
polygon = &shape->GetPolyShape();
|
|
}
|
|
|
|
if( !polygon )
|
|
return 0;
|
|
|
|
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
|
|
BOARD_COMMIT commit( frame );
|
|
auto vertex = findVertex( *polygon, *m_editedPoint );
|
|
|
|
if( vertex.first )
|
|
{
|
|
const auto& vertexIdx = vertex.second;
|
|
auto& outline = polygon->Polygon( vertexIdx.m_polygon )[vertexIdx.m_contour];
|
|
|
|
if( outline.PointCount() > 3 )
|
|
{
|
|
// the usual case: remove just the corner when there are >3 vertices
|
|
commit.Modify( item );
|
|
polygon->RemoveVertex( vertexIdx );
|
|
validatePolygon( *polygon );
|
|
}
|
|
else
|
|
{
|
|
// either remove a hole or the polygon when there are <= 3 corners
|
|
if( vertexIdx.m_contour > 0 )
|
|
{
|
|
// remove hole
|
|
commit.Modify( item );
|
|
polygon->RemoveContour( vertexIdx.m_contour );
|
|
}
|
|
else
|
|
{
|
|
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
|
|
commit.Remove( item );
|
|
}
|
|
}
|
|
|
|
setEditedPoint( nullptr );
|
|
|
|
commit.Push( _( "Remove a zone/polygon corner" ) );
|
|
|
|
// Refresh zone hatching
|
|
if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
|
|
static_cast<ZONE*>( item )->HatchBorder();
|
|
|
|
updatePoints();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_POINT_EDITOR::modifiedSelection( const TOOL_EVENT& aEvent )
|
|
{
|
|
updatePoints();
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_POINT_EDITOR::changeEditMethod( const TOOL_EVENT& aEvent )
|
|
{
|
|
m_altEditMethod = !m_altEditMethod;
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_POINT_EDITOR::setTransitions()
|
|
{
|
|
Go( &PCB_POINT_EDITOR::OnSelectionChange, ACTIONS::activatePointEditor.MakeEvent() );
|
|
Go( &PCB_POINT_EDITOR::addCorner, PCB_ACTIONS::pointEditorAddCorner.MakeEvent() );
|
|
Go( &PCB_POINT_EDITOR::removeCorner, PCB_ACTIONS::pointEditorRemoveCorner.MakeEvent() );
|
|
Go( &PCB_POINT_EDITOR::modifiedSelection, EVENTS::SelectedItemsModified );
|
|
Go( &PCB_POINT_EDITOR::OnSelectionChange, EVENTS::SelectedEvent );
|
|
Go( &PCB_POINT_EDITOR::OnSelectionChange, EVENTS::UnselectedEvent );
|
|
Go( &PCB_POINT_EDITOR::changeEditMethod, ACTIONS::changeEditMethod.MakeEvent() );
|
|
Go( &PCB_POINT_EDITOR::OnSelectionChange, EVENTS::InhibitSelectionEditing );
|
|
Go( &PCB_POINT_EDITOR::OnSelectionChange, EVENTS::UninhibitSelectionEditing );
|
|
}
|