kicad/pcbnew/tool_modview.cpp

214 lines
7.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2012-2015 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file tool_modview.cpp
* @brief Build the toolbars for the library browser.
*/
#include <dialog_helpers.h>
#include <macros.h>
#include <menus_helpers.h>
#include <wxPcbStruct.h>
#include "help_common_strings.h"
#include "hotkeys.h"
#include "modview_frame.h"
#include "pcbnew.h"
#include "pcbnew_id.h"
void FOOTPRINT_VIEWER_FRAME::ReCreateHToolbar()
{
wxString msg;
if( m_mainToolBar )
m_mainToolBar->Clear();
else
m_mainToolBar = new wxAuiToolBar( this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT
| wxAUI_TB_OVERFLOW );
// Set up toolbar
m_mainToolBar->AddTool( ID_MODVIEW_SELECT_LIB, wxEmptyString,
KiScaledBitmap( library_xpm, this ),
_( "Select library to browse" ) );
m_mainToolBar->AddTool( ID_MODVIEW_SELECT_PART, wxEmptyString,
KiScaledBitmap( module_xpm, this ),
_( "Select footprint to browse" ) );
KiScaledSeparator( m_mainToolBar, this );
m_mainToolBar->AddTool( ID_MODVIEW_PREVIOUS, wxEmptyString,
KiScaledBitmap( lib_previous_xpm, this ),
_( "Display previous footprint" ) );
m_mainToolBar->AddTool( ID_MODVIEW_NEXT, wxEmptyString,
KiScaledBitmap( lib_next_xpm, this ),
_( "Display next footprint" ) );
KiScaledSeparator( m_mainToolBar, this );
m_mainToolBar->AddTool( ID_MODVIEW_SHOW_3D_VIEW, wxEmptyString,
KiScaledBitmap( three_d_xpm, this ),
_( "Show footprint in 3D viewer" ) );
KiScaledSeparator( m_mainToolBar, this );
msg = AddHotkeyName( _( "Zoom in" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_IN, IS_COMMENT );
m_mainToolBar->AddTool( ID_VIEWER_ZOOM_IN, wxEmptyString,
KiScaledBitmap( zoom_in_xpm, this ), msg );
msg = AddHotkeyName( _( "Zoom out" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_OUT, IS_COMMENT );
m_mainToolBar->AddTool( ID_VIEWER_ZOOM_OUT, wxEmptyString,
KiScaledBitmap( zoom_out_xpm, this ), msg );
msg = AddHotkeyName( _( "Redraw view" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_REDRAW );
m_mainToolBar->AddTool( ID_VIEWER_ZOOM_REDRAW, wxEmptyString,
KiScaledBitmap( zoom_redraw_xpm, this ), msg );
msg = AddHotkeyName( _( "Zoom auto" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_AUTO );
m_mainToolBar->AddTool( ID_VIEWER_ZOOM_PAGE, wxEmptyString,
KiScaledBitmap( zoom_fit_in_page_xpm, this ), msg );
if( IsModal() )
{
KiScaledSeparator( m_mainToolBar, this );
m_mainToolBar->AddTool( ID_MODVIEW_FOOTPRINT_EXPORT_TO_BOARD, wxEmptyString,
KiScaledBitmap( export_footprint_names_xpm, this ),
_( "Insert footprint in board" ) );
}
// after adding the buttons to the toolbar, must call Realize() to
// reflect the changes
m_mainToolBar->Realize();
m_mainToolBar->Refresh();
}
void FOOTPRINT_VIEWER_FRAME::ReCreateVToolbar()
{
}
// Virtual function
void FOOTPRINT_VIEWER_FRAME::ReCreateMenuBar( void )
{
// Create and try to get the current menubar
wxMenuBar* menuBar = GetMenuBar();
if( !menuBar )
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove( 0 );
// Recreate all menus:
wxString text;
// Menu File:
wxMenu* fileMenu = new wxMenu;
// Active library selection
AddMenuItem( fileMenu, ID_MODVIEW_SELECT_LIB, _("Set Current Library"),
_( "Select library to be displayed" ), KiBitmap( open_library_xpm ) );
fileMenu->AppendSeparator();
// Close viewer
AddMenuItem( fileMenu, wxID_EXIT,
_( "Cl&ose" ),
_( "Close footprint viewer" ),
KiBitmap( exit_xpm ) );
// View menu
wxMenu* viewMenu = new wxMenu;
text = AddHotkeyName( _( "Zoom &In" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_IN, IS_ACCELERATOR );
AddMenuItem( viewMenu, ID_VIEWER_ZOOM_IN, text, HELP_ZOOM_IN, KiBitmap( zoom_in_xpm ) );
text = AddHotkeyName( _( "Zoom &Out" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_OUT, IS_ACCELERATOR );
AddMenuItem( viewMenu, ID_VIEWER_ZOOM_OUT, text, HELP_ZOOM_OUT, KiBitmap( zoom_out_xpm ) );
text = AddHotkeyName( _( "&Fit on Screen" ), g_Module_Viewer_Hokeys_Descr,
HK_ZOOM_AUTO );
AddMenuItem( viewMenu, ID_VIEWER_ZOOM_PAGE, text, HELP_ZOOM_FIT,
KiBitmap( zoom_fit_in_page_xpm ) );
text = AddHotkeyName( _( "&Redraw" ), g_Module_Viewer_Hokeys_Descr, HK_ZOOM_REDRAW );
AddMenuItem( viewMenu, ID_VIEWER_ZOOM_REDRAW, text,
HELP_ZOOM_REDRAW, KiBitmap( zoom_redraw_xpm ) );
viewMenu->AppendSeparator();
// 3D view
text = AddHotkeyName( _( "3&D Viewer" ), g_Module_Viewer_Hokeys_Descr, HK_3D_VIEWER );
AddMenuItem( viewMenu, ID_MODVIEW_SHOW_3D_VIEW, text, _( "Show footprint in 3D viewer" ),
KiBitmap( three_d_xpm ) );
// Menu Help:
wxMenu* helpMenu = new wxMenu;
// Contents
AddMenuItem( helpMenu, wxID_HELP,
_( "Pcbnew &Manual" ),
_( "Open the Pcbnew manual" ),
KiBitmap( online_help_xpm ) );
AddMenuItem( helpMenu, wxID_INDEX,
_( "&Getting Started in KiCad" ),
_( "Open the \"Getting Started in KiCad\" guide for beginners" ),
KiBitmap( help_xpm ) );
// About Pcbnew
helpMenu->AppendSeparator();
AddMenuItem( helpMenu, wxID_ABOUT,
_( "&About Pcbnew" ),
_( "About Pcbnew PCB designer" ),
KiBitmap( info_xpm ) );
// Append menus to the menubar
menuBar->Append( fileMenu, _( "&File" ) );
menuBar->Append( viewMenu, _( "&View" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}